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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Crysis</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Special:Contributions/Crysis"/>
		<updated>2026-04-18T11:55:57Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://fo2238.fodev.net/wiki/Skilled</id>
		<title>Skilled</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skilled"/>
				<updated>2010-06-09T14:42:14Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Trait|name=Skilled|image=Skilled.Gif|Benefit=+5 additional [[Skill points]] at level up. |Penalty=Gain a [[perk]] every 4 levels.}}&lt;br /&gt;
&lt;br /&gt;
''Since you spent more time improving your skills than a normal person, you gain 5 additional skill points per experience level. The tradeoff is that you do not gain as many extra abilities. You gain a perk every four levels.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Skilled</id>
		<title>Skilled</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skilled"/>
				<updated>2010-06-09T14:19:10Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Trait|name=Skilled|image=Skilled.Gif|Benefit=+5 additional [[Skill]] points at level up. |Penalty=Gain a [[perk]] every 4 levels.}}&lt;br /&gt;
&lt;br /&gt;
''Since you spent more time improving your skills than a normal person, you gain 5 additional skill points per experience level. The tradeoff is that you do not gain as many extra abilities. You gain a perk every four levels.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Skilled</id>
		<title>Skilled</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skilled"/>
				<updated>2010-06-09T14:18:23Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Trait|name=Skilled|image=Skilled.Gif|Benefit=+5 additional [[Skill]] points at level up. |Penalty=Gain a [[perk]] every 4 levels.}}&lt;br /&gt;
&lt;br /&gt;
''Since you spent more time improving your skills than a normal person, you gain 5 additional skill points per experience level. The tradeoff is that you do not gain as many extra abilities. You gain a perk every four levels.''&lt;br /&gt;
&lt;br /&gt;
The '''Skilled''' [[trait]] is used in [[FOnline:2238]] in the following ways.&lt;br /&gt;
&lt;br /&gt;
*+5 to [[skill]] points, used to attribute to your [[skill]](s) each level up.  &lt;br /&gt;
*Gain a [[perk]] every 4 [[levels]] instead of every 3 [[levels]], decreasing the amount of [[perks]] you get to 5 instead of 7, assuming that the [[level]] cap is 21.&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Skilled</id>
		<title>Skilled</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skilled"/>
				<updated>2010-06-09T14:18:11Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Trait|name=Skilled|image=Skilled.Gif|Benefit=+5 additional [[Skill]] points at level up. |Penalty=Gain a [[perk]] every 4 levels).}}&lt;br /&gt;
&lt;br /&gt;
''Since you spent more time improving your skills than a normal person, you gain 5 additional skill points per experience level. The tradeoff is that you do not gain as many extra abilities. You gain a perk every four levels.''&lt;br /&gt;
&lt;br /&gt;
The '''Skilled''' [[trait]] is used in [[FOnline:2238]] in the following ways.&lt;br /&gt;
&lt;br /&gt;
*+5 to [[skill]] points, used to attribute to your [[skill]](s) each level up.  &lt;br /&gt;
*Gain a [[perk]] every 4 [[levels]] instead of every 3 [[levels]], decreasing the amount of [[perks]] you get to 5 instead of 7, assuming that the [[level]] cap is 21.&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Night_Person.gif</id>
		<title>File:Night Person.gif</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Night_Person.gif"/>
				<updated>2010-06-09T14:01:49Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Night_Person</id>
		<title>Night Person</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Night_Person"/>
				<updated>2010-06-09T14:01:34Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: Created page with '{{Trait|name=Night Person|image=Night Person.gif|Benefit=+1 Intelligence and Perception from 6:01 PM to 6:00 AM.|Penalty=-1 Intelligence and Perception from 6:01 AM to 6:00 PM. }â€¦'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Night Person|image=Night Person.gif|Benefit=+1 Intelligence and Perception from 6:01 PM to 6:00 AM.|Penalty=-1 Intelligence and Perception from 6:01 AM to 6:00 PM.&lt;br /&gt;
}}&lt;br /&gt;
''As a night-time person, you are more awake when the sun goes down. Your Intelligence and Perception are improved at night, but dulled during the day.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Jinxed.gif</id>
		<title>File:Jinxed.gif</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Jinxed.gif"/>
				<updated>2010-06-09T13:57:52Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Jinxed</id>
		<title>Jinxed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Jinxed"/>
				<updated>2010-06-09T13:57:37Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: Created page with '{{Trait|name=Jinxed|image=Jinxed.gif|Benefit=Higher chance that failures are critical for people that are around you.|Penalty=	Higher chance that failures are critical for you. }â€¦'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Jinxed|image=Jinxed.gif|Benefit=Higher chance that failures are critical for people that are around you.|Penalty=	Higher chance that failures are critical for you.&lt;br /&gt;
}}&lt;br /&gt;
''The good thing is that everyone around you has more critical failures in combat, the bad thing is, so do you!''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Finesse.gif</id>
		<title>File:Finesse.gif</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Finesse.gif"/>
				<updated>2010-06-09T13:50:04Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Finesse</id>
		<title>Finesse</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Finesse"/>
				<updated>2010-06-09T13:49:31Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Finesse|image=Finesse.gif|Benefit=Critical Chance increased by 10%.|Penalty=-30% to overall damage.&lt;br /&gt;
}}&lt;br /&gt;
''Your attacks show a lot of finesse. You don't do as much damage, but you cause more critical hits.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Finesse</id>
		<title>Finesse</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Finesse"/>
				<updated>2010-06-09T13:49:04Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: Created page with '{{Trait|name=Finesse|image=Finesse.gif|Benefit=Critical Chance increased by 10%.|Penalty=-30% to overall Damage }} ''Your attacks show a lot of finesse. You don't do as mâ€¦'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Finesse|image=Finesse.gif|Benefit=[[Critical Chance]] increased by 10%.|Penalty=-30% to overall [[Damage]]&lt;br /&gt;
}}&lt;br /&gt;
''Your attacks show a lot of finesse. You don't do as much damage, but you cause more critical hits.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Skilled.Gif</id>
		<title>File:Skilled.Gif</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Skilled.Gif"/>
				<updated>2010-06-09T13:45:23Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Skilled</id>
		<title>Skilled</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skilled"/>
				<updated>2010-06-09T13:45:06Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Trait|name=Skilled|image=Skilled.Gif|Benefit=+5 to [[skill]] points used to attribute to your [[skill]](s). |Penalty=-2 to [[perks]] (5 instead of 7).}}&lt;br /&gt;
&lt;br /&gt;
''Since you spent more time improving your skills than a normal person, you gain 5 additional skill points per experience level. The tradeoff is that you do not gain as many extra abilities. You gain a perk every four levels.''&lt;br /&gt;
&lt;br /&gt;
The '''Skilled''' [[trait]] is used in [[FOnline:2238]] in the following ways.&lt;br /&gt;
&lt;br /&gt;
*+5 to [[skill]] points, used to attribute to your [[skill]](s) each level up.  &lt;br /&gt;
*Gain a [[perk]] every 4 [[levels]] instead of every 3 [[levels]], decreasing the amount of [[perks]] you get to 5 instead of 7, assuming that the [[level]] cap is 21.&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Skilled.gif</id>
		<title>File:Skilled.gif</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Skilled.gif"/>
				<updated>2010-06-09T13:44:48Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:HeavyHanded2.gif</id>
		<title>File:HeavyHanded2.gif</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:HeavyHanded2.gif"/>
				<updated>2010-06-09T13:43:11Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:42:56Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=HeavyHanded2.gif|Benefit=+4 points in [[Melee Damage]].|Penalty=-30% modifier to the critical hit tables.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:HeavyHanded2.GIF</id>
		<title>File:HeavyHanded2.GIF</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:HeavyHanded2.GIF"/>
				<updated>2010-06-09T13:42:42Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:42:15Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy_Handed2.gif|Benefit=+4 points in [[Melee Damage]].|Penalty=-30% modifier to the critical hit tables.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:41:47Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy Handed2.gif|Benefit=+4 points in [[Melee Damage]].|Penalty=-30% modifier to the critical hit tables.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:41:39Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy_Handed2.gif|Benefit=+4 points in [[Melee Damage]].|Penalty=-30% modifier to the critical hit tables.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Heavy_Handed2.GIF</id>
		<title>File:Heavy Handed2.GIF</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Heavy_Handed2.GIF"/>
				<updated>2010-06-09T13:41:19Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Heavy_Handed.GIF</id>
