AddBounty(uint playerId, uint amount) | BountyRecord | |
BountyRecord(uint id) | BountyRecord | |
data | BountyRecord | |
FetchBounty(uint playerId) | BountyRecord | |
GetBounty(uint index, uint& out playerId, uint& out amount) | BountyRecord | |
GetCount() | BountyRecord | |
id | BountyRecord | |
serialiser | BountyRecord | |
UpdateData() | BountyRecord |