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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BenedictKain</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BenedictKain"/>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Special:Contributions/BenedictKain"/>
		<updated>2026-04-13T07:35:34Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.2</generator>

	<entry>
		<id>https://fo2238.fodev.net/wiki/User:BenedictKain</id>
		<title>User:BenedictKain</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/User:BenedictKain"/>
				<updated>2013-03-17T23:08:41Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BenGorgon.png|thumb|Trade routes my friend, trade routes]]&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
* An American man, a free spirited man, who presently attends University classes for the Liberal Arts (a.k.a. The free money and booze).&lt;br /&gt;
* Founder and C.E.O. of the ingame faction, Gorgon Enterprises.&lt;br /&gt;
* Loyal and addicted player since 2011.&lt;br /&gt;
* Contributing extensive crafting and wandering knowledge to the Wiki in an effort to help the new guys.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&amp;quot;Good cow.&amp;quot; the wastelander said as he patted the loyal herd animal on one of its heads. The traveler said a silent prayer and waved a meaningless hand gesture over the Brahmans head.  &lt;br /&gt;
This last stretch into Shi land was rough territory, gang populated, narrow city streets, almost impossible for caravans to traverse. Apparently unaware of its heavy load of wood and metal, nor the danger to her precious head, the pack animal continued on with a sunny disposition that Ben had never seen in the mutated 'animals' of the wastes.  &lt;br /&gt;
It was if the Brahman knew this trip would be safe. &lt;br /&gt;
It was a relief, even the momentary feeling of being 'safe', even from the perceived feeling of a cow. Before he knew it they had reached the Shi gate, without a scratch or harassment.  &lt;br /&gt;
Ben's gaze shot to the distance, to the razed remains that towered over outer San Fran, &amp;quot;the Glogengote Birg&amp;quot; the locals call it. He imagined a time where people were safe. Where they were free to create and explore without the fear of death.... &lt;br /&gt;
He chuckled darkly. A naive fantasy at best. Taking one last look around, he made a mental pact to try to make this shit-heap world less of an eyesore.&lt;br /&gt;
&lt;br /&gt;
== My Contributions (From Viewers Like You) ==&lt;br /&gt;
* Changed some of the wording on the [[Science]] pages.&lt;br /&gt;
* Expanded sections on [[Electronic Parts]].&lt;br /&gt;
* Removed several outdated [[Professions]] when the new crafting system was implemented.&lt;br /&gt;
* Expanded uses section of [[Extended Capacitor Battery]] &lt;br /&gt;
* Added [[King's Workout Buddy]] To [[Quests]] Section.&lt;br /&gt;
* Created [[hidden bomb shelter]] and [[Medical Clinic]] pages to the [[Special Encounters]]&lt;br /&gt;
&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
* If you ever find need to contact me I can generally be reached at the following places:&lt;br /&gt;
* My e-mail bballm09@gmail.com&lt;br /&gt;
* My website www.beowulfstories.webs.com&lt;br /&gt;
* The 2238 IRC under the name Ben_Gorgon&lt;br /&gt;
* The 2238 Forums under the name BenKain&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/User:BenedictKain</id>
		<title>User:BenedictKain</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/User:BenedictKain"/>
				<updated>2013-03-17T23:08:18Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BenGorgon.png|thumb|Trade routes my friend, trade routes]]&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
* An American man, a free spirited man, who presently attends University classes for the Liberal Arts (a.k.a. The free money and booze).&lt;br /&gt;
* Founder and C.E.O. of the ingame faction, Gorgon Enterprises.&lt;br /&gt;
* Loyal and addicted player since 2011.&lt;br /&gt;
* Contributing extensive crafting and wandering knowledge to the Wiki in an effort to help the new guys.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&amp;quot;Good cow.&amp;quot; the wastelander said as he patted the loyal herd animal on one of its heads. The traveler said a silent prayer and waved a meaningless hand gesture over the Brahmans head.  &lt;br /&gt;
This last stretch into Shi land was rough territory, gang populated, narrow city streets, almost impossible for caravans to traverse. Apparently unaware of its heavy load of wood and metal, nor the danger to her precious head, the pack animal continued on with a sunny disposition that Ben had never seen in the mutated 'animals' of the wastes.  &lt;br /&gt;
It was if the Brahman knew this trip would be safe. &lt;br /&gt;
It was a relief, even the momentary feeling of being 'safe', even from the perceived feeling of a cow. Before he knew it they had reached the Shi gate, without a scratch or harassment.  &lt;br /&gt;
Ben's gaze shot to the distance, to the razed remains that towered over outer San Fran, &amp;quot;the Glogengote Birg&amp;quot; the locals call it. He imagined a time where people were safe. Where they were free to create and explore without the fear of death.... &lt;br /&gt;
He chuckled darkly. A naive fantasy at best. Taking one last look around, he made a mental pact to try to make this shit-heap world less of an eyesore.&lt;br /&gt;
&lt;br /&gt;
== My Contributions (From Viewers Like You) ==&lt;br /&gt;
* Changed some of the wording on the [[Science]] pages.&lt;br /&gt;
* Expanded sections on [[Electronic Parts]].&lt;br /&gt;
* Removed several outdated [[Professions]] when the new crafting system was implemented.&lt;br /&gt;
* Expanded uses section of [[Extended Capacitor Battery]] &lt;br /&gt;
* Added [[King's Workout Buddy]] To [[Quests]] Section.&lt;br /&gt;
* Created [[hidden bomb shelter]] and [[Medical clinic]] pages to the [[Special Encounters]]&lt;br /&gt;
&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
* If you ever find need to contact me I can generally be reached at the following places:&lt;br /&gt;
* My e-mail bballm09@gmail.com&lt;br /&gt;
* My website www.beowulfstories.webs.com&lt;br /&gt;
* The 2238 IRC under the name Ben_Gorgon&lt;br /&gt;
* The 2238 Forums under the name BenKain&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Special_Encounter</id>
		<title>Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Special_Encounter"/>
				<updated>2013-03-17T23:01:15Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Special encounter is a type of a random encounter. They are much more rare than the standard encounters and they consist of a special map, usually with valuable goods. Generally they can be found anywhere, but specific special encounters won't appear on the zones where they don't fit (for example you won't find an urban special encounter in desert zones). They can be found many times by the same character.&lt;br /&gt;
&lt;br /&gt;
== Known special encounters ==&lt;br /&gt;
* A small [[hidden bomb shelter]]&lt;br /&gt;
* Abandoned howitzer&lt;br /&gt;
* A family grave&lt;br /&gt;
* Old Warehouse&lt;br /&gt;
* A [[Medical Clinic]]&lt;br /&gt;
* A Factory&lt;br /&gt;
&lt;br /&gt;
[[File:screen_01.jpg|thumb|right|A small hidden bomb shelter.]]&lt;br /&gt;
[[File:Screen 17-09-2010 10-04-35.jpg|thumb|right|Abandoned howitzer.]]&lt;br /&gt;
[[File:FamGrave.JPG|thumb|right|A small cave with a family grave.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Category:Armors</id>
		<title>Category:Armors</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Category:Armors"/>
				<updated>2013-03-17T22:43:59Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See the bottom of this page for a list of all the armors a player can wear in [[FOnline: 2238]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Inventory picture&lt;br /&gt;
! Armor name(s)&lt;br /&gt;
! Characters look&lt;br /&gt;
! [[Armor Class]] Bonus&lt;br /&gt;
! [[Resistances]] ([[DR]]/[[DT]])&lt;br /&gt;
! [[Weight]] (Approximately, in kilograms)&lt;br /&gt;
! [[Critical Chance]] And [[Power Modifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vsuit.gif]]&lt;br /&gt;
| '''[[Vault Suit]]'''&lt;br /&gt;
Bluesuit&lt;br /&gt;
| [[File:Hmjmpsaa_sw.gifâ€Ž ]][[File:HMLJMPAA_sw.gifâ€Ž ]][[File:Nfvaltaa_sw.gifâ€Ž]]&lt;br /&gt;
| '''[[Agility]] * 3 when running'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 0/0&lt;br /&gt;
* [[Laser]] : 0/0&lt;br /&gt;
* [[Fire]] : 0/0&lt;br /&gt;
* [[Plasma]] : 0/0&lt;br /&gt;
* [[Explode]] : 0/0&lt;br /&gt;
* [[Electrical]] : 0/0&lt;br /&gt;
| '''0'''&lt;br /&gt;
| Crit Modifier 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Inv srobe.gif]]&lt;br /&gt;
| '''[[Robe]]'''&lt;br /&gt;
| [[File:Narobeaa_sw.gifâ€Ž]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 15/0&lt;br /&gt;
* [[Laser]] : 25/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 15/0&lt;br /&gt;
* [[Electrical]] : 40/0&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:robeinv.gif]]&lt;br /&gt;
| '''[[Robes]]'''&lt;br /&gt;
| [[File:harobeaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/0&lt;br /&gt;
* [[Laser]] : 25/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 40/0&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:maxinv.gif]]&lt;br /&gt;
| '''[[Leather Jacket]]'''&lt;br /&gt;
LJ&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]] &lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/0&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather_helmet.gif]]&lt;br /&gt;
| '''[[Leather Helmet]]'''&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]] &lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/0&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
|  '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spleathr.gif]]&lt;br /&gt;
| '''[[Combat Leather Jacket]]'''&lt;br /&gt;
CLJ&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/2&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 25/2&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combat_leather_helmet.gif]]&lt;br /&gt;
| '''[[Combat Leather Helmet]]'''&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/2&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 25/2&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
|  '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ltharmor.gif]]&lt;br /&gt;
| '''[[Leather Armor]]'''&lt;br /&gt;