		<title>File:Heavy Handed.GIF</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Heavy_Handed.GIF"/>
				<updated>2010-06-09T13:40:29Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: uploaded a new version of &amp;quot;File:Heavy Handed.GIF&amp;quot;:&amp;amp;#32;Black+White&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heavy Handed trait.&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:37:33Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy_Handed.gif|Benefit=+4 points in [[Melee Damage]].|Penalty=-30% modifier to the critical hit tables.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:35:57Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy_Handed.gif|Benefit=+4 points of Melee Damage.|Penalty=-30% modifier to the critical hit tables.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy_Handed.gif|Benefit=More damage caused when you hit your target.|Penalty=Less chance of actualy hitting your target.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Heavy_Handed.gif</id>
		<title>File:Heavy Handed.gif</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Heavy_Handed.gif"/>
				<updated>2010-06-09T13:31:47Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:31:09Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy_Handed.gif|Benefit=More damage caused when hit.|Penalty=Less chance of actualy hitting your target.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Heavy_Handed.GIF</id>
		<title>File:Heavy Handed.GIF</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Heavy_Handed.GIF"/>
				<updated>2010-06-09T13:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: Heavy Handed trait.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heavy Handed trait.&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Heavy_Handed</id>
		<title>Heavy Handed</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Heavy_Handed"/>
				<updated>2010-06-09T13:30:11Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: Created page with '{{Trait|name=Heavy Handed|image=Heavy Handed.gif|Benefit=More damage caused when hit.|Penalty=Less chance of actualy hitting your target. }} ''You swing harder, not better. Your â€¦'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait|name=Heavy Handed|image=Heavy Handed.gif|Benefit=More damage caused when hit.|Penalty=Less chance of actualy hitting your target.&lt;br /&gt;
}}&lt;br /&gt;
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.''&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Meat_Jerky</id>
		<title>Meat Jerky</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Meat_Jerky"/>
				<updated>2010-06-07T19:18:05Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Meat Jerky.png|thumb|A Meat Jerky. Looks tasty.]]&lt;br /&gt;
These smoked and dried chunks of beast-flesh remain chewy and even somewhat nutritious for years...&lt;br /&gt;
&lt;br /&gt;
== Finding Meat Jerky ==&lt;br /&gt;
* It cant be obtained by hunting male nomads with spears, in vertical line 4 squares west from [[Klamath]].&lt;br /&gt;
* It can also be gathered in [[Modoc]] by using a knife on the table in the slaughterhouse, getting two pieces of meat. Then you need to talk to [[Grisham]] - first house on the right when entering the town - and ask him to make his famous jerky. He will give you one Meat Jerky for two pieces of meat.&lt;br /&gt;
* Your [[gathering timeout]] will be increased by '''60 seconds''' if you use the slaughterhouse table - getting 5 meats with one use of the table.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Meat Jerky is used to craft advanced [[drugs]] :&lt;br /&gt;
&lt;br /&gt;
The following items require Meat Jerky to be crafted :&lt;br /&gt;
* [[Buffout]]&lt;br /&gt;
* [[Jet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Meat_Jerky</id>
		<title>Meat Jerky</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Meat_Jerky"/>
				<updated>2010-06-07T19:17:50Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Meat Jerky.png|thumb|A Meat Jerky. Looks tasty.]]&lt;br /&gt;
These smoked and dried chunks of beast-flesh remain chewy and even somewhat nutritious for years...&lt;br /&gt;
&lt;br /&gt;
== Finding Meat Jerky ==&lt;br /&gt;
* It cant be obtained by hunting male nomads with spears, in vertical line 4 squares west from [[Klamath]].&lt;br /&gt;
* It can also be gathered in [[Modoc]] by using a knife on the table in the slaughterhouse, getting two pieces of meat. Then you need to talk to [[Grisham]] - first house on the right when entering the town - and ask him to make his famous jerky. He will give you one Meat Jerky for two pieces of meat.&lt;br /&gt;
* Your [[gathering timeout]] will be increased by '''60 seconds''' if you use the slaughterhouse table - getting 5 meats with one use of the table.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Meat Jerky is used to craft advanced [[drugs]] :&lt;br /&gt;
&lt;br /&gt;
The following items require Meat Jerky to be crafted :&lt;br /&gt;
* [[Buffout]]&lt;br /&gt;
* [[Jet]]&lt;br /&gt;
* [[Super Stimpak]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Meat_Jerky</id>
		<title>Meat Jerky</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Meat_Jerky"/>
				<updated>2010-06-07T19:17:34Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Meat Jerky.png|thumb|A Meat Jerky. Looks tasty.]]&lt;br /&gt;
These smoked and dried chunks of beast-flesh remain chewy and even somewhat nutritious for years...&lt;br /&gt;
&lt;br /&gt;
== Finding Meat Jerky ==&lt;br /&gt;
* It cant be obtained by hunting male nomads with spears, in vertical line 4 squares west from [[Klamath]].&lt;br /&gt;
* It can also be gathered in [[Modoc]] by using a knife on the table in the slaughterhouse, getting two pieces of meat. Then you need to talk to [[Grisham]] - first house on the right when entering the town - and ask him to make his famous jerky. He will give you one Meat Jerky for two pieces of meat.&lt;br /&gt;
* Your [[gathering timeout]] will be increased by '''60 seconds''' if you use the slaughterhouse table - getting 5 meats with one use of the table.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Meat Jerky is used to craft advanced [[drugs]] :&lt;br /&gt;
&lt;br /&gt;
The following items require Meat Jerky to be crafted :&lt;br /&gt;
* [[Buffout]]&lt;br /&gt;
* [[Jet]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
* [[Super Stimpak]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Slavery</id>
		<title>Slavery</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Slavery"/>
				<updated>2010-06-04T18:14:33Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* Wanderers and primitives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Slavery]] is a [[FOnline: 2238]] feature that allows you to capture NPCs and force them to help you. By then, they act pretty much like [[mercs]]. However, unlike mercs, your slaves can't handle a lot of weapons, and are less skilled. Besides this, you can sell your slaves to get caps, and set up a real slaver business. &lt;br /&gt;
&lt;br /&gt;
You can trade (give) slaves to other players.&lt;br /&gt;
&lt;br /&gt;
== To become a slaver ==&lt;br /&gt;
[[File:Slaverperk.png|thumb|The slaver perk that you receive when you're marked as a slaver forever.]]&lt;br /&gt;
Being a slaver is the first requirement to be able to enslave people. Once you are a slaver, you'll be marked '''forever''' as one with a big, nice tattoo in the middle of your face. It has both advantages and drawbacks. Please note that if you haven't got enough [[charisma]], or if you haven't the slaver perk that [[Metzger]] will give you, you can't enslave people.&lt;br /&gt;
&lt;br /&gt;
=== How to ? ===&lt;br /&gt;
Just talk to Metzger, [[the Den]]'s leader. He is in the top-eastern house in the town, surrounded by his guards. Ask him to tell you about his life and the place where he is located, and then, there you go ! &amp;quot;''I want to be a slaver.''&amp;quot;. You'll get your tattoo and a nice special [[perk]] that has no effect, but makes you unable to forget you're a member of the [[Slaver Guild]]. Useful, isn't it ?&lt;br /&gt;
&lt;br /&gt;
=== Positive side ===&lt;br /&gt;
As a slaver, you will be able...&lt;br /&gt;
* To take the [[town control]] of [[the Den]].&lt;br /&gt;
* To enslave NPCs, '''if you have charisma too'''.&lt;br /&gt;
&lt;br /&gt;
=== Negative side ===&lt;br /&gt;
Being a slaver...&lt;br /&gt;
* Some NPCs will refuse to talk with you, for example merchants in [[Modoc]] and [[Klamath]].&lt;br /&gt;
* Your [[reputation]] will change according to the table below:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Faction&lt;br /&gt;
! Impact&lt;br /&gt;
! If your reputation is equal to 0, you'll be marked as...&lt;br /&gt;
|-&lt;br /&gt;
| [[NCR]] Rangers&lt;br /&gt;
| -2000&lt;br /&gt;
| Vilified&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Hunters&lt;br /&gt;
| -1600&lt;br /&gt;
| Vilified&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Slaves&lt;br /&gt;
| -1000&lt;br /&gt;
| Hated&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Brotherhood of Steel]]&lt;br /&gt;
| -1000&lt;br /&gt;
| Hated&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[The Unity]]&lt;br /&gt;
| -1000&lt;br /&gt;
| Hated&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Junktown]] Citizens&lt;br /&gt;
| -300&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Hub]] Citizens&lt;br /&gt;
| -200&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[LA]] Citizens&lt;br /&gt;
| -200&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Regulators&lt;br /&gt;
| -200&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Children of the Cathedral]]&lt;br /&gt;
| -150&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Necropolis]] [[Ghouls]]&lt;br /&gt;
