board | CChessTile | |
CChessTile(IChessBoard& parent, uint8 x, uint8 y, ChessColor& color) | CChessTile | |
color | CChessTile | |
coord | CChessTile | |
get_Board() | CChessTile | |
get_Color() | CChessTile | |
get_HexX() | CChessTile | |
get_HexY() | CChessTile | |
get_IsBlack() | CChessTile | |
get_IsTaken() | CChessTile | |
get_IsWhite() | CChessTile | |
get_Npc() | CChessTile | |
get_X() | CChessTile | |
get_Y() | CChessTile | |
GetItem() | CChessTile | |
hex | CChessTile | |
itemId | CChessTile | |
npc | CChessTile | |
set_Npc(IChessNpc@ npc) | CChessTile | |
Spawn() | CChessTile | |
~CChessTile() | CChessTile |