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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HertogJan</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HertogJan"/>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Special:Contributions/HertogJan"/>
		<updated>2026-04-13T07:35:34Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://fo2238.fodev.net/wiki/Plastic_Explosives</id>
		<title>Plastic Explosives</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Plastic_Explosives"/>
				<updated>2012-09-15T22:08:44Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Also needs detonator parts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Plastic Explosives&lt;br /&gt;
|desc=todo&lt;br /&gt;
|image=Plastic&lt;br /&gt;
|dmgmin=todo&lt;br /&gt;
|dmgmax=todo&lt;br /&gt;
|dmgtype=Explode&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=todo&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=None&lt;br /&gt;
|hands=todo&lt;br /&gt;
|cost=3060&lt;br /&gt;
|weight=todo&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=plastic&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Demolition Expert]]: 2, [[Blueprints]]&amp;lt;br&amp;gt;&lt;br /&gt;
|res=12 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] and&amp;lt;br&amp;gt;&lt;br /&gt;
1 x [[File:PartsOfADetonator.gif|Parts of a detonator]]&amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced_Workbench]]&lt;br /&gt;
|xp=600&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Plastic Explosives are usable explosives featuring a timer. They can be used to kill players, but beware with them in a [[guarded town]] ! Guards may react if they spot you. &lt;br /&gt;
&lt;br /&gt;
Explosives can also be used to smash doors in cities - several attemps are needed for metal doors. Doors will regenerate after thirty minutes.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Information on this page is still being updated for Season 6.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Profession: Demolition Expert 2]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Dynamite</id>
		<title>Dynamite</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Dynamite"/>
				<updated>2012-09-15T22:07:55Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Dynamite&lt;br /&gt;
|desc=A high explosive, consisting of nitroglycerin mixed with the absorbent substance kiselguhr. Includes a timer.&lt;br /&gt;
|image=dynamit&lt;br /&gt;
|dmgmin=todo&lt;br /&gt;
|dmgmax=todo&lt;br /&gt;
|dmgtype=Explode&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=3&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=None&lt;br /&gt;
|hands=one-handed&lt;br /&gt;
|cost=1530&lt;br /&gt;
|weight=2267&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=dynamit&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Demolition Expert]]: 2 &amp;lt;br&amp;gt;[[Blueprints]]&amp;lt;br&amp;gt;&lt;br /&gt;
|res=6 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] and&amp;lt;br&amp;gt;&lt;br /&gt;
1 x [[File:PartsOfADetonator.gif|Parts of a detonator]]&amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:adv_workbench.png|link=Advanced Workbench]]&lt;br /&gt;
|xp=300&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dynamite''' is a very powerful explosive. The damage that dynamite can cause is dependent on your [[Traps]] skill; the higher the skill, the higher the damage. The [[Demolition Expert]] perk also raises its damage.&lt;br /&gt;
&lt;br /&gt;
The blast radius of dynamite is 3 hexes (not including hex that the dynamite is on), and goes through walls and other obstacles.&lt;br /&gt;
&lt;br /&gt;
If one successfully disarms a stick of dynamite, they will receive 50 [[xp]]. Though, most of the time, trying to disarm dynamite will only cause it to blow up.&lt;br /&gt;
&lt;br /&gt;
If dynamite blows up inside a person's inventory, they will automatically die and have a respawn cooldown of 8 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Profession: Demolition Expert 2]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Parts</id>
		<title>Metal Parts</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Parts"/>
				<updated>2012-09-09T03:26:08Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Metal parts instead of wood for DIY bases.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=metal_trash2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=2 x [[File:metal_ore.gif|link=Iron Ore]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining Metal Parts ==&lt;br /&gt;
* [[Crafting|Craft]] them from [[Resources]] at a [[Workbench]] or [[Campfire]].&lt;br /&gt;
* Purchase them from [[Merchants]] and players.&lt;br /&gt;
* Can be obtained from [[disassembling]] [[weapons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Metal parts are used to make different types of [[Weapons]], [[Armor]], and [[Ammo]]. They are also required to create all [[Bases#DIY_bases|DIY bases]].&lt;br /&gt;
&lt;br /&gt;
The following items need Metal parts to be crafted:&lt;br /&gt;
&lt;br /&gt;
* [[.22 Hunter]]&lt;br /&gt;
* [[.223 FMJ]]&lt;br /&gt;
* [[.44 magnum FMJ]]&lt;br /&gt;
* [[.44 Magnum JHP]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[10mm AP]]&lt;br /&gt;
* [[10mm JHP]]&lt;br /&gt;
* [[10mm Pistol]]&lt;br /&gt;
* [[10mm SMG]]&lt;br /&gt;
* [[12 ga. Shotgun Shells]]&lt;br /&gt;
* [[14mm AP]]&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[5mm AP]]&lt;br /&gt;
* [[5mm JHP]]&lt;br /&gt;
* [[7.62mm]]&lt;br /&gt;
* [[9mm ball]]&lt;br /&gt;
* [[9mm Mauser]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Combat Armor]]&lt;br /&gt;
* [[Combat Knife]]&lt;br /&gt;
* [[Combat Shotgun]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Expanded Lockpick Set]]&lt;br /&gt;
* [[Explosive Rocket]]&lt;br /&gt;
* [[FN FAL]]&lt;br /&gt;
* [[Grenade (Frag)]]&lt;br /&gt;
* [[Grenade (Plasma)]]&lt;br /&gt;
* [[H&amp;amp;K CAWS]]&lt;br /&gt;
* [[HN Needler Cartridge]]&lt;br /&gt;
* [[HK P90c]]&lt;br /&gt;
* [[Hunting Rifle]]&lt;br /&gt;
* [[Improved Capacitor Battery]]&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Laser Pistol]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Light Support Weapon]]&lt;br /&gt;
* [[Lock]]&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[M3A1 &amp;quot;Grease Gun&amp;quot; SMG]]&lt;br /&gt;
* [[M60]]&lt;br /&gt;
* [[Magnetic Field Targeting System]]&lt;br /&gt;
* [[Magneto Laser Pistol]]&lt;br /&gt;
* [[Metal Armor]]&lt;br /&gt;
* [[Metal Mask]]&lt;br /&gt;
* [[Minigun]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
* [[Pancor Jackhammer]]&lt;br /&gt;
* [[Radio]]&lt;br /&gt;
* [[Rocket AP]]&lt;br /&gt;
* [[Rocket Launcher]]&lt;br /&gt;
* [[Sawed-Off Shotgun]]&lt;br /&gt;
* [[Scope]]&lt;br /&gt;
* [[Sharpened Spear]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Sledgehammer]]&lt;br /&gt;
* [[Sniper Rifle]]&lt;br /&gt;
* [[Spear]]&lt;br /&gt;
* [[Spiked Knuckles]]&lt;br /&gt;
* [[Throwing Knife]]&lt;br /&gt;
* [[Tommy Gun]]&lt;br /&gt;
* [[Tool]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DIY bases that need metal parts to be created:&lt;br /&gt;
* [[Bases#Depot|Depot]]&lt;br /&gt;
* [[Bases#Outpost|Outpost]]&lt;br /&gt;
* [[Bases#Scrapheap|Scrapheap]]&lt;br /&gt;
* [[Bases#Trapper camp|Trapper Camp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Parts</id>
		<title>Metal Parts</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Parts"/>
				<updated>2012-09-09T03:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Not required for plasma rifle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=metal_trash2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=2 x [[File:metal_ore.gif|link=Iron Ore]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining Metal Parts ==&lt;br /&gt;
* [[Crafting|Craft]] them from [[Resources]] at a [[Workbench]] or [[Campfire]].&lt;br /&gt;
* Purchase them from [[Merchants]] and players.&lt;br /&gt;
* Can be obtained from [[disassembling]] [[weapons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Metal parts are used to make different types of [[Weapons]], [[Armor]], and [[Ammo]]. They are also required to create all [[Bases#DIY_bases|DIY bases]].&lt;br /&gt;
&lt;br /&gt;
The following items need Metal parts to be crafted:&lt;br /&gt;
&lt;br /&gt;
* [[.22 Hunter]]&lt;br /&gt;
* [[.223 FMJ]]&lt;br /&gt;
* [[.44 magnum FMJ]]&lt;br /&gt;
* [[.44 Magnum JHP]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[10mm AP]]&lt;br /&gt;
* [[10mm JHP]]&lt;br /&gt;
* [[10mm Pistol]]&lt;br /&gt;
* [[10mm SMG]]&lt;br /&gt;
* [[12 ga. Shotgun Shells]]&lt;br /&gt;
* [[14mm AP]]&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[5mm AP]]&lt;br /&gt;
* [[5mm JHP]]&lt;br /&gt;
* [[7.62mm]]&lt;br /&gt;
* [[9mm ball]]&lt;br /&gt;
* [[9mm Mauser]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Combat Armor]]&lt;br /&gt;
* [[Combat Knife]]&lt;br /&gt;
* [[Combat Shotgun]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Expanded Lockpick Set]]&lt;br /&gt;
* [[Explosive Rocket]]&lt;br /&gt;
* [[FN FAL]]&lt;br /&gt;
* [[Grenade (Frag)]]&lt;br /&gt;
* [[Grenade (Plasma)]]&lt;br /&gt;
* [[H&amp;amp;K CAWS]]&lt;br /&gt;
* [[HN Needler Cartridge]]&lt;br /&gt;
* [[HK P90c]]&lt;br /&gt;
* [[Hunting Rifle]]&lt;br /&gt;
* [[Improved Capacitor Battery]]&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Laser Pistol]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Light Support Weapon]]&lt;br /&gt;
* [[Lock]]&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[M3A1 &amp;quot;Grease Gun&amp;quot; SMG]]&lt;br /&gt;
* [[M60]]&lt;br /&gt;
* [[Magnetic Field Targeting System]]&lt;br /&gt;
* [[Magneto Laser Pistol]]&lt;br /&gt;
* [[Metal Armor]]&lt;br /&gt;
* [[Metal Mask]]&lt;br /&gt;
* [[Minigun]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
* [[Pancor Jackhammer]]&lt;br /&gt;
* [[Radio]]&lt;br /&gt;
* [[Rocket AP]]&lt;br /&gt;
* [[Rocket Launcher]]&lt;br /&gt;
* [[Sawed-Off Shotgun]]&lt;br /&gt;
* [[Scope]]&lt;br /&gt;
* [[Sharpened Spear]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Sledgehammer]]&lt;br /&gt;
* [[Sniper Rifle]]&lt;br /&gt;
* [[Spear]]&lt;br /&gt;
* [[Spiked Knuckles]]&lt;br /&gt;
* [[Throwing Knife]]&lt;br /&gt;
* [[Tommy Gun]]&lt;br /&gt;
* [[Tool]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DIY bases that need wood to be created:&lt;br /&gt;
* [[Bases#Depot|Depot]]&lt;br /&gt;
* [[Bases#Outpost|Outpost]]&lt;br /&gt;
* [[Bases#Scrapheap|Scrapheap]]&lt;br /&gt;
* [[Bases#Trapper camp|Trapper Camp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Plasma_Rifle</id>
		<title>Plasma Rifle</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Plasma_Rifle"/>
				<updated>2012-09-09T03:10:23Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Plasma Rifle&lt;br /&gt;
|desc=A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing superheated bolts of plasma down a superconducting barrel. Powered by Micro Fusion Cells.&lt;br /&gt;
|image=plasma&lt;br /&gt;
|dmgmin=30&lt;br /&gt;
|dmgmax=65&lt;br /&gt;
|dmgtype=Plasma&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 24.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=Micro Fusion Cells&lt;br /&gt;
|holder=10&lt;br /&gt;
|minst=6&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=7030&lt;br /&gt;
|weight=5443&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=plasma&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]]: 2 &amp;lt;br&amp;gt;[[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:firewood.gif|link=Wood]] and&amp;lt;br&amp;gt;2 x [[File:metal_trash2.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;6 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;2 x [[File:alloys2.gif|link=High Quality Alloys]] and&amp;lt;br&amp;gt;5 x [[File:v15comp.gif|link=Electronic Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:adv_workbench.png|link=Advanced Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=1400&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Plasma rifle is one of the best [[Energy Weapons]], doing so far the best criticals damage in the game.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
Plasma rifle without a critical build is quite useless, however, used with A critical build it's very devastating. Its damage rolls up to 20-300 per critical, most damage on [[Metal Armor Mark II]] or below. On the other hand, [[Tesla Armor]], or [[Brotherhood Armor]], it usually does 20-70 on them, however, big crits above 200 is still possible. (Even without an armor bypass)&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
Plasma rifles are hard to obtain, but they are not rare.&lt;br /&gt;
&lt;br /&gt;
- Sold in merchants in such towns as: [[San Francisco]], [[Broken Hills]], [[Gecko]], [[Gun Runners]], [[Necropolis]], and [[the Hub]]&lt;br /&gt;
&lt;br /&gt;
- Crafting it. ([[Profession: Energy Expert]] 2 and a blueprint required. Current crafting information is not up-to-date as far as resources, tools and xp goes.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Energy Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Energy Expert 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Plasma_Rifle</id>
		<title>Plasma Rifle</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Plasma_Rifle"/>