LA&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''-10'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/3&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 30/3&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 30/3&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''4'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lahelmet.gif]]&lt;br /&gt;
| '''[[Leather Armor Helmet]]'''&lt;br /&gt;
LA Helmet&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/2&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 20/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ltharmr2.gif]]&lt;br /&gt;
| '''[[Leather Armor Mark II]]'''&lt;br /&gt;
Leather Armor MKII,&lt;br /&gt;
LAMKII&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''-10'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/4&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 35/4&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 35/4&lt;br /&gt;
* [[Electrical]] : 40/1&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lahelmetmk2.gif]]&lt;br /&gt;
| '''[[Leather Armor Helmet Mark II]]'''&lt;br /&gt;
Leather Armor Helmet MKII,&lt;br /&gt;
LA Helmet MKII&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/3&lt;br /&gt;
* [[Laser]] : 20/1&lt;br /&gt;
* [[Fire]] : 25/1&lt;br /&gt;
* [[Plasma]] : 10/1&lt;br /&gt;
* [[Explode]] : 25/1&lt;br /&gt;
* [[Electrical]] : 40/1&lt;br /&gt;
| '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mtlarmor.gif]]&lt;br /&gt;
| '''[[Metal Armor]]'''&lt;br /&gt;
MA&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''-30'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/2&lt;br /&gt;
* [[Laser]] : 75/6&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 20/4&lt;br /&gt;
* [[Explode]] : 25/1&lt;br /&gt;
* [[Electrical]] : 0/0&lt;br /&gt;
| '''16'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metmask122.png]]&lt;br /&gt;
| '''[[Metal Mask]]'''&lt;br /&gt;
Metal Helmet&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/4&lt;br /&gt;
* [[Laser]] : 75/6&lt;br /&gt;
* [[Fire]] : 10/4&lt;br /&gt;
* [[Plasma]] : 20/4&lt;br /&gt;
* [[Explode]] : 25/4&lt;br /&gt;
* [[Electrical]] : 0/0&lt;br /&gt;
| '''2'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mtlarmr2.gif]]&lt;br /&gt;
| '''[[Metal Armor Mark II]]'''&lt;br /&gt;
Metal Armor MKII&lt;br /&gt;
Metal Armor MK2&lt;br /&gt;
MAMKII&lt;br /&gt;
MAMK2&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''-30'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 35/4&lt;br /&gt;
* [[Laser]] : 80/7&lt;br /&gt;
* [[Fire]] : 15/4&lt;br /&gt;
* [[Plasma]] : 25/4&lt;br /&gt;
* [[Explode]] : 30/4&lt;br /&gt;
* [[Electrical]] : 10/1&lt;br /&gt;
| '''16'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal_mask_mk2.gif]]&lt;br /&gt;
| '''[[Metal Mask Mark II]]'''&lt;br /&gt;
Metal Helmet Mark II,&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 35/4&lt;br /&gt;
* [[Laser]] : 80/7&lt;br /&gt;
* [[Fire]] : 15/4&lt;br /&gt;
* [[Plasma]] : 25/4&lt;br /&gt;
* [[Explode]] : 30/4&lt;br /&gt;
* [[Electrical]] : 10/1&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tesla.gif]]&lt;br /&gt;
| '''[[Tesla Armor]]'''&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''-30'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/3&lt;br /&gt;
* [[Laser]] : 85/10&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 75/10&lt;br /&gt;
* [[Explode]] : 20/1&lt;br /&gt;
* [[Electrical]] : 80/12&lt;br /&gt;
| '''16'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teslahelmet.gif]]&lt;br /&gt;
| '''[[Tesla Helmet]]'''&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/4&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 10/4&lt;br /&gt;
* [[Plasma]] : 80/10&lt;br /&gt;
* [[Explode]] : 20/4&lt;br /&gt;
* [[Electrical]] : 80/12&lt;br /&gt;
| '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:robeinv.gif]]&lt;br /&gt;
| '''[[Bridgekeeper's Robes]]'''&lt;br /&gt;
| [[File:harobeaa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 45/5&lt;br /&gt;
* [[Laser]] : 60/8&lt;br /&gt;
* [[Fire]] : 30/4&lt;br /&gt;
* [[Plasma]] : 50/4&lt;br /&gt;
* [[Explode]] : 40/6&lt;br /&gt;
* [[Electrical]] : 50/2&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cbtarmor.gif]]&lt;br /&gt;
| '''[[Combat Armor]]'''&lt;br /&gt;
CA&lt;br /&gt;
| [[File:hmcmbtaa_sw.gif]] [[File:hfcmbtaa_sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/5&lt;br /&gt;
* [[Laser]] : 60/6&lt;br /&gt;
* [[Fire]] : 25/3&lt;br /&gt;
* [[Plasma]] : 50/4&lt;br /&gt;
* [[Explode]] : 40/5&lt;br /&gt;
* [[Electrical]] : 45/2&lt;br /&gt;
| '''9'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combathelmet.gif]]&lt;br /&gt;
| '''[[Combat Helmet]]'''&lt;br /&gt;
| [[File:hmcmbtaa_sw.gif]] [[File:hfcmbtaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/5&lt;br /&gt;
* [[Laser]] : 60/6&lt;br /&gt;
* [[Fire]] : 25/3&lt;br /&gt;
* [[Plasma]] : 50/4&lt;br /&gt;
* [[Explode]] : 40/5&lt;br /&gt;
* [[Electrical]] : 45/2&lt;br /&gt;
| '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cmbdmr.gif]]&lt;br /&gt;
| '''[[NCR Ranger Armor]]'''&lt;br /&gt;
Rangers CA&lt;br /&gt;
| [[File:HMCMBDAA_sw.gifâ€Ž]] [[File:HFCMBDAA_sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 45/6&lt;br /&gt;
* [[Laser]] : 50/7&lt;br /&gt;
* [[Fire]] : 35/4&lt;br /&gt;
* [[Plasma]] : 45/3&lt;br /&gt;
* [[Explode]] : 40/6&lt;br /&gt;
* [[Electrical]] : 50/2&lt;br /&gt;
| '''9'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cbtarmr2.gif]]&lt;br /&gt;
| '''[[Combat Armor Mark II]]'''&lt;br /&gt;
CA MKII&lt;br /&gt;
| [[File:Hmcmblaa sw.gif]] [[File:Hfcablaa sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/6&lt;br /&gt;
* [[Laser]] : 65/9&lt;br /&gt;
* [[Fire]] : 35/5&lt;br /&gt;
* [[Plasma]] : 50/5&lt;br /&gt;
* [[Explode]] : 45/9&lt;br /&gt;
* [[Electrical]] : 45/3&lt;br /&gt;
| '''11'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:comba2a.gif]]&lt;br /&gt;
| '''[[Brotherhood Armor]]'''&lt;br /&gt;
Brotherhood Combat Armor,&lt;br /&gt;
BoS CA&lt;br /&gt;
| [[File:hmcmbtaa_sw.gif]] [[File:hfcmbtaa_sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/8&lt;br /&gt;
* [[Laser]] : 70/8&lt;br /&gt;
* [[Fire]] : 50/7&lt;br /&gt;
* [[Plasma]] : 60/7&lt;br /&gt;
* [[Explode]] : 40/8&lt;br /&gt;
* [[Electrical]] : 60/6&lt;br /&gt;
| '''11'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pwrarmor.gif]]&lt;br /&gt;
| '''[[Power Armor]]'''&lt;br /&gt;
PA&lt;br /&gt;
| [[File:hapowraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/12&lt;br /&gt;
* [[Laser]] : 80/18&lt;br /&gt;
* [[Fire]] : 60/12&lt;br /&gt;
* [[Plasma]] : 40/10&lt;br /&gt;
* [[Explode]] : 50/20&lt;br /&gt;
* [[Electrical]] : 40/12&lt;br /&gt;
| '''39'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pwrarmor.gif]]&lt;br /&gt;
| '''[[Hardened Power Armor]]'''&lt;br /&gt;
HPA,&lt;br /&gt;
PA MKII&lt;br /&gt;
| [[File:hapowraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 50/13&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 70/14&lt;br /&gt;
* [[Plasma]] : 50/13&lt;br /&gt;
* [[Explode]] : 60/20&lt;br /&gt;
* [[Electrical]] : 50/13&lt;br /&gt;
| '''45'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:parmor2.gif]]&lt;br /&gt;
| '''[[Advanced Power Armor]]'''&lt;br /&gt;
APA&lt;br /&gt;
| [[File:hanpwraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 55/15&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 70/16&lt;br /&gt;
* [[Plasma]] : 60/15&lt;br /&gt;
* [[Explode]] : 65/20&lt;br /&gt;
* [[Electrical]] : 60/15&lt;br /&gt;
| '''41'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:parmor2.gif]]&lt;br /&gt;
| '''[[Adv. Power Armor MKII]]'''&lt;br /&gt;
APA MKII&lt;br /&gt;
| [[File:hanpwraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 60/18&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 70/16&lt;br /&gt;
* [[Plasma]] : 60/18&lt;br /&gt;
* [[Explode]] : 70/20&lt;br /&gt;
* [[Electrical]] : 75/15&lt;br /&gt;
| '''46'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Category:Armors</id>
		<title>Category:Armors</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Category:Armors"/>
				<updated>2013-03-17T22:42:54Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See the bottom of this page for a list of all the armors a player can wear in [[FOnline: 2238]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Inventory picture&lt;br /&gt;
! Armor name(s)&lt;br /&gt;
! Characters look&lt;br /&gt;
! [[Armor Class]] Bonus&lt;br /&gt;
! [[Resistances]] ([[DR]]/[[DT]])&lt;br /&gt;
! [[Weight]] (Approximately, in kilograms)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vsuit.gif]]&lt;br /&gt;
| '''[[Vault Suit]]'''&lt;br /&gt;
Bluesuit&lt;br /&gt;
| [[File:Hmjmpsaa_sw.gifâ€Ž ]][[File:HMLJMPAA_sw.gifâ€Ž ]][[File:Nfvaltaa_sw.gifâ€Ž]]&lt;br /&gt;
| '''[[Agility]] * 3 when running'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 0/0&lt;br /&gt;
* [[Laser]] : 0/0&lt;br /&gt;
* [[Fire]] : 0/0&lt;br /&gt;
* [[Plasma]] : 0/0&lt;br /&gt;
* [[Explode]] : 0/0&lt;br /&gt;
* [[Electrical]] : 0/0&lt;br /&gt;
| '''0'''&lt;br /&gt;
| Crit Modifier 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Inv srobe.gif]]&lt;br /&gt;
| '''[[Robe]]'''&lt;br /&gt;
| [[File:Narobeaa_sw.gifâ€Ž]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 15/0&lt;br /&gt;
* [[Laser]] : 25/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 15/0&lt;br /&gt;
* [[Electrical]] : 40/0&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:robeinv.gif]]&lt;br /&gt;
| '''[[Robes]]'''&lt;br /&gt;
| [[File:harobeaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/0&lt;br /&gt;
* [[Laser]] : 25/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 40/0&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:maxinv.gif]]&lt;br /&gt;
| '''[[Leather Jacket]]'''&lt;br /&gt;
LJ&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]] &lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/0&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather_helmet.gif]]&lt;br /&gt;
| '''[[Leather Helmet]]'''&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]] &lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/0&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
|  '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spleathr.gif]]&lt;br /&gt;
| '''[[Combat Leather Jacket]]'''&lt;br /&gt;
CLJ&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/2&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 25/2&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combat_leather_helmet.gif]]&lt;br /&gt;
| '''[[Combat Leather Helmet]]'''&lt;br /&gt;
