This is the complete list of members for
Item, including all inherited members.
| Accessory | Item | |
| AddItem(uint16 protoId, uint count, uint specialId) | Item | |
| Animate(uint8 fromFrame, uint8 toFrame) | Item | |
| AnimHideBegin | Item | |
| AnimHideEnd | Item | |
| AnimShowBegin | Item | |
| AnimShowEnd | Item | |
| AnimStayBegin | Item | |
| AnimStayEnd | Item | |
| AnimWaitBase | Item | |
| BrokenCount | Item | |
| BrokenFlags | Item | |
| BrokenWear | Item | |
| CarGetBag(int numBag) | Item | |
| ChangeProto(uint16 protoId) | Item | |
| ContainerId | Item | |
| Cost | Item | |
| CritId | Item | |
| CritSlot | Item | |
| EventAttack(Critter& attacker, Critter& target) | Item | |
| EventDrop(Critter& cr) | Item | |
| EventFinish(bool toDelete) | Item | |
| EventMove(Critter& cr, uint8 fromSlot) | Item | |
| EventSkill(Critter& cr, int skill) | Item | |
| EventUse(Critter& cr, Critter@ onCritter, Item@ onItem, Scenery@ onScenery) | Item | |
| EventUseOnMe(Critter& cr, Item@ usedItem) | Item | |
| EventWalk(Critter& cr, bool entered, uint8 dir) | Item | |
| Flags | Item | |
| GetCost() | Item | |
| GetCount() | Item | |
| GetItem(uint16 protoId, uint specialId) | Item | |
| GetItems(uint specialId, Item@[]@+ items) | Item | |
| GetMapPosition(uint16& hexX, uint16& hexY) | Item | |
| GetProtoId() | Item | |
| GetScriptId() | Item | |
| GetType() | Item | |
| HexX | Item | |
| HexY | Item | |
| Id | Item | |
| Info | Item | |
| IsCar() | Item | |
| IsGrouped() | Item | |
| IsNotValid | Item | |
| IsWeared() | Item | |
| LightColor | Item | |
| LightFlags | Item | |
| LightIntensity | Item | |
| LightRadius | Item | |
| LockerComplexity | Item | |
| LockerCondition | Item | |
| LockerId | Item | |
| MapId | Item | |
| Mode | Item | |
| PicInv | Item | |
| PicMap | Item | |
| Proto | Item | |
| RadioFlags | Item | |
| SetCount(uint count) | Item | |
| SetEvent(int eventType, string& funcName) | Item | |
| SetLexems(string@+ lexems) | Item | |
| SetScript(string@+ script) | Item | |
| SortValue | Item | |
| SpecialId | Item | |
| StackId | Item | |
| Update() | Item | |
| Val1 | Item | |
| Val2 | Item | |
| Val3 | Item | |
| Val4 | Item | |
| Val5 | Item | |
| Weapon_AmmoCount | Item | |
| Weapon_AmmoPid | Item | |