				<updated>2012-09-09T03:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Crafting materials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Plasma Rifle&lt;br /&gt;
|desc=A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing superheated bolts of plasma down a superconducting barrel. Powered by Micro Fusion Cells.&lt;br /&gt;
|image=plasma&lt;br /&gt;
|dmgmin=30&lt;br /&gt;
|dmgmax=65&lt;br /&gt;
|dmgtype=Plasma&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 24.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=Micro Fusion Cells&lt;br /&gt;
|holder=10&lt;br /&gt;
|minst=6&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=7030&lt;br /&gt;
|weight=5443&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=plasma&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]]: 2 &amp;lt;br&amp;gt;[[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:firewood.gif|link=Wood]] and&amp;lt;br&amp;gt;2 x [[File:metal_trash2.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;6 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;2 x [[File:alloys2.gif|link=High Quality Alloys]] and&amp;lt;br&amp;gt;5 x [[File:v15comp.gif|link=Electronic Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] and&amp;lt;br&amp;gt;[[File:cutter.gif|link=Tool]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=1400&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Plasma rifle is one of the best [[Energy Weapons]], doing so far the best criticals damage in the game.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
Plasma rifle without a critical build is quite useless, however, used with A critical build it's very devastating. Its damage rolls up to 20-300 per critical, most damage on [[Metal Armor Mark II]] or below. On the other hand, [[Tesla Armor]], or [[Brotherhood Armor]], it usually does 20-70 on them, however, big crits above 200 is still possible. (Even without an armor bypass)&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
Plasma rifles are hard to obtain, but they are not rare.&lt;br /&gt;
&lt;br /&gt;
- Sold in merchants in such towns as: [[San Francisco]], [[Broken Hills]], [[Gecko]], [[Gun Runners]], [[Necropolis]], and [[the Hub]]&lt;br /&gt;
&lt;br /&gt;
- Crafting it. ([[Profession: Energy Expert]] 2 and a blueprint required. Current crafting information is not up-to-date as far as resources, tools and xp goes.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Energy Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Energy Expert 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Advanced_Super-Burn_Mix</id>
		<title>Advanced Super-Burn Mix</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Advanced_Super-Burn_Mix"/>
				<updated>2012-08-28T12:45:55Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Edited xp. Added description, obtaining, uses and note.,.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=advburn&lt;br /&gt;
|count=100&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Big Guns)]]: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=2 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced Workbench]]&lt;br /&gt;
|xp=51&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A component of flamethrower fuel. Makes fuel even more hot and dangerous.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Advanced Super-Burn Mix ==&lt;br /&gt;
* [[Crafting|Craft]] it from [[High Quality Minerals]] at an [[Advanced Workbench]].&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Advanced Super-Burn Mix is used to upgrade [[Flamethrower Fuel]] to [[Flamethrower Fuel MKII]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Advanced Super-Burn Mix weighs extreme heavy. A single item weighs 5443 grams. Crafting 100 will result into 100 times that amount making your character so overweight it can't move. To mobilize your crafter, you simply need to drop enough to lose overweight. You can choose to drop some but stay overweight. In that case you can walk, but not run.&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Big Guns) 2]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Rocket_AP</id>
		<title>Rocket AP</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Rocket_AP"/>
				<updated>2012-08-28T12:33:03Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ammo&lt;br /&gt;
|name=Rocket AP&lt;br /&gt;
|desc=A rocket shell, with a smaller explosive, but designed to pierce armor plating.&lt;br /&gt;
|image=rshell&lt;br /&gt;
|caliber=Rocket&lt;br /&gt;
|acmod=-15&lt;br /&gt;
|drmod=-25&lt;br /&gt;
|dmgmult=1&lt;br /&gt;
|dmgdiv=1&lt;br /&gt;
|cost=492&lt;br /&gt;
|weight=1360&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=rshell&lt;br /&gt;
|count=10&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Big Guns)]]: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:metal_trash2.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:v15comp.gif|link=Electronic Parts]] and&amp;lt;br&amp;gt; 5 x [[File:gunpowder2.gif|link=Advanced Gunpowder]]&amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced Workbench]]&lt;br /&gt;
|xp=150&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Weapons Using Rocket AP Ammunition'''&lt;br /&gt;
*[[Rocket Launcher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Big Guns) 2]]&lt;br /&gt;
[[Category:Ammunition]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Alloys</id>
		<title>Alloys</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Alloys"/>
				<updated>2012-08-28T12:19:04Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: /* Uses */ Upgraded Power Servos don't require this.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=alloys&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=2 x [[File:mineral.gif|link=Minerals]] and&amp;lt;br&amp;gt;2 x [[File:metal_ore.gif|link=Iron Ore]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining Alloys ==&lt;br /&gt;
* [[Crafting|Craft]] them from [[Resources]] at a [[Workbench]] or [[Campfire]].&lt;br /&gt;
* Purchase them from [[Merchants]].&lt;br /&gt;
* Can be obtained after [[Dismantling|disassembling]] weapons or armors that need Alloys to be crafted.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Alloys are used to make different types of [[Weapons]], [[Armor]], and [[Ammo]].&lt;br /&gt;
&lt;br /&gt;
The following items need Alloys to be crafted :&lt;br /&gt;
* [[.223 Pistol]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[10mm Pistol]]&lt;br /&gt;
* [[10mm SMG]]&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Cattle Prod]]&lt;br /&gt;
* [[Combat Shotgun]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Flamer]]&lt;br /&gt;
* [[FN FAL]]&lt;br /&gt;
* [[FN FAL HPFA]]&lt;br /&gt;
* [[H&amp;amp;K CAWS]]&lt;br /&gt;
* [[HK P90c]]&lt;br /&gt;
* [[Hunting Rifle]]&lt;br /&gt;
* [[Improved Capacitor Battery]]&lt;br /&gt;
* [[Improved Heaterchamber]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Light Support Weapon]]&lt;br /&gt;
* [[M60]]&lt;br /&gt;
* [[Metal Armor]]&lt;br /&gt;
* [[Metal Mask]]&lt;br /&gt;
* [[Minigun]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
* [[Pancor Jackhammer]]&lt;br /&gt;
* [[Plasma Pistol]]&lt;br /&gt;
* [[Plasma Rifle]]&lt;br /&gt;
* [[Power Fist]]&lt;br /&gt;
* [[Ripper]]&lt;br /&gt;
* [[Rocket Launcher]]&lt;br /&gt;
* [[Small Energy Cell]]&lt;br /&gt;
* [[Sniper Rifle]]&lt;br /&gt;
* [[Super Sledge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Upgraded_Power_Servos</id>
		<title>Upgraded Power Servos</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Upgraded_Power_Servos"/>
				<updated>2012-08-28T12:18:29Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Doesn't require normal alloys.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=advserv&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]]: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:alloys2.gif|link=High Quality Alloys]] and&amp;lt;br&amp;gt;1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:adv_workbench.png|link=Advanced Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=300&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Energy Expert 2]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
[[Mega Power Fist]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Mega_Power_Fist</id>
		<title>Mega Power Fist</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Mega_Power_Fist"/>
				<updated>2012-08-28T12:17:19Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Requires an advanced workbench.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Mega Power Fist&lt;br /&gt;
|desc=A &amp;quot;Big Frigger&amp;quot; Power Fist from BeatCo. Considered by many to be the ultimate weapon to use in unarmed combat. This one has upgraded power servos for increased strength. Powered by small energy cells.&lt;br /&gt;
|image=mpwrfist&lt;br /&gt;
|dmgmin=20&lt;br /&gt;
|dmgmax=40&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 3, Range: 1.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=Small Energy Cells&lt;br /&gt;
|holder=25&lt;br /&gt;
|minst=1&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=3110&lt;br /&gt;
|weight=3175&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=mpwrfist&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]]: 2 and [[Blueprint]]&amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:gaunt.gif|link=Power Fist]] and&amp;lt;br&amp;gt;1 x [[File:advserv.gif|link=Upgraded Power Servos]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:adv_workbench.png|link=Advanced Workbench]]&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Unarmed-Class Weapons]]&lt;br /&gt;
[[Category:Profession: Energy Expert 2]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/14mm_AP</id>
		<title>14mm AP</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/14mm_AP"/>
				<updated>2012-08-28T12:16:10Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ammo&lt;br /&gt;
|name=14mm AP&lt;br /&gt;
|desc=Large caliber ammunition. 14mm armor piercing.&lt;br /&gt;
|image=14mmap&lt;br /&gt;
|caliber=14mm&lt;br /&gt;
|acmod=0&lt;br /&gt;
|drmod=-50&lt;br /&gt;
|dmgmult=1&lt;br /&gt;
|dmgdiv=1&lt;br /&gt;
|cost=19&lt;br /&gt;
|weight=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=14mmap&lt;br /&gt;
|count=100&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:metal_trash2.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;4 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:adv_workbench.png|link=Advanced Workbench]]&lt;br /&gt;
|xp=125&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Weapons Using 14mm AP Ammunition'''&lt;br /&gt;
&lt;br /&gt;
*[[14mm Pistol]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Ammunition]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Deliver_the_Gun_Runners_Package</id>
		<title>Deliver the Gun Runners Package</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Deliver_the_Gun_Runners_Package"/>
				<updated>2012-08-28T11:57:52Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: /* Rewards */ Put SF reputation line below NR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[Gunrunners]] in [[Boneyard]], talk with [[Marshall]] about delivering packages to different destinations in the wasteland. Destinations include:&lt;br /&gt;
&lt;br /&gt;
* [[New Adytum]]&lt;br /&gt;
* [[Junktown]]&lt;br /&gt;
* [[NCR]]&lt;br /&gt;
* [[New Reno]]&lt;br /&gt;
* [[San Francisco]]&lt;br /&gt;
&lt;br /&gt;
Each time you deliver one of these packages, your [[reputation]] with [[Gunrunners]] will increase. The more distant is the destination, the greater is the increase to your [[Gunrunners]] [[reputation]]. This quest is repeatable but there is a 2 hour wait between opportunities.&lt;br /&gt;
&lt;br /&gt;
This quest is important to crafters because it is one way you can gain access to the [[Advanced Workbench]] at [[Gunrunners]]. Since there are so few of these available, and they are otherwise in unguarded places, the one at [[Gunrunners]] is considered to be the best option by many players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Strategy Tips&lt;br /&gt;
|-&lt;br /&gt;
| The closest destination may be easiest to reach, but consider that the more distant destinations have a higher reputation boost and there is a 2 hour wait between deliveries. However also note that while the more distant destinations give you the highest reputation boost, they can be the most dangerous and losing a courier case is bad news. If you lose a case, most players use a different character to get a replacement case (to the same destination) in order to recover the situation for the character who lost it. It might also be possible to get a new quest after an extended waiting period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Minimum [[Level]] 5.&lt;br /&gt;
* 3 [[Charisma]] to be able to talk to Marshall and some of the package recipients.&lt;br /&gt;
* At least 50% either [[Small Guns]], [[Big Guns]], or [[Energy Weapons]] skill.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* Improved reputation with [[Gunrunners]], which leads to being able to access their [[Advanced Workbench]]:&lt;br /&gt;
