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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chosen+One</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chosen+One"/>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Special:Contributions/Chosen_One"/>
		<updated>2026-04-18T23:11:09Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.2</generator>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2011-05-03T02:19:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: /* Pages waiting for english language improvements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are three things to be done in wiki. '''Improving and updating existing pages''' or creating new ones, '''helping with current projects''' or '''correcting language mistakes''' on every article (only for native speakers).&lt;br /&gt;
&lt;br /&gt;
== What needs to be done ==&lt;br /&gt;
* [[Welcome]] (Instructions about wiki editing) needs attention - [[User:Ronillon|Ronillon]] 14:51, 12 December 2010 (UTC)&lt;br /&gt;
* Update affected pages according to [[FOnline 2238 Changelogs]]&lt;br /&gt;
* More informations on [[critter]] pages. - [[User:Ronillon|Ronillon]] 18:30, 18 December 2010 (UTC)&lt;br /&gt;
* On every [[resources]] article, the &amp;quot;Items that need this resource...&amp;quot; list need to be updated. A lot of weapons need to be removed from those lists.&lt;br /&gt;
* [[Skills]] article is bad. Obviously, there's more to say about a skill than just &amp;quot;''it is the art of doing this action''&amp;quot;.&lt;br /&gt;
* [[Pipboy]] and [[Fixboy]] articles.&lt;br /&gt;
* [[Templates]] needs to be checked/updated/created. For example [[Template:Resource]]&lt;br /&gt;
* [[FOnline: 2238 Wiki:Copyrights]] should be filled with more appropriate information.&lt;br /&gt;
* Find loving parents for [[Special:LonelyPages|Orphaned pages]]. Link them appropriately so they could be easily accessed.&lt;br /&gt;
&lt;br /&gt;
== Projects you might help with ==&lt;br /&gt;
* '''[[Wiki Project: Weapons Improvements]]'''&lt;br /&gt;
* '''Game Development Project: [[3d_graphics_development_tracker]]'''&lt;br /&gt;
&lt;br /&gt;
== Pages waiting for facts/mechanics verification ==&lt;br /&gt;
Not sure about your changes? Just write down here the articles that need to be checked for facts/mechanics flaws! Once an article is checked, it will be removed from here by the checker.&lt;br /&gt;
&lt;br /&gt;
* [[Outdoorsman]] - [[User:Ronillon|Ronillon]] 01:41, 14 December 2010 (UTC) Hope it is correct now, but im not 100% sure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages waiting for english language improvements ==&lt;br /&gt;
Not sure of your English skills or vocabulary ? Just write down here the articles that need to be checked by our English natives ! Once an article is checked, it will be removed from here by the checker.&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Throwing</id>
		<title>Throwing</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Throwing"/>
				<updated>2011-05-03T01:20:58Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
|name=Throwing&lt;br /&gt;
|image=Throwing.gif&lt;br /&gt;
|modifies=To-hit chance with thrown weapons&lt;br /&gt;
|initial=40% + (1% x([[Agility]])&lt;br /&gt;
|perks=[[Heave Ho!]]&lt;br /&gt;
|traits=[[Small Frame]], [[One Hander]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Suggestions to be an effective throwing-weapons user:&lt;br /&gt;
*Average [[strength]] to maintain range.&lt;br /&gt;
*150% in throwing skill is pretty much enough to hit anybody within grenade range (also [[One Hander]] [[trait]] helps a lot)&lt;br /&gt;
*Good amount of [[action points]].&lt;br /&gt;
*Abundant supply of grenades or throwing knives.&lt;br /&gt;
&lt;br /&gt;
'''Note for newcomers:''' Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to [[FOnline]] and have no gang/friends yet.&lt;br /&gt;
&lt;br /&gt;
== List of Throwing Weapons ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!NAME&lt;br /&gt;
!DMG&lt;br /&gt;
!TYPE&lt;br /&gt;
!Min STR&lt;br /&gt;
!RANGE&lt;br /&gt;
|-&lt;br /&gt;
|[[Flare]]&lt;br /&gt;
|1-1&lt;br /&gt;
|Normal&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Plant Spike]]&lt;br /&gt;
|1-2&lt;br /&gt;
|Normal&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|1-4&lt;br /&gt;
|Normal&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Gold Nugget]]&lt;br /&gt;