| -100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Traders]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[FLC]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Hills]] Ghouls&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Modoc]] Citizens&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Klamath]] Citizens&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunrunners]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Caravans]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Go Traders]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Water Merchants]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Followers of the Apocalypse&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Courtyard]] Citizens&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Hub Criminals]]&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[The Enclave]]&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[New California Republic]]&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop]] Family&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Boneyard|LA]] Scavengers&lt;br /&gt;
| +150&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[New Reno]] Sex Workers&lt;br /&gt;
| +150&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Population of [[New Reno]]&lt;br /&gt;
| +500&lt;br /&gt;
| Accepted&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Vortis' Slavers&lt;br /&gt;
| +500&lt;br /&gt;
| Accepted&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Citizens of [[Vault City]]&lt;br /&gt;
| +500&lt;br /&gt;
| Accepted&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordino]] Family&lt;br /&gt;
| +1000&lt;br /&gt;
| Liked&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Den]] Citizens&lt;br /&gt;
| +1000&lt;br /&gt;
| Liked&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Selling your slaves ==&lt;br /&gt;
Once you have enslaved people, and once they follow you, you can earn caps by selling them to notorious slavers :&lt;br /&gt;
* Meztger in [[Den]] will buy them.&lt;br /&gt;
* [[Vortis]] in [[NCR]] (Top-left corner of screen) will buy them too.&lt;br /&gt;
&lt;br /&gt;
Male slaves will be bought '''200 [[caps]]''', females will be bought for less.&lt;br /&gt;
&lt;br /&gt;
== Enslaving ==&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
To enslave, you will need :&lt;br /&gt;
* '''[[Charisma]]''' : At least '''3'''. With 10, you'll be able to carry 4 slaves at a time (Remember that the formula to carry followers is ([[Charisma]]/2)-1. With CH 10 and the [[Magnetic Personality]] [[perk]], you'll be able to carry 5 slaves at a time. 5 [[Charisma]] will make you able to carry two slaves, 7 [[Charisma]] : three slaves.&lt;br /&gt;
* Some '''[[ropes]]''', one per NPC to enslave.&lt;br /&gt;
* Some '''healing''' stuff ([[Healing powders]], [[stimpaks]] or high [[First Aid]] skill etc.).&lt;br /&gt;
&lt;br /&gt;
=== How to ? ===&lt;br /&gt;
To enslave someone you need him to be knocked out. The best way to do it is to make his [[hit points]] below 0 (Between -20 and 0 a character is knocked out). So shoot at NPCs carefully, avoid to kill them. Once your future slave is knocked out, left click on him and choose the bag icon, then the rope in your inventory :&lt;br /&gt;
* If you achieved to make him a slave, you'll see the message &amp;quot;''He will make a fine slave''&amp;quot;. Heal your slave and talk to him.&lt;br /&gt;
* If you failed at enslaving him or can't, then you'll see another message : &amp;quot;''You failed to enslave''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You can't enslave any NPC, only some. See below for which ones...&lt;br /&gt;
&lt;br /&gt;
== NPCs that can be turned into slaves ==&lt;br /&gt;
Not all NPCs can be turned into slaves, and most of them can't use a lot of weapons. The following board will help you to get informations about it. A slave that has, for example, his Melee weapon in hand won't be able to use a rifle, because he'll firstly attack with its Melee weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poor people and slaves ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Average Peasant|Average Peasant (Male)]]'''&lt;br /&gt;
| [[File:Nmbsnpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Clubs, grenades and SMG.&lt;br /&gt;
| He won't survive any serious battle with low skills and health points.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Average Peasant (66)|Average Peasant (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| You have to consider do you enjoy her outlook, because it might be only good point to catch her.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Child (Male)]]'''&lt;br /&gt;
| [[File:Nachldaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Child (Female)]]'''&lt;br /&gt;
| [[File:Nfchldaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Clever Slave (26)|Clever Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmpeasaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, clubs, grenades and pistols. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Clever Slave|Clever Slave (Female)]]'''&lt;br /&gt;
| [[File:Nftrmpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, grenades, pistols.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Combat Slave (24)|Combat Slave (Male)]]'''&lt;br /&gt;
| [[File:Hmlthraa sw.gif]]&lt;br /&gt;
| No one knows!&lt;br /&gt;
| All sorts of weapons.&lt;br /&gt;
| This kind of slaves have low health points and even combat skills aren't so high either. But view of guy in Leather Armor with a Gatling can surely scare off your attackers. If we only know, where to get them...&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Combat Slave|Combat Slave (Female)]]'''&lt;br /&gt;
| [[File:hflthraa sw.gif]]&lt;br /&gt;
| Rarely caves&lt;br /&gt;
| All sorts of weapons.&lt;br /&gt;
| Very similar to male Combat Slave except little lower skills and health.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Cute Slave]]'''&lt;br /&gt;
| [[File:Nftrmpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, grenades, pistols.&lt;br /&gt;
| Really weak and unskilled slave.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Farmer|Farmer (Male)]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Farmer (215)|Farmer (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Generic Slave (28)|Generic Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Generic Slave|Generic Slave (Female)]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Handsome Slave]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Healthy Slave (20)|Healthy Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmpeasaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, clubs, grenades and pistols. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Healthy Slave|Healthy Slave (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Peasant|Strong Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Peasant (68)|Strong Slave (Female)]]'''&lt;br /&gt;
| [[File:Nfpeasaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Knives, grenades and SMG.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Slave (22)|Strong Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Slave|Strong Slave (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Weak Peasant|Weak Peasant (Male)]]'''&lt;br /&gt;
| [[File:Nmbpeaaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Knives, hammers, grenades and rifles.&lt;br /&gt;
| What a waste of rope.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Weak Peasant (64)|Weak Peasant (Female)]]'''&lt;br /&gt;
| [[File:Nftrmpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Knives, grenades, pistols.&lt;br /&gt;
| The fact of being unskilled makes her mostly useless.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Wanderers and primitives ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Fisherman]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Coast - west of [[Arroyo]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Fisherwoman]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Coast - west of [[Arroyo]].&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Nomad- Low|Nomad (Male)]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Near [[Arroyo]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Nomad- Low (210)|Nomad (Female)]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Near [[Arroyo]].&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''Holy Person'''&lt;br /&gt;
| [[File:Narobeaa sw.gif]]&lt;br /&gt;
| Everywhere, and particularly at west of [[Den]].&lt;br /&gt;
| Knives, Spears.&lt;br /&gt;
| They are fun :) but almost useless, because they only can handle knives, spears or fight in Hand to Hand.&lt;br /&gt;
|-&lt;br /&gt;
| '''Lone Wanderer'''&lt;br /&gt;
| [[File:Narobeaa sw.gif]]&lt;br /&gt;
| Everywhere.&lt;br /&gt;
| Knives, Spears.&lt;br /&gt;
| As Holy Persons, they are fun :) but almost useless, because they only can handle knives, spears or fight in Hand to Hand.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Wilder|Wilder (Male)]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Some places on coast.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Wilder (233)|Wilder (Female)]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Some places on coast.&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Patrols ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bootlegger|Bootlegger (Male)]]'''&lt;br /&gt;
| [[File:Nmbpeaaa sw.gif]]&lt;br /&gt;
| Near [[Redding]], caves.&lt;br /&gt;
| Knives, hammers, grenades and rifles.&lt;br /&gt;
| The fact that he can handle a rifle makes him useful. However he's better melee, throw or Hand to Hand fighter. If only bootlegger was tougher.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bootlegger (235)|Bootlegger (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Redding]], caves.&lt;br /&gt;
| Rifles.&lt;br /&gt;
| This bootlegger can successfully handle some sorts of guns, but low perception affects her range what makes her more accurate in Hand to Hand combat. She is tougher than looks like.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Homesteader|Homesteader (Male)]]'''&lt;br /&gt;