**50 [[reputation]] is given if the package is delivered to [[New Adytum]].&lt;br /&gt;
**75 [[reputation]] is given if the package is delivered to [[Hub]].&lt;br /&gt;
**100 [[reputation]] is given if the package is delivered to [[Junktown]].&lt;br /&gt;
**120 [[reputation]] is given if the package is delivered to [[NCR]].&lt;br /&gt;
**120 [[reputation]] is given if the package is delivered to [[New Reno]].&lt;br /&gt;
**150 [[reputation]] is given if the package is delivered to [[San Francisco]].&lt;br /&gt;
*'''Note:''' Your reputation cannot go higher than 1000 through doing this, but once you get 900 reputation, you can access the Advanced Workbench until your reputation falls back to 500.&lt;br /&gt;
&lt;br /&gt;
*[[Caps]]:&lt;br /&gt;
**50 if the package is delivered to [[New Adytum]].&lt;br /&gt;
**75 if the package is delivered to [[Hub]] or [[Junktown]].&lt;br /&gt;
**200 if the package is delivered to [[New Reno]].&lt;br /&gt;
**250 if the package is delivered to [[NCR]] or [[San Francisco]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Deliver_the_Gun_Runners_Package</id>
		<title>Deliver the Gun Runners Package</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Deliver_the_Gun_Runners_Package"/>
				<updated>2012-08-28T11:57:18Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: /* Rewards */ added reputation for delivering to SF&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[Gunrunners]] in [[Boneyard]], talk with [[Marshall]] about delivering packages to different destinations in the wasteland. Destinations include:&lt;br /&gt;
&lt;br /&gt;
* [[New Adytum]]&lt;br /&gt;
* [[Junktown]]&lt;br /&gt;
* [[NCR]]&lt;br /&gt;
* [[New Reno]]&lt;br /&gt;
* [[San Francisco]]&lt;br /&gt;
&lt;br /&gt;
Each time you deliver one of these packages, your [[reputation]] with [[Gunrunners]] will increase. The more distant is the destination, the greater is the increase to your [[Gunrunners]] [[reputation]]. This quest is repeatable but there is a 2 hour wait between opportunities.&lt;br /&gt;
&lt;br /&gt;
This quest is important to crafters because it is one way you can gain access to the [[Advanced Workbench]] at [[Gunrunners]]. Since there are so few of these available, and they are otherwise in unguarded places, the one at [[Gunrunners]] is considered to be the best option by many players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Strategy Tips&lt;br /&gt;
|-&lt;br /&gt;
| The closest destination may be easiest to reach, but consider that the more distant destinations have a higher reputation boost and there is a 2 hour wait between deliveries. However also note that while the more distant destinations give you the highest reputation boost, they can be the most dangerous and losing a courier case is bad news. If you lose a case, most players use a different character to get a replacement case (to the same destination) in order to recover the situation for the character who lost it. It might also be possible to get a new quest after an extended waiting period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Minimum [[Level]] 5.&lt;br /&gt;
* 3 [[Charisma]] to be able to talk to Marshall and some of the package recipients.&lt;br /&gt;
* At least 50% either [[Small Guns]], [[Big Guns]], or [[Energy Weapons]] skill.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* Improved reputation with [[Gunrunners]], which leads to being able to access their [[Advanced Workbench]]:&lt;br /&gt;
**50 [[reputation]] is given if the package is delivered to [[New Adytum]].&lt;br /&gt;
**75 [[reputation]] is given if the package is delivered to [[Hub]].&lt;br /&gt;
**100 [[reputation]] is given if the package is delivered to [[Junktown]].&lt;br /&gt;
**120 [[reputation]] is given if the package is delivered to [[NCR]].&lt;br /&gt;
**150 [[reputation]] is given if the package is delivered to [[San Francisco]].&lt;br /&gt;
**120 [[reputation]] is given if the package is delivered to [[New Reno]].&lt;br /&gt;
*'''Note:''' Your reputation cannot go higher than 1000 through doing this, but once you get 900 reputation, you can access the Advanced Workbench until your reputation falls back to 500.&lt;br /&gt;
&lt;br /&gt;
*[[Caps]]:&lt;br /&gt;
**50 if the package is delivered to [[New Adytum]].&lt;br /&gt;
**75 if the package is delivered to [[Hub]] or [[Junktown]].&lt;br /&gt;
**200 if the package is delivered to [[New Reno]].&lt;br /&gt;
**250 if the package is delivered to [[NCR]] or [[San Francisco]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Electronic_Parts</id>
		<title>Electronic Parts</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Electronic_Parts"/>
				<updated>2012-08-26T23:03:46Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Power Fist added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:v15comp.gif|thumb|Electronic parts.]]&lt;br /&gt;
A mass of wires, circuit boards, resistors and vacuum tubes. It could be useful once you know exactly what to do with it.&lt;br /&gt;
&lt;br /&gt;
== Finding electronic parts ==&lt;br /&gt;
* It can be obtained from old, broken computers, by using [[science]] skill on them. For example, you can try computers in [[Mariposa]], [[the Glow]], [[Vault 15]], etc.&lt;br /&gt;
* 5 Electronic Parts can be obtained from the broken computers each time the resources are renewed.&lt;br /&gt;
* Scavenging Electronic Parts Requires 5 Action Points&lt;br /&gt;
[[File:Broken Computer.png|thumb|The source of electronic parts.]]&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
* [[Junkyard]]&lt;br /&gt;
* [[Mariposa]]&lt;br /&gt;
* [[The Glow]]&lt;br /&gt;
* [[Themepark]]&lt;br /&gt;
* [[Vault 15]]&lt;br /&gt;
* [[Waterworks]]&lt;br /&gt;
* [[Bases#Old_Bunker|Old Bunker]] faction base&lt;br /&gt;
* San Francisco Mining Site&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Electronic parts are mostly used to make energy-powered items. They are also required to create all [[Bases#DIY_bases|DIY bases]].&lt;br /&gt;
&lt;br /&gt;
The following items need Electronic Parts to be crafted :&lt;br /&gt;
* [[Cattle Prod]]&lt;br /&gt;
* [[Improved Capacitor Battery]]&lt;br /&gt;
* [[Laser Pistol]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Magnetic Field Targeting System]]&lt;br /&gt;
* [[Magneto Laser Pistol]]&lt;br /&gt;
* [[Micro Fusion Cell]]&lt;br /&gt;
* [[Plasma Pistol (Ext. Cap.)]]&lt;br /&gt;
* [[Plasma Pistol]]&lt;br /&gt;
* [[Plasma Rifle]]&lt;br /&gt;
* [[Power Fist]]&lt;br /&gt;
* [[Ripper]]&lt;br /&gt;
* [[Rocket AP]]&lt;br /&gt;
* [[Small Energy Cell]]&lt;br /&gt;
* [[Super Sledge]]&lt;br /&gt;
* [[Tesla Armor]]&lt;br /&gt;
* [[Tesla Helmet]]&lt;br /&gt;
&lt;br /&gt;
DIY bases that need electronic parts to be created:&lt;br /&gt;
* [[Bases#Depot|Depot]]&lt;br /&gt;
* [[Bases#Outpost|Outpost]]&lt;br /&gt;
* [[Bases#Scrapheap|Scrapheap]]&lt;br /&gt;
* [[Bases#Trapper camp|Trapper Camp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Power_Fist</id>
		<title>Power Fist</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Power_Fist"/>
				<updated>2012-08-26T23:03:00Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Electronic parts instead of Metal parts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Power Fist&lt;br /&gt;
|desc=A &amp;quot;Big Frigger&amp;quot; Power Fist from BeatCo. Considered by many to be the ultimate weapon to use in unarmed combat. Others are just scared. Powered by small energy cells.&lt;br /&gt;
|image=gaunt&lt;br /&gt;
|dmgmin=12&lt;br /&gt;
|dmgmax=24&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 3, Range: 1.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=Small Energy Cells&lt;br /&gt;
|holder=25&lt;br /&gt;
|minst=1&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=1595&lt;br /&gt;
|weight=3175&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=gaunt&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]]: 1 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=3 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;4 x [[File:v15comp.gif|link=Electronic Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced Workbench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|xp=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This weapon can be found in the following encounters:&lt;br /&gt;
*Press Gang&lt;br /&gt;
*Hubologist&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Can be upgraded to [[Mega Power Fist]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Unarmed-Class Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Energy Expert 1]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Parts</id>
		<title>Metal Parts</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Parts"/>
				<updated>2012-08-26T23:01:50Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: /* Uses */ Power Fist removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=metal_trash2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=2 x [[File:metal_ore.gif|link=Iron Ore]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining Metal Parts ==&lt;br /&gt;
* [[Crafting|Craft]] them from [[Resources]] at a [[Workbench]] or [[Campfire]].&lt;br /&gt;
* Purchase them from [[Merchants]] and players.&lt;br /&gt;
* Can be obtained from [[disassembling]] [[weapons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Metal parts are used to make different types of [[Weapons]], [[Armor]], and [[Ammo]]. They are also required to create all [[Bases#DIY_bases|DIY bases]].&lt;br /&gt;
&lt;br /&gt;
The following items need Metal parts to be crafted:&lt;br /&gt;
&lt;br /&gt;
* [[.22 Hunter]]&lt;br /&gt;
* [[.223 FMJ]]&lt;br /&gt;
* [[.44 magnum FMJ]]&lt;br /&gt;
* [[.44 Magnum JHP]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[10mm AP]]&lt;br /&gt;
* [[10mm JHP]]&lt;br /&gt;
* [[10mm Pistol]]&lt;br /&gt;
* [[10mm SMG]]&lt;br /&gt;
* [[12 ga. Shotgun Shells]]&lt;br /&gt;
* [[14mm AP]]&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[5mm AP]]&lt;br /&gt;
* [[5mm JHP]]&lt;br /&gt;
* [[7.62mm]]&lt;br /&gt;
* [[9mm ball]]&lt;br /&gt;
* [[9mm Mauser]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Combat Armor]]&lt;br /&gt;
* [[Combat Knife]]&lt;br /&gt;
* [[Combat Shotgun]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Expanded Lockpick Set]]&lt;br /&gt;
* [[Explosive Rocket]]&lt;br /&gt;
* [[FN FAL]]&lt;br /&gt;
* [[Grenade (Frag)]]&lt;br /&gt;
* [[Grenade (Plasma)]]&lt;br /&gt;
* [[H&amp;amp;K CAWS]]&lt;br /&gt;
* [[HN Needler Cartridge]]&lt;br /&gt;
* [[HK P90c]]&lt;br /&gt;
* [[Hunting Rifle]]&lt;br /&gt;
* [[Improved Capacitor Battery]]&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Laser Pistol]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Light Support Weapon]]&lt;br /&gt;
* [[Lock]]&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[M3A1 &amp;quot;Grease Gun&amp;quot; SMG]]&lt;br /&gt;
* [[M60]]&lt;br /&gt;
* [[Magnetic Field Targeting System]]&lt;br /&gt;
* [[Magneto Laser Pistol]]&lt;br /&gt;
* [[Metal Armor]]&lt;br /&gt;
* [[Metal Mask]]&lt;br /&gt;
* [[Minigun]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
* [[Pancor Jackhammer]]&lt;br /&gt;
* [[Plasma Rifle]]&lt;br /&gt;
* [[Radio]]&lt;br /&gt;
* [[Rocket AP]]&lt;br /&gt;
* [[Rocket Launcher]]&lt;br /&gt;
* [[Sawed-Off Shotgun]]&lt;br /&gt;
* [[Scope]]&lt;br /&gt;
* [[Sharpened Spear]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Sledgehammer]]&lt;br /&gt;
* [[Sniper Rifle]]&lt;br /&gt;
* [[Spear]]&lt;br /&gt;
* [[Spiked Knuckles]]&lt;br /&gt;
* [[Throwing Knife]]&lt;br /&gt;
* [[Tommy Gun]]&lt;br /&gt;
* [[Tool]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DIY bases that need wood to be created:&lt;br /&gt;
* [[Bases#Depot|Depot]]&lt;br /&gt;
* [[Bases#Outpost|Outpost]]&lt;br /&gt;
* [[Bases#Scrapheap|Scrapheap]]&lt;br /&gt;
* [[Bases#Trapper camp|Trapper Camp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2012-08-20T01:33:44Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: /* Outdated pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are three things that we ask you to do whenever you can: '''improve and update existing pages''', '''help with current projects''' and '''correct language mistakes''' whenever you spot them. &lt;br /&gt;
&lt;br /&gt;
Everyone's help is welcome. If you feel like contributing a lot, it is great but remember: '''quality is much more important than quantity'''; for example, it is much better to write one good article than a hundred bad ones.&lt;br /&gt;
&lt;br /&gt;
For information on how to write new articles or edit existing ones, please follow [[Welcome|this link]].&lt;br /&gt;
&lt;br /&gt;
== What needs to be done ==&lt;br /&gt;
&lt;br /&gt;
* [http://fonline2238.net/forum/index.php/topic,24433.msg204487.html Outdated pages] whose updating has been requested by the [http://fonline2238.net/forum/ forum] users need to be taken care of&lt;br /&gt;
* [[Special:LonelyPages|Orphaned pages]] should be linked to from other articles&lt;br /&gt;
* Articles on [[Critter|critters]] need to be expanded&lt;br /&gt;
* Some [[Templates|templates]] may need to be revised/created, e.g. [[Template:Resource]]&lt;br /&gt;
&lt;br /&gt;
* [[Changelogs|FOnline 2238 Changelogs]] need to be analyzed constantly and relevant articles updated accordingly&lt;br /&gt;
&lt;br /&gt;
The following extracts from some of the latest official changelogs list modifications to the game that are not yet represented in the relevant wiki articles. You can help by updating these articles using the information the extracts contain.&lt;br /&gt;
&lt;br /&gt;