|3-6&lt;br /&gt;
|Normal&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Uranium Ore]]&lt;br /&gt;
|3-6&lt;br /&gt;
|Normal&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Refined Uranium Ore]]&lt;br /&gt;
|4-9&lt;br /&gt;
|Normal&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharpened Pole]]&lt;br /&gt;
|2-4&lt;br /&gt;
|Normal&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|8-12&lt;br /&gt;
|Normal&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharpened Spear]]&lt;br /&gt;
|12-20&lt;br /&gt;
|Normal&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Throwing Knife]]&lt;br /&gt;
|18-40&lt;br /&gt;
|Normal&lt;br /&gt;
|4&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|[[Molotov Cocktail]]&lt;br /&gt;
|16-24&lt;br /&gt;
|Explosive&lt;br /&gt;
|5&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Grenade (Frag)]]&lt;br /&gt;
|30-50&lt;br /&gt;
|Explosive&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Grenade (Plasma)]]&lt;br /&gt;
|40-90&lt;br /&gt;
|Plasma&lt;br /&gt;
|4&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Grenade (Pulse)]]&lt;br /&gt;
|100-150&lt;br /&gt;
|E.M.P&lt;br /&gt;
|4&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Dynacord Stick]]&lt;br /&gt;
|30-150&lt;br /&gt;
|Explosive&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Holy Hand Grenade]]&lt;br /&gt;
|300-500&lt;br /&gt;
|Explosive&lt;br /&gt;
|2&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Poisoned</id>
		<title>Poisoned</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Poisoned"/>
				<updated>2011-05-03T01:10:06Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Status-poisoned.gif|thumb|right]]&lt;br /&gt;
''Your character has been poisoned. Poison will do damage over a period of time until you're cured or it passes from your system.''&lt;br /&gt;
&lt;br /&gt;
== More information ==&lt;br /&gt;
The character was most likely bitten by one of the poisonous creatures in wasteland such as common [[Radscorpion]]. The character will receive a small amount of damage over time until the poison is naturally expelled out of the body. The rate of damage received depends on the amount of poison inside the body. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
High poison resistance reduces the duration of a character's poison. &amp;lt;br&amp;gt;&lt;br /&gt;
Poison can be cured with an [[antidote]]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
Characters with [[HP]] below 0 who receive poison damage will die even if their [[HP]] is not -20.&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Injured</id>
		<title>Injured</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Injured"/>
				<updated>2011-05-03T00:53:25Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your character's limb was heavily damaged and is broken. There are different penalties for each crippled limb. All kinds of cripples can be healed using the [[doctor]] skill or by medics in cities.&lt;br /&gt;
&lt;br /&gt;
== Eye damaged ==&lt;br /&gt;
[[File:Status-eyedmg.gif|thumb|right]]&lt;br /&gt;
''This means your character has been seriously hit in one or both of your eyes. This affects your Perception.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your [[Perception]] is lowered to one which means you have a very limited [[field of view]] - 23 hex. Your [[chance to hit]] a target is also lower than the chance you would normally have without crippled eyes.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left arm ==&lt;br /&gt;
[[File:Status-crippledarm.gif|thumb|right]]&lt;br /&gt;
''Your character's right/left arm has been severely hurt, and cannot function well. If one arm has been crippled, you cannot use two-handed weapons. If both arms have been crippled, you cannot attack with weapons.''&lt;br /&gt;
&lt;br /&gt;
With one arm crippled your character can't use two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left leg ==&lt;br /&gt;
[[File:Status-crippledleg.gif|thumb|right]]&lt;br /&gt;
''Your character has crippled right/left leg.''&lt;br /&gt;
&lt;br /&gt;
With one leg crippled your character cannot run in [[real-time combat]].  In [[turn-based combat]] one hex move costs 2 [[AP]]. With both legs crippled your character moves slowly, hex after hex, in real time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2011-05-03T00:51:04Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gathering cooldown ==&lt;br /&gt;
