AddFloor(uint mapId, uint8 entireNum) | CPidElevator | |
AddPlayer(Critter& player) | CPidElevator | |
CPidElevator(uint type) | CPidElevator | |
Debug(Critter& player) | CPidElevator | |
Floors() | CPidElevator | |
floors | CPidElevator | |
get_Type() | CPidElevator | |
GetCurrentLevel(Critter& player) | CPidElevator | |
GetDescriptor(Critter& cr) | CPidElevator | |
IsInside(Critter& player) | CPidElevator | |
onmove | CPidElevator | |
players | CPidElevator | |
PlaySound(Critter& player, int floornum) | CPidElevator | |
RemovePlayer(Critter@ player) | CPidElevator | |
SetOnMove(IElevatorOnMove@ callback) | CPidElevator | |
Transit(Critter& player, uint floor) | CPidElevator | |
type | CPidElevator |