Please remember to remove from this page the parts of the changelogs that no longer need to be used.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 20/08/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* It's no longer possible to stop antiblock counter by moving from one antiblock hex to another (requires regenerating existing maps, it will be introduced gradually).&lt;br /&gt;
* Fixed issue which made some encounter npcs use wrong weapons.&lt;br /&gt;
* Fixed various map bugs.&lt;br /&gt;
* Fixed various dialog bugs.&lt;br /&gt;
* Applied certain fixes to slaveruns, consult comments under http://dev.fonline2238.net/trac.wsgi/ticket/84&lt;br /&gt;
* Field of view contours should work properly with the Sharpshooter perk.&lt;br /&gt;
* Hirable homesteader will travel to faction bases (the oldest faction base that does not have a homesteader yet, if any).&lt;br /&gt;
* Followers will not jump to the world map if they cannot actually reach an exit grid.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Followers can no longer be assigned to characters during their logout time.&lt;br /&gt;
* Expanded lockpick is craftable now.&lt;br /&gt;
* Limit for cumulative crafting cooldown increased to 6 hours.&lt;br /&gt;
&lt;br /&gt;
EXTRA NOTES:&lt;br /&gt;
* All items from Hinkley, found outside of this map, are deleted. This includes items sold to vendors/other players and ammo/grenade stacks which have been merged with regular items. There won't be any refunds for such items.&lt;br /&gt;
* Run the updater to obtain the new files.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 10/08/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Base visibility issues hopefully fixed.&lt;br /&gt;
* Seemingly random disappearance of companions in Random Encounters shouldn't occur anymore.&lt;br /&gt;
* Team colors in Hinkley don't disappear when characters leave field of view.&lt;br /&gt;
* All waterpipes should work again (after a function patching them is run).&lt;br /&gt;
* Uranium ore regenerates.&lt;br /&gt;
* Private mines don't disappear anymore until all resources in them are mined. Foremen will be unblocked by Game Masters.&lt;br /&gt;
* Private mines bought in Klamath don't spawn on the ocean anymore.&lt;br /&gt;
* Removed extra foremen clones from Klamath mine.&lt;br /&gt;
* Containers in Maltese Falcon can be accessed by room owners.&lt;br /&gt;
* All jobs which used to modify Town Control influence should work now (fixed before update).&lt;br /&gt;
* Tribal dummy removed from the trapper tents base (from existing bases after a function patching them is run).&lt;br /&gt;
* Enabled armor bypass message on lethal critical hits.&lt;br /&gt;
* Fixed offset of buttons in town list on global map.&lt;br /&gt;
* Reduced Blueprints spawning in Ares and Glow.&lt;br /&gt;
* Added improved flamer blueprint.&lt;br /&gt;
* Fixed crafting recipes: Minigun, Power Servos, Mega Power Fist.&lt;br /&gt;
* Players no longer say NPC taunts when near an NPC looter who found an armed explosive.&lt;br /&gt;
* The origin location of the companions doesn't change each time you talk to them.&lt;br /&gt;
* Encounter Guards now pickup their own weapons even when thrown out of hand of a looter.&lt;br /&gt;
* Updated some wrong/misleading descriptions of statistics in character screen.&lt;br /&gt;
* Fixed various small map bugs.&lt;br /&gt;
* Fixed various tiny text bugs.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* Combat Helmet MkII and Enclave Combat Helmet MkII now have a radio function.&lt;br /&gt;
* Added selling cheap slaves in Khans hideout.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Guards in towns remove items they loot if the items weight something (the guards shouldn't become overweight anymore).&lt;br /&gt;
* Increased total value of raw materials in private mines from 10k to 20k caps.&lt;br /&gt;
* Various changes related to shoveling brahmin poop. Explore!&lt;br /&gt;
&lt;br /&gt;
EXTRA NOTES:&lt;br /&gt;
* Run the updater to obtain the new files.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 19/07/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Guards inside the Salvatore's Bar and the Shark Club will protect the player characters.&lt;br /&gt;
* Treasure Hunter perk no longer lowers ammount of items.&lt;br /&gt;
* Mega Power Fist and Power Servos appear in Fixboy.&lt;br /&gt;
* Brahmin hides no longer disappear after placing them in brahmin inventory.&lt;br /&gt;
* Brahmin no longer get stuck on the pen entrance if they are outside the pen.&lt;br /&gt;
* Supermutants in the gunrunner caravan quest no longer drop weapons due to criticals.&lt;br /&gt;
* NCR Residence area is now accessible via Town/World*button on the worldmap.&lt;br /&gt;
* Rats in Vault 15 no longer speak like a human in combat.&lt;br /&gt;
* Jet and Kamikaze decrease Damage Resistance properly.&lt;br /&gt;
* Quick Recovery perk should work now.&lt;br /&gt;
* Cumulative crafting timeout (1 hour)&lt;br /&gt;
* Bug in Mantis dialog that made the question to get Explorer perk unavailable in some case.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* Raiding Supermutants have been spotted at the Ares rocket silo.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Montag gives a quest tip if a player confuses town well with the water pump.&lt;br /&gt;
* When using, waterpipes fill all empty waterbags in the inventory as the default action.&lt;br /&gt;
* Added a dialog option to ask companions about their weapon preferences before taking them.&lt;br /&gt;
* Railway Gang thugs will remember characters who attacked them.&lt;br /&gt;
* Added blueprints to loot container in the Glow.&lt;br /&gt;
* Slightly adjusted critical hit tables.&lt;br /&gt;
* NPC don't loot armed explosives anymore. NPC looter will also shout warning about the bomb and all NPCs in close distance will move away.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 03/07/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Fixed wall distances for sneak calculations.&lt;br /&gt;
* Door for house No.2 in NCR Residental area.&lt;br /&gt;
* Fixed various exploitable dialog bugs and some typos.&lt;br /&gt;
* Event/dynamic respawn points can no longer be picked up.&lt;br /&gt;
* Boxes in super mutant base and tanker (and other containers without open/close animation) can be lockpicked again.&lt;br /&gt;
* Disabled dialog nodes to some old unfinished quests (tanker vagrants, Flik in Den).&lt;br /&gt;
* Dialog bugs regarding Junktown entrance in the night.&lt;br /&gt;
* Various npcs should no longer clog nearby doors, be unresponsive, or chase their teammates for no reason.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* New Reno sewers accessible now.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* TC reverted to old system with 15 min countdown and capture zones, additionally, militias have been disabled.&lt;br /&gt;
* Minor UI tweaks: follower icon is no longer obscured by character name, renamed armor slots in the inventory window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 28/06/2012]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
FEATURES:&lt;br /&gt;
* A new repeatable quest, talk to Martin at Westin's Ranch.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Gun Runners courier quest: box is removed after succesful lockpick.&lt;br /&gt;
* Changed Gunrunners Courier Job: Decreased reputation needed to enter the faction to 900. Added limit of max. 1000 reputation being possible to gain from doing the job.&lt;br /&gt;
* Minor resistance modifier increase for JHP ammo.&lt;br /&gt;
* Advanced materials crafting batches.&lt;br /&gt;
*Add Helmet Anti Crit Modifiers to their pages and to [[armors]] category.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The projects you are invited to help with ==&lt;br /&gt;
* '''[[Wiki Project: Weapons Improvements]]'''&lt;br /&gt;
* '''Game Development Project: [[3d_graphics_development_tracker]]'''&lt;br /&gt;
* '''Game Development Project: [[3d_armors_development_tracker]]'''&lt;br /&gt;
* '''Game Development Project: [[3d_miscellaneous_items_development_tracker]]'''&lt;br /&gt;
&lt;br /&gt;
== Outdated pages ==&lt;br /&gt;
* [[Armors]]  (missing helmets, an overall update is needed)&lt;br /&gt;
* [[Pip-Boy]]&lt;br /&gt;
* [[Fix-Boy]]&lt;br /&gt;
* [[Luck]] - what it actually affects? Just some skills like [[first Aid]] and [[critical chance]]? How about incomming criticals check in critical table? It should affect [[Thief]] perk (Luck/50 chance of no cooldown if a stealing attempt has failed )&lt;br /&gt;
* [[Skills]] need to be checked.&lt;br /&gt;
&lt;br /&gt;
== Pages waiting for content verification ==&lt;br /&gt;
If you are not sure about the changes you have introduced to any of our articles, please place relevant links below and another editor will verify them as soon as possible.&lt;br /&gt;
&lt;br /&gt;
* [[Outdoorsman]]&lt;br /&gt;
* [[Public Mines]]&lt;br /&gt;
* [[Sniper Rifle]] (exp. reward needs verification)&lt;br /&gt;
&lt;br /&gt;
== Pages to be checked for language accuracy ==&lt;br /&gt;
&lt;br /&gt;
Not sure whether your English is sufficient to contribute to our wiki? Place links to your articles below and one of our native speakers will check them for you as soon as s/he can.&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Expanded_Lockpick_Set</id>
		<title>Expanded Lockpick Set</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Expanded_Lockpick_Set"/>
				<updated>2012-08-20T00:03:39Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=exlockpk&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Lockpick]]: 125 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:flint.gif|link=Flint]] and&amp;lt;br&amp;gt;1 x [[File:brahmin_skin.gif|link=Brahmin Hide]] and&amp;lt;br&amp;gt;7 x [[File:metal_trash.gif|link=Metal Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A set of locksmith tools. Includes all the necessary picks and tension wrenches to open conventional pin and tumbler locks. This set also includes some special tools for more difficult mechanical locking mechanisms.&lt;br /&gt;
&lt;br /&gt;
When this item is equipped in active slot, you have +50% bonus to your [[Lockpick]] skill.&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Flint</id>
		<title>Flint</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Flint"/>
				<updated>2012-08-20T00:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:flint.gif|thumb|Flint. It might cut.]]&lt;br /&gt;
A stone used to sharpen weapons.&lt;br /&gt;
&lt;br /&gt;
== Finding flint ==&lt;br /&gt;
*  It can be found in almost all [[random encounters]]. It will increase your [[gathering cooldown]] by '''24 seconds'''.&lt;br /&gt;
[[File:Flintgather.jpg|thumb|The game's appearance of a flint.]]&lt;br /&gt;
*  You can also obtain it when [[Primitive tool]] breaks.&lt;br /&gt;
* Can be obtained from [[disassembling]] [[items]] which need it to be crafted&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
The following items require flint to be crafted :&lt;br /&gt;
* [[Combat Knife]]&lt;br /&gt;
* [[Expanded Lockpick Set]]&lt;br /&gt;
* [[Lock]]&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[Primitive tool]]&lt;br /&gt;
* [[Sharpened Spear]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Brahmin_Hide</id>
		<title>Brahmin Hide</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Brahmin_Hide"/>
				<updated>2012-08-20T00:00:09Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:brahmin_skin.gif|thumb|A [[brahmin]] hide.]]&lt;br /&gt;
This hide is about as good as any you'll find in the wastes. It has been scoured and bated by hand.&lt;br /&gt;
&lt;br /&gt;
== Finding Brahmin hides ==&lt;br /&gt;
* You can get some by killing [[brahmin]] in random encounters.&lt;br /&gt;
* You might receive some by [[disassembling]] the types of armors that needed Brahmin Hides to be crafted.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Brahmin hides are used to create certain [[armors]] and a few other items and also to build certain [[locations]].&lt;br /&gt;
&lt;br /&gt;
The following items need brahmin hides to be crafted:&lt;br /&gt;
* [[Combat Leather Jacket]]&lt;br /&gt;
* [[Empty Water Bag]]&lt;br /&gt;
* [[Expanded Lockpick Set]]&lt;br /&gt;
* [[Leather Armor Mark II]]&lt;br /&gt;
* [[Metal Armor]]&lt;br /&gt;
* [[Metal Mask]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following locations need brahmin hides to be build:&lt;br /&gt;
* [[Tent]]&lt;br /&gt;
* [[Outdoorsmanâ€™s Camp]]&lt;br /&gt;
* [[Bases#Trapper_Camp|Trapper camp]] when created as [[Bases#DIY_bases|DIY base]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Parts</id>
		<title>Metal Parts</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Parts"/>
				<updated>2012-08-20T00:00:00Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=metal_trash2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=2 x [[File:metal_ore.gif|link=Iron Ore]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining Metal Parts ==&lt;br /&gt;
* [[Crafting|Craft]] them from [[Resources]] at a [[Workbench]] or [[Campfire]].&lt;br /&gt;
* Purchase them from [[Merchants]] and players.&lt;br /&gt;
* Can be obtained from [[disassembling]] [[weapons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Metal parts are used to make different types of [[Weapons]], [[Armor]], and [[Ammo]]. They are also required to create all [[Bases#DIY_bases|DIY bases]].&lt;br /&gt;