&lt;br /&gt;
'''Gathering cooldown''' is a cumulative timeout that is set each time you gather a [[resource]].&lt;br /&gt;
&lt;br /&gt;
When it passes 20 minutes you will have to wait until the countdown is under 20 minutes to be able to gather something again. Set time ranges from 24 seconds for [[Flint]] to almost 7 minutes for [[High Quality Iron Ore]].&lt;br /&gt;
&lt;br /&gt;
See the page for [[resource]] for gathering instructions. &lt;br /&gt;
&lt;br /&gt;
The gathering cooldown can be seen in your [[Pip-Boy]] by pressing your &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout&lt;br /&gt;
! Amount gathered per pick&lt;br /&gt;
! Action Points needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemical Component]]&lt;br /&gt;
| 00:03:00&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 00:01:35&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 00:00:24&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[High Quality Iron Ore]]&lt;br /&gt;
| 00:06:47 &lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[High Quality Minerals]]&lt;br /&gt;
| 00:03:23&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat]]&lt;br /&gt;
| 00:01:00&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Uranium ore]]&lt;br /&gt;
| 00:05:00&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2011-05-03T00:50:45Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gathering cooldown ==&lt;br /&gt;
&lt;br /&gt;
'''Gathering cooldown''' is a timeout that is set each time you gather a [[resource]]. This cooldown is cumulative. &lt;br /&gt;
&lt;br /&gt;
When it passes 20 minutes you will have to wait until the countdown is under 20 minutes to be able to gather something again. Set time ranges from 24 seconds for [[Flint]] to almost 7 minutes for [[High Quality Iron Ore]].&lt;br /&gt;
&lt;br /&gt;
See the page for [[resource]] for gathering instructions. &lt;br /&gt;
&lt;br /&gt;
The gathering cooldown can be seen in your [[Pip-Boy]] by pressing your &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout&lt;br /&gt;
! Amount gathered per pick&lt;br /&gt;
! Action Points needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemical Component]]&lt;br /&gt;
| 00:03:00&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 00:01:35&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 00:00:24&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[High Quality Iron Ore]]&lt;br /&gt;
| 00:06:47 &lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[High Quality Minerals]]&lt;br /&gt;
| 00:03:23&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat]]&lt;br /&gt;
| 00:01:00&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Uranium ore]]&lt;br /&gt;
| 00:05:00&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2011-05-03T00:50:32Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gathering cooldown ==&lt;br /&gt;
&lt;br /&gt;
'''Gathering cooldown''' is a timeout, that is set each time you gather a [[resource]]. This cooldown is cumulative. &lt;br /&gt;
&lt;br /&gt;
When it passes 20 minutes you will have to wait until the countdown is under 20 minutes to be able to gather something again. Set time ranges from 24 seconds for [[Flint]] to almost 7 minutes for [[High Quality Iron Ore]].&lt;br /&gt;
&lt;br /&gt;
See the page for [[resource]] for gathering instructions. &lt;br /&gt;
&lt;br /&gt;
The gathering cooldown can be seen in your [[Pip-Boy]] by pressing your &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout&lt;br /&gt;
! Amount gathered per pick&lt;br /&gt;
! Action Points needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemical Component]]&lt;br /&gt;
| 00:03:00&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 00:01:35&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 00:00:24&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[High Quality Iron Ore]]&lt;br /&gt;
| 00:06:47 &lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[High Quality Minerals]]&lt;br /&gt;
| 00:03:23&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat]]&lt;br /&gt;
| 00:01:00&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Uranium ore]]&lt;br /&gt;
| 00:05:00&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 00:02:00&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 00:02:24&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fruit</id>
