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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lexx</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
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		<updated>2026-04-13T08:55:56Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://fo2238.fodev.net/wiki/Quests</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Quests"/>
				<updated>2013-06-02T12:50:38Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: And a third time, this is not a quest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a sorted list of all the in-game available quests. Completing a quest will award you [[experience points]] and, sometimes, items. Quests can also affect your reputation. To find quests for beginners, check the [[easy quests]] list. Be careful when you get quests from NPCs because the quest will usually run in whatever mode ([[Turn-Based]] or [[Real-Time]]) that you were in at the time you got the quest. It doesn't matter if you switch later - you'll still be in TB mode, for example, if you were in TB mode when you took the quest from the NPC. Most players strongly prefer to run most quests in [[Real-Time]] mode.&lt;br /&gt;
&lt;br /&gt;
You can also fullfill [[Jobs]].&lt;br /&gt;
&lt;br /&gt;
== [[Boneyard]] quests ==&lt;br /&gt;
* [[A Man's Job]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Howitzer Shells (Quest)]]&lt;br /&gt;
* [[Get a Dean's Electronics Book]]&lt;br /&gt;
* [[Gun Runners Caravan Package]]&lt;br /&gt;
* [[Industrial Park Message]] &lt;br /&gt;
* [[Montag's Water Pump]]&lt;br /&gt;
* [[Scavenge for Lorraine]] &lt;br /&gt;
&lt;br /&gt;
== [[Broken Hills]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Brotherhood of Steel]] quests ==&lt;br /&gt;
* [[Talk to the guard to be able to become an Initiate]]&lt;br /&gt;
* [[Bring 10 Radscorpion Tails]]&lt;br /&gt;
* [[Investigate the red object]] at [[Navarro]], the [[Enclave]] base&lt;br /&gt;
* [[Surveillance missions]] to either [[New Reno]] or [[Modoc]]&lt;br /&gt;
* [[Rescue missions]] either near [[Gordon's Gas Station]] or near [[Mariposa]]&lt;br /&gt;
* [[Investigate a hidden bunker near Necropolis]]&lt;br /&gt;
&lt;br /&gt;
== [[Cathedral]] quests ==&lt;br /&gt;
* [[Give flowers to the people]]&lt;br /&gt;
* [[Kill the basement rats]]&lt;br /&gt;
&lt;br /&gt;
== [[Den]] quests ==&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
* [[Joining Raiders]]&lt;br /&gt;
* [[Repair Becky's craps table]]&lt;br /&gt;
&lt;br /&gt;
== [[Gecko]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[The Glow]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[The Hub]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
* [[Far Go Scout]] ([[Starting location]] quest)&lt;br /&gt;
* [[Iguana Pete's Missing Son]]&lt;br /&gt;
* [[Investigate for the Sad Wife]]&lt;br /&gt;
* [[The Gun Runner Delivery]]&lt;br /&gt;
* [[The Wasteland Band]]&lt;br /&gt;
&lt;br /&gt;
== [[Junktown]] quests ==&lt;br /&gt;
* [[Abandoned Bunker]]&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
* [[Collect the Radscorpion Eggs]]&lt;br /&gt;
* [[Optimizing the Power House]]&lt;br /&gt;
* [[The Inoperative Mr Handy Robot]]&lt;br /&gt;
&lt;br /&gt;
== [[Klamath]] quests ==&lt;br /&gt;
* [[Explore the stranded ship]]&lt;br /&gt;
&lt;br /&gt;
== [[Modoc]] quests ==&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Navarro]] quests ==&lt;br /&gt;
* [[Give Micro Fusion Cells to Chris to join the Enclave faction]]&lt;br /&gt;
&lt;br /&gt;
== [[Necropolis]] quests ==&lt;br /&gt;
* [[Deliver Message for Elmer]]&lt;br /&gt;
&lt;br /&gt;
== [[New Reno]] quests ==&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]]&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]]&lt;br /&gt;
&lt;br /&gt;
== Other quests ==&lt;br /&gt;
* [[A Tent in the Wasteland]]&lt;br /&gt;
&lt;br /&gt;
== [[Redding]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
* [[Convince Doc Johnson to stop selling jet to Redding]]&lt;br /&gt;
* [[Solve the Jet supply issue for Dangerous Dan McGrew]]&lt;br /&gt;
&lt;br /&gt;
== [[Raiders]] quests ==&lt;br /&gt;
* [[Find Lucy for Hernadez]]&lt;br /&gt;
* [[King's Workout Buddy]]&lt;br /&gt;
&lt;br /&gt;
== [[San Francisco]] quests ==&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Radscorpion Subway]] (San Francisco Respawn quest)&lt;br /&gt;