&lt;br /&gt;
The following items need Metal parts to be crafted:&lt;br /&gt;
&lt;br /&gt;
* [[.22 Hunter]]&lt;br /&gt;
* [[.223 FMJ]]&lt;br /&gt;
* [[.44 magnum FMJ]]&lt;br /&gt;
* [[.44 Magnum JHP]]&lt;br /&gt;
* [[.44 Magnum Revolver]]&lt;br /&gt;
* [[10mm AP]]&lt;br /&gt;
* [[10mm JHP]]&lt;br /&gt;
* [[10mm Pistol]]&lt;br /&gt;
* [[10mm SMG]]&lt;br /&gt;
* [[12 ga. Shotgun Shells]]&lt;br /&gt;
* [[14mm AP]]&lt;br /&gt;
* [[14mm Pistol]]&lt;br /&gt;
* [[5mm AP]]&lt;br /&gt;
* [[5mm JHP]]&lt;br /&gt;
* [[7.62mm]]&lt;br /&gt;
* [[9mm ball]]&lt;br /&gt;
* [[9mm Mauser]]&lt;br /&gt;
* [[Assault Rifle]]&lt;br /&gt;
* [[Combat Armor]]&lt;br /&gt;
* [[Combat Knife]]&lt;br /&gt;
* [[Combat Shotgun]]&lt;br /&gt;
* [[Desert Eagle .44]]&lt;br /&gt;
* [[Expanded Lockpick Set]]&lt;br /&gt;
* [[Explosive Rocket]]&lt;br /&gt;
* [[FN FAL]]&lt;br /&gt;
* [[Grenade (Frag)]]&lt;br /&gt;
* [[Grenade (Plasma)]]&lt;br /&gt;
* [[H&amp;amp;K CAWS]]&lt;br /&gt;
* [[HN Needler Cartridge]]&lt;br /&gt;
* [[HK P90c]]&lt;br /&gt;
* [[Hunting Rifle]]&lt;br /&gt;
* [[Improved Capacitor Battery]]&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Laser Pistol]]&lt;br /&gt;
* [[Laser Rifle]]&lt;br /&gt;
* [[Light Support Weapon]]&lt;br /&gt;
* [[Lock]]&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[M3A1 &amp;quot;Grease Gun&amp;quot; SMG]]&lt;br /&gt;
* [[M60]]&lt;br /&gt;
* [[Magnetic Field Targeting System]]&lt;br /&gt;
* [[Magneto Laser Pistol]]&lt;br /&gt;
* [[Metal Armor]]&lt;br /&gt;
* [[Metal Mask]]&lt;br /&gt;
* [[Minigun]]&lt;br /&gt;
* [[Needler Pistol]]&lt;br /&gt;
* [[Pancor Jackhammer]]&lt;br /&gt;
* [[Plasma Rifle]]&lt;br /&gt;
* [[Power Fist]]&lt;br /&gt;
* [[Radio]]&lt;br /&gt;
* [[Rocket AP]]&lt;br /&gt;
* [[Rocket Launcher]]&lt;br /&gt;
* [[Sawed-Off Shotgun]]&lt;br /&gt;
* [[Scope]]&lt;br /&gt;
* [[Sharpened Spear]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Sledgehammer]]&lt;br /&gt;
* [[Sniper Rifle]]&lt;br /&gt;
* [[Spear]]&lt;br /&gt;
* [[Spiked Knuckles]]&lt;br /&gt;
* [[Throwing Knife]]&lt;br /&gt;
* [[Tommy Gun]]&lt;br /&gt;
* [[Tool]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DIY bases that need wood to be created:&lt;br /&gt;
* [[Bases#Depot|Depot]]&lt;br /&gt;
* [[Bases#Outpost|Outpost]]&lt;br /&gt;
* [[Bases#Scrapheap|Scrapheap]]&lt;br /&gt;
* [[Bases#Trapper camp|Trapper Camp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Expanded_Lockpick_Set</id>
		<title>Expanded Lockpick Set</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Expanded_Lockpick_Set"/>
				<updated>2012-08-19T23:59:40Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=exlockpk&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Lockpick]]: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:flint.gif|link=Flint]] and&amp;lt;br&amp;gt;1 x [[File:brahmin_skin.gif|link=Brahmin Hide]] and&amp;lt;br&amp;gt;7 x [[File:metal_trash.gif|link=Metal Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
When this item is equipped in active slot, you have +50% bonus to your [[Lockpick]] skill.&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II</id>
		<title>Metal Mask Mark II</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II"/>
				<updated>2012-08-16T11:14:41Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Metal Mask Mark II&lt;br /&gt;
|desc=Substantially enhanced in several critical spots with high quality metal parts and polished with care, this metal mask will hardly break or get rusty over time.&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=35&lt;br /&gt;
|dt_normal=4&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=7&lt;br /&gt;
|dr_fire=15&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=25&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=30&lt;br /&gt;
|dt_explode=4&lt;br /&gt;
|dr_electrical=10&lt;br /&gt;
|dt_electrical=1&lt;br /&gt;
|weight=to do&lt;br /&gt;
|cost=to do&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|count=1&lt;br /&gt;
|res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt; 1 x [[File:Metal_mask.gif|link=Metal Mask]] and&amp;lt;br&amp;gt;1x [[File:fiber.gif|link=Fibers]]&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II</id>
		<title>Metal Mask Mark II</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II"/>
				<updated>2012-08-16T11:14:03Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Metal Mask Mark II&lt;br /&gt;
|desc=Substantially enhanced in several critical spots with high quality metal parts and polished with care, this metal mask will hardly break or get rusty over time.&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=35&lt;br /&gt;
|dt_normal=4&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=7&lt;br /&gt;
|dr_fire=15&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=25&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=30&lt;br /&gt;
|dt_explode=4&lt;br /&gt;
|dr_electrical=10&lt;br /&gt;
|dt_electrical=1&lt;br /&gt;
|weight=to do&lt;br /&gt;
|cost=to do&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|count=1&lt;br /&gt;
|res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt; 1 x [[File:Metal_mask.gif|link=Metal Mask]] and&amp;lt;br&amp;gt;1x [[File:fiber.gif|link=Fibers]]&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II</id>
		<title>Metal Mask Mark II</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II"/>
				<updated>2012-08-16T11:13:23Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Description changed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Metal Mask Mark II&lt;br /&gt;
|desc=Substantially enhanced in several critical spots with high quality metal parts and polished with care, this metal mask will hardly break or get rusty over time.&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=35&lt;br /&gt;
|dt_normal=4&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=7&lt;br /&gt;
|dr_fire=15&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=25&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=30&lt;br /&gt;
|dt_explode=4&lt;br /&gt;
|dr_electrical=10&lt;br /&gt;
|dt_electrical=1&lt;br /&gt;
|weight=to do&lt;br /&gt;
|cost=to do&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|count=1&lt;br /&gt;
|res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt; 1 x [[File:Metal_mask.gif|link=Metal Mask]] and&amp;lt;br&amp;gt;1x [[File:fiber.gif|link=Fibers]]&lt;br /&gt;
|tools=to do &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=to do&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II</id>
		<title>Metal Mask Mark II</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II"/>
				<updated>2012-08-16T11:12:03Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Wrong image for metal mask&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Metal Mask Mark II&lt;br /&gt;
|desc=An improved metal mask offering better protection than the basic version.&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=35&lt;br /&gt;
|dt_normal=4&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=7&lt;br /&gt;
|dr_fire=15&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=25&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=30&lt;br /&gt;
|dt_explode=4&lt;br /&gt;
|dr_electrical=10&lt;br /&gt;
|dt_electrical=1&lt;br /&gt;
|weight=to do&lt;br /&gt;
|cost=to do&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|count=1&lt;br /&gt;
|res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt; 1 x [[File:Metal_mask.gif|link=Metal Mask]] and&amp;lt;br&amp;gt;1x [[File:fiber.gif|link=Fibers]]&lt;br /&gt;
|tools=to do &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=to do&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II</id>
		<title>Metal Mask Mark II</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Mask_Mark_II"/>
				<updated>2012-08-16T11:10:47Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Metal Mask Mark II&lt;br /&gt;
|desc=An improved metal mask offering better protection than the basic version.&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=35&lt;br /&gt;
|dt_normal=4&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=7&lt;br /&gt;
|dr_fire=15&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=25&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=30&lt;br /&gt;
|dt_explode=4&lt;br /&gt;
|dr_electrical=10&lt;br /&gt;
|dt_electrical=1&lt;br /&gt;
|weight=to do&lt;br /&gt;
|cost=to do&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Metal_mask_mk2&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|count=1&lt;br /&gt;
|res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt; 1 x [[File:mtlarmor.gif|link=Metal Mask]] and&amp;lt;br&amp;gt;1x [[File:fiber.gif|link=Fibers]]&lt;br /&gt;
|tools=to do &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=to do&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Metal_Armor_Mark_II</id>
		<title>Metal Armor Mark II</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Metal_Armor_Mark_II"/>
				<updated>2012-08-16T11:10:38Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Metal Armor Mark II&lt;br /&gt;
|desc=Polished metal plates, finely crafted into a suit of armor.&lt;br /&gt;
|image=mtlarmr2&lt;br /&gt;
|acbonus=-30&lt;br /&gt;
|dr_normal=35&lt;br /&gt;
|dt_normal=4&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=7&lt;br /&gt;
|dr_fire=15&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=25&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=30&lt;br /&gt;
|dt_explode=4&lt;br /&gt;
|dr_electrical=10&lt;br /&gt;
|dt_electrical=1&lt;br /&gt;
|weight=15875&lt;br /&gt;
|cost=2550&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=mtlarmr2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:mtlarmor.gif|link=Metal Armor]] and&amp;lt;br&amp;gt;1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt; 1x [[File:fiber.gif|link=Fibers]]&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=61&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Improved_Flamer</id>
		<title>Improved Flamer</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Improved_Flamer"/>
				<updated>2012-08-15T09:23:05Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Improved Flamer&lt;br /&gt;
|desc=A Flambe 450 model flamethrower, varmiter variation. Fires a short spray of extremely hot, flamable liquid. Requires specialized fuel to work properly. This model has been modified to fire a hotter mixture which causes greater combustibility.&lt;br /&gt;
|image=iflameth&lt;br /&gt;
|dmgmin=70&lt;br /&gt;
|dmgmax=125&lt;br /&gt;
|dmgtype=Fire&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 7, Range: 5.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=Flamethrower Fuel&lt;br /&gt;
|holder=5&lt;br /&gt;
|minst=7&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=3070&lt;br /&gt;
|weight=8618&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=iflameth&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Big Guns)]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:flamethr.gif|link=Flamer]] and&amp;lt;br&amp;gt;1 x [[File:nozzle.gif|link=Improved Heaterchamber]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Big Guns) 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Improved_Heaterchamber</id>
		<title>Improved Heaterchamber</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Improved_Heaterchamber"/>
				<updated>2012-08-15T09:21:28Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=nozzle&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Big Guns)]]: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced_Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Enables the use of extremely heated fuel with the flamethrower.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
The Improved Heaterchamber is used to craft the [[Improved Flamer]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Big Guns) 2]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sniper_Rifle</id>
		<title>Sniper Rifle</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sniper_Rifle"/>
				<updated>2012-08-15T09:21:06Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: /* Obtaining */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Sniper Rifle&lt;br /&gt;
|desc=A DKS-501 Sniper Rifle. Excellent long range projectile weapon. Originally .308, this one is chambered in the more common .223 caliber.&lt;br /&gt;
|image=sniper&lt;br /&gt;
|dmgmin=14&lt;br /&gt;
|dmgmax=34&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 6, Range: 50.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=.223&lt;br /&gt;
|holder=6&lt;br /&gt;
|minst=5&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=5005&lt;br /&gt;
|weight=3628&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=sniper&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:firewood.gif|link=Wood]] and&amp;lt;br&amp;gt;6 x [[File:metal_trash2.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;3 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;3 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced_Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
*VC Patrol&lt;br /&gt;
*[[Explore the stranded ship]] quest&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sniper_Rifle</id>
		<title>Sniper Rifle</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sniper_Rifle"/>
