, including all inherited members.
| AddItem(uint16 hexX, uint16 hexY, uint16 protoId, uint count) | Map | |
| AddNpc(uint16 protoId, uint16 hexX, uint16 hexY, uint8 dir) | Map | |
| BeginTurnBased(Critter@+ firstTurnCrit) | Map | |
| CheckPlaceForCar(uint16 hexX, uint16 hexY, uint16 protoCar) | Map | |
| CloseDoor(Item& door) | Map | |
| CountEntire(uint8 entire) | Map | |
| EventCritterDead(Critter& cr, Critter@ killer) | Map | |
| EventFinish(bool deleted) | Map | |
| EventInCritter(Critter& cr) | Map | |
| EventLoop0() | Map | |
| EventLoop1() | Map | |
| EventLoop2() | Map | |
| EventLoop3() | Map | |
| EventLoop4() | Map | |
| EventOutCritter(Critter& cr) | Map | |
| EventTurnBasedBegin() | Map | |
| EventTurnBasedEnd() | Map | |
| EventTurnBasedProcess(Critter& cr, bool beginTurn) | Map | |
| GetCar(uint16 hexX, uint16 hexY) | Map | |
| GetCritter(uint16 hexX, uint16 hexY) | Map | |
| GetCritter(uint critterId) | Map | |
| GetCritters(uint16 pid, int findType, Critter@[]@+ critters) | Map | |
| GetCrittersHex(uint16 hexX, uint16 hexY, uint radius, int findType, Critter@[]@+ critters) | Map | |
| GetCrittersPath(uint16 fromHx, uint16 fromHy, uint16 toHx, uint16 toHy, float angle, uint dist, int findType, Critter@[]@+ critters) | Map | |
| GetCrittersPath(uint16 fromHx, uint16 fromHy, uint16 toHx, uint16 toHy, float angle, uint dist, int findType, Critter@[]@+ critters, uint16& preBlockHx, uint16& preBlockHy, uint16& blockHx, uint16& blockHy) | Map | |
| GetCrittersSeeing(Critter@[]& critters, bool lookOnThem, int findType, Critter@[]@+ crittersResult) | Map | |
| GetCrittersWhoViewPath(uint16 fromHx, uint16 fromHy, uint16 toHx, uint16 toHy, int findType, Critter@[]@+ critters) | Map | |
| GetData(uint index) | Map | |
| GetDoor(uint16 hexX, uint16 hexY) | Map | |
| GetEntireCoords(uint8 entire, uint8 num, uint16& hexX, uint16& hexY) | Map | |
| GetEntireCoords(int entire, uint skip, uint16& hexX, uint16& hexY, uint8& dir) | Map | |
| GetHeight() | Map | |
| GetHexCoord(uint16 fromHx, uint16 fromHy, uint16& toHx, uint16& toHy, float angle, uint dist) | Map | |
| GetHexCoordWall(uint16 fromHx, uint16 fromHy, uint16& toHx, uint16& toHy, float angle, uint dist) | Map | |
| GetItem(uint itemId) | Map | |
| GetItem(uint16 hexX, uint16 hexY, uint16 protoId) | Map | |
| GetItems(uint16 hexX, uint16 hexY, Item@[]@+ items) | Map | |
| GetItems(uint16 protoId, Item@[]@+ items) | Map | |
| GetItemsByType(int type, Item@[]@+ items) | Map | |
| GetLocation() | Map | |
| GetNearEntireCoords(int& entire, uint16& hexX, uint16& hexY) | Map | |
| GetNearEntireCoords(int& entire, uint16& hexX, uint16& hexY, uint8& dir) | Map | |
| GetNpc(int npcRole, int findType, uint skipCount) | Map | |
| GetNpcCount(int npcRole, int findType) | Map | |
| GetPathLength(uint16 fromHx, uint16 fromHy, uint16 toHx, uint16 toHy, uint cut) | Map | |
| GetPathLength(Critter& cr, uint16 toHx, uint16 toHy, uint cut) | Map | |
| GetProtoId() | Map | |
| GetRain() | Map | |
| GetSceneries(uint16 hexX, uint16 hexY, Scenery@[]@+ sceneries) | Map | |
| GetSceneries(uint16 protoId, Scenery@[]@+ sceneries) | Map | |
| GetScenery(uint16 hexX, uint16 hexY, uint16 protoId) | Map | |
| GetScriptId() | Map | |
| GetTime() | Map | |
| GetWidth() | Map | |
| Id | Map | |
| IsHexPassed(uint16 hexX, uint16 hexY) | Map | |
| IsHexRaked(uint16 hexX, uint16 hexY) | Map | |
| IsNotValid | Map | |
| IsTurnBased() | Map | |
| IsTurnBasedAvailability() | Map | |
| MoveHexByDir(uint16& hexX, uint16& hexY, uint8 dir, uint steps) | Map | |
| OpenDoor(Item& door) | Map | |
| PlaySound(string& soundName) | Map | |
| PlaySound(string& soundName, uint16 hexX, uint16 hexY, uint radius) | Map | |
| Reload() | Map | |
| RunEffect(uint16 protoId, uint16 hexX, uint16 hexY, uint effectRadius) | Map | |
| RunFlyEffect(uint16 protoId, Critter@+ fromCr, Critter@+ toCr, uint16 fromX, uint16 fromY, uint16 toX, uint16 toY) | Map | |
| SetData(uint index, int value) | Map | |
| SetEvent(int eventType, string& funcName) | Map | |
| SetLoopTime(uint8 loop, uint16 ms) | Map | |
| SetRain(uint8 capacity) | Map | |
| SetScript(string@+ script) | Map | |
| SetText(uint16 hexX, uint16 hexY, uint color, string text) | Map | |
| SetTextMsg(uint16 hexX, uint16 hexY, uint color, uint16 textMsg, uint strNum) | Map | |
| SetTextMsg(uint16 hexX, uint16 hexY, uint color, uint16 textMsg, uint strNum, string& lexems) | Map | |
| SetTime(int time) | Map | |
| SetTurnBasedAvailability(bool value) | Map | |