&lt;br /&gt;
== [[Shady Sands]] quests ==&lt;br /&gt;
* [[A Brahmin Herdsman's Job]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Buy cigarettes for Buster]]&lt;br /&gt;
* [[Holodisk for Thomas Moore]]&lt;br /&gt;
* [[Pay back Mira's debt.]]&lt;br /&gt;
* [[Repair Geiger Counter for Mantis, the ghoul]]&lt;br /&gt;
* [[The Message]] ([[Starting location]] quest)&lt;br /&gt;
* [[The Rail Line Gang]]&lt;br /&gt;
&lt;br /&gt;
== [[Vault 13]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault 15]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault City]] quests ==&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
* [[Collect rent for the guard]]&lt;br /&gt;
* [[Explore San Fransisco for Lilly in the Headquarters]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Get Kohl's books back to their owner]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Hand out questionnaires to the citizens]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Investigate for Dr. Andrew]]&lt;br /&gt;
* [[Talk to the guard to be able to join Vault City]]&lt;br /&gt;
* [[The Vault City Contact]] ([[Starting location]] quest}&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Easy_quests</id>
		<title>Easy quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Easy_quests"/>
				<updated>2012-11-15T16:53:40Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: not a quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the list of all the easier quests a beginner should be able to complete without much experience.&lt;br /&gt;
&lt;br /&gt;
All the quests can be found on the [[Quests]] page.&lt;br /&gt;
&lt;br /&gt;
Pay attention to the requirements for each quest, some need you to have a [[Charisma]] score or better to complete, or even start.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
* Any one of the quests you get at a [[Starting location]] '''([[Hub]], [[Vault City]], or [[NCR]])'''&lt;br /&gt;
* [[Talk to the guard to get a bonus to the Small Guns skill]] '''([[Boneyard]])'''&lt;br /&gt;
* [[Make some deal for Whiskey Bob]] '''([[Den]])'''&lt;br /&gt;
* [[Get brahmin hides for Balthas]] '''([[Modoc]])'''&lt;br /&gt;
* [[Buy cigarettes for Buster]] '''([[NCR]])'''&lt;br /&gt;
* [[Pay back Mira's debt.]] '''([[NCR]])'''&lt;br /&gt;
* [[A Brahmin Herdsman's Job]] '''([[NCR]])'''&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]] '''([[New Reno]])'''&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]] '''([[New Reno]])'''&lt;br /&gt;
* [[Check Orville Wright's contacts]] '''([[New Reno]])'''&lt;br /&gt;
* [[Investigate for Dr. Andrew]] '''([[Vault City]])'''&lt;br /&gt;
* [[Water the Farmers]] '''([[Hub]])'''&lt;br /&gt;
* [[Investigate for the Sad Wife]] '''([[Hub]])'''&lt;br /&gt;
* [[The Wasteland Band]] '''([[Hub]])'''&lt;br /&gt;
* [[Deliver Message for Elmer ]] '''([[Necropolis]])'''&lt;br /&gt;
* [[Miniquests in various towns]]&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
[[Shit shoveling]] and [[lifting caravan boxes]] are the two easy repeatable jobs of the wasteland. They will give you fast [[xp]] and [[caps]]. The most difficult part of these jobs is actually not to die after completing your tasks!&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fog_of_War</id>
		<title>Fog of War</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fog_of_War"/>
				<updated>2012-07-04T14:29:20Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EditKeybind-FogOfWar.jpg|thumb|200px|Keybinding in [[FO2238Config.exe]] tool]]&lt;br /&gt;
&lt;br /&gt;
Shadow over the area outside [[Field of View]]&lt;br /&gt;
&lt;br /&gt;
To enable it, bind it to a [[hotkey]] using [[FO2238Config.exe]] tool. Use the hotkey to toggle its display in game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To change the fog color, add the following string to [[FOnline2238.cfg]] in [2238] section:&lt;br /&gt;
*FogColor = R G B A&lt;br /&gt;
*where R, G, B and A range from 0 to 255.&lt;br /&gt;
*Default fog of war colour is: FogColor=0 0 0 128&lt;br /&gt;
&lt;br /&gt;
There might be a slight difference between [[FOV]] contours and the fog of war boundary due to different drawing methods - no need to report that unless the difference is big.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Quests</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Quests"/>
