This is the complete list of members for 
CSpawnNpcOKButton, including all inherited members.
  | active | Control |  | 
  | AddControl(IControl@ control) | Control |  | 
  | AddControl(IControl@ control) | Control |  | 
  | ai | CSpawnNpcOKButton |  | 
  | bag | CSpawnNpcOKButton |  | 
  | Bottom() | Control |  | 
  | Bottom() | Control |  | 
  | Center() | Control |  | 
  | Click() | CSpawnNpcOKButton |  | 
  | Control() | Control |  | 
  | Control(int left, int top, int width, int height) | Control |  | 
  | Control(int left, int top, int width, int height) | Control |  | 
  | controls | Control |  | 
  | CSmallButton(int left, int top) | CSmallButton |  | 
  | CSmallButton(int left, int top) | CSmallButton |  | 
  | CSpawnNpcOKButton(int left, int top, CSpawnNpcWindow@ window) | CSpawnNpcOKButton |  | 
  | dialog | CSpawnNpcOKButton |  | 
  | dir | CSpawnNpcOKButton |  | 
  | Disable() | Control |  | 
  | Disable() | Control |  | 
  | Draw() | CSmallButton |  | 
  | Draw() | CSmallButton |  | 
  | Enable() | Control |  | 
  | Enable() | Control |  | 
  | focus | Control |  | 
  | GotFocus() | Control |  | 
  | GotFocus() | Control |  | 
  | Height() | Control |  | 
  | Height(int h) | Control |  | 
  | Height() | Control |  | 
  | height | Control |  | 
  | hexX | CSpawnNpcOKButton |  | 
  | hexY | CSpawnNpcOKButton |  | 
  | Hide() | Control |  | 
  | Hide() | Control |  | 
  | HideWindow() | Control |  | 
  | Init() | Control |  | 
  | IsActive() | Control |  | 
  | IsActive() | Control |  | 
  | IsInside(int x, int y) | Control |  | 
  | IsInside(int x, int y) | Control |  | 
  | IsVisible() | Control |  | 
  | IsVisible() | Control |  | 
  | KeyDown(uint8 key) | Control |  | 
  | KeyDown(uint8 key) | Control |  | 
  | KeyUp(uint8 key) | Control |  | 
  | KeyUp(uint8 key) | Control |  | 
  | Left() | Control |  | 
  | Left(int x) | Control |  | 
  | Left() | Control |  | 
  | left | Control |  | 
  | level | CSpawnNpcOKButton |  | 
  | LostFocus() | Control |  | 
  | LostFocus() | Control |  | 
  | mob | CSpawnNpcOKButton |  | 
  | MouseDown(int x, int y, int click) | Control |  | 
  | MouseDown(int click) | Control |  | 
  | MouseMove(int fromX, int fromY, int toX, int toY) | Control |  | 
  | MouseMove(int x, int y) | Control |  | 
  | mousePressed | Control |  | 
  | MouseUp(int x, int y, int click) | Control |  | 
  | MouseUp(int click) | Control |  | 
  | mouseX | Control |  | 
  | mouseY | Control |  | 
  | OnDisabled() | Control |  | 
  | OnEnabled() | Control |  | 
  | OnHide() | Control |  | 
  | OnShow() | Control |  | 
  | parent | Control |  | 
  | pid | CSpawnNpcOKButton |  | 
  | Position(int x, int y) | Control |  | 
  | Position(string& iniKey) | Control |  | 
  | Right() | Control |  | 
  | Right() | Control |  | 
  | script | CSpawnNpcOKButton |  | 
  | SetFocus(bool focused) | Control |  | 
  | SetFocus(bool focused) | Control |  | 
  | SetParams(uint pid, uint16 hexX, uint16 hexY, uint8 dir, uint dialog, string script, uint ai, uint bag, uint team, uint mob, uint level) | CSpawnNpcOKButton |  | 
  | SetParent(IControl@ control) | Control |  | 
  | SetParent(IControl@ control) | Control |  | 
  | Show(bool showAll=false) | Control |  | 
  | Show(int left, int top) | Control |  | 
  | Show() | Control |  | 
  | Show(int dx, int dy) | Control |  | 
  | ShowWindow() | Control |  | 
  | ShowWindow(int x, int y) | Control |  | 
  | Size(int w, int h) | Control |  | 
  | spriteDown | CSmallButton |  | 
  | team | CSpawnNpcOKButton |  | 
  | Top() | Control |  | 
  | Top(int y) | Control |  | 
  | Top() | Control |  | 
  | top | Control |  | 
  | Update() | Control |  | 
  | Update() | Control |  | 
  | visible | Control |  | 
  | Width() | Control |  | 
  | Width(int w) | Control |  | 
  | Width() | Control |  | 
  | width | Control |  | 
  | window | CSpawnNpcOKButton |  |