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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kyborek</id>
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		<updated>2026-04-13T12:03:37Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:22:07Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout (seconds)&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky|Meat]]&lt;br /&gt;
| 290&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:18:52Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout (seconds)&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky]]&lt;br /&gt;
| 290&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:18:21Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout (seconds)&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky[Meat]]]&lt;br /&gt;
| 290&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:10:17Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout (seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky]]&lt;br /&gt;
| 290&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:09:38Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable&amp;quot; class=&amp;quot;prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout (seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky]]&lt;br /&gt;
| 290&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:08:52Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;  class=&amp;quot;sortable&amp;quot;class=&amp;quot;prettytable&amp;quot; &lt;br /&gt;
! Item&lt;br /&gt;
! Timeout (seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky]]&lt;br /&gt;
| 290&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:08:28Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;prettytable&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Timeout (seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky]]&lt;br /&gt;
| 290&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T12:06:29Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Timeout&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky]]&lt;br /&gt;
| 290 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62 seconds&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T11:56:05Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
==== Cooldown list ====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Timeout&lt;br /&gt;
|-&lt;br /&gt;
| [[Broc Flower]]&lt;br /&gt;
| 240 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]]&lt;br /&gt;
| 220 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Fibers]]&lt;br /&gt;
| 150 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]&lt;br /&gt;
| 150 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]&lt;br /&gt;
| 360 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 360 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Junk]]&lt;br /&gt;
| 90 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Jerky]]&lt;br /&gt;
| 290 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Minerals]]&lt;br /&gt;
| 360 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Root]]&lt;br /&gt;
| 240 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| 62 seconds&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T11:26:34Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
=== Cooldown list ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Timeout&lt;br /&gt;
|-&lt;br /&gt;
|[[Minerals]]&lt;br /&gt;
|360&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Iron Ore]]&lt;br /&gt;
|360&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Electronic Parts]]&lt;br /&gt;
|190&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Fibers]]&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Fruit]]&lt;br /&gt;
|360&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Flint]]&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Meat Jerky]] (in slaughterhouse)&lt;br /&gt;
|290&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Xander Root]]&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Broc Flower]]&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Junk]]&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Wood]]&lt;br /&gt;
|62&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T11:14:48Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
=== Cooldown list ===&lt;br /&gt;
*[[Minerals]] 360&lt;br /&gt;
*[[Iron Ore]] 360&lt;br /&gt;
*[[Electronic Parts]] 190&lt;br /&gt;
*[[Fibers]] 150&lt;br /&gt;
*[[Fruit]] 360&lt;br /&gt;