		<title>Fruit</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fruit"/>
				<updated>2011-05-03T00:45:03Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Fruit&lt;br /&gt;
|desc=A strange piece of fruit. No preservatives and no additional food coloring added.&lt;br /&gt;
|image=fruit&lt;br /&gt;
|instant=+4 to [[Current Hit Points]]&lt;br /&gt;
|effects=+1 to [[Current Radiation Level]] after 120 minutes&amp;lt;br&amp;gt;+1 to [[Current Radiation Level]] after 8 hours&lt;br /&gt;
|addiction=n/a&lt;br /&gt;
|cost=25&lt;br /&gt;
|weight=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A consumable and mutated fruit.&lt;br /&gt;
&lt;br /&gt;
== Gathering fruits ==&lt;br /&gt;
Fruit can be gathered from &amp;quot;Yellow Fruit plants.&amp;quot; It will increase your [[gathering cooldown]] by '''2 minutes''', and you will get 2 fruits per pick. &lt;br /&gt;
&lt;br /&gt;
After gathering fruit from a plant you will have to wait 2 minutes for more fruit to grow before you can gather from that plant again.&lt;br /&gt;
&lt;br /&gt;
== Finding fruit ==&lt;br /&gt;
* The locations with the highest chance to find them are [[random encounter]] maps, in mountainous regions. There are usually 2-3 Yellow Fruit plants in an encounter.&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Gasstation Camp&amp;quot; and &amp;quot;Outpost&amp;quot; [[faction bases]] have a whole field of fruit plants.&lt;br /&gt;
* In [[Modoc]] there is a whole field of fruit plants next to [[Roses Inn]].&lt;br /&gt;
* In [[Klamath]]'s Hunting Ground.&lt;br /&gt;
[[File:Fruitgather.jpg|thumb|Yellow fruit plant.]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Fruits can be eaten.&lt;br /&gt;
*Fruits are used to craft certain items:&lt;br /&gt;
'''Items that require fruit to be crafted:'''&lt;br /&gt;
* [[Mentats]]&lt;br /&gt;
* [[Rot Gut]] (using a [[Still]])&lt;br /&gt;
* [[Nuka-Cola]] (using a [[Nuka-Cola Machine]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fruit</id>
		<title>Fruit</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fruit"/>
				<updated>2011-05-03T00:42:43Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Fruit&lt;br /&gt;
|desc=A strange piece of fruit. No preservatives and no additional food coloring added.&lt;br /&gt;
|image=fruit&lt;br /&gt;
|instant=+4 to [[Current Hit Points]]&lt;br /&gt;
|effects=+1 to [[Current Radiation Level]] after 120 minutes&amp;lt;br&amp;gt;+1 to [[Current Radiation Level]] after 8 hours&lt;br /&gt;
|addiction=n/a&lt;br /&gt;
|cost=25&lt;br /&gt;
|weight=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A consumable and mutated fruit.&lt;br /&gt;
&lt;br /&gt;
== Gathering fruits ==&lt;br /&gt;
Fruit can be gathered from &amp;quot;Yellow Fruit Plants.&amp;quot; It will increase your [[gathering cooldown]] by '''2 minutes''', and you will get 2 fruits per pick. &lt;br /&gt;
&lt;br /&gt;
After gathering fruit from a plant you will have to wait 2 minutes for more fruit to grow before you can gather from that plant again.&lt;br /&gt;
&lt;br /&gt;
== Finding fruit ==&lt;br /&gt;
* The highest chance to find them are in [[random encounter]] maps, in mountainous regions. There are usually 2-3 Yellow fruit plants in an encounter.&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Gasstation Camp&amp;quot; and &amp;quot;Outpost&amp;quot; [[faction bases]] have a whole field of fruit plants.&lt;br /&gt;
* In [[Modoc]] there is a whole field of fruit plants next to [[Roses Inn]].&lt;br /&gt;
* In [[Klamath]]'s Hunting Ground.&lt;br /&gt;
[[File:Fruitgather.jpg|thumb|Yellow fruit plant.]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Fruits can be eaten.&lt;br /&gt;
*Fruits are used to craft certain items:&lt;br /&gt;
'''Items that require fruit to be crafted:'''&lt;br /&gt;
* [[Mentats]]&lt;br /&gt;
* [[Rot Gut]] (using a [[Still]])&lt;br /&gt;
* [[Nuka-Cola]] (using a [[Nuka-Cola Machine]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Injured</id>
		<title>Injured</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Injured"/>
				<updated>2011-05-03T00:39:40Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your character's limb was heavily damaged and is broken. There are different penalties for each crippled limb. All kinds of cripples can be healed using the [[doctor]] skill or by medics in cities.&lt;br /&gt;
&lt;br /&gt;
== Eye damaged ==&lt;br /&gt;