| [[File:hmmaxxaa_sw.gif]] [[File:Hmlmaxaa sw.gif]] [[File:hfmaxxaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/2&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 25/2&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
|  '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ltharmor.gif]]&lt;br /&gt;
| '''[[Leather Armor]]'''&lt;br /&gt;
LA&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''-10'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/3&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 30/3&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 30/3&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''4'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lahelmet.gif]]&lt;br /&gt;
| '''[[Leather Armor Helmet]]'''&lt;br /&gt;
LA Helmet&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/2&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 20/0&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 20/0&lt;br /&gt;
* [[Electrical]] : 30/0&lt;br /&gt;
| '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ltharmr2.gif]]&lt;br /&gt;
| '''[[Leather Armor Mark II]]'''&lt;br /&gt;
Leather Armor MKII,&lt;br /&gt;
LAMKII&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''-10'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/4&lt;br /&gt;
* [[Laser]] : 20/0&lt;br /&gt;
* [[Fire]] : 35/4&lt;br /&gt;
* [[Plasma]] : 10/0&lt;br /&gt;
* [[Explode]] : 35/4&lt;br /&gt;
* [[Electrical]] : 40/1&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lahelmetmk2.gif]]&lt;br /&gt;
| '''[[Leather Armor Helmet Mark II]]'''&lt;br /&gt;
Leather Armor Helmet MKII,&lt;br /&gt;
LA Helmet MKII&lt;br /&gt;
| [[File:hmlthraa_sw.gif]] [[File:HMLTHRAA_sw.gif]] [[File:hflthraa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/3&lt;br /&gt;
* [[Laser]] : 20/1&lt;br /&gt;
* [[Fire]] : 25/1&lt;br /&gt;
* [[Plasma]] : 10/1&lt;br /&gt;
* [[Explode]] : 25/1&lt;br /&gt;
* [[Electrical]] : 40/1&lt;br /&gt;
| '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mtlarmor.gif]]&lt;br /&gt;
| '''[[Metal Armor]]'''&lt;br /&gt;
MA&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''-30'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/2&lt;br /&gt;
* [[Laser]] : 75/6&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 20/4&lt;br /&gt;
* [[Explode]] : 25/1&lt;br /&gt;
* [[Electrical]] : 0/0&lt;br /&gt;
| '''16'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metmask122.png]]&lt;br /&gt;
| '''[[Metal Mask]]'''&lt;br /&gt;
Metal Helmet&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 30/4&lt;br /&gt;
* [[Laser]] : 75/6&lt;br /&gt;
* [[Fire]] : 10/4&lt;br /&gt;
* [[Plasma]] : 20/4&lt;br /&gt;
* [[Explode]] : 25/4&lt;br /&gt;
* [[Electrical]] : 0/0&lt;br /&gt;
| '''2'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mtlarmr2.gif]]&lt;br /&gt;
| '''[[Metal Armor Mark II]]'''&lt;br /&gt;
Metal Armor MKII&lt;br /&gt;
Metal Armor MK2&lt;br /&gt;
MAMKII&lt;br /&gt;
MAMK2&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''-30'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 35/4&lt;br /&gt;
* [[Laser]] : 80/7&lt;br /&gt;
* [[Fire]] : 15/4&lt;br /&gt;
* [[Plasma]] : 25/4&lt;br /&gt;
* [[Explode]] : 30/4&lt;br /&gt;
* [[Electrical]] : 10/1&lt;br /&gt;
| '''16'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal_mask_mk2.gif]]&lt;br /&gt;
| '''[[Metal Mask Mark II]]'''&lt;br /&gt;
Metal Helmet Mark II,&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 35/4&lt;br /&gt;
* [[Laser]] : 80/7&lt;br /&gt;
* [[Fire]] : 15/4&lt;br /&gt;
* [[Plasma]] : 25/4&lt;br /&gt;
* [[Explode]] : 30/4&lt;br /&gt;
* [[Electrical]] : 10/1&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tesla.gif]]&lt;br /&gt;
| '''[[Tesla Armor]]'''&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''-30'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 25/3&lt;br /&gt;
* [[Laser]] : 85/10&lt;br /&gt;
* [[Fire]] : 10/0&lt;br /&gt;
* [[Plasma]] : 75/10&lt;br /&gt;
* [[Explode]] : 20/1&lt;br /&gt;
* [[Electrical]] : 80/12&lt;br /&gt;
| '''16'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teslahelmet.gif]]&lt;br /&gt;
| '''[[Tesla Helmet]]'''&lt;br /&gt;
| [[File:hmmetlaa_sw.gif]] [[File:HMMETLAA_sw.gif]] [[File:hfmetlaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 20/4&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 10/4&lt;br /&gt;
* [[Plasma]] : 80/10&lt;br /&gt;
* [[Explode]] : 20/4&lt;br /&gt;
* [[Electrical]] : 80/12&lt;br /&gt;
| '''3'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:robeinv.gif]]&lt;br /&gt;
| '''[[Bridgekeeper's Robes]]'''&lt;br /&gt;
| [[File:harobeaa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 45/5&lt;br /&gt;
* [[Laser]] : 60/8&lt;br /&gt;
* [[Fire]] : 30/4&lt;br /&gt;
* [[Plasma]] : 50/4&lt;br /&gt;
* [[Explode]] : 40/6&lt;br /&gt;
* [[Electrical]] : 50/2&lt;br /&gt;
| '''5'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cbtarmor.gif]]&lt;br /&gt;
| '''[[Combat Armor]]'''&lt;br /&gt;
CA&lt;br /&gt;
| [[File:hmcmbtaa_sw.gif]] [[File:hfcmbtaa_sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/5&lt;br /&gt;
* [[Laser]] : 60/6&lt;br /&gt;
* [[Fire]] : 25/3&lt;br /&gt;
* [[Plasma]] : 50/4&lt;br /&gt;
* [[Explode]] : 40/5&lt;br /&gt;
* [[Electrical]] : 45/2&lt;br /&gt;
| '''9'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combathelmet.gif]]&lt;br /&gt;
| '''[[Combat Helmet]]'''&lt;br /&gt;
| [[File:hmcmbtaa_sw.gif]] [[File:hfcmbtaa_sw.gif]]&lt;br /&gt;
| '''0'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/5&lt;br /&gt;
* [[Laser]] : 60/6&lt;br /&gt;
* [[Fire]] : 25/3&lt;br /&gt;
* [[Plasma]] : 50/4&lt;br /&gt;
* [[Explode]] : 40/5&lt;br /&gt;
* [[Electrical]] : 45/2&lt;br /&gt;
| '''1'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cmbdmr.gif]]&lt;br /&gt;
| '''[[NCR Ranger Armor]]'''&lt;br /&gt;
Rangers CA&lt;br /&gt;
| [[File:HMCMBDAA_sw.gifâ€Ž]] [[File:HFCMBDAA_sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 45/6&lt;br /&gt;
* [[Laser]] : 50/7&lt;br /&gt;
* [[Fire]] : 35/4&lt;br /&gt;
* [[Plasma]] : 45/3&lt;br /&gt;
* [[Explode]] : 40/6&lt;br /&gt;
* [[Electrical]] : 50/2&lt;br /&gt;
| '''9'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:cbtarmr2.gif]]&lt;br /&gt;
| '''[[Combat Armor Mark II]]'''&lt;br /&gt;
CA MKII&lt;br /&gt;
| [[File:Hmcmblaa sw.gif]] [[File:Hfcablaa sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/6&lt;br /&gt;
* [[Laser]] : 65/9&lt;br /&gt;
* [[Fire]] : 35/5&lt;br /&gt;
* [[Plasma]] : 50/5&lt;br /&gt;
* [[Explode]] : 45/9&lt;br /&gt;
* [[Electrical]] : 45/3&lt;br /&gt;
| '''11'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:comba2a.gif]]&lt;br /&gt;
| '''[[Brotherhood Armor]]'''&lt;br /&gt;
Brotherhood Combat Armor,&lt;br /&gt;
BoS CA&lt;br /&gt;
| [[File:hmcmbtaa_sw.gif]] [[File:hfcmbtaa_sw.gif]]&lt;br /&gt;
| '''-20'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/8&lt;br /&gt;
* [[Laser]] : 70/8&lt;br /&gt;
* [[Fire]] : 50/7&lt;br /&gt;
* [[Plasma]] : 60/7&lt;br /&gt;
* [[Explode]] : 40/8&lt;br /&gt;
* [[Electrical]] : 60/6&lt;br /&gt;
| '''11'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pwrarmor.gif]]&lt;br /&gt;
| '''[[Power Armor]]'''&lt;br /&gt;
PA&lt;br /&gt;
| [[File:hapowraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 40/12&lt;br /&gt;
* [[Laser]] : 80/18&lt;br /&gt;
* [[Fire]] : 60/12&lt;br /&gt;
* [[Plasma]] : 40/10&lt;br /&gt;
* [[Explode]] : 50/20&lt;br /&gt;
* [[Electrical]] : 40/12&lt;br /&gt;
| '''39'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pwrarmor.gif]]&lt;br /&gt;
| '''[[Hardened Power Armor]]'''&lt;br /&gt;
HPA,&lt;br /&gt;
PA MKII&lt;br /&gt;
| [[File:hapowraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 50/13&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 70/14&lt;br /&gt;
* [[Plasma]] : 50/13&lt;br /&gt;
* [[Explode]] : 60/20&lt;br /&gt;
* [[Electrical]] : 50/13&lt;br /&gt;
| '''45'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:parmor2.gif]]&lt;br /&gt;
| '''[[Advanced Power Armor]]'''&lt;br /&gt;
APA&lt;br /&gt;
| [[File:hanpwraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 55/15&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 70/16&lt;br /&gt;
* [[Plasma]] : 60/15&lt;br /&gt;
* [[Explode]] : 65/20&lt;br /&gt;
* [[Electrical]] : 60/15&lt;br /&gt;
| '''41'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:parmor2.gif]]&lt;br /&gt;
| '''[[Adv. Power Armor MKII]]'''&lt;br /&gt;
APA MKII&lt;br /&gt;
| [[File:hanpwraa_sw.gif]]&lt;br /&gt;
| '''to do'''&lt;br /&gt;
|&lt;br /&gt;
* [[Normal]] : 60/18&lt;br /&gt;
* [[Laser]] : 90/19&lt;br /&gt;
* [[Fire]] : 70/16&lt;br /&gt;
* [[Plasma]] : 60/18&lt;br /&gt;
* [[Explode]] : 70/20&lt;br /&gt;
* [[Electrical]] : 75/15&lt;br /&gt;
| '''46'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_bomb_shelter</id>
		<title>Hidden bomb shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_bomb_shelter"/>
				<updated>2013-03-11T18:32:04Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: BenedictKain moved page Hidden bomb shelter to Hidden Bomb Shelter: name spelling error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hidden Bomb Shelter]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T18:32:04Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: BenedictKain moved page Hidden bomb shelter to Hidden Bomb Shelter: name spelling error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka-Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 2 [[Stimpaks]]&lt;br /&gt;
* 3 [[Super Stimpak]]&lt;br /&gt;
* 1 [[Metal Armor Mark II]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[12 ga. Shotgun Shells]]&lt;br /&gt;
* 25 [[2mm EC]]&lt;br /&gt;
* 250 [[Micro Fusion Cell]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T18:19:44Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka-Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 2 [[Stimpaks]]&lt;br /&gt;
* 3 [[Super Stimpak]]&lt;br /&gt;
* 1 [[Metal Armor Mark II]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[12 ga. Shotgun Shells]]&lt;br /&gt;
* 25 [[2mm EC]]&lt;br /&gt;
* 250 [[Micro Fusion Cell]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-11T18:18:28Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked. Loot is randomly generated, so you may not receive any or all of these.&lt;br /&gt;
[[File:Screen_2013.03.08_13-18-08.jpg|thumb|Near a locked container.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* [[Chemical Component]] &lt;br /&gt;
* [[Bio Med Gel]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
* [[Field Medic First Aid Kit]]&lt;br /&gt;
* [[Doctor's Bag]]&lt;br /&gt;
* [[Mentats]]&lt;br /&gt;
* [[Junk]]&lt;br /&gt;
