This is the complete list of members for
Item, including all inherited members.
Accessory | Item | |
AddItem(uint16 protoId, uint count, uint specialId) | Item | |
Animate(uint8 fromFrame, uint8 toFrame) | Item | |
AnimHideBegin | Item | |
AnimHideEnd | Item | |
AnimShowBegin | Item | |
AnimShowEnd | Item | |
AnimStayBegin | Item | |
AnimStayEnd | Item | |
AnimWaitBase | Item | |
BrokenCount | Item | |
BrokenFlags | Item | |
BrokenWear | Item | |
CarGetBag(int numBag) | Item | |
ChangeProto(uint16 protoId) | Item | |
ContainerId | Item | |
Cost | Item | |
CritId | Item | |
CritSlot | Item | |
EventAttack(Critter& attacker, Critter& target) | Item | |
EventDrop(Critter& cr) | Item | |
EventFinish(bool toDelete) | Item | |
EventMove(Critter& cr, uint8 fromSlot) | Item | |
EventSkill(Critter& cr, int skill) | Item | |
EventUse(Critter& cr, Critter@ onCritter, Item@ onItem, Scenery@ onScenery) | Item | |
EventUseOnMe(Critter& cr, Item@ usedItem) | Item | |
EventWalk(Critter& cr, bool entered, uint8 dir) | Item | |
Flags | Item | |
GetCost() | Item | |
GetCount() | Item | |
GetItem(uint16 protoId, uint specialId) | Item | |
GetItems(uint specialId, Item@[]@+ items) | Item | |
GetMapPosition(uint16& hexX, uint16& hexY) | Item | |
GetProtoId() | Item | |
GetScriptId() | Item | |
GetType() | Item | |
HexX | Item | |
HexY | Item | |
Id | Item | |
Info | Item | |
IsCar() | Item | |
IsGrouped() | Item | |
IsNotValid | Item | |
IsWeared() | Item | |
LightColor | Item | |
LightFlags | Item | |
LightIntensity | Item | |
LightRadius | Item | |
LockerComplexity | Item | |
LockerCondition | Item | |
LockerId | Item | |
MapId | Item | |
Mode | Item | |
PicInv | Item | |
PicMap | Item | |
Proto | Item | |
RadioFlags | Item | |
SetCount(uint count) | Item | |
SetEvent(int eventType, string& funcName) | Item | |
SetLexems(string@+ lexems) | Item | |
SetScript(string@+ script) | Item | |
SortValue | Item | |
SpecialId | Item | |
StackId | Item | |
Update() | Item | |
Val1 | Item | |
Val2 | Item | |
Val3 | Item | |
Val4 | Item | |
Val5 | Item | |
Weapon_AmmoCount | Item | |
Weapon_AmmoPid | Item | |