| [[File:Nmpeasaa sw.gif]]&lt;br /&gt;
| Near [[Redding]].&lt;br /&gt;
| Knives, clubs, grenades and pistols.&lt;br /&gt;
| They can be useful with a [[Cattle Prod]] or a pistol. If they only have more [[hit points]].&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Homesteader (221)|Homesteader (Female)]]'''&lt;br /&gt;
| [[File:Nfpeasaa sw.gif]]&lt;br /&gt;
| Near [[Redding]].&lt;br /&gt;
| Knives, grenades and SMG.&lt;br /&gt;
| As the female Homesteader, she has good eyesight, what makes her accurate shooter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Criminal ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bandit|Bandit (Male)]]'''&lt;br /&gt;
| [[File:Nmmaxxaa sw.gif]]&lt;br /&gt;
| Near [[Den]] and [[Klamath]], rarely caves.&lt;br /&gt;
| Knives, grenades, pistols and SMG.&lt;br /&gt;
| It's really hard to find though bandit, but still possible. With advanced pistols they can scare enemies flooding them with bullets. Unfortunately, not all of them hit the target.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bandit (213)|Bandit (Female)]]'''&lt;br /&gt;
| [[File:Nfmaxxaa sw.gif]]&lt;br /&gt;
| Near [[Den]] and [[Klamath]].&lt;br /&gt;
| Knives, spears, grenades and SMG.&lt;br /&gt;
| She isn't much healthy but can use all kind of knives. Bandit is also good Hand to Hand fighter. She needs large amount of ammunition to hit enemy.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Trapper|Trapper (Male)]]'''&lt;br /&gt;
| [[File:Nmlthraa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| Spears, grenades, pistols, SMG and rifles.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Trapper (96)|Trapper (Female)]]'''&lt;br /&gt;
| [[File:Nfmetlaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| Knives, spears, grenades.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Ghouls ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Crazies|Ghoul Crazy]]'''&lt;br /&gt;
| [[File:Naghulaa sw.gif]]&lt;br /&gt;
| Near [[Gecko]], [[Broken Hills]] and [[Necropolis]].&lt;br /&gt;
| Spears, rifles.&lt;br /&gt;
| They are good snipers, but really slow. They are really useful guarding a place. If you don't give them any rifle, they are almost useless, though.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Scavengers|Ghoul Scavenger]]'''&lt;br /&gt;
| [[File:Ghoul scavenger.gif]]&lt;br /&gt;
| Near [[Gecko]] and [[Necropolis]].&lt;br /&gt;
| Spears, pistols.&lt;br /&gt;
| More useful than Ghoul crazies, because they can ''run'', which also makes them harder to catch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/User:Crysis</id>
		<title>User:Crysis</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/User:Crysis"/>
				<updated>2010-05-17T21:07:48Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: Created page with 'Hello, I'm Crysis, i help around on the wiki from time to time, contact me in-game, on the forum, or even on IRC to talk to me about things that could be added to the wiki, or anâ€¦'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm Crysis, i help around on the wiki from time to time, contact me in-game, on the forum, or even on IRC to talk to me about things that could be added to the wiki, or anything else. Bye!&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2010-05-17T21:04:20Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* General instructions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General instructions ==&lt;br /&gt;
* Until given further instructions, do not add any information to player driven factions. If there is text, please comment it out by enclosing all the text with &amp;lt;nowiki&amp;gt;&amp;lt;!-- and --&amp;gt;&amp;lt;/nowiki&amp;gt;. || [[User:Gunduz|Gunduz]] 20:22, 19 March 2010 (UTC)&lt;br /&gt;
* Join #2238wiki from times to times. || [[User:Izual|Izual]] 12:19, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Just wondering, should we make a page with build suggestions on the beginner help page or is that giving them too much help?''' [[User:Gunduz|Gunduz]] 07:43, 30 March 2010 (UTC)&lt;br /&gt;
* '''I think the start off info is a little lacking also, but i think its a mix of the actual game play vs fonline game play, perhaps a 'crash course' to move from the Fallout (1 and 2) stand alone single player game, and this game.''' [[User:bobsomebody|bobsomebody]] 02:49, 9 April 2010 (EST)&lt;br /&gt;
* I guess no, let the players some freedom. There are advice about builds already. Plus, pre-made builds would result in endless discussions on IRC or forum. [[User:Izual|Izual]] 09:32, 30 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Izual's notepad ===&lt;br /&gt;
To do, &lt;br /&gt;
* Skills&lt;br /&gt;
* Wipe changes [[changelog]]&lt;br /&gt;
* Traits&lt;br /&gt;
&lt;br /&gt;
=== Wiki Errors ===&lt;br /&gt;
* Search results are not sanitised for display, you can see wiki code in search results.&lt;br /&gt;
&lt;br /&gt;
=== Pages/Info Needed ===&lt;br /&gt;
* &amp;lt;s&amp;gt;Locations for [[Still]]&amp;lt;/s&amp;gt; appears to be done already [[User:bobsomebody|bobsomebody]] 18:02, 11 April 2010 (EST)&lt;br /&gt;
* Broken Computer for [[Electronic Parts]] locations&lt;br /&gt;
* Pages for Junkyard, Waterworks, Themepark.&lt;br /&gt;
* Crafting info added to [[Mega Power Fist]], [[Shovel]], [[Plastic Explosives]], [[Dynamite]], [[Super Cattle Prod]]&lt;br /&gt;
* &amp;lt;s&amp;gt;Move Imp. Flamer to BG 2&amp;lt;/s&amp;gt; Done [[User:bobsomebody|bobsomebody]] 20:23, 8 April 2010 (EST) ''also moved heaterchamber and advanced burn mix, checked in game''&lt;br /&gt;
* Fix skill for alloys, gp alloys+ and gp+&lt;br /&gt;
* [[:Special:WhatLinksHere/Template:Outdated|Outdated informations on page]]&lt;br /&gt;
* [[Plasma Pistol (Ext. Cap.)]] needs crafting info checked&lt;br /&gt;
* [[Dynamite]] needs info, table was missing.&lt;br /&gt;
&lt;br /&gt;
=== Pictures Needed ===&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Rotgut_Still.png|Still]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Brahmin shit&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Quality mining products&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Chemical Component&amp;lt;/s&amp;gt;&lt;br /&gt;
*Advanced Fibers (I think this is the thing that looks like bandages, but I need confirmation)&lt;br /&gt;
*&amp;lt;s&amp;gt;Tobacco&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Nuka-Cola Machine]] (I have this picture, just not sure what to do with it)&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Broken_Computer.png|Broken Computer]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Scope&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Speed Loader&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Ext. Cap. Batter/Imp. Capacitor Battery&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Exp. Mag.&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Adv. Superburn&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Imp. Heaterchamber&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Mag. Targeting System&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pages waiting for english language improvements/Mistakes checking ===&lt;br /&gt;
(Mainly for Yukihyou)&lt;br /&gt;
* [[Resistances]]- This one needs to be redone to include a nice table, but that'll have to wait a while.&lt;br /&gt;
* [[DR]] - Done [[User:Gunduz|Gunduz]] 01:27, 30 March 2010 (UTC)&lt;br /&gt;
* [[DT]]  - Done [[User:Crysis|Crysis]] 10:33, 15 May 2010 (UTC)&lt;br /&gt;
* [[Big Guns]] - Done [[User:bobsomebody|bobsomebody]] 18:18, 5 April 2010 (EST)&lt;br /&gt;
* [[Energy Guns]] - Done [[User:Crysis|Crysis]] 10:01, 15 May 2010 (UTC)&lt;br /&gt;
* [[Guarded cities]] - Done [[User:Gunduz|Gunduz]] 22:39, 31 March 2010 (UTC)&lt;br /&gt;
* [[Lockpick]] - Done [[User:Crysis|Crysis]] 09:57, 15 May 2010 (UTC)&lt;br /&gt;
* [[Steal]] - Done [[User:Crysis|Crysis]] 09:51, 15 May 2010 (UTC)&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Timeouts]]&lt;br /&gt;
* [[Brahmin]] - Done [[User:Crysis|Crysis]] 10:10, 15 May 2010 (UTC)&lt;br /&gt;
* [[Public Mines]] - Done [[User:bobsomebody|bobsomebody]] ??:??, 5 April 2010 (EST)&lt;br /&gt;
* [[Still]] - Done [[User:Crysis|Crysis]] 10:29, 15 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Carry_Weight</id>
		<title>Carry Weight</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Carry_Weight"/>
				<updated>2010-05-15T13:30:47Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Carry weight''' is used to define the quantity of equipment you can carry. Your character can carry a certain weight, depending on his [[strength]]. If you want to, gaining more levels you will be able to take the [[Strong Back]] (Several times, each adding 22 kilograms to your max weight limit) or the [[Pack Rat]] (Only one time, adding 22 kilograms too) [[perks]] that allow you to carry more objects.&lt;br /&gt;
 &lt;br /&gt;
Carry weight is calculated in grams. However, perk description is written in pounds (Abbreviated lbs). A pound is equal to approximately 0.45 kilograms.&lt;br /&gt;
 &lt;br /&gt;
== Weight limit base formula ==&lt;br /&gt;
The base maximum carry weight is calculated with the following formula:&lt;br /&gt;
* (25+([[Strength]]*25))/2.2. An average character with a [[Strength]] equal to 5 will then be able to carry 67 kilograms. 10 [[Strength]] equals to 124 kilograms.&lt;br /&gt;
&lt;br /&gt;
=== [[Small Frame]] [[Trait]] ===&lt;br /&gt;
If you have the Small Frame trait, then your base carry weight is (25+([[Strength]]*15))/2.2 kilograms. An average character with a [[Strength]] equal to 5 will then be able to carry 45 kilograms.&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
If you carry more than the usual weight you can carry, you will be slowed down - only able to walk. If you carry even more than this, you will not be able to move at all.&lt;br /&gt;