* [[Empty Hypodermic]]&lt;br /&gt;
* [[Stimpak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One room has a broken locked door that requires a crowbar to open, and has yet to be explored. [[Requires More Information]] &lt;br /&gt;
&lt;br /&gt;
The Door to the North of the map can not be picked with any lockpicking skill and contains no loot. Confirmed by [[Johnny Nuclear]]&lt;br /&gt;
[[File:Screen_2013.03.08_13-19-18.jpg|thumb|Unpicked Door.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-11T18:17:30Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked. Loot is randomly generated, so you may not receive any or all of these.&lt;br /&gt;
[[File:Screen_2013.03.08_13-18-08.jpg|thumb|Near a locked container.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* [[Chemical Component]] &lt;br /&gt;
* [[Bio Med Gel]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
* [[Field Medic First Aid Kit]]&lt;br /&gt;
* [[Doctor's Bag]]&lt;br /&gt;
* [[Junk]]&lt;br /&gt;
* [[Empty Hypodermic]]&lt;br /&gt;
* [[Stimpak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One room has a broken locked door that requires a crowbar to open, and has yet to be explored. [[Requires More Information]] &lt;br /&gt;
&lt;br /&gt;
The Door to the North of the map can not be picked with any lockpicking skill and contains no loot. Confirmed by [[Johnny Nuclear]]&lt;br /&gt;
[[File:Screen_2013.03.08_13-19-18.jpg|thumb|Unpicked Door.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T15:47:21Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka-Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 3 [[Super Stimpak]]&lt;br /&gt;
* 1 [[Metal Armor Mark II]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[12 ga. Shotgun Shells]]&lt;br /&gt;
* 25 [[2mm EC]]&lt;br /&gt;
* 250 [[Micro Fusion Cell]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T15:46:20Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka-Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 3 [[Super Stimpak]]&lt;br /&gt;
* 1 [[Metal Armor Mark II]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[Shotgun Shell]]&lt;br /&gt;
* 25 [[2mm Electronic Cell]]&lt;br /&gt;
* 250 [[Micro Fusion Cell]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T15:45:55Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka-Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 3 [[Super Stimpak]]&lt;br /&gt;
* 1 [[Metal Armor Mark 2]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[Shotgun Shell]]&lt;br /&gt;
* 25 [[2mm Electronic Cell]]&lt;br /&gt;
* 250 [[Micro Fusion Cell]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T15:42:53Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka-Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 3 [[Super Stimpack]]&lt;br /&gt;
* 1 [[Metal Armor Mark 2]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[Shotgun Shell]]&lt;br /&gt;
* 25 [[2mm Electronic Cell]]&lt;br /&gt;
* 250 [[Micro Fusion Cell]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T15:41:17Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka-Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 3 [[Super Stimpacks]]&lt;br /&gt;
* 1 [[Metal Armor Mark 2]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[Shotgun Shells]]&lt;br /&gt;
* 25 [[2mm Electronic Cell]]&lt;br /&gt;
* 250 [[Micro Fusion Cells]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T15:36:53Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[file:Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 3 [[Super Stimpacks]]&lt;br /&gt;
* 1 [[Metal Armor Mark 2]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[Shotgun Shells]]&lt;br /&gt;
* 25 [[2mm Electronic Cell]]&lt;br /&gt;
* 250 [[Micro Fusion Cells]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter</id>
		<title>Hidden Bomb Shelter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hidden_Bomb_Shelter"/>
				<updated>2013-03-11T15:34:52Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: Created page with &amp;quot;The Entrance to the Hidden Bunker.  The Hidden Bomb Shelter is a Special Encounter found on Desert or Wilderness tiles. The Bunker houses some...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[bunkerentrance.jpg|thumb|The Entrance to the Hidden Bunker.]]&lt;br /&gt;
&lt;br /&gt;
The Hidden Bomb Shelter is a [[Special Encounter]] found on Desert or Wilderness tiles. The Bunker houses some useful pre-war tech and high grade weapons. It is also the only location where the [[Gauss Pistol]] can be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers, wall safes, and scattered loot can be found laying about.&lt;br /&gt;
[[Bunkerinside.jpg|thumb|The Inside of The Hidden Bunker.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 4 [[Nuka Cola]]&lt;br /&gt;
* 6 [[Fruit]]&lt;br /&gt;
* 1 [[Beef Steak]]&lt;br /&gt;
* 5 [[RadAway]]&lt;br /&gt;
* 5 [[Rad-X]]&lt;br /&gt;
* 3 [[Super Stimpacks]]&lt;br /&gt;
* 1 [[Metal Armor Mark 2]]&lt;br /&gt;
* 1 [[Combat Leather Jacket]]&lt;br /&gt;
* 1 [[Gatling Laser]]&lt;br /&gt;
* 1 [[Gauss Pistol]]&lt;br /&gt;
* 20 [[Shotgun Shells]]&lt;br /&gt;
* 25 [[2mm Electronic Cell]]&lt;br /&gt;
* 250 [[Micro Fusion Cells]]&lt;br /&gt;
* An [[Electronic Key]]&lt;br /&gt;
&lt;br /&gt;
In order to open the wall safe containing the [[Gauss Pistol]], you must loot the dead vault dweller and obtain the special key he holds.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Bunkerinside.jpg</id>
		<title>File:Bunkerinside.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Bunkerinside.jpg"/>
				<updated>2013-03-11T15:23:34Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Screen_2013.03.11_09-23-00.jpg</id>
		<title>File:Screen 2013.03.11 09-23-00.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Screen_2013.03.11_09-23-00.jpg"/>
				<updated>2013-03-11T15:23:05Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Bunkerloot.jpg</id>
		<title>File:Bunkerloot.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Bunkerloot.jpg"/>
				<updated>2013-03-11T15:22:42Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Bunkerentrance.jpg</id>
		<title>File:Bunkerentrance.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Bunkerentrance.jpg"/>
				<updated>2013-03-11T15:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sierra_Army_Depot</id>
		<title>Sierra Army Depot</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sierra_Army_Depot"/>
				<updated>2013-03-11T15:17:38Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sad.JPG|thumb|300x300px|left|Welcome to Sierra Army Depot, the best place to be killed by security robots !]]&lt;br /&gt;
The '''Sierra Army Depot''' ('''S.A.D.''') was built in 1942 as a storehouse but later became renovated into a research facility in the year 2050. After the war, only the robots survived there. Located in the desert above [[New Reno]], it is home to an important device for crafters: an [[Advanced Workbench]]. It features four underground levels, haunted by powerful security robots.&lt;br /&gt;
&lt;br /&gt;
You can only access the Sierra Army Depot if you ask a [[Hermit]] for its location, if you meet one in the wasteland.&lt;br /&gt;
[[File:Sad-entrance.jpg|thumb|The entrance of the S.A.D. building itself, where you can access to the underground levels.]]&lt;br /&gt;
&lt;br /&gt;
== Advanced Workbench ==&lt;br /&gt;
The 7.62 Machine has been replaced with an [[Advanced Workbench]] on the second floor.&lt;br /&gt;
&lt;br /&gt;
== Computer main frame ==&lt;br /&gt;
[[File:Sierra CM.jpg|thumb|200px|right| The computer is located to your left when you enter.]]&lt;br /&gt;
The largest room on the 3rd floor, located right next to the main elevators, is the computer main frame. When you enter the room, to your left is a computer that you can access. You can check which area is currently supplied with power, and:&lt;br /&gt;
&lt;br /&gt;
* Redirect the power to either the Ammo Facility Terminal or Medical Facility, in which the power generator will shut down and will need [[repair]] to turn back on.&lt;br /&gt;
* Direct the energy to the Ammo Facility Terminal or medical area after the power generator is fixed. [[Needs More Info]] Does the Advanced Workbench require power to be directed to it?&lt;br /&gt;
&lt;br /&gt;
== Power Generator ==&lt;br /&gt;
[[File:Sierra PG.jpg|thumb|200px|right| Usually the roof is covered unlike the other rooms, so it may be easy to miss.]]&lt;br /&gt;
Located on the fourth floor, the power generator is the first door to the right once you get off the main elevator.&lt;br /&gt;
&lt;br /&gt;
Note: You need to repair the power generator when the back-up power fails if it isn't all ready on or if you tried to re-direct the power at the computer main frame.&lt;br /&gt;
&lt;br /&gt;
*A safe repair skill is 100% but you may take a chance with a lower skill.(?)&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]].&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Sierra Army Depot]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sierra_Army_Depot</id>
		<title>Sierra Army Depot</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sierra_Army_Depot"/>
				<updated>2013-03-11T15:17:15Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sad.JPG|thumb|300x300px|left|Welcome to Sierra Army Depot, the best place to be killed by security robots !]]&lt;br /&gt;
The '''Sierra Army Depot''' ('''S.A.D.''') was built in 1942 as a storehouse but later became renovated into a research facility in the year 2050. After the war, only the robots survived there. Located in the desert above [[New Reno]], it is home to an important device for crafters: [[the Advanced Workbench]]. It features four underground levels, haunted by powerful security robots.&lt;br /&gt;
&lt;br /&gt;
You can only access the Sierra Army Depot if you ask a [[Hermit]] for its location, if you meet one in the wasteland.&lt;br /&gt;
[[File:Sad-entrance.jpg|thumb|The entrance of the S.A.D. building itself, where you can access to the underground levels.]]&lt;br /&gt;
&lt;br /&gt;
== Advanced Workbench ==&lt;br /&gt;
The 7.62 Machine has been replaced with an [[Advanced Workbench]] on the second floor.&lt;br /&gt;
&lt;br /&gt;
== Computer main frame ==&lt;br /&gt;
[[File:Sierra CM.jpg|thumb|200px|right| The computer is located to your left when you enter.]]&lt;br /&gt;
The largest room on the 3rd floor, located right next to the main elevators, is the computer main frame. When you enter the room, to your left is a computer that you can access. You can check which area is currently supplied with power, and:&lt;br /&gt;
