| AddLocationPid(uint16 locationPid) | CZone | |
| AddPlayer(Critter@ player) | CZone | |
| AddValue(int val) | CZone | |
| AfternoonChance | CZone | |
| ChangeQuantity(uint group, int mod) | CZone | |
| ChooseGroups(Critter& leader, CEncounter& enc) | CZone | |
| ContainsFlag(uint flag) | CZone | |
| CZone(uint x, uint y) | CZone | |
| CZone() | CZone | |
| Difficulty | CZone | |
| Factor | CZone | |
| Fill | CZone | |
| Flags | CZone | |
| GetBaseQuantity(uint group) | CZone | |
| GetChance() | CZone | |
| GetFactor() | CZone | |
| GetLocationPids(array< uint16 >& pids) | CZone | |
| GetQuantity(uint group) | CZone | |
| GetTerrain() | CZone | |
| GetValue() | CZone | |
| GetX() | CZone | |
| GetY() | CZone | |
| Groups | CZone | |
| LocationPids | CZone | |
| MorningChance | CZone | |
| NightChance | CZone | |
| players | CZone | |
| Quantities | CZone | |
| RemovePlayer(Critter@ player) | CZone | |
| SetFactor(uint8 factor) | CZone | |
| SetQuantity(uint group, uint quantity) | CZone | |
| SetValue(int val) | CZone | |
| SubValue(uint val) | CZone | |
| Terrain | CZone | |
| value | CZone | |
| x | CZone | |
| y | CZone |
1.7.1