 &lt;br /&gt;
Please note that even if you carry your exact weight limit you might be over weighted, due to grams that might make your carry weight appearing lower than it seem. For example, 150/150 kilograms when it's in fact 150.6/150 kilograms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Primary Stats]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Carry_Weight</id>
		<title>Carry Weight</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Carry_Weight"/>
				<updated>2010-05-15T13:29:54Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Carry weight''' is used to define the quantity of equipment you can carry. Your character can carry a certain weight, depending on his [[strength]]. If you want to, gaining more levels you will be able to take the [[Strong Back]] (Several times, each adding 22 kilograms to your max weight limit) or the [[Pack Rat]] (Only one time, adding 22 kilograms too) [[perks]] that allow you to carry more objects.&lt;br /&gt;
 &lt;br /&gt;
Carry weight is calculated in grams. However, perk description is written in pounds (Abbreviated lbs). A pound is equal to approximately 0.45 kilograms.&lt;br /&gt;
 &lt;br /&gt;
== Weight limit base formula ==&lt;br /&gt;
The base maximum carry weight is calculated with the following formula:&lt;br /&gt;
* (25+([[Strength]]*25))/2.2. An average character with a [[Strength]] equal to 5 will then be able to carry 67 kilograms. 10 [[Strength]] equals to 124 kilograms.&lt;br /&gt;
&lt;br /&gt;
=== [[Small Frame]] [[trait]] ===&lt;br /&gt;
If you have the Small Frame trait, then your base carry weight is (25+([[Strength]]*15))/2.2 kilograms. An average character with a [[Strength]] equal to 5 will then be able to carry 45 kilograms.&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
If you carry more than the usual weight you can carry, you will be slowed down - only able to walk. If you carry even more than this, you will not be able to move at all.&lt;br /&gt;
 &lt;br /&gt;
Please note that even if you carry your exact weight limit you might be over weighted, due to grams that might make your carry weight appearing lower than it seem. For example, 150/150 kilograms when it's in fact 150.6/150 kilograms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Primary Stats]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Maximum_Hit_Points</id>
		<title>Maximum Hit Points</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Maximum_Hit_Points"/>
				<updated>2010-05-15T13:28:19Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The base maximum hit points formula is 15+[[Strength]]+(2*Endurance).&lt;br /&gt;
&lt;br /&gt;
Besides, you will get more hit points when you go up a level : The formula of hit points per level is (Endurance/2)+2. As the number of hit points per level is rounded to the inferior, it is advised to have an even number in Endurance (2, 4, 6, 8, 10). &lt;br /&gt;
&lt;br /&gt;
For more informations about hit points check out the '''[[Hit Point]]''' article.&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/New_California_Republic</id>
		<title>New California Republic</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/New_California_Republic"/>
				<updated>2010-05-15T13:27:51Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''New California Republic (NCR)''' is a federation of towns in California. In FOnline, this federations is located on the southern part of the [[worldmap]]. Its capital is the town [[NCR]], with 3000+ inhabitants. In [[2238]], the population of the state is about 700,000 people. The NCR state maintains the largest standing army in the Fallout world, and is a very important state.&lt;br /&gt;
&lt;br /&gt;
[[File:NCR flag.jpg|thumb|The official flag of the New California Republic.]]&lt;br /&gt;
&lt;br /&gt;
= Towns in the federation =&lt;br /&gt;
You can visit the following towns, that are part of the NCR state :&lt;br /&gt;
* [[NCR]] (capital) ;&lt;br /&gt;
&lt;br /&gt;
= Power =&lt;br /&gt;
The [[strength]] of the NCR state is mainly its manpower. With 700,000 citizens, the state has also a large manpower, superior to [[Enclave]]'s one or the [[Brotherhood of Steel]]'s one, and even to [[Vault City]] or [[Raiders]] army. Since the federation contains a powerful town like [[NCR]], and as this is a trading town, NCR's army has no problems to find weapons or armors for its soldiers.&lt;br /&gt;
&lt;br /&gt;
= Police forces =&lt;br /&gt;
NCR's army is not supposed to keep peace inside the federation's towns, so each town have to make its own police force. However, the [[Rangers]] can make a good intervention force, if a serious battle happens somewhere. They are quick and well trained, as they are the elite force of the state. They are said to have numerous safehouses throughout the [[worldmap]], and they use these to strike at slavers or outlaws anywhere.&lt;br /&gt;
&lt;br /&gt;
You can see the [[NCR's police]] article for further informations.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
NCR state is mainly growing thanks to the commitments of its citizens, but as it is covering a large part of the southern california, a lot of merchants and caravans have to trade in this area. NCR is receiving a part of this wealth travelling across the wastes.&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Carry_Weight</id>
		<title>Carry Weight</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Carry_Weight"/>
				<updated>2010-05-15T13:26:02Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Carry weight''' is used to define the quantity of equipment you can carry. Your character can carry a certain weight, depending on his [[strength]]. If you want to, gaining more levels you will be able to take the [[Strong Back]] (Several times, each adding 22 kilograms to your max weight limit) or the [[Pack Rat]] (Only one time, adding 22 kilograms too) [[perks]] that allow you to carry more objects.&lt;br /&gt;
 &lt;br /&gt;
Carry weight is calculated in grams. However, perk description is written in pounds (Abbreviated lbs). A pound is equal to approximately 0.45 kilograms.&lt;br /&gt;
 &lt;br /&gt;
== Weight limit base formula ==&lt;br /&gt;
The base maximum carry weight is calculated with the following formula :&lt;br /&gt;
* (25+([[Strength]]*25))/2.2. An average character with a [[Strength]] equal to 5 will then be able to carry 67 kilograms. 10 [[Strength]] equals to 124 kilograms.&lt;br /&gt;
&lt;br /&gt;
=== [[Small Frame]] [[trait]] ===&lt;br /&gt;
If you have the Small Frame trait, then your base carry weight is (25+([[Strength]]*15))/2.2 kilograms. An average character with a [[Strength]] equal to 5 will then be able to carry 45 kilograms.&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
If you carry more than the usual weight you can carry, you will be slowed down - only able to walk. If you carry even more than this, you will not be able to move at all.&lt;br /&gt;
 &lt;br /&gt;
Please note that even if you carry your exact weight limit you might be overweighted, due to grams that might make your carry weight appearing lower than it seem. For example, 150/150 kilograms when it's in fact 150.6/150 kilograms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Primary Stats]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Skilled</id>
		<title>Skilled</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skilled"/>
				<updated>2010-05-15T13:21:46Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Trait|name=Skilled|image=Skilled.PNG|Benefit=+5 to [[skill]] points used to attribute to your [[skill]](s). |Penalty=-2 to [[perks]] (5 instead of 7).}}&lt;br /&gt;
&lt;br /&gt;
''Since you spent more time improving your skills than a normal person, you gain 5 additional skill points per experience level. The tradeoff is that you do not gain as many extra abilities. You gain a perk every four levels.''&lt;br /&gt;
&lt;br /&gt;
The '''Skilled''' [[trait]] is used in [[FOnline:2238]] in the following ways.&lt;br /&gt;
&lt;br /&gt;
*+5 to [[skill]] points, used to attribute to your [[skill]](s) each level up.  &lt;br /&gt;
*Gain a [[perk]] every 4 [[levels]] instead of every 3 [[levels]], decreasing the amount of [[perks]] you get to 5 instead of 7, assuming that the [[level]] cap is 21.&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Themepark</id>
		<title>Themepark</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Themepark"/>
				<updated>2010-05-15T13:18:47Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File: Themepark.jpg|thumb|Themepark Overview.]]&lt;br /&gt;
&lt;br /&gt;
As the name suggests this location is part of an old abandoned '''Themepark'''. It is located northeast of Broken Hills within the ruins of a pre-war city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''Themepark''' is a quiet place where people can gather [[Electronic Parts]] and craft [[Nuka-Cola]]. Of course there are no ice cream waggons or shooting galleries anymore. Some rumors say, that the rails of the [[Train]], which connects the bigger [[cities]], were partly build out of the rails of an old rollercoaster which had been found here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
&lt;br /&gt;
* At the [[Nuka Cola Machine]] you can craft [[Nuka-Cola]].&lt;br /&gt;
* At the broken computer next to the [[Nuka Cola Machine]] you can gather [[Electronic Parts]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Themepark</id>
		<title>Themepark</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Themepark"/>
				<updated>2010-05-15T13:14:49Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File: Themepark.jpg|thumb|Themepark Overview.]]&lt;br /&gt;
&lt;br /&gt;
