| AttackCommence() | DynamiteThrow | |
| AttackPrepareStart() | DynamiteThrow | |
| AttackRecuperationEnd() | DynamiteThrow | |
| boss | DynamiteThrow | |
| dynamiteI | DynamiteThrow | |
| dynamites | DynamiteThrow | |
| DynamiteThrow(MelchiorBoss@ boss, uint timer) | DynamiteThrow | |
| MakeDynamite(Critter@ cr, uint timer) | DynamiteThrow | |
| timer | DynamiteThrow |
1.7.1