[[File:Status-eyedmg.gif|thumb|right]]&lt;br /&gt;
''This means your character has been seriously hit in one or both of your eyes. This affects your Perception.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your [[Perception]] is lowered to one, which means you have a very limited [[field of view]] - 23 hex. Your [[chance to hit]] a target is also lower than the chance you would normally have without crippled eyes.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left arm ==&lt;br /&gt;
[[File:Status-crippledarm.gif|thumb|right]]&lt;br /&gt;
''Your character's right/left arm has been severely hurt, and cannot function well. If one arm has been crippled, you cannot use two-handed weapons. If both arms have been crippled, you cannot attack with weapons.''&lt;br /&gt;
&lt;br /&gt;
With one arm crippled your character can't use two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left leg ==&lt;br /&gt;
[[File:Status-crippledleg.gif|thumb|right]]&lt;br /&gt;
''Your character has crippled right/left leg.''&lt;br /&gt;
&lt;br /&gt;
With one leg crippled your character cannot run in [[real-time combat]].  In [[turn-based combat]], one hex move costs 2 [[AP]]. With both legs crippled your character moves slowly, hex after hex, in real time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Injured</id>
		<title>Injured</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Injured"/>
				<updated>2011-05-03T00:39:21Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your character's limb was heavily damaged and is broken. There are different penalties for each crippled limb. All kinds of cripples can be healed using the [[doctor]] skill or healed by medics in cities.&lt;br /&gt;
&lt;br /&gt;
== Eye damaged ==&lt;br /&gt;
[[File:Status-eyedmg.gif|thumb|right]]&lt;br /&gt;
''This means your character has been seriously hit in one or both of your eyes. This affects your Perception.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your [[Perception]] is lowered to one, which means you have a very limited [[field of view]] - 23 hex. Your [[chance to hit]] a target is also lower than the chance you would normally have without crippled eyes.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left arm ==&lt;br /&gt;
[[File:Status-crippledarm.gif|thumb|right]]&lt;br /&gt;
''Your character's right/left arm has been severely hurt, and cannot function well. If one arm has been crippled, you cannot use two-handed weapons. If both arms have been crippled, you cannot attack with weapons.''&lt;br /&gt;
&lt;br /&gt;
With one arm crippled your character can't use two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left leg ==&lt;br /&gt;
[[File:Status-crippledleg.gif|thumb|right]]&lt;br /&gt;
''Your character has crippled right/left leg.''&lt;br /&gt;
&lt;br /&gt;
With one leg crippled your character cannot run in [[real-time combat]].  In [[turn-based combat]], one hex move costs 2 [[AP]]. With both legs crippled your character moves slowly, hex after hex, in real time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Injured</id>
		<title>Injured</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Injured"/>
				<updated>2011-05-03T00:38:33Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your character's limb was heavily damaged and is broken. There are different penalties for each crippled limb. All kinds of cripples can be healed using the [[doctor]] skill or by healing through medics in cities.&lt;br /&gt;
&lt;br /&gt;
== Eye damaged ==&lt;br /&gt;
[[File:Status-eyedmg.gif|thumb|right]]&lt;br /&gt;
''This means your character has been seriously hit in one or both of your eyes. This affects your Perception.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your [[Perception]] is lowered to one, which means you have a very limited [[field of view]] - 23 hex. Your [[chance to hit]] a target is also lower than the chance you would normally have without crippled eyes.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left arm ==&lt;br /&gt;
[[File:Status-crippledarm.gif|thumb|right]]&lt;br /&gt;
''Your character's right/left arm has been severely hurt, and cannot function well. If one arm has been crippled, you cannot use two-handed weapons. If both arms have been crippled, you cannot attack with weapons.''&lt;br /&gt;
&lt;br /&gt;
With one arm crippled your character can't use two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
