Radio

From FOnline: 2238 Wiki
(Difference between revisions)
Jump to: navigation, search
m (Radio channels: Channel 0 is a default channel for new radios. It is used by players as world chat.)
(updated information)
Line 8: Line 8:
 
}}
 
}}
  
Radios are items that will make you able to communicate with other players tuned on the same channel as yours.
+
'''Radios''' are items that will make you able to communicate with other players tuned on the same channel as yours.
 
   
 
   
 
== Uses ==
 
== Uses ==
 
Radio is the only in-game way to communicate with other players that are not in the same location as yours. Basically, an unlimited number of players can share one radio channel. Before [[OBT 3]] in August, 2009, a lot of teams were not using voice chat software (such as Mumble, Teamspeak or Ventrilo) and were then using the radio quite often, when visual contact could not be established between the allied players. By now, radio is still used by a lot of players and teams that can't afford to communicate only with a voice chat software.
 
Radio is the only in-game way to communicate with other players that are not in the same location as yours. Basically, an unlimited number of players can share one radio channel. Before [[OBT 3]] in August, 2009, a lot of teams were not using voice chat software (such as Mumble, Teamspeak or Ventrilo) and were then using the radio quite often, when visual contact could not be established between the allied players. By now, radio is still used by a lot of players and teams that can't afford to communicate only with a voice chat software.
 
   
 
   
== Radio channels ==
+
== Radio settings ==
At first, you need to have a radio in your hand - it doesn't need to be your active hand - then to set a channel by clicking on the radio and writing the channel number. The channels numbers can be set between 1 and 99999, which means there are approximately a hundred thousand available radio channels. They are not secured, so if you know the channel number used by another player you can connect on it and listen to it easily. The chance to connect unknowingly on a specific radio channel is 0.001%.
+
You can adjust the settings in a radio by doing the "Use on" action, or by using Science on it.
+
If you die with an active radio in your hand, the player that will loot your radio will still have your current channel set on it. Be careful not to die with the right channel set in your radio if you don't want it to be discovered.
+
  
Channel 0 is a default channel for new radios. It is used by players as world chat.
+
In the radio settings menu, you can adjust the range at which your radio is able to transmit and receive messages, whether the radio can transmit or receive messages, and you can adjust the radio channel:
 +
 
 +
The channels numbers can be set between 0 and 65536. They are not secured, so if you know the channel number used by another player you can connect on it and listen to it easily, though the chances of that happening randomly are extremely low. If you die with an active radio in your hand, the player that will loot your radio will still have your current channel set on it. Be careful not to die with the right channel set in your radio if you don't want it to be discovered.
 +
 
 +
Radios found in encounters will have their frequencies set to 0-10 , and have their reception turned off. The 0 channel is used by players as world chat.
  
 
== Speaking with a radio ==
 
== Speaking with a radio ==
Once you are connected on a channel, and your friends are connected to it too, you can talk to them by writing in the chat bar and then by pressing the Enter key while pressing the Shift key as well. Your sentence will be redirected to radio and not displayed in the general chat. However, speaking in the radio will make you [[whispering]] while sending your message in the radio channel. You won't whisper if you only ''receive'' a radio message.
+
Once you are connected on a channel, and your friends are connected to it too, you can talk to them by writing in the chat bar and then by pressing the Enter key while pressing the Shift key as well. Your sentence will be redirected to radio and not displayed in the general chat. However, speaking in the radio will make you [[whisper]] while sending your message in the radio channel. You won't whisper if you only ''receive'' a radio message.
 +
 
 +
To be able to speak on a radio, you must have it in turned on and in your inventory or one of your hands.
 
   
 
   
 
Radio messages are not signed, which means their authors have to say who they are, if they want to be clearly understood. This means that you can also perform an identity theft by saying you are someone that you are not really. By then, some gangs will use codenames or identity password, which means you can only trust a radio message if it is followed by a specific number sequence.
 