As the name suggests this location is part of an old abandoned '''Themepark'''. It is located northeast of Broken Hills within the ruins of a pre-war city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''Themepark''' is a quiet place where people can gather electronic parts and craft [[Nuka-Cola]]. Of course there are no ice cream waggons or shooting galleries anymore. Some rumors say, that the rails of the [[Train]], which connects the bigger cities, were partly build out of the rails of an old rollercoaster which had been found here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
&lt;br /&gt;
* At the [[Nuka Cola Machine]] you can craft [[Nuka-Cola]].&lt;br /&gt;
* At the broken computer next to the [[Nuka Cola]] machine you can gather [[Electronic Parts]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Themepark</id>
		<title>Themepark</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Themepark"/>
				<updated>2010-05-15T13:14:05Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File: Themepark.jpg|thumb|Themepark Overview.]]&lt;br /&gt;
&lt;br /&gt;
As the name suggests this location is part of an old abandoned '''Themepark'''. It is located northeast of Broken Hills within the ruins of a pre-war city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''Themepark''' is a quiet place where people can gather electronic parts and craft [[Nuka-Cola]]. Of course there are no ice cream waggons or shooting galleries anymore. Some rumors say, that the rails of the [[Train]], which connects the bigger cities, were partly build out of the rails of an old rollercoaster which had been found here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
&lt;br /&gt;
* At the [[Nuka Cola Machine]] you can [[craft]] [[Nuka-Cola]].&lt;br /&gt;
* At the broken computer next to the [[Nuka Cola]] machine you can gather [[Electronic Parts]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Broken_Hills</id>
		<title>Broken Hills</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Broken_Hills"/>
				<updated>2010-05-15T09:55:23Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2238Brokenh.JPG|thumb|Broken Hill's sign as seen in [[Fallout 2]].]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« Yeah, Iâ€™m a ugly mutant. I also run this place. You got a problem with that ? Â»''&lt;br /&gt;
&lt;br /&gt;
- Marcus, town's sheriff.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Right after the [[Master]]'s death, a [[supermutant]] named Marcus was wandering aimlessly in the wasteland. He met Jacob, a power-armoured [[Brotherhood of Steel]] knight that had sworn to kill all mutants. They fight a day or two, then became friends, as none of them was able to kill the other. Wandering together, they attracted a bunch of refugees from the war, and [[ghouls]] escaped from the [[Necropolis]] slaughter. They eventually founded Broken Hills, a settlement where every race was living in peace, exploiting the uranium mine there.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
As Broken Hills is a bit far from usual routes, players don't really go there ; there are also not much things of interest in town. Eventually the city became a battlefield for all the players that like to fight, since they are able to seize the [[town control]] there, but also to flee in the streets and take out large groups of players, if they are skilled enough.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* Broken Hills contains [[quests#Broken Hills quests|quests]].&lt;br /&gt;
* You can trade with merchants there.&lt;br /&gt;
* The [[Town Control]] system, implemented in Broken Hills, makes this town a battlefield at the right time.&lt;br /&gt;
* You can rent [[hotel rooms]] there, in the Residential area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]]&lt;br /&gt;
* The [http://fallout.wikia.com/wiki/Broken_Hills Vault's article about Broken Hills].&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Broken Hills]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2010-05-15T09:42:38Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* General instructions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General instructions ==&lt;br /&gt;
* Until given further instructions, do not add any information to player driven factions. If there is text, please comment it out by enclosing all the text with &amp;lt;nowiki&amp;gt;&amp;lt;!-- and --&amp;gt;&amp;lt;/nowiki&amp;gt;. || [[User:Gunduz|Gunduz]] 20:22, 19 March 2010 (UTC)&lt;br /&gt;
* Join #2238wiki from times to times. || [[User:Izual|Izual]] 12:19, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Just wondering, should we make a page with build suggestions on the beginner help page or is that giving them too much help?''' [[User:Gunduz|Gunduz]] 07:43, 30 March 2010 (UTC)&lt;br /&gt;
* '''I think the start off info is a little lacking also, but i think its a mix of the actual game play vs fonline game play, perhaps a 'crash course' to move from the Fallout (1 and 2) stand alone single player game, and this game.''' [[User:bobsomebody|bobsomebody]] 02:49, 9 April 2010 (EST)&lt;br /&gt;
* I guess no, let the players some freedom. There are advice about builds already. Plus, pre-made builds would resulti n endless discussions on IRC or forum. [[User:Izual|Izual]] 09:32, 30 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Izual's notepad ===&lt;br /&gt;
To do, &lt;br /&gt;
* Skills&lt;br /&gt;
* Wipe changes [[changelog]]&lt;br /&gt;
* Traits&lt;br /&gt;
&lt;br /&gt;
=== Wiki Errors ===&lt;br /&gt;
* Search results are not sanitised for display, you can see wiki code in search results.&lt;br /&gt;
&lt;br /&gt;
=== Pages/Info Needed ===&lt;br /&gt;
* &amp;lt;s&amp;gt;Locations for [[Still]]&amp;lt;/s&amp;gt; appears to be done already [[User:bobsomebody|bobsomebody]] 18:02, 11 April 2010 (EST)&lt;br /&gt;
* Broken Computer for [[Electronic Parts]] locations&lt;br /&gt;
* Pages for Junkyard, Waterworks, Themepark.&lt;br /&gt;
* Crafting info added to [[Mega Power Fist]], [[Shovel]], [[Plastic Explosives]], [[Dynamite]], [[Super Cattle Prod]]&lt;br /&gt;
* &amp;lt;s&amp;gt;Move Imp. Flamer to BG 2&amp;lt;/s&amp;gt; Done [[User:bobsomebody|bobsomebody]] 20:23, 8 April 2010 (EST) ''also moved heaterchamber and advanced burn mix, checked in game''&lt;br /&gt;
* Fix skill for alloys, gp alloys+ and gp+&lt;br /&gt;
* [[:Special:WhatLinksHere/Template:Outdated|Outdated informations on page]]&lt;br /&gt;
* [[Plasma Pistol (Ext. Cap.)]] needs crafting info checked&lt;br /&gt;
* [[Dynamite]] needs info, table was missing.&lt;br /&gt;
&lt;br /&gt;
=== Pictures Needed ===&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Rotgut_Still.png|Still]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Brahmin shit&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Quality mining products&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Chemical Component&amp;lt;/s&amp;gt;&lt;br /&gt;
*Advanced Fibers (I think this is the thing that looks like bandages, but I need confirmation)&lt;br /&gt;
*&amp;lt;s&amp;gt;Tobacco&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Nuka-Cola Machine]] (I have this picture, just not sure what to do with it)&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Broken_Computer.png|Broken Computer]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Scope&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Speed Loader&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Ext. Cap. Batter/Imp. Capacitor Battery&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Exp. Mag.&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Adv. Superburn&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Imp. Heaterchamber&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Mag. Targeting System&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pages waiting for english language improvements/Mistakes checking ===&lt;br /&gt;
(Mainly for Yukihyou)&lt;br /&gt;
* [[Resistances]]- This one needs to be redone to include a nice table, but that'll have to wait a while.&lt;br /&gt;
* [[DR]] - Done [[User:Gunduz|Gunduz]] 01:27, 30 March 2010 (UTC)&lt;br /&gt;
* [[DT]]  - Done [[User:Crysis|Crysis]] 10:33, 15 May 2010 (UTC)&lt;br /&gt;
* [[Big Guns]] - Done [[User:bobsomebody|bobsomebody]] 18:18, 5 April 2010 (EST)&lt;br /&gt;
* [[Energy Guns]] - Done [[User:Crysis|Crysis]] 10:01, 15 May 2010 (UTC)&lt;br /&gt;
* [[Guarded cities]] - Done [[User:Gunduz|Gunduz]] 22:39, 31 March 2010 (UTC)&lt;br /&gt;
* [[Lockpick]] - Done [[User:Crysis|Crysis]] 09:57, 15 May 2010 (UTC)&lt;br /&gt;
* [[Steal]] - Done [[User:Crysis|Crysis]] 09:51, 15 May 2010 (UTC)&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Timeouts]]&lt;br /&gt;
* [[Brahmin]] - Done [[User:Crysis|Crysis]] 10:10, 15 May 2010 (UTC)&lt;br /&gt;
* [[Public Mines]] - Done [[User:bobsomebody|bobsomebody]] ??:??, 5 April 2010 (EST)&lt;br /&gt;
* [[Still]] - Done [[User:Crysis|Crysis]] 10:29, 15 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2010-05-15T09:42:20Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* General instructions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General instructions ==&lt;br /&gt;
* Until given further instructions, do not add any information to player driven factions. If there is text, please comment it out by enclosing all the text with &amp;lt;nowiki&amp;gt;&amp;lt;!-- and --&amp;gt;&amp;lt;/nowiki&amp;gt;. || [[User:Gunduz|Gunduz]] 20:22, 19 March 2010 (UTC)&lt;br /&gt;
* Join #2238wiki from times to times. || [[User:Izual|Izual]] 12:19, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Just wondering, should we make a page with build suggestions on the beginner help page or is that giving them too much help?''' [[User:Gunduz|Gunduz]] 07:43, 30 March 2010 (UTC)&lt;br /&gt;
* '''I think the start off info is a little lacking also, but i think its a mix of the actual game play vs fonline game play, perhaps a 'crash course' to move from the Fallout (1 and 2) stand alone single player game, and this game.''' [[User:bobsomebody|bobsomebody]] 02:49, 9 April 2010 (EST)&lt;br /&gt;
