| AddCritter(Critter& cr) | IRaidersAttack | |
| AddEnemy(uint id) | IRaidersAttack | |
| DeleteCritter(Critter& cr, bool killed) | IRaidersAttack | |
| Destroy() | IRaidersAttack | |
| GatherFinished() | IRaidersAttack | |
| GotoCheckpoint(Critter& cr) | IRaidersAttack | |
| GotoExit(Critter& cr) | IRaidersAttack | |
| IsMember(Critter& cr) | IRaidersAttack | |
| Process() | IRaidersAttack | |
| ReportCritter(Critter& cr, Map& map) | IRaidersAttack | |
| SetState(uint nstate) | IRaidersAttack | |
| TransferCritter(Critter& cr) | IRaidersAttack |
1.7.1