FactionData Member List

This is the complete list of members for FactionData, including all inherited members.
_assignednamesFactionData
AddFaction(int faction_id)FactionData
AddPlayer(uint id)FactionData
claimIdFactionData
claimTimeFactionData
Exists(uint key)FactionData
factionFactionData
FactionData(uint nfaction, uint stringId, bool playerDriven)FactionData
FactionData(const string& name)FactionData
FactionExists(int faction_id)FactionData
factionNameFactionData
factionsFactionData
freqFactionData
GetFactionLocation(uint& out locId, uint& out pid, uint& out x, uint& out y)FactionData
GetFactions(array< int >& factions)FactionData
GetLastUsed()FactionData
GetMembers(array< uint >& members)FactionData
GetMembersCount()FactionData
GetPrevNextId(uint id, int dir, bool members, uint& out newId)FactionData
GetRecords(array< uint >& records)FactionData
GetRecordsCount()FactionData
initRecognition()FactionData
IsPlayerDriven()FactionData
lastUsedFactionData
leaderIdFactionData
leaderTimeFactionData
locationIdFactionData
locationPidFactionData
locXFactionData
locYFactionData
LogData(bool fullLog, array< string >& strings)FactionData
ModifyFaction(uint id, uint newFaction)FactionData
ModifyRank(uint id, uint newRank)FactionData
ModifyStatus(uint id, uint newStatus)FactionData
newsFactionData
newsIdFactionData
playerDrivenFactionData
playersFactionData
RemoveData()FactionData
RemoveFaction(int id)FactionData
RemovePlayer(uint id)FactionData
scoreFactionData
serialiserFactionData
SetClaimId(uint id)FactionData
SetClaimTime(uint time)FactionData
SetLeaderId(uint id)FactionData
SetLeaderTime(uint time)FactionData
SetLocation(uint locId, uint pid, uint x, uint y)FactionData
SetRadioChannel(uint16 newFreq)FactionData
SetScore(uint score)FactionData
stringIdFactionData
update_seqFactionData
UpdateData()FactionData
UpdateLastUsed()FactionData
UpdateNewsData()FactionData