* I guess no, let the players some freedom. There are advice about builds already. Plus, pre-made builds would resulti n endless discussions on IRC or forum. [[User:Izual|Izual]] 09:32, 30 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Izual's notepad ===&lt;br /&gt;
To do, &lt;br /&gt;
* Skills&lt;br /&gt;
* Wipe changes [[changelog]]&lt;br /&gt;
* Traits&lt;br /&gt;
&lt;br /&gt;
=== Wiki Errors ===&lt;br /&gt;
* Search results are not sanitised for display, you can see wiki code in search results.&lt;br /&gt;
&lt;br /&gt;
=== Pages/Info Needed ===&lt;br /&gt;
* &amp;lt;s&amp;gt;Locations for [[Still]]&amp;lt;/s&amp;gt; appears to be done already [[User:bobsomebody|bobsomebody]] 18:02, 11 April 2010 (EST)&lt;br /&gt;
* Broken Computer for [[Electronic Parts]] locations&lt;br /&gt;
* Pages for Junkyard, Waterworks, Themepark.&lt;br /&gt;
* Crafting info added to [[Mega Power Fist]], [[Shovel]], [[Plastic Explosives]], [[Dynamite]], [[Super Cattle Prod]]&lt;br /&gt;
* &amp;lt;s&amp;gt;Move Imp. Flamer to BG 2&amp;lt;/s&amp;gt; Done [[User:bobsomebody|bobsomebody]] 20:23, 8 April 2010 (EST) ''also moved heaterchamber and advanced burn mix, checked in game''&lt;br /&gt;
* Fix skill for alloys, gp alloys+ and gp+&lt;br /&gt;
* [[:Special:WhatLinksHere/Template:Outdated|Outdated informations on page]]&lt;br /&gt;
* [[Plasma Pistol (Ext. Cap.)]] needs crafting info checked&lt;br /&gt;
* [[Dynamite]] needs info, table was missing.&lt;br /&gt;
&lt;br /&gt;
=== Pictures Needed ===&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Rotgut_Still.png|Still]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Brahmin shit&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Quality mining products&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Chemical Component&amp;lt;/s&amp;gt;&lt;br /&gt;
*Advanced Fibers (I think this is the thing that looks like bandages, but I need confirmation)&lt;br /&gt;
*&amp;lt;s&amp;gt;Tobacco&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Nuka-Cola Machine]] (I have this picture, just not sure what to do with it)&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Broken_Computer.png|Broken Computer]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Scope&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Speed Loader&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Ext. Cap. Batter/Imp. Capacitor Battery&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Exp. Mag.&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Adv. Superburn&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Imp. Heaterchamber&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Mag. Targeting System&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pages waiting for english language improvements/Mistakes checking ===&lt;br /&gt;
(Mainly for Yukihyou)&lt;br /&gt;
* [[Resistances]]- This one needs to be redone to include a nice table, but that'll have to wait a while.&lt;br /&gt;
* [[DR]] - Done [[User:Gunduz|Gunduz]] 01:27, 30 March 2010 (UTC)&lt;br /&gt;
* [[DT]]  - Done [[User:Crysis|Crysis]] 10:33, 15 May 2010 (UTC)&lt;br /&gt;
* [[Big Guns]] - Done [[User:bobsomebody|bobsomebody]] 18:18, 5 April 2010 (EST)&lt;br /&gt;
* [[Energy Guns]] - Done [[User:Crysis|Crysis]] 10:01, 15 May 2010 (UTC)&lt;br /&gt;
* [[Guarded cities]] - Done [[User:Gunduz|Gunduz]] 22:39, 31 March 2010 (UTC)&lt;br /&gt;
* [[Lockpick]] - Done [[User:Crysis|Crysis]] 09:57, 15 May 2010 (UTC)&lt;br /&gt;
* [[Steal]] - Done [[User:Crysis|Crysis]] 09:51, 15 May 2010 (UTC)&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Timeouts]]&lt;br /&gt;
* [[Brahmin]] - Done [[User:Crysis|Crysis]] 10:10, 15 May 2010 (UTC)&lt;br /&gt;
* [[Public Mines]] - Done [[User:bobsomebody|bobsomebody]] ??:??, 5 April 2010 (EST)&lt;br /&gt;
* [[Still]] - Done [[User:Crysis|Crysis]] 10:29, 15 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2010-05-15T09:32:40Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* Pages waiting for english language improvements/Mistakes checking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General instructions ==&lt;br /&gt;
* Until given further instructions, do not add any information to player driven factions. If there is text, please comment it out by enclosing all the text with &amp;lt;nowiki&amp;gt;&amp;lt;!-- and --&amp;gt;&amp;lt;/nowiki&amp;gt;. || [[User:Gunduz|Gunduz]] 20:22, 19 March 2010 (UTC)&lt;br /&gt;
* Join #2238wiki from times to times. || [[User:Izual|Izual]] 12:19, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Just wondering, should we make a page with build suggestions on the beginner help page or is that giving them too much help?''' [[User:Gunduz|Gunduz]] 07:43, 30 March 2010 (UTC)&lt;br /&gt;
* '''I think the start off info is a little lacking also, but i think its a mix of the actual game play vs fonline game play, perhaps a 'crash course' to move from the Fallout (1 and 2) stand alone single player game, and this game.''' [[User:bobsomebody|bobsomebody]] 02:49, 9 April 2010 (EST)&lt;br /&gt;
* I guess no, let the players some freedom. There are advice about builds already. Plus, pre-made builds would resulti n endless discussions on IRC or forum. [[User:Izual|Izual]] 09:32, 30 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Crafting informations needed on [[Plastic Explosives]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Izual's notepad ===&lt;br /&gt;
To do, &lt;br /&gt;
* Skills&lt;br /&gt;
* Wipe changes [[changelog]]&lt;br /&gt;
* Traits&lt;br /&gt;
&lt;br /&gt;
=== Wiki Errors ===&lt;br /&gt;
* Search results are not sanitised for display, you can see wiki code in search results.&lt;br /&gt;
&lt;br /&gt;
=== Pages/Info Needed ===&lt;br /&gt;
* &amp;lt;s&amp;gt;Locations for [[Still]]&amp;lt;/s&amp;gt; appears to be done already [[User:bobsomebody|bobsomebody]] 18:02, 11 April 2010 (EST)&lt;br /&gt;
* Broken Computer for [[Electronic Parts]] locations&lt;br /&gt;
* Pages for Junkyard, Waterworks, Themepark.&lt;br /&gt;
* Crafting info added to [[Mega Power Fist]], [[Shovel]], [[Plastic Explosives]], [[Dynamite]], [[Super Cattle Prod]]&lt;br /&gt;
* &amp;lt;s&amp;gt;Move Imp. Flamer to BG 2&amp;lt;/s&amp;gt; Done [[User:bobsomebody|bobsomebody]] 20:23, 8 April 2010 (EST) ''also moved heaterchamber and advanced burn mix, checked in game''&lt;br /&gt;
* Fix skill for alloys, gp alloys+ and gp+&lt;br /&gt;
* [[:Special:WhatLinksHere/Template:Outdated|Outdated informations on page]]&lt;br /&gt;
* [[Plasma Pistol (Ext. Cap.)]] needs crafting info checked&lt;br /&gt;
* [[Dynamite]] needs info, table was missing.&lt;br /&gt;
&lt;br /&gt;
=== Pictures Needed ===&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Rotgut_Still.png|Still]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Brahmin shit&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Quality mining products&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Chemical Component&amp;lt;/s&amp;gt;&lt;br /&gt;
*Advanced Fibers (I think this is the thing that looks like bandages, but I need confirmation)&lt;br /&gt;
*&amp;lt;s&amp;gt;Tobacco&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Nuka-Cola Machine]] (I have this picture, just not sure what to do with it)&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Broken_Computer.png|Broken Computer]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Scope&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Speed Loader&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Ext. Cap. Batter/Imp. Capacitor Battery&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Exp. Mag.&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Adv. Superburn&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Imp. Heaterchamber&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Mag. Targeting System&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pages waiting for english language improvements/Mistakes checking ===&lt;br /&gt;
(Mainly for Yukihyou)&lt;br /&gt;
* [[Resistances]]- This one needs to be redone to include a nice table, but that'll have to wait a while.&lt;br /&gt;
* [[DR]] - Done [[User:Gunduz|Gunduz]] 01:27, 30 March 2010 (UTC)&lt;br /&gt;
* [[DT]]  - Done [[User:Crysis|Crysis]] 10:33, 15 May 2010 (UTC)&lt;br /&gt;
* [[Big Guns]] - Done [[User:bobsomebody|bobsomebody]] 18:18, 5 April 2010 (EST)&lt;br /&gt;
* [[Energy Guns]] - Done [[User:Crysis|Crysis]] 10:01, 15 May 2010 (UTC)&lt;br /&gt;
* [[Guarded cities]] - Done [[User:Gunduz|Gunduz]] 22:39, 31 March 2010 (UTC)&lt;br /&gt;
* [[Lockpick]] - Done [[User:Crysis|Crysis]] 09:57, 15 May 2010 (UTC)&lt;br /&gt;
* [[Steal]] - Done [[User:Crysis|Crysis]] 09:51, 15 May 2010 (UTC)&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Timeouts]]&lt;br /&gt;
* [[Brahmin]] - Done [[User:Crysis|Crysis]] 10:10, 15 May 2010 (UTC)&lt;br /&gt;
* [[Public Mines]] - Done [[User:bobsomebody|bobsomebody]] ??:??, 5 April 2010 (EST)&lt;br /&gt;
* [[Still]] - Done [[User:Crysis|Crysis]] 10:29, 15 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Damage_Threshold</id>
		<title>Damage Threshold</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Damage_Threshold"/>
				<updated>2010-05-15T09:32:08Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Damage Threshold''' ('''DT''') is a combat statistic that will reduce any damage taken by this amount. Damage threshold can be increased by wearing armor or taking the [[Toughness]] [[perk]].&lt;br /&gt;
&lt;br /&gt;
Damage Threshold reduces damages before the [[Damage Resistance]]. If you wear armor with 2 DT (Like the [[Leather Armor]]), it will reduce damage taken by 2. Note that armors feature a different Damage Threshold (And Damage Resistance) number for each type of damages taken (Normal, Electrical, Laser, Fire, etc.).&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2010-05-15T09:29:26Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: /* Pages waiting for english language improvements/Mistakes checking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General instructions ==&lt;br /&gt;