&lt;br /&gt;
* Redirect the power to either the Ammo Facility Terminal or Medical Facility, in which the power generator will shut down and will need [[repair]] to turn back on.&lt;br /&gt;
* Direct the energy to the Ammo Facility Terminal or medical area after the power generator is fixed. [[Needs More Info]] Does the Advanced Workbench require power to be directed to it?&lt;br /&gt;
&lt;br /&gt;
== Power Generator ==&lt;br /&gt;
[[File:Sierra PG.jpg|thumb|200px|right| Usually the roof is covered unlike the other rooms, so it may be easy to miss.]]&lt;br /&gt;
Located on the fourth floor, the power generator is the first door to the right once you get off the main elevator.&lt;br /&gt;
&lt;br /&gt;
Note: You need to repair the power generator when the back-up power fails if it isn't all ready on or if you tried to re-direct the power at the computer main frame.&lt;br /&gt;
&lt;br /&gt;
*A safe repair skill is 100% but you may take a chance with a lower skill.(?)&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]].&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Sierra Army Depot]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sierra_Army_Depot</id>
		<title>Sierra Army Depot</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sierra_Army_Depot"/>
				<updated>2013-03-11T15:16:28Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* Computer main frame */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sad.JPG|thumb|300x300px|left|Welcome to Sierra Army Depot, the best place to be killed by security robots !]]&lt;br /&gt;
The '''Sierra Army Depot''' ('''S.A.D.''') was built in 1942 as a storehouse but later became renovated into a research facility in the year 2050. After the war, only the robots survived there. Located in the desert above [[New Reno]], it is home to an important device for crafters: the Ammo Facility Terminal. It features four underground levels, haunted by powerful security robots.&lt;br /&gt;
&lt;br /&gt;
You can only access the Sierra Army Depot if you ask a [[Hermit]] for its location, if you meet one in the wasteland.&lt;br /&gt;
[[File:Sad-entrance.jpg|thumb|The entrance of the S.A.D. building itself, where you can access to the underground levels.]]&lt;br /&gt;
&lt;br /&gt;
== Advanced Workbench ==&lt;br /&gt;
The 7.62 Machine has been replaced with an [[Advanced Workbench]] on the second floor.&lt;br /&gt;
&lt;br /&gt;
== Computer main frame ==&lt;br /&gt;
[[File:Sierra CM.jpg|thumb|200px|right| The computer is located to your left when you enter.]]&lt;br /&gt;
The largest room on the 3rd floor, located right next to the main elevators, is the computer main frame. When you enter the room, to your left is a computer that you can access. You can check which area is currently supplied with power, and:&lt;br /&gt;
&lt;br /&gt;
* Redirect the power to either the Ammo Facility Terminal or Medical Facility, in which the power generator will shut down and will need [[repair]] to turn back on.&lt;br /&gt;
* Direct the energy to the Ammo Facility Terminal or medical area after the power generator is fixed. [[Needs More Info]] Does the Advanced Workbench require power to be directed to it?&lt;br /&gt;
&lt;br /&gt;
== Power Generator ==&lt;br /&gt;
[[File:Sierra PG.jpg|thumb|200px|right| Usually the roof is covered unlike the other rooms, so it may be easy to miss.]]&lt;br /&gt;
Located on the fourth floor, the power generator is the first door to the right once you get off the main elevator.&lt;br /&gt;
&lt;br /&gt;
Note: You need to repair the power generator when the back-up power fails if it isn't all ready on or if you tried to re-direct the power at the computer main frame.&lt;br /&gt;
&lt;br /&gt;
*A safe repair skill is 100% but you may take a chance with a lower skill.(?)&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]].&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Sierra Army Depot]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sierra_Army_Depot</id>
		<title>Sierra Army Depot</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sierra_Army_Depot"/>
				<updated>2013-03-11T15:15:29Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* The Ammo Facility Terminal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sad.JPG|thumb|300x300px|left|Welcome to Sierra Army Depot, the best place to be killed by security robots !]]&lt;br /&gt;
The '''Sierra Army Depot''' ('''S.A.D.''') was built in 1942 as a storehouse but later became renovated into a research facility in the year 2050. After the war, only the robots survived there. Located in the desert above [[New Reno]], it is home to an important device for crafters: the Ammo Facility Terminal. It features four underground levels, haunted by powerful security robots.&lt;br /&gt;
&lt;br /&gt;
You can only access the Sierra Army Depot if you ask a [[Hermit]] for its location, if you meet one in the wasteland.&lt;br /&gt;
[[File:Sad-entrance.jpg|thumb|The entrance of the S.A.D. building itself, where you can access to the underground levels.]]&lt;br /&gt;
&lt;br /&gt;
== Advanced Workbench ==&lt;br /&gt;
The 7.62 Machine has been replaced with an [[Advanced Workbench]] on the second floor.&lt;br /&gt;
&lt;br /&gt;
== Computer main frame ==&lt;br /&gt;
[[File:Sierra CM.jpg|thumb|200px|right| The computer is located to your left when you enter.]]&lt;br /&gt;
The largest room on the 3rd floor, located right next to the main elevators, is the computer main frame. When you enter the room, to your left is a computer that you can access. You can check which area is currently supplied with power, and:&lt;br /&gt;
&lt;br /&gt;
* Redirect the power to either the Ammo Facility Terminal or Medical Facility, in which the power generator will shut down and will need [[repair]] to turn back on.&lt;br /&gt;
* Direct the energy to the Ammo Facility Terminal or medical area after the power generator is fixed.&lt;br /&gt;
&lt;br /&gt;
== Power Generator ==&lt;br /&gt;
[[File:Sierra PG.jpg|thumb|200px|right| Usually the roof is covered unlike the other rooms, so it may be easy to miss.]]&lt;br /&gt;
Located on the fourth floor, the power generator is the first door to the right once you get off the main elevator.&lt;br /&gt;
&lt;br /&gt;
Note: You need to repair the power generator when the back-up power fails if it isn't all ready on or if you tried to re-direct the power at the computer main frame.&lt;br /&gt;
&lt;br /&gt;
*A safe repair skill is 100% but you may take a chance with a lower skill.(?)&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]].&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Sierra Army Depot]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Mariposa_Military_Base</id>
		<title>Mariposa Military Base</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Mariposa_Military_Base"/>
				<updated>2013-03-11T15:13:13Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* Mariposa in FOnline 2238 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fo1 Mariposa Base Layout.png|thumb|Map of Mariposa.]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
''Â« This is Captain Pickard reporting at checkpoint 1. Contact with checkpoints 2 &amp;amp; 3 has been cut off. We can only assume the worst. The monsters are swarming up the mineshafts. All efforts to delay them have failed. We'll try to hold them at this position as long as we can. Â»''&lt;br /&gt;
&lt;br /&gt;
Cap. Pickard's [http://falloutwiki.com/Military_Base_Level_1 last report] during the [http://falloutwiki.com/Example_of_field_operation_-_Mariposa_Military_Base_excavation Enclave's escape from Mariposa].''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mariposa in FOnline 2238 ==&lt;br /&gt;
[[File:Mariposa.jpg|thumb|The Military Base outside as seen in [[Fallout 2]]. The entrance is uncovered in [[FOnline:2238]].]]&lt;br /&gt;
* The bottom level differs from Fallout 1 and 2. The Vats have been removed and replaced with an [[Advanced Workbench]]&lt;br /&gt;
* [[Player killers]] usually camp this area, so it is recommended to go there in groups.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
'''Mariposa Military Base''' was a top-secret United States military facility built to house Forced Evolutionary Virus research previously conducted at West Tek, located somewhere in the area of the Mariposa unincorporated community in California. The name Mariposa means &amp;quot;butterfly&amp;quot; in Spanish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
==== Pre-War History ====&lt;br /&gt;
&lt;br /&gt;
The construction of Mariposa started in October 2076 when large progress was made in [[FEV]] research, and the government preferred to move the project to a location under military supervision. In January 2077, all the scientists involved in the project moved there with a military squad commanded by colonel Spindal and captain Roger Maxson. The FEV project was then moved to Mariposa and tested on human subjects. The vats were giant tanks filled with liquid FEV. As part of the research project, human subjects were dipped inside them and then examined to learn how to control and harness the process. The experiments on humans were kept secret even from Spindel and his soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wartime Events ====&lt;br /&gt;
&lt;br /&gt;
On October 10 2077, Maxson and his men were discovered that the scientists at Mariposa were using military prisoners as test subjects in their experiments with the Forced Evolutionary Virus. Spindel commited suicide five days latern and Maxson's men turned to him for leadership. Investigating the base, Maxson and his squad killed all the scientists and declared they were deserting from the army via radio, on October 20. As the army was busy then fighting the Chinese threat, no troops were sent there, and three days later, the Great War began and the bombs were launched.&lt;br /&gt;
&lt;br /&gt;
The Mariposa Military Base survived, the soldiers within protected from the radiation and FEV flooding the wasteland. After burying the scientists in the wastes outside of Mariposa, the soldiers sealed the military base, then headed out into the desert, taking supplies and weapon schematics with them. Captain Maxson led his men and families to the government bunker at Lost Hills, eventually forming the [[Brotherhood of Steel]]. The base was left sealed, but over the years, it slowly fell into disrepair, and eventually various creatures made their way inside, mutating due to FEV exposure and infesting the surrounding area, attacking fledgling human settlements and caravans. The problem was becoming increasingly severe, to the point when Harold, a caravan master from the Hub, mounted an expedition in 2102 to locate and destroy the source of mutants.&lt;br /&gt;