== Crippled right/left leg ==&lt;br /&gt;
[[File:Status-crippledleg.gif|thumb|right]]&lt;br /&gt;
''Your character has crippled right/left leg.''&lt;br /&gt;
&lt;br /&gt;
With one leg crippled your character cannot run in [[real-time combat]].  In [[turn-based combat]], one hex move costs 2 [[AP]]. With both legs crippled your character moves slowly, hex after hex, in real time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Category:Configuration</id>
		<title>Category:Configuration</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Category:Configuration"/>
				<updated>2011-05-03T00:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&amp;quot;FOnline2238.cfg&amp;quot; is a configuration file for various FOnline 2238 specific features that don't exist in vanilla Fallout 2 such as [[DataFiles|data files]] loading, on-screen [[timeouts]] and more. This file is not created by the installer or FOConfig and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.&lt;br /&gt;
&lt;br /&gt;
Articles in this category describe [[#mw-pages|each section]] of configuration file.&lt;br /&gt;
&lt;br /&gt;
Remember, FOnline2238.cfg is &amp;lt;u&amp;gt;'''NOT'''&amp;lt;/u&amp;gt; a replacement of &amp;quot;FOnline.cfg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.&lt;br /&gt;
&lt;br /&gt;
Basic configuration example&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[2238]&lt;br /&gt;
DisplayNames=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Lines starting with hash (&amp;quot;'''#'''&amp;quot;), semicolon (&amp;quot;''';'''&amp;quot;) are ignored (may be used as comments)&lt;br /&gt;
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line&lt;br /&gt;
&lt;br /&gt;
=== Settings types ===&lt;br /&gt;
&lt;br /&gt;
==== boolean ====&lt;br /&gt;
Sets value to '''true''' or '''false'''. To set value to '''true''', use one of following:&lt;br /&gt;
&lt;br /&gt;
* true&lt;br /&gt;
* yes&lt;br /&gt;
* on&lt;br /&gt;
* 1&lt;br /&gt;
&lt;br /&gt;
Everything else sets value to '''false'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
CampOnWorldmap=0&lt;br /&gt;
NeverUseAlts=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== string ====&lt;br /&gt;
Accepts any text You specify.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BadBoy=Metzger&lt;br /&gt;
GoodBoy=Harold and his tree&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== number ====&lt;br /&gt;
Number can be '''signed''' (-1207, 0, 1337, etc.) or '''unsigned''' (0, 1337, etc; if negative value is given, it defaults to 0).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LuckyNumber=7&lt;br /&gt;
BluesuitsKilled=5000&lt;br /&gt;
MyBarterSkill=-5&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== color ====&lt;br /&gt;
Accepts values in [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Green=0 255 0&lt;br /&gt;
Red=255 0 0&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Addicted</id>
		<title>Addicted</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Addicted"/>
				<updated>2011-05-03T00:18:56Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ChemReliant.gif|thumb]]&lt;br /&gt;
Addiction means that a character needs some consumable (ex; drug, drink,) to be used regularly or the character will suffer a penalty from withdrawal.&lt;br /&gt;
&lt;br /&gt;
The addiction lasts for 1 real hour and reduces [[AP]] by 1.&lt;br /&gt;
&lt;br /&gt;
== Addicting substances ==&lt;br /&gt;
* [[Buffout]]&lt;br /&gt;
* [[Jet]]&lt;br /&gt;
* [[Mentats]]&lt;br /&gt;
* [[Nuka-Cola]]&lt;br /&gt;
* [[Psycho]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Addicted</id>
		<title>Addicted</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Addicted"/>
				<updated>2011-05-03T00:12:26Z</updated>
		
		<summary type="html">&lt;p&gt;Chosen One: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ChemReliant.gif|thumb]]&lt;br /&gt;
Addiction means that a character needs some consumable (ex; drug, drink,) to be consumed regularly or the character will suffer a penalty from withdrawal.&lt;br /&gt;
&lt;br /&gt;
The addiction lasts for 1 real hour and reduces [[AP]] by 1.&lt;br /&gt;
&lt;br /&gt;
== Addicting substances ==&lt;br /&gt;
* [[Buffout]]&lt;br /&gt;
* [[Jet]]&lt;br /&gt;
* [[Mentats]]&lt;br /&gt;
* [[Nuka-Cola]]&lt;br /&gt;
* [[Psycho]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Chosen One</name></author>	</entry>

	</feed>