* Until given further instructions, do not add any information to player driven factions. If there is text, please comment it out by enclosing all the text with &amp;lt;nowiki&amp;gt;&amp;lt;!-- and --&amp;gt;&amp;lt;/nowiki&amp;gt;. || [[User:Gunduz|Gunduz]] 20:22, 19 March 2010 (UTC)&lt;br /&gt;
* Join #2238wiki from times to times. || [[User:Izual|Izual]] 12:19, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Just wondering, should we make a page with build suggestions on the beginner help page or is that giving them too much help?''' [[User:Gunduz|Gunduz]] 07:43, 30 March 2010 (UTC)&lt;br /&gt;
* '''I think the start off info is a little lacking also, but i think its a mix of the actual game play vs fonline game play, perhaps a 'crash course' to move from the Fallout (1 and 2) stand alone single player game, and this game.''' [[User:bobsomebody|bobsomebody]] 02:49, 9 April 2010 (EST)&lt;br /&gt;
* I guess no, let the players some freedom. There are advice about builds already. Plus, pre-made builds would resulti n endless discussions on IRC or forum. [[User:Izual|Izual]] 09:32, 30 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Crafting informations needed on [[Plastic Explosives]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Izual's notepad ===&lt;br /&gt;
To do, &lt;br /&gt;
* Skills&lt;br /&gt;
* Wipe changes [[changelog]]&lt;br /&gt;
* Traits&lt;br /&gt;
&lt;br /&gt;
=== Wiki Errors ===&lt;br /&gt;
* Search results are not sanitised for display, you can see wiki code in search results.&lt;br /&gt;
&lt;br /&gt;
=== Pages/Info Needed ===&lt;br /&gt;
* &amp;lt;s&amp;gt;Locations for [[Still]]&amp;lt;/s&amp;gt; appears to be done already [[User:bobsomebody|bobsomebody]] 18:02, 11 April 2010 (EST)&lt;br /&gt;
* Broken Computer for [[Electronic Parts]] locations&lt;br /&gt;
* Pages for Junkyard, Waterworks, Themepark.&lt;br /&gt;
* Crafting info added to [[Mega Power Fist]], [[Shovel]], [[Plastic Explosives]], [[Dynamite]], [[Super Cattle Prod]]&lt;br /&gt;
* &amp;lt;s&amp;gt;Move Imp. Flamer to BG 2&amp;lt;/s&amp;gt; Done [[User:bobsomebody|bobsomebody]] 20:23, 8 April 2010 (EST) ''also moved heaterchamber and advanced burn mix, checked in game''&lt;br /&gt;
* Fix skill for alloys, gp alloys+ and gp+&lt;br /&gt;
* [[:Special:WhatLinksHere/Template:Outdated|Outdated informations on page]]&lt;br /&gt;
* [[Plasma Pistol (Ext. Cap.)]] needs crafting info checked&lt;br /&gt;
* [[Dynamite]] needs info, table was missing.&lt;br /&gt;
&lt;br /&gt;
=== Pictures Needed ===&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Rotgut_Still.png|Still]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Brahmin shit&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Quality mining products&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Chemical Component&amp;lt;/s&amp;gt;&lt;br /&gt;
*Advanced Fibers (I think this is the thing that looks like bandages, but I need confirmation)&lt;br /&gt;
*&amp;lt;s&amp;gt;Tobacco&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Nuka-Cola Machine]] (I have this picture, just not sure what to do with it)&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[:File:Broken_Computer.png|Broken Computer]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Scope&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Speed Loader&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Ext. Cap. Batter/Imp. Capacitor Battery&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Exp. Mag.&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Adv. Superburn&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Imp. Heaterchamber&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Mag. Targeting System&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pages waiting for english language improvements/Mistakes checking ===&lt;br /&gt;
(Mainly for Yukihyou)&lt;br /&gt;
* [[Resistances]]- This one needs to be redone to include a nice table, but that'll have to wait a while.&lt;br /&gt;
* [[DR]] - Done [[User:Gunduz|Gunduz]] 01:27, 30 March 2010 (UTC)&lt;br /&gt;
* [[DT]]&lt;br /&gt;
* [[Big Guns]] - Done [[User:bobsomebody|bobsomebody]] 18:18, 5 April 2010 (EST)&lt;br /&gt;
* [[Energy Guns]] - Done [[User:Crysis|Crysis]] 10:01, 15 May 2010 (UTC)&lt;br /&gt;
* [[Guarded cities]] - Done [[User:Gunduz|Gunduz]] 22:39, 31 March 2010 (UTC)&lt;br /&gt;
* [[Lockpick]] - Done [[User:Crysis|Crysis]] 09:57, 15 May 2010 (UTC)&lt;br /&gt;
* [[Steal]] - Done [[User:Crysis|Crysis]] 09:51, 15 May 2010 (UTC)&lt;br /&gt;
* [[Vehicles]]&lt;br /&gt;
* [[Timeouts]]&lt;br /&gt;
* [[Brahmin]] - Done [[User:Crysis|Crysis]] 10:10, 15 May 2010 (UTC)&lt;br /&gt;
* [[Public Mines]] - Done [[User:bobsomebody|bobsomebody]] ??:??, 5 April 2010 (EST)&lt;br /&gt;
* [[Still]] - Done [[User:Crysis|Crysis]] 10:29, 15 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Junktown</id>
		<title>Junktown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Junktown"/>
				<updated>2010-05-15T09:25:58Z</updated>
		
		<summary type="html">&lt;p&gt;Crysis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fo1 Junktown Postcard.png|thumb|Postcard of Junktown as seen in Fallout 1...]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« Junktown was a city of traders (and traitors). Â»''&lt;br /&gt;
&lt;br /&gt;
- [[Fallout 1]]'s Vault Dweller.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Junktown''' is one of the smaller towns in southern [[California]]. It is located north of [[the Hub]]. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
It was founded soon after the War by a soldier called [[Darkwater Killian]] that his grandfather founded Junktown. Instead of the ruins of an old town, he thought it would be better to begin from the ground up. The town mostly lives out of trading and has a reputation of open hospitality. &lt;br /&gt;
&lt;br /&gt;
Around 2161, the mayor of Junktown was [[Killian Darkwater]], grandson of the town's founder, who also ran [[Darkwaters]] General Store. Another big player in the town was [[Gizmo]], a big-time crook and casino owner. While [[Gizmo's casino]] brought a lot of tourists and money into the town, problems also came with it. Other important places in Junktown at that time included [[Crash-House Inn]], home to the [[Skulz]] and the [[Skum Pitt]], a bar owned by [[Neal]]. [[Doc Morbid]] was the town's doctor. [[Tycho]], a Wasteland Ranger, also resided in Junktown for a while at that time. &lt;br /&gt;
&lt;br /&gt;
In 2161, [[Lars]] headed the guards in Junktown, working for Killian Darkwater. The gates were guarded by [[Kalnor]]. They also had a jail, which is guarded by [[Andrew]]. The guards were aware of the illegal activities of Gizmo and the Skulz, but they didn't want to act without proper evidence.&lt;br /&gt;
&lt;br /&gt;
Gizmo hired a man to assasinate Killian, in order to gain full control over the town. It is not explicitly stated in the Fallout 2 manual which side the [[Vault Dweller]] sided with, as it alludes to both Killian and Gizmo.&lt;br /&gt;
NCR was built from the ashes of the [[Shady Sands]], a small town built by the survivors of the early-opened [[Vault 15]]. Villagers of the Shady Sands were smart enough to build an army, and to develop their town. Later on, NCR had became a real state, with both police and military faction. Its great resources are coming from its large [[brahmin]] herds, and from the caravans. Directed by the president Tandi for dozens of years, NCR took wise decisions and is still expanding. Well-driven and safe, this state can only rise...&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Junktown entrance.jpg|thumb|The main entrance of Junktown.]]&lt;br /&gt;
&lt;br /&gt;
As the name suggests, it was built after the [[Great War]] out of random pieces of junk, mostly of broken cars. Although it is a small community there are many activities in this town. Important places in Junktown are the ''Crash-House Hotel'', the ''Skum Pitt'', a bar owned by [[Neal]], ''Darkwaters'', a general store owned by [[Jeremiah]] and the hospital nearby the entrance with [[Doc Lamikin]] as the town's doctor. Also there's [[Earl]], a well known scout who sells bases to new factions. Also you can find some interesting people there who offer several services. &lt;br /&gt;
&lt;br /&gt;
Wearing weapons in town is not permitted. The Guards try to keep this place clean and won't allow troublemakers to enter their town. Beside The NCR and Vault City Junktown is one of the safest places within the wasteland. If you dont belong to any faction then you can enter the town at all daytime. For all other people the gates to the town are closed in the night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] can be done there very well, since you got three places in town to do so.&lt;br /&gt;
* Junktown contains some small [[quests#Junktown quests|quests]].&lt;br /&gt;
* Its [[workbench]] is inside the city, in a big house right next to ''Darkwaters''. There you also find ''Boyce'' a guy who can teach how to become a Small Gun Gunsmith up to level 2.&lt;br /&gt;
* In the western part of Junktown, below ''Gizmo's'' you can find an old grizzled man. He sells some of his dogs to anyone who is willing to pay for it.&lt;br /&gt;
* As mentioned above, Junktown is one of the towns in the wasteland, where players can buy [[bases]] for their faction. To do so, go to ''Earl'' in the building next to the entrance and talk to him.&lt;br /&gt;
* In the northern part of Junktown there's a ring. Players can fight each other there in hand to hand combat for fun. &lt;br /&gt;
* Although it is not very frequented by players, Junktown is attractive. Its a quiet and secure place for trading and [[crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Junktown]]&lt;/div&gt;</summary>
		<author><name>Crysis</name></author>	</entry>

	</feed>