Radio messages are not signed, which means their authors have to say who they are, if they want to be clearly understood. This means that you can also perform an identity theft by saying you are someone that you are not really. By then, some gangs will use codenames or identity password, which means you can only trust a radio message if it is followed by a specific number sequence.
 
   
 
   
 
== Distress signal ==
 
== Distress signal ==
Use '''/h''' (help, works on Latin keyboard layouts) or '''/p''' (privet/pomoshch, works on Russian keyboard layouts) prefix for your messages (.h and .p works as well) to send a distress signal : All the players connected to your radio channel will be able to move to your location if you are in a random encounter, on the [[worldmap]] (A red circle will appear on their worldmap). Player can send distress calls only for 10 minutes of encounter map lifetime. Every player who dies on visible encounter forgets the location.
+
While a radio is in one of your hands, you can use '''/h''' (help, works on Latin keyboard layouts) or '''/p''' (privet/pomoshch, works on Russian keyboard layouts) prefix for your messages (.h and .p works as well) to send a distress signal - All the players connected to your radio channel with the radio in their hand will be able to move to your location on the world map if you are in a random encounter (A red circle will appear on their world map). Player can send distress calls only for 10 minutes of encounter map lifetime. Every player who dies on visible encounter forgets the location.
  
 
[[Category:Craftable Items]]
 
[[Category:Craftable Items]]

Revision as of 03:04, 18 March 2011

Crafting table
Radio3.gif x 1
Requirements Science: 40
Resources 6 x Pump2.gif
Tools Sttable.gif
XP 60

Radios are items that will make you able to communicate with other players tuned on the same channel as yours.

Contents

Uses

Radio is the only in-game way to communicate with other players that are not in the same location as yours. Basically, an unlimited number of players can share one radio channel. Before OBT 3 in August, 2009, a lot of teams were not using voice chat software (such as Mumble, Teamspeak or Ventrilo) and were then using the radio quite often, when visual contact could not be established between the allied players. By now, radio is still used by a lot of players and teams that can't afford to communicate only with a voice chat software.

Radio settings

You can adjust the settings in a radio by doing the "Use on" action, or by using Science on it.

In the radio settings menu, you can adjust the range at which your radio is able to transmit and receive messages, whether the radio can transmit or receive messages, and you can adjust the radio channel:

The channels numbers can be set between 0 and 65536. They are not secured, so if you know the channel number used by another player you can connect on it and listen to it easily, though the chances of that happening randomly are extremely low. If you die with an active radio in your hand, the player that will loot your radio will still have your current channel set on it. Be careful not to die with the right channel set in your radio if you don't want it to be discovered.

Radios found in encounters will have their frequencies set to 0-10 , and have their reception turned off. The 0 channel is used by players as world chat.

Speaking with a radio

Once you are connected on a channel, and your friends are connected to it too, you can talk to them by writing in the chat bar and then by pressing the Enter key while pressing the Shift key as well. Your sentence will be redirected to radio and not displayed in the general chat. However, speaking in the radio will make you whisper while sending your message in the radio channel. You won't whisper if you only receive a radio message.

To be able to speak on a radio, you must have it in turned on and in your inventory or one of your hands.

Radio messages are not signed, which means their authors have to say who they are, if they want to be clearly understood. This means that you can also perform an identity theft by saying you are someone that you are not really. By then, some gangs will use codenames or identity password, which means you can only trust a radio message if it is followed by a specific number sequence.

Distress signal

While a radio is in one of your hands, you can use /h (help, works on Latin keyboard layouts) or /p (privet/pomoshch, works on Russian keyboard layouts) prefix for your messages (.h and .p works as well) to send a distress signal - All the players connected to your radio channel with the radio in their hand will be able to move to your location on the world map if you are in a random encounter (A red circle will appear on their world map). Player can send distress calls only for 10 minutes of encounter map lifetime. Every player who dies on visible encounter forgets the location.

Contribute