&lt;br /&gt;
[[File:Vats.jpg|thumb|Vats.]]&lt;br /&gt;
==== Master's Army ====&lt;br /&gt;
&lt;br /&gt;
Dr. Richard Grey was one of the explorers who was part of the expedition, and was the only survivor with Harold. Both landed in vats, and as Harold managed to escape, Grey remained in the base, attracting wanderers around him to make the first [[Super Mutants]]. In 2155, they discovered the LA vault, and moved there to build the [[Cathedral]]. The base was entrusted to the Lieutenant, one of the greatest supermutant minds to exist. Mariposa was rebuilt and cleaned up, once again becoming the magnificent military base it was before the war. Supermutants roamed the halls, restocking the armories and medical base and soon it became the staging area for their assault on humanity, as well as the only supermutant production center.  Then came the Vault Dweller in 2162. It is unknown whether or not he infiltrated the base or blasted his way in - suffice to say, once he was through, Mariposa was little more than a caved-in, smoldering ruin&lt;br /&gt;
&lt;br /&gt;
==== Enclave's Excavations ====&lt;br /&gt;
&lt;br /&gt;
In 2236, the [[Enclave]] discovered the remnants of the Mariposa Base. Soon, assault squads combed the desert for slaves they could use to mine the military base and get to the vats. One of the squads included soldier [[Frank Horrigan]]. Enclave construction crews, as well as human and super mutant slaves began excavations. In September they uncovered [[FEV]], and mutations began to occur in the human workers. [[Frank Horrigan]] comes into contact with the virus and is sent to the Enclave labs for study. &lt;br /&gt;
&lt;br /&gt;
In 2237, having obtained the FEV data, the Enclave abandoned the site after more mutations occurred, causing 2nd Generation super mutants to arise. The Enclave left a single squad behind to wipe out the super mutants, but the mutants, using armaments they had cached in the base during excavation, won the battle. The remaining 1st and 2nd Generation [[super mutant]] slaves decided to remain in the Base, and the group formed a new community under the leadership of [[Melchior]], whose magic talents had allowed them to hide the weapons.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]]&lt;br /&gt;
* The [http://falloutwiki.com/Mariposa_Military_Base Vault's article about Mariposa Military Base].&lt;br /&gt;
* [[Metal pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Mariposa]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sierra_Army_Depot</id>
		<title>Sierra Army Depot</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sierra_Army_Depot"/>
				<updated>2013-03-11T15:11:38Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* The Ammo Facility Terminal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sad.JPG|thumb|300x300px|left|Welcome to Sierra Army Depot, the best place to be killed by security robots !]]&lt;br /&gt;
The '''Sierra Army Depot''' ('''S.A.D.''') was built in 1942 as a storehouse but later became renovated into a research facility in the year 2050. After the war, only the robots survived there. Located in the desert above [[New Reno]], it is home to an important device for crafters: the Ammo Facility Terminal. It features four underground levels, haunted by powerful security robots.&lt;br /&gt;
&lt;br /&gt;
You can only access the Sierra Army Depot if you ask a [[Hermit]] for its location, if you meet one in the wasteland.&lt;br /&gt;
[[File:Sad-entrance.jpg|thumb|The entrance of the S.A.D. building itself, where you can access to the underground levels.]]&lt;br /&gt;
&lt;br /&gt;
== The Ammo Facility Terminal ==&lt;br /&gt;
This has been removed. [[Needs More Information]]&lt;br /&gt;
&lt;br /&gt;
== Computer main frame ==&lt;br /&gt;
[[File:Sierra CM.jpg|thumb|200px|right| The computer is located to your left when you enter.]]&lt;br /&gt;
The largest room on the 3rd floor, located right next to the main elevators, is the computer main frame. When you enter the room, to your left is a computer that you can access. You can check which area is currently supplied with power, and:&lt;br /&gt;
&lt;br /&gt;
* Redirect the power to either the Ammo Facility Terminal or Medical Facility, in which the power generator will shut down and will need [[repair]] to turn back on.&lt;br /&gt;
* Direct the energy to the Ammo Facility Terminal or medical area after the power generator is fixed.&lt;br /&gt;
&lt;br /&gt;
== Power Generator ==&lt;br /&gt;
[[File:Sierra PG.jpg|thumb|200px|right| Usually the roof is covered unlike the other rooms, so it may be easy to miss.]]&lt;br /&gt;
Located on the fourth floor, the power generator is the first door to the right once you get off the main elevator.&lt;br /&gt;
&lt;br /&gt;
Note: You need to repair the power generator when the back-up power fails if it isn't all ready on or if you tried to re-direct the power at the computer main frame.&lt;br /&gt;
&lt;br /&gt;
*A safe repair skill is 100% but you may take a chance with a lower skill.(?)&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]].&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Sierra Army Depot]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T23:14:38Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked.&lt;br /&gt;
[[File:Screen_2013.03.08_13-18-08.jpg|thumb|Near a locked container.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 8 [[Chemical Component]] &lt;br /&gt;
* 8 [[Bio Med Gel]]&lt;br /&gt;
* 6 [[RadAway]]&lt;br /&gt;
* 2 [[Field Medic First Aid Kit]]&lt;br /&gt;
* 3 [[Doctor's Bag]]&lt;br /&gt;
* 1 [[Junk]]&lt;br /&gt;
* Some [[Empty Hypodermic]]&lt;br /&gt;
&lt;br /&gt;
One room has a broken locked door that requires a crowbar to open, and has yet to be explored. [[Requires More Information]] &lt;br /&gt;
&lt;br /&gt;
There is also a locked door to the north of the map, that has yet to go picked&lt;br /&gt;
[[File:Screen_2013.03.08_13-19-18.jpg|thumb|Unpicked Door.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T23:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked.&lt;br /&gt;
[[File:Screen_2013.03.08_13-18-08.jpg|thumb|Near a locked container.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 8 [[Chemical Component]] &lt;br /&gt;
* 8 [Bio Med Gel]]&lt;br /&gt;
* 6 [[RadAway]]&lt;br /&gt;
* 2 [[Field Medic First Aid Kit]]&lt;br /&gt;
* 3 [[Doctor's Bag]]&lt;br /&gt;
* 1 [[Junk]]&lt;br /&gt;
* Some [[Empty Hypodermic]]&lt;br /&gt;
&lt;br /&gt;
One room has a broken locked door that requires a crowbar to open, and has yet to be explored. [[Requires More Information]] &lt;br /&gt;
&lt;br /&gt;
There is also a locked door to the north of the map, that has yet to go picked&lt;br /&gt;
[[File:Screen_2013.03.08_13-19-18.jpg|thumb|Unpicked Door.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T23:06:52Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* What Is There */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked.&lt;br /&gt;
[[File:Screen_2013.03.08_13-18-08.jpg|thumb|Near a locked container.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 8 [[Chemical Component]] &lt;br /&gt;
* 6 [[RadAway]]&lt;br /&gt;
* 2 [[Field Medic First Aid Kit]]&lt;br /&gt;
* 3 [[Doctor's Bag]]&lt;br /&gt;
* 8 [[Biogel]]&lt;br /&gt;
* 1 [[Junk]]&lt;br /&gt;
* Some [[Empty Hypodermic]]&lt;br /&gt;
&lt;br /&gt;
One room has a broken locked door that requires a crowbar to open, and has yet to be explored. [[Requires More Information]] &lt;br /&gt;
&lt;br /&gt;
There is also a locked door to the north of the map, that has yet to go picked&lt;br /&gt;
[[File:Screen_2013.03.08_13-19-18.jpg|thumb|Unpicked Door.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Medical_Clinic</id>
		<title>Medical Clinic</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Medical_Clinic"/>
				<updated>2013-03-08T23:06:09Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: Redirected page to Clinic Special Encounter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Clinic Special Encounter]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Medical_Clinic</id>
		<title>Medical Clinic</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Medical_Clinic"/>
				<updated>2013-03-08T23:04:39Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: Redirected page to Clinic special encounter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[clinic special encounter]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Special_Encounter</id>
		<title>Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Special_Encounter"/>
				<updated>2013-03-08T23:03:04Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Special encounter is a type of a random encounter. They are much more rare than the standard encounters and they consist of a special map, usually with valuable goods. Generally they can be found anywhere, but specific special encounters won't appear on the zones where they don't fit (for example you won't find an urban special encounter in desert zones). They can be found many times by the same character.&lt;br /&gt;
&lt;br /&gt;
== Known special encounters ==&lt;br /&gt;
* A small hidden bomb shelter&lt;br /&gt;
* Abandoned howitzer&lt;br /&gt;
* A family grave&lt;br /&gt;
* Old Warehouse&lt;br /&gt;
* A [[Medical Clinic]]&lt;br /&gt;
* A Factory&lt;br /&gt;
&lt;br /&gt;
[[File:screen_01.jpg|thumb|right|A small hidden bomb shelter.]]&lt;br /&gt;
[[File:Screen 17-09-2010 10-04-35.jpg|thumb|right|Abandoned howitzer.]]&lt;br /&gt;
[[File:FamGrave.JPG|thumb|right|A small cave with a family grave.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T19:25:54Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked.&lt;br /&gt;
[[File:Screen_2013.03.08_13-18-08.jpg|thumb|Near a locked container.]]&lt;br /&gt;
 &lt;br /&gt;
Known loot-ables include:&lt;br /&gt;
* 8 [[Chemical Component]] &lt;br /&gt;
* 6 [[RadAway]]&lt;br /&gt;
* 2 [[Field Medic First Aid Kit]]&lt;br /&gt;
* 3 [[Doctor's Bag]]&lt;br /&gt;
* 8 [[Biogel]]&lt;br /&gt;
* 1 [[Junk]]&lt;br /&gt;
* Some [[Empty Hypodermic]]&lt;br /&gt;
&lt;br /&gt;
One room has a broken locked door that requires a crowbar to open, and has, as of yet, to be explored. [[Requires More Information]] &lt;br /&gt;