*[[Flint]] 150&lt;br /&gt;
*[[Meat Jerky]] (in slaughterhouse) 290&lt;br /&gt;
*[[Xander Root]] 240&lt;br /&gt;
*[[Broc Flower]] 240&lt;br /&gt;
*[[Junk]] 90&lt;br /&gt;
*[[Wood]] 62&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T11:12:04Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CoolDown list ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Minerals]] 360&lt;br /&gt;
*[[Iron Ore]] 360&lt;br /&gt;
*[[Electronic Parts]] 190&lt;br /&gt;
*[[Fiber]] 150&lt;br /&gt;
*[[Fruit]] 360&lt;br /&gt;
*[[Flint]] 150&lt;br /&gt;
*[[Meat Jerky]] (in slaughterhouse) 290&lt;br /&gt;
*[[Xander Root]] 240&lt;br /&gt;
*[[Broc Flower]] 240&lt;br /&gt;
*[[Junk]] 90&lt;br /&gt;
*[[Wood]] 62&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T10:52:35Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
Here is the list of timeouts:&lt;br /&gt;
&lt;br /&gt;
Mineral 360&lt;br /&gt;
&lt;br /&gt;
Iron 360&lt;br /&gt;
&lt;br /&gt;
E. Parts 190&lt;br /&gt;
&lt;br /&gt;
Fiber 150&lt;br /&gt;
&lt;br /&gt;
Fruit 360&lt;br /&gt;
&lt;br /&gt;
Flint 150&lt;br /&gt;
&lt;br /&gt;
Meat 290&lt;br /&gt;
&lt;br /&gt;
Xander root 240&lt;br /&gt;
&lt;br /&gt;
Broc flower 240&lt;br /&gt;
&lt;br /&gt;
Junk 90&lt;br /&gt;
&lt;br /&gt;
Wood 62&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T10:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
Here is the list of timeouts:&lt;br /&gt;
Mineral 360&lt;br /&gt;
&lt;br /&gt;
Iron 360&lt;br /&gt;
&lt;br /&gt;
E. Parts 190&lt;br /&gt;
&lt;br /&gt;
Fiber 150&lt;br /&gt;
&lt;br /&gt;
Fruit 360&lt;br /&gt;
&lt;br /&gt;
Flint 150&lt;br /&gt;
&lt;br /&gt;
Meat 290&lt;br /&gt;
&lt;br /&gt;
Xander root 240&lt;br /&gt;
&lt;br /&gt;
Broc flower 240&lt;br /&gt;
&lt;br /&gt;
Junk 90&lt;br /&gt;
&lt;br /&gt;
Wood 62&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Gathering_Cooldown</id>
		<title>Gathering Cooldown</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Gathering_Cooldown"/>
				<updated>2010-03-07T10:51:38Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.&lt;br /&gt;
&lt;br /&gt;
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the &amp;quot;P&amp;quot; key twice.&lt;br /&gt;
&lt;br /&gt;
Here is the list of timeouts:&lt;br /&gt;
Mineral 360&lt;br /&gt;
Iron 360&lt;br /&gt;
E. Parts 190&lt;br /&gt;
Fiber 150&lt;br /&gt;
Fruit 360&lt;br /&gt;
Flint 150&lt;br /&gt;
Meat 290&lt;br /&gt;
Xander root 240&lt;br /&gt;
Broc flower 240&lt;br /&gt;
Junk 90&lt;br /&gt;
Wood 62&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Iron_Ore</id>
		<title>Iron Ore</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Iron_Ore"/>
				<updated>2010-03-07T09:50:14Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Metal ore.gif|thumb|An Iron Ore.]]&lt;br /&gt;
A piece of natural mineral formations. Contains iron and its compounds. Very heavy.&lt;br /&gt;
&lt;br /&gt;
== Finding Iron Ore ==&lt;br /&gt;
* In random encounters (mountain map), at the top, from black rocks. Use a sledgehammer on it. &lt;br /&gt;
* You need '''40% [[Science]]''' to mine ore.&lt;br /&gt;
* Your [[gathering timeout]] will be set to exactly 6 minutes if you get an Iron Ore.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Iron ore is used to make other resources.&lt;br /&gt;
&lt;br /&gt;
Items that need Iron Ore to be crafted :&lt;br /&gt;
* [[Alloys]]&lt;br /&gt;
* [[Metal Parts]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Minerals</id>
		<title>Minerals</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Minerals"/>
				<updated>2010-03-07T09:49:39Z</updated>
		
		<summary type="html">&lt;p&gt;Kyborek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mineral.gif|thumb|A mineral.]]&lt;br /&gt;
A hard nature formation. Contains various useless and useful substances.&lt;br /&gt;
&lt;br /&gt;
== Finding minerals ==&lt;br /&gt;
* In random encounters (mountain map), at the top, from red-brown rocks. Use a sledgehammer on it.&lt;br /&gt;
* You need '''40% [[Science]]''' to mine ore.&lt;br /&gt;
* Your [[gathering timeout]] will be set to exactly 6 minutes if you get a mineral.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Minerals are used to make other resources.&lt;br /&gt;
&lt;br /&gt;
The following items need minerals to be crafted :&lt;br /&gt;
* [[Gunpowder]]&lt;br /&gt;
* [[Alloys]]&lt;br /&gt;
* [[Advanced Super-Burn Mix]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Kyborek</name></author>	</entry>

	</feed>