				<updated>2012-08-15T09:19:51Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Undo revision 24017 by HertogJan (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Sniper Rifle&lt;br /&gt;
|desc=A DKS-501 Sniper Rifle. Excellent long range projectile weapon. Originally .308, this one is chambered in the more common .223 caliber.&lt;br /&gt;
|image=sniper&lt;br /&gt;
|dmgmin=14&lt;br /&gt;
|dmgmax=34&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 6, Range: 50.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=.223&lt;br /&gt;
|holder=6&lt;br /&gt;
|minst=5&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=5005&lt;br /&gt;
|weight=3628&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=sniper&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:firewood.gif|link=Wood]] and&amp;lt;br&amp;gt;6 x [[File:metal_trash2.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;3 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;3 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced_Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
*VC Patrol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sniper_Rifle</id>
		<title>Sniper Rifle</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sniper_Rifle"/>
				<updated>2012-08-15T09:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Sniper Rifle&lt;br /&gt;
|desc=A DKS-501 Sniper Rifle. Excellent long range projectile weapon. Originally .308, this one is chambered in the more common .223 caliber.&lt;br /&gt;
|image=sniper&lt;br /&gt;
|dmgmin=14&lt;br /&gt;
|dmgmax=34&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 6, Range: 50.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=.223&lt;br /&gt;
|holder=6&lt;br /&gt;
|minst=5&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=5005&lt;br /&gt;
|weight=3628&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=sniper&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2 &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:firewood.gif|link=Wood]] and&amp;lt;br&amp;gt;6 x [[File:metal_trash2.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;3 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;3 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Adv_workbench.png|link=Advanced_Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
*VC Patrol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hatchet</id>
		<title>Hatchet</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hatchet"/>
				<updated>2012-07-28T15:39:15Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=axe&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:pump2.gif|link=Junk]] and&amp;lt;br&amp;gt;1 x [[File:firewood.gif|link=Wood]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
&lt;br /&gt;
This hatchet may be old and worn, but the blade is still in good condition.&lt;br /&gt;
*This is the ideal tool to use, for gathering [[wood]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Shovel</id>
		<title>Shovel</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Shovel"/>
				<updated>2012-07-28T15:37:07Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Shovel&lt;br /&gt;
|desc=This is a shovel for digging ditches and stuff.&lt;br /&gt;
|image=shovel1&lt;br /&gt;
|dmgmin=2&lt;br /&gt;
|dmgmax=5&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=Single&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 4, Range: 2.&lt;br /&gt;
|params1=AP: 5, Range: 2.&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=6&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=70&lt;br /&gt;
|weight=4535&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=shovel1&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Science]]: 40 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:pump2.gif|link=Junk]] and&amp;lt;br&amp;gt;1 x [[File:firewood.gif|link=Wood]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Empty_Water_Bag</id>
		<title>Empty Water Bag</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Empty_Water_Bag"/>
				<updated>2012-07-27T05:38:48Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Craft&lt;br /&gt;
|image=waterbag2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=1 x [[File:brahmin_skin.gif|link=Brahmin Hide]] and&amp;lt;br&amp;gt;1 x [[File:fiber.gif|link=Fibers]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=&lt;br /&gt;
|xp=33&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Water Bag]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Molotov_Cocktail</id>
		<title>Molotov Cocktail</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Molotov_Cocktail"/>
				<updated>2012-07-25T18:55:06Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Molotov Cocktail&lt;br /&gt;
|desc=A home-made flammable grenade.&lt;br /&gt;
|image=mola&lt;br /&gt;
|dmgmin=16&lt;br /&gt;
|dmgmax=24&lt;br /&gt;
|dmgtype=Explode&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 12.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=3&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=60&lt;br /&gt;
|weight=453&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=mola&lt;br /&gt;
|count=30&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=4 x [[File:gutrot.gif|link=Rot Gut]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Rot_Gut</id>
		<title>Rot Gut</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Rot_Gut"/>
				<updated>2012-07-25T18:53:03Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Missing line break tag in resources. No xp.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Rot Gut&lt;br /&gt;
|desc=A very strong liquor, a cleaning fluid, or fuel for your car, you decide.&lt;br /&gt;
|image=gutrot&lt;br /&gt;
|instant=-2 to [[Perception]]&lt;br /&gt;
|effects=+2 to [[Perception]] after 30 minutes&lt;br /&gt;
|addiction=n/a&lt;br /&gt;
|cost=120&lt;br /&gt;
|weight=100&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=gutrot&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=None&amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Firewood.gif|link=Firewood]] and&amp;lt;br&amp;gt;2 [[File:Fruit.gif|link=Fruit]]&amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Rotgut_Still.png|link=Still]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Rot Gut''' can be made by using [[Science]] on a still after adding two [[fruit]] and one piece of [[wood]] into the still. This will start the process by making the still puff and hiss a short while (about 2 minutes in real time), and then it will make some Rot Gut. Up to 10 bottles of Rot Gut can be made in a single batch.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* [[Flamethrower Fuel]]&lt;br /&gt;
* [[Molotov Cocktail]]&lt;br /&gt;
* Can also be used to refuel cars that have the [[Rot Gut Engine Upgrade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Rot_Gut</id>
		<title>Rot Gut</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Rot_Gut"/>
				<updated>2012-07-25T18:52:49Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Missing line break tag in resources. No xp.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Rot Gut&lt;br /&gt;
|desc=A very strong liquor, a cleaning fluid, or fuel for your car, you decide.&lt;br /&gt;
|image=gutrot&lt;br /&gt;
|instant=-2 to [[Perception]]&lt;br /&gt;
|effects=+2 to [[Perception]] after 30 minutes&lt;br /&gt;
|addiction=n/a&lt;br /&gt;
|cost=120&lt;br /&gt;
|weight=100&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=gutrot&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=None&amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Firewood.gif|link=Firewood]] and&amp;lt;br&amp;gt;2 [[File:Fruit.gif|link=Fruit]]&amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Rotgut_Still.png|link=Still]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Rot Gut''' can be made by using [[Science]] on a still after adding two [[fruit]] and one piece of [[wood]] into the still. This will start the process by making the still puff and hiss a short while (about 2 minutes in real time), and then it will make some Rot Gut. Up to 10 bottles of Rot Gut can be made in a single batch.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* [[Flamethrower Fuel]]&lt;br /&gt;
* [[Molotov Cocktail]]&lt;br /&gt;
* Can also be used to refuel cars that have the [[Rot Gut Engine Upgrade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Combat_Knife</id>
		<title>Combat Knife</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Combat_Knife"/>
				<updated>2012-07-25T18:45:44Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Combat Knife&lt;br /&gt;
|desc=A high-quality combat knife, the Stallona is from SharpWit, Inc. The edge of this blade is guaranteed sharp for over a decade of use!&lt;br /&gt;
|image=knife3&lt;br /&gt;
|dmgmin=12&lt;br /&gt;
|dmgmax=19&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=Single&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 3, Range: 1.&lt;br /&gt;
|params1=AP: 3, Range: 1.&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=2&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=200&lt;br /&gt;
|weight=907&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Combat Knife''' is an improved [[Knife]].&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
This '''knife''' is meant for combat, and is capable of dealing excellent damage if you have ample [[Melee]] skill. Combined with a fair amount of knockdowns, and cripples against an enemy, this weapon proves quite deadly, even against tougher [[NPC]] mobs.&lt;br /&gt;
&lt;br /&gt;
The Combat knife can also be used to cut plants to harvest [[Fibers]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
* One can be purchased from most [[Merchants|traders]].&lt;br /&gt;
* It can be [[Crafting|Crafted]].&lt;br /&gt;
* Can be looted from players or off of an [[NPC]].&lt;br /&gt;
&lt;br /&gt;
'''NPCs''' in the following encounters are known to carry '''Combat knives''':&lt;br /&gt;
* Gang&lt;br /&gt;
* Highwaymen&lt;br /&gt;
* Hermit&lt;br /&gt;
* Holy People&lt;br /&gt;
* Lone Wanderer&lt;br /&gt;
* Marauders&lt;br /&gt;
* Prospector&lt;br /&gt;
* Robbers&lt;br /&gt;
* San Francisco Caravan&lt;br /&gt;
* Trappers&lt;br /&gt;
* Vault 15 Squatters&lt;br /&gt;
* Yakuza&lt;br /&gt;
* Slavers&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=knife3&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=3 x [[File:metal_trash2.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:flint.gif|link=Flint]] and&amp;lt;br&amp;gt;4 x [[File:pump2.gif|link=Junk]] and&amp;lt;br&amp;gt;1 x [[File:firewood.gif|link=Wood]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sharpened_Spear</id>
		<title>Sharpened Spear</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sharpened_Spear"/>
				<updated>2012-07-25T18:38:35Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Sharpened Spear&lt;br /&gt;
|desc=A razor tipped polearm. The shaft is wooden, and the tip is sharpened steel.&lt;br /&gt;
|image=spear2&lt;br /&gt;
|dmgmin=12&lt;br /&gt;
|dmgmax=20&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=Single&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 4, Range: 2.&lt;br /&gt;
|params1=AP: 6, Range: 8.&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=4&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=90&lt;br /&gt;
|weight=1814&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=spear2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:spear.gif|link=Spear]] and&amp;lt;br&amp;gt;1 x [[File:flint.gif|link=Flint]] and&amp;lt;br&amp;gt;3 x [[File:metal_trash2.gif|link=Metal Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=&lt;br /&gt;
|xp=31&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This weapon can be found in the following encounters:&lt;br /&gt;
*Trappers&lt;br /&gt;
*Bandits&lt;br /&gt;
*Highwaymen&lt;br /&gt;
*Fishermen&lt;br /&gt;
*Ghoul Crazies&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Spear</id>
		<title>Spear</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Spear"/>
				<updated>2012-07-25T18:37:54Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Spear&lt;br /&gt;
|desc=A razor tipped polearm. The shaft is wooden, and the tip is worked steel.&lt;br /&gt;
|image=spear&lt;br /&gt;
|dmgmin=8&lt;br /&gt;
|dmgmax=12&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=Single&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 4, Range: 2.&lt;br /&gt;
|params1=AP: 6, Range: 8.&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=4&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=70&lt;br /&gt;
|weight=1814&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=spear&lt;br /&gt;
|count=2&lt;br /&gt;
|reqs=&amp;lt;br&amp;gt;&lt;br /&gt;
|res=4 x [[File:pump2.gif|link=Junk]] and&amp;lt;br&amp;gt;1 x [[File:metal_trash2.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:spear3.gif|link=Sharpened Pole]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=&lt;br /&gt;
|xp=14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
The following encounters may have this weapon:&lt;br /&gt;
*Raiders&lt;br /&gt;
*Holy People&lt;br /&gt;
*Trappers&lt;br /&gt;
*Bandits&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Can be upgraded to [[Sharpened Spear]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Spiked_Knuckles</id>
