| AddFloor(uint mapId, uint8 entireNum) | CElevator | |
| AddPlayer(Critter& player) | CElevator | |
| CElevator(uint type) | CElevator | |
| Debug(Critter& player) | CElevator | |
| Floors() | CElevator | |
| floors | CElevator | |
| get_Type() | CElevator | |
| GetCurrentLevel(Critter& player) | CElevator | |
| GetDescriptor(Critter& cr) | CElevator | |
| IsInside(Critter& player) | CElevator | |
| onmove | CElevator | |
| players | CElevator | |
| PlaySound(Critter& player, int floornum) | CElevator | |
| RemovePlayer(Critter@ player) | CElevator | |
| SetOnMove(IElevatorOnMove@ callback) | CElevator | |
| Transit(Critter& player, uint floor) | CElevator | |
| type | CElevator |
1.7.1