, including all inherited members.
Action(int action, int actionExt, Item@+ item) | Critter | |
AddEnemyInStack(uint critterId) | Critter | |
AddHolodiskInfo(uint holodiskNum) | Critter | |
AddItem(uint16 protoId, uint count) | Critter | |
AddPlane(NpcPlane@+ plane) | Critter | |
AddScore(int score, int value) | Critter | |
AddTimeEvent(string& funcName, uint duration, int identifier) | Critter | |
AddTimeEvent(string& funcName, uint duration, int identifier, uint rate) | Critter | |
Animate(uint anim1, uint anim2, Item@+ item, bool clearSequence, bool delayPlay) | Critter | |
ChangeCrType(uint newType) | Critter | |
ChangeEnemyStackSize(uint newSize) | Critter | |
ChangeTimeEvent(uint index, uint newDuration, uint newRate) | Critter | |
CheckEnemyInStack(uint critterId) | Critter | |
ClearEnemyStack() | Critter | |
Cond | Critter | |
CondExt | Critter | |
CountItem(uint16 protoId) | Critter | |
CrType | Critter | |
Dead | Critter | |
DeleteItem(uint16 protoId, uint count) | Critter | |
Dir | Critter | |
DropPlanes() | Critter | |
DropTimers() | Critter | |
EraseEnemyFromStack(uint critterId) | Critter | |
EraseHolodiskInfo(uint holodiskNum) | Critter | |
ErasePlane(uint index) | Critter | |
ErasePlane(int planeType, bool all) | Critter | |
EraseTimeEvent(uint index) | Critter | |
EraseTimeEvents(int identifier) | Critter | |
EraseTimeEvents(int[]& identifiers) | Critter | |
EventAttack(Critter& target) | Critter | |
EventAttacked(Critter& attacker) | Critter | |
EventBarter(Critter& cr, bool attach, uint barterCount) | Critter | |
EventChangeItemOnMap(Item& item) | Critter | |
EventDead(Critter@ killer) | Critter | |
EventDropItem(Item& item) | Critter | |
EventFinish(bool deleted) | Critter | |
EventGlobalInvite(Critter& leader, Item@ car, uint encounterDescriptor, int combatMode, uint& mapId, uint16& hexX, uint16& hexY, uint8& dir) | Critter | |
EventGlobalProcess(int type, Critter& cr, Item@ car, uint& x, uint& y, uint& toX, uint& toY, uint& speed, uint& encounterDescriptor, bool& waitForAnswer) | Critter | |
EventHideCritter(Critter& cr) | Critter | |
EventHideCritter1(Critter& cr) | Critter | |
EventHideCritter2(Critter& cr) | Critter | |
EventHideCritter3(Critter& cr) | Critter | |
EventHideItemOnMap(Item& hideItem, bool removed, Critter@ picker) | Critter | |
EventIdle() | Critter | |
EventKnockout(uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint knockDist) | Critter | |
EventMessage(Critter& fromCrit, int message, int value) | Critter | |
EventMoveItem(Item& item, uint8 fromSlot) | Critter | |
EventPlaneBegin(NpcPlane& plane, uint childIndex, int reason, Critter@ someCr, Item@ someItem) | Critter | |
EventPlaneEnd(NpcPlane& plane, uint childIndex, int reason, Critter@ someCr, Item@ someItem) | Critter | |
EventPlaneRun(NpcPlane& plane, uint childIndex, int reason, uint& p0, uint& p1, uint& p2) | Critter | |
EventRespawn() | Critter | |
EventShowCritter(Critter& cr) | Critter | |
EventShowCritter1(Critter& cr) | Critter | |
EventShowCritter2(Critter& cr) | Critter | |
EventShowCritter3(Critter& cr) | Critter | |
EventShowItemOnMap(Item& showItem, bool added, Critter@ dropper) | Critter | |
EventSmthAttack(Critter& fromCrit, Critter& target) | Critter | |
EventSmthAttack(Critter& fromCrit, Critter& target) | Critter | |
EventSmthDropItem(Critter& fromCrit, Item& item) | Critter | |
EventSmthKnockout(Critter& fromCrit, uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint knockDist) | Critter | |
EventSmthMoveItem(Critter& fromCrit, Item& item, uint8 fromSlot) | Critter | |
EventSmthStealing(Critter& fromCrit, Critter& thief, bool success, Item& item, uint count) | Critter | |
EventSmthUseItem(Critter& fromCrit, Item& item, Critter@ onCritter, Item@ onItem, Scenery@ onScenery) | Critter | |
EventSmthUseSkill(Critter& fromCrit, int skill, Critter@ onCritter, Item@ onItem, Scenery@ onScenery) | Critter | |
EventStealing(Critter& thief, bool success, Item& item, uint count) | Critter | |
EventTalk(Critter& cr, bool attach, uint talkCount) | Critter | |
EventUseItem(Item& item, Critter@ onCritter, Item@ onItem, Scenery@ onScenery) | Critter | |
EventUseSkill(int skill, Critter@ onCritter, Item@ onItem, Scenery@ onScenery) | Critter | |
FlagsExt | Critter | |
GetAccess() | Critter | |
GetBagRefreshTime() | Critter | |
GetCritters(bool lookOnMe, int findType, Critter@[]@+ critters) | Critter | |
GetCurPlane() | Critter | |
GetEnemyStack(uint[]& enemyStack) | Critter | |
GetFavoriteItem(int slot) | Critter | |
