AddItemToMap(Map@ map, uint x, uint y) | ICaveItem | |
Chance(uint chance) | ICaveItem | |
GetChance() | ICaveItem | |
GetGroup() | ICaveItem | |
GetLuckRequirement() | ICaveItem | |
GetPID() | ICaveItem | |
Group(uint group) | ICaveItem | |
LuckRequirement(uint luckrequirement) | ICaveItem | |
PID(uint pid) | ICaveItem |