&lt;br /&gt;
There is also a locked door to the north of the map, that has yet to go picked&lt;br /&gt;
[[File:Screen_2013.03.08_13-19-18.jpg|thumb|Unpicked Door.]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T19:13:50Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* What Is There */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked. &lt;br /&gt;
&lt;br /&gt;
There is also a locked door to the north of the map, that has yet to go picked&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T19:12:24Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T19:12:08Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpeg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clinic_Special_Encounter</id>
		<title>Clinic Special Encounter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clinic_Special_Encounter"/>
				<updated>2013-03-08T19:11:49Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: Created page with &amp;quot;The Entrance to the Clinic.  The Clinic is a Special Encounter found on city tiles. The pre-war medical facility has been abandoned for some tim...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:clinic.jpeg|thumb|The Entrance to the Clinic.]]&lt;br /&gt;
&lt;br /&gt;
The Clinic is a [[Special Encounter]] found on city tiles. The pre-war medical facility has been abandoned for some time and appears to have repelled looters, until now.     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Is There == &lt;br /&gt;
Lockers containing medical supplies can be found scattered about clinic, the most worthwhile are locked.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* 100 [[caps]] at quest completion (200 if you have high [[Barter]] skill).&lt;br /&gt;
* 500 [[xp]].&lt;br /&gt;
*Items in Containers:&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
| Spoiler || Items in Containers || Images&lt;br /&gt;
|-&lt;br /&gt;
! Count || Item Name || Image&lt;br /&gt;
|-&lt;br /&gt;
| 1 || The quest item, a metal case || [[File:FO2_Ramirez_Box,_Closed.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Cheezy Poofs]]  || [[File:Cheezy1.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Television Dinner]]s  || [[File:CHEF.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Part of a Rope]]  || [[File:Ropepart.pngâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Pass key (Red)]]  || [[File:PASSKEY1.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Special key]]s  || [[File:Special_key.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Jewel|Diamond Necklace]]  || [[File:Jewel.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 7000 || [[caps]]  || [[File:Caps.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Gold Watch]] || [[File:Goldwatc.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Radiation Meds  || [[File:Drg_rad2.gif ]][[File:Iv.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Combat Armor]] || [[File:Cbtarmor.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Combat Shotgun]] || [[File:Assshot.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Combat Leather Jacket]] || [[File:Spleathr.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Rockets || [[File:Shell2.gifâ€Ž ]] [[File:Rshell.gifâ€Ž ]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Metal Armor Mark II]] || [[File:Mtlarmr2.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Sniper Rifle]] || [[File:Sniper.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Bio Med Gel]] || [[File:Biomedgel.gifâ€Ž ]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Super Sledge]] || [[File:Ssledge2.gifâ€Žâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Super Tool Kit]] || [[File:SuperToolKit.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Wrench]] || [[File:Wrench.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Club]] || [[File:Club.gifâ€Ž]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Oil Can]]s || [[File:Oil_Can.png]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Pocket Lint]] || [[File:Pocket_Lint.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Beautiful [[Flower]] || [[File:Flower.gifâ€Ž]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Klamath]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Clinic.jpg</id>
		<title>File:Clinic.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Clinic.jpg"/>
				<updated>2013-03-08T19:06:31Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Screen_2013.03.08_13-18-08.jpg</id>
		<title>File:Screen 2013.03.08 13-18-08.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Screen_2013.03.08_13-18-08.jpg"/>
				<updated>2013-03-08T19:05:41Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Screen_2013.03.08_13-19-18.jpg</id>
		<title>File:Screen 2013.03.08 13-19-18.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Screen_2013.03.08_13-19-18.jpg"/>
				<updated>2013-03-08T19:05:20Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Screen_2013.03.08_13-44-29.jpg</id>
		<title>File:Screen 2013.03.08 13-44-29.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Screen_2013.03.08_13-44-29.jpg"/>
				<updated>2013-03-08T19:04:48Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy</id>
		<title>King's Workout Buddy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy"/>
				<updated>2013-03-04T06:06:01Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to [[King]] in the Raider's Cave base. He is the man in leather armor, near [[Hernandez]]. If you are not presently addicted to any drugs he will tell you that you are looking healthy. Compliment the nice man on his health as well, and he will ask if you juice with the Big B. Hell yeah you do! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Must join the [[Raiders]]&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
* 200xp.&lt;br /&gt;
* 2 Doses of Buffout&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/User:BenedictKain</id>
		<title>User:BenedictKain</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/User:BenedictKain"/>
				<updated>2013-03-01T10:50:52Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BenGorgon.png|thumb|Trade routes my friend, trade routes]]&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
* An American man, a free spirited man, who presently attends University classes for the Liberal Arts (a.k.a. The free money and booze).&lt;br /&gt;
* Founder and C.E.O. of the ingame faction, Gorgon Enterprises.&lt;br /&gt;
* Loyal and addicted player since 2011.&lt;br /&gt;
* Contributing extensive crafting and wandering knowledge to the Wiki in an effort to help the new guys.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&amp;quot;Good cow.&amp;quot; the wastelander said as he patted the loyal herd animal on one of its heads. The traveler said a silent prayer and waved a meaningless hand gesture over the Brahmans head.  &lt;br /&gt;
This last stretch into Shi land was rough territory, gang populated, narrow city streets, almost impossible for caravans to traverse. Apparently unaware of its heavy load of wood and metal, nor the danger to her precious head, the pack animal continued on with a sunny disposition that Ben had never seen in the mutated 'animals' of the wastes.  &lt;br /&gt;
It was if the Brahman knew this trip would be safe. &lt;br /&gt;
It was a relief, even the momentary feeling of being 'safe', even from the perceived feeling of a cow. Before he knew it they had reached the Shi gate, without a scratch or harassment.  &lt;br /&gt;
Ben's gaze shot to the distance, to the razed remains that towered over outer San Fran, &amp;quot;the Glogengote Birg&amp;quot; the locals call it. He imagined a time where people were safe. Where they were free to create and explore without the fear of death.... &lt;br /&gt;
He chuckled darkly. A naive fantasy at best. Taking one last look around, he made a mental pact to try to make this shit-heap world less of an eyesore.&lt;br /&gt;
&lt;br /&gt;
== My Contributions (From Viewers Like You) ==&lt;br /&gt;
* Changed some of the wording on the [[Science]] pages.&lt;br /&gt;
* Expanded sections on [[Electronic Parts]].&lt;br /&gt;
* Removed several outdated [[Professions]] when the new crafting system was implemented.&lt;br /&gt;
* Expanded uses section of [[Extended Capacitor Battery]] &lt;br /&gt;
* Added [[King's Workout Buddy]] To [[Quests]] Section.&lt;br /&gt;
&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
* If you ever find need to contact me I can generally be reached at the following places:&lt;br /&gt;
* My e-mail bballm09@gmail.com&lt;br /&gt;
* My website www.beowulfstories.webs.com&lt;br /&gt;
* The 2238 IRC under the name Ben_Gorgon&lt;br /&gt;
* The 2238 Forums under the name BenKain&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Khan</id>
		<title>Khan</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Khan"/>
				<updated>2013-03-01T10:49:04Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: Redirected page to Raiders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Raiders]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/King</id>
		<title>King</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/King"/>
				<updated>2013-03-01T10:48:07Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: Created page with &amp;quot;A Khan NPC. He can be found in the Raider Cave Base.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Khan]] NPC. He can be found in the Raider Cave Base.&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy</id>
		<title>King's Workout Buddy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy"/>
				<updated>2013-03-01T10:43:30Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to [[King]] in the Raider's Cave base. He is the man in leather armor, near [[Hernandez]]. If you are not presently addicted to any drugs he will tell you that you are looking healthy. Compliment the nice man on his health as well, and he will ask if juice with the Big B. Hell yeah you do! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Must join the [[Raiders]]&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
* 200xp.&lt;br /&gt;
* 2 Doses of Buffout&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy</id>
		<title>King's Workout Buddy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy"/>