		<title>Spiked Knuckles</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Spiked_Knuckles"/>
				<updated>2012-07-25T18:36:20Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Spiked Knuckles&lt;br /&gt;
|desc=An improved version of the classic Brass Knuckles. The Spiked Knuckles do more damage, tearing into the flesh of your opponent in unarmed combat.&lt;br /&gt;
|image=brsknkls&lt;br /&gt;
|dmgmin=8&lt;br /&gt;
|dmgmax=20&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 3, Range: 1.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=1&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=240&lt;br /&gt;
|weight=453&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=brsknkls&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&amp;lt;br&amp;gt;&lt;br /&gt;
|res=3 x [[File:metal_trash2.gif|link=Metal Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=&lt;br /&gt;
|xp=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Unarmed-Class Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hunting_Rifle</id>
		<title>Hunting Rifle</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hunting_Rifle"/>
				<updated>2012-07-25T15:03:53Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: Sniper rifle hyperlinked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Hunting Rifle&lt;br /&gt;
|desc=A Colt Rangemaster semi-automatic rifle, in .223 caliber. Single-shot only.&lt;br /&gt;
|image=hrifle&lt;br /&gt;
|dmgmin=8&lt;br /&gt;
|dmgmax=20&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 40.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=.22&lt;br /&gt;
|holder=5&lt;br /&gt;
|minst=5&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=600&lt;br /&gt;
|weight=4082&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=hrifle&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 1 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:firewood.gif|link=Wood]] and&amp;lt;br&amp;gt;3 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;4 x [[File:metal_trash2.gif|link=Metal Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]]&lt;br /&gt;
|xp=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hunting rifle''' is cheap but also weaker replacement for the [[Sniper rifle]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Advantages and disadvantages ==&lt;br /&gt;
*The main advantage of this weapon is its commonness.&lt;br /&gt;
*Its range ('''40 hex''') isn't as great as a [[Sniper rifle]] or [[Assault rifle]]. It is the same in terms of any other stat like damage or magazine size.&lt;br /&gt;
*A hunting rifle shot costs one AP less than a shot from the sniper rifle. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you need a cheap weapon with long range for fights in low-tier or no armor, it's a good choice.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
The hunting rifle can be found in various encounters, including:&lt;br /&gt;
* Ghoul Crazies&lt;br /&gt;
* Robbers&lt;br /&gt;
* Highwaymen&lt;br /&gt;
* NCR Army&lt;br /&gt;
* Mobsters&lt;br /&gt;
* Gecko Caravans&lt;br /&gt;
* Broken Hills Caravan&lt;br /&gt;
* Vault City Caravans&lt;br /&gt;
* (others)&lt;br /&gt;
== Uses ==&lt;br /&gt;
Can be upgraded to [[Scoped Hunting Rifle]] and [[.223 Pistol]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 1]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/.223_Pistol</id>
		<title>.223 Pistol</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/.223_Pistol"/>
				<updated>2012-07-23T18:06:23Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: /* Basic information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=.223 Pistol&lt;br /&gt;
|desc=A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.&lt;br /&gt;
|image=decker&lt;br /&gt;
|dmgmin=25&lt;br /&gt;
|dmgmax=35&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 30.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=.223&lt;br /&gt;
|holder=5&lt;br /&gt;
|minst=5&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=2230&lt;br /&gt;
|weight=2267&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=decker&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2 and [[Blueprint]]&amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:hrifle.gif|link=Hunting Rifle]] and&amp;lt;br&amp;gt;2 x [[File:metal_trash.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;1 x [[File:alloys2.gif|link=High Quality Alloys]] and&amp;lt;br&amp;gt;3 x [[File:pump2.gif|link=Junk]]&amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:adv_workbench.png|link=Advanced Workbench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|xp=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
This is the best craftable pistol in the game for its high damage combined with use of the [[.223]] ammunition and its long range compared to other pistols. It does have drawbacks in requiring an extra [[AP]] per shot and having a 5 round magazine.&lt;br /&gt;
Obtaining this weapon can be done either by crafting it or buying it from [[merchants]] that specialize in Small Guns. It can also be obtained by killing Vault City Patrols around [[Vault City]].&lt;br /&gt;
&lt;br /&gt;
== Tactics ==&lt;br /&gt;
 &lt;br /&gt;
Any mid range gunslinger build will be happy wielding this as 4 shots can be fired in a single round which will damage most [[armors]]. In point blank range, it is surpassed by SMG bursts, so its optimum [[Range|range]] is between 20 and 30 hexes. &lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
*Obtainable blueprint by quest &amp;lt;br&amp;gt;&lt;br /&gt;
*Penetrates most armor &amp;lt;br&amp;gt;&lt;br /&gt;
*Good range for a pistol. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disadvantages ==&lt;br /&gt;
*5 clip magazine, &amp;lt;br&amp;gt;&lt;br /&gt;
*1 Extra [[AP]] to fire.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Plasma_Rifle</id>
		<title>Plasma Rifle</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Plasma_Rifle"/>
				<updated>2012-07-23T18:04:06Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Plasma Rifle&lt;br /&gt;
|desc=A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing superheated bolts of plasma down a superconducting barrel. Powered by Micro Fusion Cells.&lt;br /&gt;
|image=plasma&lt;br /&gt;
|dmgmin=30&lt;br /&gt;
|dmgmax=65&lt;br /&gt;
|dmgtype=Plasma&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 24.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=Micro Fusion Cells&lt;br /&gt;
|holder=10&lt;br /&gt;
|minst=6&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=7030&lt;br /&gt;
|weight=5443&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=plasma&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]]: 2 &amp;lt;br&amp;gt;[[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:firewood.gif|link=Wood]] and&amp;lt;br&amp;gt;3 x [[File:metal_trash.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;5 x [[File:metal_trash2.gif|link=Good Metal Parts]] and&amp;lt;br&amp;gt;3 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;4 x [[File:alloys2.gif|link=High Quality Alloys]] and&amp;lt;br&amp;gt;4 x [[File:v15comp.gif|link=Electronic Parts]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] and&amp;lt;br&amp;gt;[[File:cutter.gif|link=Tool]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=1400&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Plasma rifle is one of the best [[Energy Weapons]], doing so far the best criticals damage in the game.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
Plasma rifle without a critical build is quite useless, however, used with A critical build it's very devastating. Its damage rolls up to 20-300 per critical, most damage on [[Metal Armor Mark II]] or below. On the other hand, [[Tesla Armor]], or [[Brotherhood Armor]], it usually does 20-70 on them, however, big crits above 200 is still possible. (Even without an armor bypass)&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
Plasma rifles are hard to obtain, but they are not rare.&lt;br /&gt;
&lt;br /&gt;
- Sold in merchants in such towns as: [[San Francisco]], [[Broken Hills]], [[Gecko]], [[Gun Runners]], [[Necropolis]], and [[the Hub]]&lt;br /&gt;
&lt;br /&gt;
- Crafting it. ([[Profession: Energy Expert]] 2 and a blueprint required. Current crafting information is not up-to-date as far as resources, tools and xp goes.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Energy Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Energy Expert 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Bases</id>
		<title>Bases</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Bases"/>
				<updated>2012-07-22T20:38:32Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: DIY depot also requires 15 metal parts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bases are the core of [[FOnline: 2238]]. It was, at the very beginning of [[FOnline]], the first difference between the two servers (2238 and TLA). At that time, FOnline: 2238 was still called ''Factions Mod''. By taking a base, your gang gets a [[faction name]], a safe place to store its stuff and a computer to add or remove players from the team. That last advantage is one of the main differences with a simple [[tent]], for example. Faction bases will appear in blue on the [[worldmap]].&lt;br /&gt;
&lt;br /&gt;
If base's terminal isn't used by a member at least '''once every four weeks''', the base and the gang name will be removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== To buy a base ==&lt;br /&gt;
&lt;br /&gt;
=== The trade ===&lt;br /&gt;
&lt;br /&gt;
You can buy your bases in [[Redding]], [[Klamath]] and [[Junktown]]. Each time, the base seller is a trapper into the town's main bar. Bases cost '''30 000 [[caps]]''', '''50 000 caps''', '''70 000 caps''', '''130 000 caps''' or '''500 000 caps'''. Talk to the trapper while a few members of your gang (Two or three) are arrowed on you and very close to the trapper, then tell him what kind of base you wish - depending on price. Clicking on the &amp;quot;say&amp;quot; button, you will be able to write you own [[faction name]] (It has to be on that list). Well done, your faction is made, your gang has a base that you can see on the [[worldmap]]!&lt;br /&gt;
&lt;br /&gt;
==== DIY bases ====&lt;br /&gt;
&lt;br /&gt;
You can start a faction as it was so far - by buying a base as above, spawned randomly in The Middle of Nowhere.&lt;br /&gt;
&lt;br /&gt;
You can also gather '''10 000 [[caps]]''', go to construction foreworker (in [[NCR]], [[VC]] or [[SF]]) with two fellas, pick a name of faction (if you are buying a base for the first time) and get construction worker in fancy red shirt. Try to quickly move to exit grid, some players are more than eager to kill him. Sometimes it also happened that construction workers dissappear e.g. from your tent or base, in that case you must leave that place for worldmap and wait for the worker to join you, usually it takes several attemps. &lt;br /&gt;
* foreworker in [[NCR]]&lt;br /&gt;
&lt;br /&gt;
[[File:Foreworkerncr.jpgâ€Ž]]&lt;br /&gt;
&lt;br /&gt;
* foreworker in [[Vault City]]&lt;br /&gt;
&lt;br /&gt;
[[File:Foreworkervc.jpg]]&lt;br /&gt;
&lt;br /&gt;
* foreworker in [[San Francisco]]&lt;br /&gt;
&lt;br /&gt;
[[File:Foreworkersf.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With construction worker in party we go to desired place, enter at empty encounter and tell worker we want to have a base constructed here. Then we get location named &amp;quot;Building Site&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
[[File:Buildingsite.jpg]]&lt;br /&gt;
&lt;br /&gt;
and on progress board we have required amount of materials:&lt;br /&gt;
&lt;br /&gt;
[[File:Bulletinboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
After gathering all of them we talk to construction worker again, he's asking about base name (''not bond in any way to faction name, it's only for recognizing this base in terminal - Brand New Terminal services all faction bases from one spot''), then on Building Site we get cool base we worked so hard for. Construction worker disappears, he has no use anymore.&lt;br /&gt;
&lt;br /&gt;
Buying another bases with the same faction leader doesn't require having two dudes in party, you don't have to give a faction name again.&lt;br /&gt;
&lt;br /&gt;
There are four types of base to pick:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!NAME&lt;br /&gt;
! [[Caps]] [[File:Caps.gif|link=Caps]]&lt;br /&gt;
! [[Wood]] [[File:firewood.gif|link=Wood]]&lt;br /&gt;
! [[Junk]] [[File:pump2.gif|link=Junk]]&lt;br /&gt;
! [[Metal Parts]] [[File:metal_trash2.gif|link=Metal Parts]]&lt;br /&gt;
! [[Electronic Parts]] [[File:v15comp.gif|link=Electronic Parts]]&lt;br /&gt;
! [[Brahmin Hides]] [[File:brahmin_skin.gif|link=Brahmin Hides]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Depot]]&lt;br /&gt;
|10000&lt;br /&gt;
|1000&lt;br /&gt;
|500&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Outpost]]&lt;br /&gt;
|10000&lt;br /&gt;
|500&lt;br /&gt;
|1750&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Scrapheap]]&lt;br /&gt;
|10000&lt;br /&gt;
|0&lt;br /&gt;
|2000&lt;br /&gt;
|100&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Trapper Camp]]&lt;br /&gt;
