controller | MapFloorObject | |
floorInitialized | MapFloorObject | |
floorPlates | MapFloorObject | |
ForceOn() | MapElectroFloorObject | |
GetDamage() | MapElectroFloorObject | |
GetShockInterval() | MapElectroFloorObject | |
IsOff() | MapElectroFloorObject | |
IsOn() | MapElectroFloorObject | |
LazyInitFloor(uint platePid) | MapFloorObject | |
map | MapFloorObject | |
MapElectroFloorObject(Item@ controller, Map@ map) | MapElectroFloorObject | |
MapElectroFloorObject(Item@ controller, Map@ map, array< Item@> floorPlates) | MapElectroFloorObject | |
MapFloorObject(Item@ controller, Map@ map) | MapFloorObject | |
MapFloorObject(Item@ controller, Map@ map, array< Item@> floorPlates) | MapFloorObject | |
SetDamage(uint damage) | MapElectroFloorObject | |
SetShockInterval(uint interval) | MapElectroFloorObject | |
Toggle() | MapFloorObject | |
TurnOff() | MapElectroFloorObject | |
TurnOn() | MapElectroFloorObject | |
Zap() | MapElectroFloorObject |