This is the complete list of members for
FactionData, including all inherited members.
_assignednames | FactionData | |
AddFaction(int faction_id) | FactionData | |
AddPlayer(uint id) | FactionData | |
claimId | FactionData | |
claimTime | FactionData | |
Exists(uint key) | FactionData | |
faction | FactionData | |
FactionData(uint nfaction, uint stringId, bool playerDriven) | FactionData | |
FactionData(const string& name) | FactionData | |
FactionExists(int faction_id) | FactionData | |
factionName | FactionData | |
factions | FactionData | |
freq | FactionData | |
GetFactionLocation(uint& out locId, uint& out pid, uint& out x, uint& out y) | FactionData | |
GetFactions(array< int >& factions) | FactionData | |
GetLastUsed() | FactionData | |
GetMembers(array< uint >& members) | FactionData | |
GetMembersCount() | FactionData | |
GetPrevNextId(uint id, int dir, bool members, uint& out newId) | FactionData | |
GetRecords(array< uint >& records) | FactionData | |
GetRecordsCount() | FactionData | |
initRecognition() | FactionData | |
IsPlayerDriven() | FactionData | |
lastUsed | FactionData | |
leaderId | FactionData | |
leaderTime | FactionData | |
locationId | FactionData | |
locationPid | FactionData | |
locX | FactionData | |
locY | FactionData | |
LogData(bool fullLog, array< string >& strings) | FactionData | |
ModifyFaction(uint id, uint newFaction) | FactionData | |
ModifyRank(uint id, uint newRank) | FactionData | |
ModifyStatus(uint id, uint newStatus) | FactionData | |
news | FactionData | |
newsId | FactionData | |
playerDriven | FactionData | |
players | FactionData | |
RemoveData() | FactionData | |
RemoveFaction(int id) | FactionData | |
RemovePlayer(uint id) | FactionData | |
score | FactionData | |
serialiser | FactionData | |
SetClaimId(uint id) | FactionData | |
SetClaimTime(uint time) | FactionData | |
SetLeaderId(uint id) | FactionData | |
SetLeaderTime(uint time) | FactionData | |
SetLocation(uint locId, uint pid, uint x, uint y) | FactionData | |
SetRadioChannel(uint16 newFreq) | FactionData | |
SetScore(uint score) | FactionData | |
stringId | FactionData | |
update_seq | FactionData | |
UpdateData() | FactionData | |
UpdateLastUsed() | FactionData | |
UpdateNewsData() | FactionData | |