|10000&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After buying a worker and after constructing a base we need to set Hideout clearance menu in terminal, according to our needs. Only by this our chars can see the place. Sometimes it's needed to reloging of them.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Clearances are automatically reset when the construction site changes into the base.&lt;br /&gt;
[[File:Hideoutsclearance.jpg]]&lt;br /&gt;
&lt;br /&gt;
==== Particular case : Members of another faction ====&lt;br /&gt;
If you are already part of a faction (Like Vault City, the Mordinos, a players gang, etc), you won't be able to buy a base. You have to resign first from their faction and then try to buy a base or getting invited in some players base.&lt;br /&gt;
&lt;br /&gt;
=== Base management ===&lt;br /&gt;
[[File:Bases invite.jpg|thumb| From the &amp;quot;Manage Members&amp;quot; option, you can add a new member to your faction.]]&lt;br /&gt;
[[File:Bases memberlist.jpg|thumb| In the &amp;quot;Manage Members&amp;quot; menu, leaders of the faction can manage their mates.]]&lt;br /&gt;
&lt;br /&gt;
==== Add a member ====&lt;br /&gt;
You have to be the leader of the faction or an important member to do so :&lt;br /&gt;
* &amp;quot;Manage members&amp;quot;.&lt;br /&gt;
* &amp;quot;Invite new member&amp;quot;.&lt;br /&gt;
* Select &amp;quot;Say&amp;quot;, and write the name of the player you want to add. Once you have written the name and pressed enter, they will be &amp;quot;Invited&amp;quot;. &amp;quot;Invited&amp;quot; players can't see your base on the [[worldmap]] but can't be attacked by the [[mercs]] guarding your base either.&lt;br /&gt;
&lt;br /&gt;
All this being done, you have to bring the new member to your base. He will use the computer and accept your invitation : From that time, he will be a member of your faction and will see the base on the worldmap.&lt;br /&gt;
&lt;br /&gt;
==== Add a friend ====&lt;br /&gt;
You have to be the leader of the faction or an important member to do so :&lt;br /&gt;
* &amp;quot;Browse the database&amp;quot;.&lt;br /&gt;
* &amp;quot;Create new record for non-member&amp;quot;.&lt;br /&gt;
* Select &amp;quot;Say&amp;quot;, and write the name of the player you want to add. Once you have written the name and pressed enter, a record will be created for this name. You then set the &amp;quot;Status&amp;quot; of that record the &amp;quot;Friend&amp;quot;.&lt;br /&gt;
You will then have to bring the new friend to your base. From that time, he will be a friend of your faction and will see the base on the worldmap. Upon entering your base location the player will recieve a message in the chat window confirming that they are considered a friend at the base and can freely return to the location.&lt;br /&gt;
If a friend is killed at the base for whatever reason, they will no longer see the base on the world map. To re-add them, simply bring them back to the base location, you do not need to add them as friend again.&lt;br /&gt;
&lt;br /&gt;
To change the status of records once they are entered simply browse the database.&lt;br /&gt;
&lt;br /&gt;
==== Promote/Demote ====&lt;br /&gt;
You have to be of an higher rang than the player you want to promote/demote.&lt;br /&gt;
* &amp;quot;Manage members&amp;quot;.&lt;br /&gt;
* &amp;quot;Promote member&amp;quot;.&lt;br /&gt;
* Select &amp;quot;Say&amp;quot; and add the name of the player you want to promote.&lt;br /&gt;
Or :&lt;br /&gt;
* &amp;quot;Manage members&amp;quot;.&lt;br /&gt;
* &amp;quot;Browse members list&amp;quot;.&lt;br /&gt;
* Browse the list and select &amp;quot;promote&amp;quot; when you are on the right page.&lt;br /&gt;
&lt;br /&gt;
===== Setting a new leader =====&lt;br /&gt;
To set a new leader, the actual leader has to resign (he can be invited again right after this). When he resigns, the highest promoted member will be set leader instead. If there are more than one player at the highest rank (Right before leader), one of them is chosen randomly.&lt;br /&gt;
&lt;br /&gt;
==== Protect your base ====&lt;br /&gt;
&lt;br /&gt;
You can put some [[mercs]] or [[slaves]] in your base to defend it. They will kill any enemy entering your base (Because of a betrayal). Tell them to guard the place, and to shoot at anyone who isn't a member of your faction.&lt;br /&gt;
&lt;br /&gt;
== Available bases maps ==&lt;br /&gt;
&lt;br /&gt;
==== Cave ====&lt;br /&gt;
[[File:Base-cave-medium.jpg|thumb|The ''Cave'' base]]&lt;br /&gt;
* '''Cost:''' 30 000 caps&lt;br /&gt;
* '''Towns:''' [[Klamath]], [[Redding]], [[Junktown]]&lt;br /&gt;
'''The Cave''', really easy to defend but a bit small. It's the only base map divided into two parts : One part is the cliff side, with the entrance of the cave on one side - an empty desert map - and the other part is the inside of the cave itself. It contains the usual [[crafting]] tools ([[Workbench]], [[still]]), a [[brahmin pen]] and only '''3 lockers'''. It's not a very good base since Depot has more containers and is sold at the same price, but cave has one advantage : It's really, really easy to defend it, because you just have to put [[mercs]] or [[slaves]] on the tiny cave entrance.  The cave is the Only base you can purchase from all three of the base sellers, thus it is available from all three cities and their respective base seller in each.  Because of this, the Cave is one of the most varied bases around as it can be found almost anywhere for a measly 30 000 caps.&lt;br /&gt;
&lt;br /&gt;
==== Depot ====&lt;br /&gt;
[[File:Base-depot-medium.jpg|thumb|The ''Depot'' base]]&lt;br /&gt;
* '''Cost:''' 30 000 caps&lt;br /&gt;
* '''Towns:''' [[Klamath]]&lt;br /&gt;
'''Depot''' is a small outpost, with 3 lockers, 2 desks (one looks like a [[workbench]]), 2 shelves, and 2 table. '''9 containers total''' when you consider it also has a [[workbench]] with the standard toolboard for small storage above it and a [[still]].  There's also a [[brahmin pen]] containing one [[brahmin]]. On the map, you can find [[wood]] and [[flint]] (does not replenish). It's a good and cheap base, and the spawn is straight below the door and chairs outside.  Guards can be present simply to the far right, near the trees, and they will have the small spawn area in their sight.  Base location seems to typically be somewhere West of Klamath.  The Depot is sold in Klamath, is the same price as the Cave, yet offers considerably more than a simple Cave.  Depot can be purchased from the base seller, [[Smiley]] his name is, in Klamath, located in the bar and hotel at the Main entrance.&lt;br /&gt;
&lt;br /&gt;
==== Scrapheap ====&lt;br /&gt;
[[File:Base-scrapheap-medium.jpg|thumb|The ''Scrapheap'' base ]]&lt;br /&gt;
* '''Cost:''' 70 000 caps&lt;br /&gt;
* '''Towns:''' [[Redding]]&lt;br /&gt;
'''Scrapheap''' is a popular base costing 70 000 caps. It is larger than Depot or Cave. Its location is often between Redding and Broken Hills. It contains '''5 lockers''', a [[workbench]], a [[still]] and a [[brahmin pen]]. Thus offering one of the lowest resources when compared to other bases, with the Cave being on similar grounds yet having a bigger brahmin pen and more brahmin than both Depot and Cave.  Scrapheap is the specialty base sold from the Redding base seller, who is located in the Malamute Saloon, which is above the Doctors building.&lt;br /&gt;
&lt;br /&gt;
==== Outpost ====&lt;br /&gt;
[[File:Factionbase-theoutpost.jpg|thumb| The ''Outpost'' base]]&lt;br /&gt;
* '''Cost:''' 130 000 caps&lt;br /&gt;
* '''Towns:''' [[Junktown]]&lt;br /&gt;
The '''outpost''' is one of the most expensive maps : It will cost you 130 000 caps! Very easy to defend because it is surrounded by walls, it has three buildings and two tents and is one of the best base maps. Its location on the [[worldmap]] will often be between [[NCR]] and [[Junktown]]. It has a dozen of lockers, a [[workbench]], a [[still]],and you can find there [[fruits]] and [[fibers]]. By far, the unique resources offered solely by this base make it one of the best choices, as it has a monopoly on fruit and fibers that no other base has, and also has the largest brahmin pen possible with many in it, meaning many a new char can shovel his poo in absolute safety.  Outpost base is the specialty base sold from the Junktown base seller, who is located in the very first building after entering Junktown gates.&lt;br /&gt;
&lt;br /&gt;
==== Trapper Camp ====&lt;br /&gt;
[[File:Base-trapper-camp.jpg|thumb| The ''Trapper Camp'' base]]&lt;br /&gt;
* '''Cost:''' 50 000 caps&lt;br /&gt;
* '''Towns:''' [[Klamath]]&lt;br /&gt;
* '''Car parking slots:''' 10&lt;br /&gt;
&lt;br /&gt;
==== Gasstation Camp ====&lt;br /&gt;
[[File:Base-gasstation-camp.jpg|thumb| The ''Gasstation Camp'' base]]&lt;br /&gt;
* '''Cost:''' 50 000 caps&lt;br /&gt;
* '''Towns:''' [[Redding]]&lt;br /&gt;
&lt;br /&gt;
==== Old Bunker ====&lt;br /&gt;
[[File:Base-old-bunker-outside.jpg|thumb| The ''Old Bunker'' base, outside]]&lt;br /&gt;
[[File:Base-old-bunker-inside.jpg|thumb| The ''Old Bunker'' base, inside]]&lt;br /&gt;
* '''Cost:''' 500 000 caps, base available via [[Abandoned Bunker]] quest&lt;br /&gt;
* '''Towns:''' Unknown, base available via [[Abandoned Bunker]] quest&lt;br /&gt;
The '''bunker''' is by far the most expensive base. While the outside part of the map is very difficult to defend, an enemy will have a very difficult time getting to the inside of a well-guarded bunker. It has fifteen lockers, a crate near its [[still]], two computers that contain [[electronic parts]], a [[waterpump]], and three lockers in the walls that are difficult to see. The room that has four lockers in it is locked with a yellow keycard, making it easier to store your valuables in the event of a raid for a total of '''23 storage containers''' plus a [[workbench]]. Besides its massive amount of storage space, the front of the base has rocks that can be used to mine [[iron ore]] and [[minerals]], making this by far the best base money can buy. Oddly enough, the base has no brahmin pen.&lt;br /&gt;
&lt;br /&gt;
== Faction Base Raped ==&lt;br /&gt;
See also [[Faction Base Raped]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Flamer</id>
		<title>Flamer</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Flamer"/>
				<updated>2012-07-22T17:46:45Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Flamer&lt;br /&gt;
|desc=A Flambe 450 model flamethrower, varmiter variation. Fires a short spray of extremely hot, flamable liquid. Requires specialized fuel to work properly.&lt;br /&gt;
|image=flamethr&lt;br /&gt;
|dmgmin=50&lt;br /&gt;
|dmgmax=85&lt;br /&gt;
|dmgtype=Fire&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 7, Range: 5.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=Flamethrower Fuel&lt;br /&gt;
|holder=5&lt;br /&gt;
|minst=7&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=550&lt;br /&gt;
|weight=8164&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=flamethr&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=&amp;lt;br&amp;gt;&lt;br /&gt;
|res=3 x [[File:alloys.gif|link=Alloys]] and&amp;lt;br&amp;gt;1 x [[File:firewood.gif|link=Wood]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=124&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Can be upgraded to [[Improved Flamer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Molotov_Cocktail</id>
		<title>Molotov Cocktail</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Molotov_Cocktail"/>
				<updated>2012-07-22T17:42:19Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Molotov Cocktail&lt;br /&gt;
|desc=A home-made flammable grenade.&lt;br /&gt;
|image=mola&lt;br /&gt;
|dmgmin=16&lt;br /&gt;
|dmgmax=24&lt;br /&gt;
|dmgtype=Explode&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 12.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=3&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=60&lt;br /&gt;
|weight=453&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=mola&lt;br /&gt;
|count=30&lt;br /&gt;
|reqs=&lt;br /&gt;
|res=4 x [[File:gutrot.gif|link=Rot Gut]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=72&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Craftable Items]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Flamethrower_Fuel</id>
		<title>Flamethrower Fuel</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Flamethrower_Fuel"/>
				<updated>2012-07-22T17:39:32Z</updated>
		
		<summary type="html">&lt;p&gt;HertogJan: xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ammo&lt;br /&gt;
|name=Flamethrower Fuel&lt;br /&gt;
|desc=A cylinder containing an extremely flammable liquid fuel for flamethrowers.&lt;br /&gt;
|image=tank&lt;br /&gt;
|caliber=Flamethrower Fuel&lt;br /&gt;
|acmod=-20&lt;br /&gt;
|drmod=25&lt;br /&gt;
|dmgmult=1&lt;br /&gt;
|dmgdiv=1&lt;br /&gt;
|cost=12&lt;br /&gt;
|weight=453&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=tank&lt;br /&gt;
|count=120&lt;br /&gt;
|reqs=&amp;lt;br&amp;gt;&lt;br /&gt;
|res=4 x [[File:gutrot.gif|link=Rot Gut]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=72&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Weapons Using Flamethrower Fuel Ammunition'''&lt;br /&gt;
*[[Flamer]]&lt;br /&gt;
*[[Improved Flamer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Ammunition]]&lt;/div&gt;</summary>
		<author><name>HertogJan</name></author>	</entry>

	</feed>