AddItemToMap(Map@ map, uint x, uint y) | CaveItem | |
CaveItem() | CaveItem | |
chance | CaveItem | |
Chance(uint chance) | CaveItem | |
GetChance() | CaveItem | |
GetGroup() | CaveItem | |
GetLuckRequirement() | CaveItem | |
GetPID() | CaveItem | |
Group(uint group) | CaveItem | |
group | CaveItem | |
LuckRequirement(uint luckrequirement) | CaveItem | |
luckrequirement | CaveItem | |
PID(uint pid) | CaveItem | |
pid | CaveItem |