				<updated>2013-03-01T10:43:02Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to [[King]] in the Raider's Cave base. He is the man in leather armor, near [[Hernandez]] If you aren't presently addicted to any drugs he will tell you that you are looking healthy. Compliment the nice man on his health as well, and he will ask if juice with the Big B. Hell yeah you do! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Must join the [[Raiders]]&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
* 200xp.&lt;br /&gt;
* 2 Doses of Buffout&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy</id>
		<title>King's Workout Buddy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/King%27s_Workout_Buddy"/>
				<updated>2013-03-01T10:42:07Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: Created page with &amp;quot;Talk to King in the Raider's Cave base. If you aren't presently addicted to any drugs he will tell you that you are looking healthy. Compliment the nice man on his health ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to [[King]] in the Raider's Cave base. If you aren't presently addicted to any drugs he will tell you that you are looking healthy. Compliment the nice man on his health as well, and he will ask if you take the Big B. Hell yeah you do! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Must join the [[Raiders]]&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
* 200xp.&lt;br /&gt;
* 2 Doses of Buffout&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Quests</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Quests"/>
				<updated>2013-03-01T10:38:35Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a sorted list of all the in-game available quests. Completing a quest will award you [[experience points]] and, sometimes, items. Quests can also affect your reputation. To find quests for beginners, check the [[easy quests]] list. Be careful when you get quests from NPCs because the quest will usually run in whatever mode ([[Turn-Based]] or [[Real-Time]]) that you were in at the time you got the quest. It doesn't matter if you switch later - you'll still be in TB mode, for example, if you were in TB mode when you took the quest from the NPC. Most players strongly prefer to run most quests in [[Real-Time]] mode.&lt;br /&gt;
&lt;br /&gt;
Quests can be devided into these categories:&lt;br /&gt;
* ([[Starting location]] quest) &lt;br /&gt;
* (One time quests) &lt;br /&gt;
* (Repeatable job with timer) &lt;br /&gt;
* (Repeatable job anytime) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Boneyard]] quests ==&lt;br /&gt;
* [[A Man's Job]]&lt;br /&gt;
* [[Bring items to Monte Carlo]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Howitzer Shells (Quest)]]&lt;br /&gt;
* [[Deliver the Gun Runners Package]] (Repeatable job with timer) &lt;br /&gt;
* [[Dogs of L.A.]] (Repeatable job with timer)&lt;br /&gt;
* [[Get a Dean's Electronics Book]]&lt;br /&gt;
* [[Gun Runners Caravan Package]]&lt;br /&gt;
* [[Industrial Park Message]] (new, not documented quest)&lt;br /&gt;
* [[Montag's Water Pump]]&lt;br /&gt;
* [[Scavenge for Lorraine]] (New Quest)&lt;br /&gt;
&lt;br /&gt;
== [[Broken Hills]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Brotherhood of Steel]] quests ==&lt;br /&gt;
* [[Talk to the guard to be able to become an Initiate]]&lt;br /&gt;
* [[Bring 10 Radscorpion Tails]]&lt;br /&gt;
* [[Investigate the red object]] at [[Navarro]], the [[Enclave]] base&lt;br /&gt;
* [[Surveillance missions]] to either [[New Reno]] or [[Modoc]]&lt;br /&gt;
* [[Rescue missions]] either near [[Gordon's Gas Station]] or near [[Mariposa]]&lt;br /&gt;
* [[Investigate a hidden bunker near Necropolis]]&lt;br /&gt;
&lt;br /&gt;
== [[Cathedral]] quests ==&lt;br /&gt;
* [[Give flowers to the people]]&lt;br /&gt;
* [[Kill the basement rats]]&lt;br /&gt;
&lt;br /&gt;
== [[Den]] quests ==&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
* [[Joining Raiders]]&lt;br /&gt;
* [[Repair Becky's craps table]]&lt;br /&gt;
* [[Slaverun]] (Repeatable job with timer)&lt;br /&gt;
* [[Give Nuka-Cola to Metzger]]&lt;br /&gt;
&lt;br /&gt;
== [[Gecko]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[The Glow]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[The Hub]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
* [[Far Go Scout]] ([[Starting location]] quest)&lt;br /&gt;
* [[Feed Shren]] (Repeatable job with timer)&lt;br /&gt;
* [[Iguana Pete's Missing Son]]&lt;br /&gt;
* [[Investigate for the Sad Wife]]&lt;br /&gt;
* [[Lifting caravan boxes]] (Repeatable job with timer)&lt;br /&gt;
* [[Shovel Poo]] (Repeatable job anytime)&lt;br /&gt;
* [[The Gun Runner Delivery]]&lt;br /&gt;
* [[The Wasteland Band]]&lt;br /&gt;
* [[Water the Farmers]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Junktown]] quests ==&lt;br /&gt;
* [[Abandoned Bunker]]&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
* [[Collect the Radscorpion Eggs]]&lt;br /&gt;
* [[Optimizing the Power House]]&lt;br /&gt;
* [[The Inoperative Mr Handy Robot]]&lt;br /&gt;
&lt;br /&gt;
== [[Klamath]] quests ==&lt;br /&gt;
* [[Explore the stranded ship]]&lt;br /&gt;
* [[Give some beers to Aldo]]&lt;br /&gt;
* [[Make some deal for Whiskey Bob]]&lt;br /&gt;
&lt;br /&gt;
== [[Modoc]] quests ==&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
* [[Get brahmin hides for Balthas]] (Repeatable job)&lt;br /&gt;
* [[Grisham's Jerky Delivery]] (Repeatable job)&lt;br /&gt;
&lt;br /&gt;
== [[Navarro]] quests ==&lt;br /&gt;
* [[Give Micro Fusion Cells to Chris to join the Enclave faction]]&lt;br /&gt;
&lt;br /&gt;
== [[Necropolis]] quests ==&lt;br /&gt;
* [[Deliver Message for Elmer]]&lt;br /&gt;
&lt;br /&gt;
== [[New Reno]] quests ==&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]]&lt;br /&gt;
* [[Check Orville Wright's contacts]]&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]]&lt;br /&gt;
&lt;br /&gt;
== Other quests ==&lt;br /&gt;
* [[A Tent in the Wasteland]]&lt;br /&gt;
&lt;br /&gt;
== [[Redding]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
* [[Convince Doc Johnson to stop selling jet to Redding]]&lt;br /&gt;
* [[Solve the Jet supply issue for Dangerous Dan McGrew]]&lt;br /&gt;
&lt;br /&gt;
== [[Raiders]] quests ==&lt;br /&gt;
* [[Find Lucy for Hernadez]]&lt;br /&gt;
* [[King's Workout Buddy]]&lt;br /&gt;
&lt;br /&gt;
== [[San Francisco]] quests ==&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[It came from the desert]] (Repeatable job with timer) &lt;br /&gt;
* [[Radscorpion Subway]] (San Francisco Respawn quest)&lt;br /&gt;
&lt;br /&gt;
== [[Shady Sands]] quests ==&lt;br /&gt;
* [[A Brahmin Herdsman's Job]]&lt;br /&gt;
* [[Brahmin Run for Martin]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Buy cigarettes for Buster]]&lt;br /&gt;
* [[Holodisk for Thomas Moore]]&lt;br /&gt;
* [[Pay back Mira's debt.]]&lt;br /&gt;
* [[Repair Geiger Counter for Mantis, the ghoul]]&lt;br /&gt;
* [[Shovel Poo]] (Repeatable job anytime)&lt;br /&gt;
* [[The Message]] ([[Starting location]] quest)&lt;br /&gt;
* [[The Rail Line Gang]]&lt;br /&gt;
&lt;br /&gt;
== [[Vault 13]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault 15]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault City]] quests ==&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
* [[Collect rent for the guard]]&lt;br /&gt;
* [[Explore San Fransisco for Lilly in the Headquarters]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Get Kohl's books back to their owner]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Hand out questionnaires to the citizens]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Investigate for Dr. Andrew]]&lt;br /&gt;
* [[Talk to the guard to be able to join Vault City]]&lt;br /&gt;
* [[The Vault City Contact]] ([[Starting location]] quest}&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/User:BenedictKain</id>
		<title>User:BenedictKain</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/User:BenedictKain"/>
				<updated>2013-02-25T12:46:42Z</updated>
		
		<summary type="html">&lt;p&gt;BenedictKain: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BenGorgon.png|thumb|Trade routes my friend, trade routes]]&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
* An American man, a free spirited man, who presently attends University classes for the Liberal Arts (a.k.a. The free money and booze).&lt;br /&gt;
* Founder and C.E.O. of the ingame faction, Gorgon Enterprises.&lt;br /&gt;
* Loyal and addicted player since 2011.&lt;br /&gt;
* Contributing extensive crafting and wandering knowledge to the Wiki in an effort to help the new guys.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&amp;quot;Good cow.&amp;quot; the wastelander said as he patted the loyal herd animal on one of its heads. The traveler said a silent prayer and waved a meaningless hand gesture over the Brahmans head.  &lt;br /&gt;
This last stretch into Shi land was rough territory, gang populated, narrow city streets, almost impossible for caravans to traverse. Apparently unaware of its heavy load of wood and metal, nor the danger to her precious head, the pack animal continued on with a sunny disposition that Ben had never seen in the mutated 'animals' of the wastes.  &lt;br /&gt;
It was if the Brahman knew this trip would be safe. &lt;br /&gt;
It was a relief, even the momentary feeling of being 'safe', even from the perceived feeling of a cow. Before he knew it they had reached the Shi gate, without a scratch or harassment.  &lt;br /&gt;
Ben's gaze shot to the distance, to the razed remains that towered over outer San Fran, &amp;quot;the Glogengote Birg&amp;quot; the locals call it. He imagined a time where people were safe. Where they were free to create and explore without the fear of death.... &lt;br /&gt;
He chuckled darkly. A naive fantasy at best. Taking one last look around, he made a mental pact to try to make this shit-heap world less of an eyesore.&lt;br /&gt;
&lt;br /&gt;
== My Contributions (From Viewers Like You) ==&lt;br /&gt;
* Changed some of the wording on the [[Science]] pages.&lt;br /&gt;
* Expanded sections on [[Electronic Parts]].&lt;br /&gt;
* Removed several outdated [[Professions]] when the new crafting system was implemented.&lt;br /&gt;
* Expanded uses section of [[Extended Capacitor Battery]] &lt;br /&gt;
&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
* If you ever find need to contact me I can generally be reached at the following places:&lt;br /&gt;
* My e-mail bballm09@gmail.com&lt;br /&gt;
* My website www.beowulfstories.webs.com&lt;br /&gt;
* The 2238 IRC under the name Ben_Gorgon&lt;br /&gt;
* The 2238 Forums under the name BenKain&lt;/div&gt;</summary>
		<author><name>BenedictKain</name></author>	</entry>

	</feed>