GetFog(uint16 zoneX, uint16 zoneY) | Critter | |
GetFollowGroup(int findType, Critter@[]@+ critters) | Critter | |
GetFollowLeader() | Critter | |
GetGlobalGroup() | Critter | |
GetHomePos(uint& mapId, uint16& hexX, uint16& hexY, uint8& dir) | Critter | |
GetInternalBag(uint16[]@+ pids, uint[]@+ minCounts, uint[]@+ maxCounts, int[]@+ slots) | Critter | |
GetItem(uint16 protoId, int slot) | Critter | |
GetItemById(uint itemId) | Critter | |
GetItems(int slot, Item@[]@+ items) | Critter | |
GetItemsByType(int type, Item@[]@+ items) | Critter | |
GetMap() | Critter | |
GetMapId() | Critter | |
GetMapProtoId() | Critter | |
GetMultihex() | Critter | |
GetPlanes(NpcPlane@[]@+ planes) | Critter | |
GetPlanes(int identifier, NpcPlane@[]@+ planes) | Critter | |
GetPlanes(int identifier, uint identifierExt, NpcPlane@[]@+ planes) | Critter | |
GetPlanesByExt(uint identifierExt, NpcPlane@[]@+ planes) | Critter | |
GetProtoId() | Critter | |
GetScriptId() | Critter | |
GetSlotProto(int slot) | Critter | |
GetTalkedPlayers(Critter@[]@+ players) | Critter | |
GetTimeEvents(int identifier, uint[]@+ indexes, uint[]@+ durations, uint[]@+ rates) | Critter | |
GetTimeEvents(int[]& findIdentifiers, int[]@+ identifiers, uint[]@+ indexes, uint[]@+ durations, uint[]@+ rates) | Critter | |
HexX | Critter | |
HexY | Critter | |
Id | Critter | |
IsAnim1(uint index) | Critter | |
IsBusy() | Critter | |
IsCanAim() | Critter | |
IsCanRotate() | Critter | |
IsCanRun() | Critter | |
IsCanWalk() | Critter | |
IsDead() | Critter | |
IsFree() | Critter | |
IsHolodiskInfo(uint holodiskNum) | Critter | |
IsKnockout() | Critter | |
IsKnownLoc(bool byId, uint locNum) | Critter | |
IsLife() | Critter | |
IsNoPlanes() | Critter | |
IsNotValid | Critter | |
IsNpc() | Critter | |
IsPlayer() | Critter | |
IsRuning | Critter | |
IsSee(Critter& cr) | Critter | |
IsSee(Item& item) | Critter | |
IsSeenBy(Critter& cr) | Critter | |
ItemsCount() | Critter | |
ItemsVolume() | Critter | |
ItemsWeight() | Critter | |
Knockout | Critter | |
Life | Critter | |
MoveItem(uint objId, uint count, uint8 toSlot) | Critter | |
MoveRandom() | Critter | |
MoveToDir(uint8 dir) | Critter | |
NpcRole | Critter | |
Param | Critter | |
ParamBase | Critter | |
PickItem(uint16 hexX, uint16 hexY, uint16 protoId) | Critter | |
PlaySound(string& soundName, bool sendSelf) | Critter | |
PlaySound(uint8 soundType, uint8 soundTypeExt, uint8 soundId, uint8 soundIdExt, bool sendSelf) | Critter | |
RefreshVisible() | Critter | |
RunClientScript(string& funcName, int p0, int p1, int p2, string@+ p3, int[]@+ p4) | Critter | |
Say(uint8 howSay, string@ text) | Critter | |
SayMsg(uint8 howSay, uint16 textMsg, uint strNum) | Critter | |
SayMsg(uint8 howSay, uint16 textMsg, uint strNum, string& lexems) | Critter | |
SendCombatResult(uint[]& combatResult) | Critter | |
SendMessage(int num, int val, int to) | Critter | |
SendQuestVar(GameVar& var) | Critter | |
SetAnims(int cond, uint anim1, uint anim2) | Critter | |
SetBagRefreshTime(uint realMinutes) | Critter | |
SetDir(uint8 dir) | Critter | |
SetEvent(int eventType, string& funcName) | Critter | |
SetFavoriteItem(int slot, uint16 pid) | Critter | |
SetFog(uint16 zoneX, uint16 zoneY, int fog) | Critter | |
SetHomePos(uint16 hexX, uint16 hexY, uint8 dir) | Critter | |
SetInternalBag(uint16[]& pids, uint[]@+ minCounts, uint[]@+ maxCounts, int[]@+ slots) | Critter | |
SetKnownLoc(bool byId, uint locNum) | Critter | |
SetLexems(string@+ lexems) | Critter | |
SetMultihex(int value) | Critter | |
SetScript(string@+ script) | Critter | |
SetSendParam(uint index, bool enabled) | Critter | |
ShowContainer(Critter@+ contCr, Item@+ contItem, uint8 transferType) | Critter | |
ShowCritterDist1 | Critter | |
ShowCritterDist2 | Critter | |
ShowCritterDist3 | Critter | |
ShowScreen(int screenType, uint param, string& funcName) | Critter | |
ToDead(uint anim2, Critter@+ killer) | Critter | |
ToKnockout(uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint16 knockHx, uint16 knockHy) | Critter | |
ToLife() | Critter | |
TransitToGlobal(bool requestGroup) | Critter | |
TransitToGlobal(Critter@[]& group) | Critter | |
TransitToGlobalGroup(uint critterId) | Critter | |
TransitToHex(uint16 hexX, uint16 hexY, uint8 dir) | Critter | |
TransitToMap(uint mapId, uint16 hexX, uint16 hexY, uint8 dir) | Critter | |
TransitToMap(uint mapId, uint8 entireNum) | Critter | |
UnsetKnownLoc(bool byId, uint locNum) | Critter | |
Wait(uint ms) | Critter | |
WorldX | Critter | |
WorldY | Critter | |