				<updated>2012-04-21T09:25:47Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: No quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a sorted list of all the in-game available quests. Completing a quest will award you [[experience points]] and, sometimes, items. Quests can also affect your reputation. To find quests for beginners, check the [[easy quests]] list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Boneyard]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Dogs of L.A.]]&lt;br /&gt;
* [[Fix Montag's waterpump]]&lt;br /&gt;
* [[A Man's Job]]&lt;br /&gt;
* [[Get a Dean's Electronics Book]]&lt;br /&gt;
* [[Convince Jargo to produce more howitzer shells]]&lt;br /&gt;
* [[Bring items to Monte Carlo]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Scavenge for Lorraine]] (New Quest)&lt;br /&gt;
* [[Deliver the Gun Runners Package]]&lt;br /&gt;
* [[Gun Runners Caravan Package]]&lt;br /&gt;
&lt;br /&gt;
== [[Broken Hills]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Brotherhood of Steel]] quests ==&lt;br /&gt;
* [[Talk to the guard to be able to become an Initiate]]&lt;br /&gt;
&lt;br /&gt;
== [[Den]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Repair Becky's craps table]]&lt;br /&gt;
* [[Joining Raiders]]&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Gecko]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[The Hub]] quests ==&lt;br /&gt;
* [[Investigate for the Sad Wife]]&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
* [[Far Go Scout]] (Start location quest)&lt;br /&gt;
* [[The Wasteland Band]]&lt;br /&gt;
* Earn 5 [[XP]] and advice for giving a piece of [[fruit]] to the hungry young boy near entrance. (Repeatable)&lt;br /&gt;
* [[The Gun Runner Delivery]]&lt;br /&gt;
* [[Iguana Pete's Missing Son]]&lt;br /&gt;
* [[Water the Farmers]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Junktown]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Abandoned Bunker]]&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
* [[The Inoperative Mr Handy Robot]]&lt;br /&gt;
* [[Optimizing the Power House]]&lt;br /&gt;
* [[Collect the Radscorpion Eggs]]&lt;br /&gt;
&lt;br /&gt;
== [[Klamath]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give some beers to Aldo]]&lt;br /&gt;
* [[Make some deal for Whiskey Bob]]&lt;br /&gt;
* [[Explore the stranded ship]]&lt;br /&gt;
&lt;br /&gt;
== [[Modoc]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get brahmin hides for Balthas]]&lt;br /&gt;
* [[Grisham's Jerky Delivery]]&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Navarro]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give Micro Fusion Cells to Chris to join the Enclave faction]]&lt;br /&gt;
&lt;br /&gt;
== [[New Reno]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]]&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]]&lt;br /&gt;
* [[Check Orville Wright's contacts]]&lt;br /&gt;
&lt;br /&gt;
== [[Necropolis]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Deliver Message for Elmer]] (New Quest)&lt;br /&gt;
&lt;br /&gt;
== [[Shady Sands]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get Buster Cigarettes.]]&lt;br /&gt;
* [[Pay back Mira's debt.]]&lt;br /&gt;
* [[Get rid of the Rail Line gang]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Repair Geiger Counter for Mantis, the ghoul]]&lt;br /&gt;
* [[A Brahmin Herdsman's Job]]&lt;br /&gt;
* [[Holodisk for Thomas Moore]]&lt;br /&gt;
&lt;br /&gt;
== [[Redding]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Solve the Jet supply issue for Dangerous Dan McGrew]]&lt;br /&gt;
* [[Convince Doc Johnson to stop selling jet to Redding]]&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Raiders]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Find Lucy for Hernadez]]&lt;br /&gt;
&lt;br /&gt;
== [[San Francisco]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Killing ants for Dr. Wong]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Radscorpion Subway]] (respawn quest)&lt;br /&gt;
&lt;br /&gt;
== [[Vault 13]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault 15]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault City]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[The Vault City Contact]] (Start location quest}&lt;br /&gt;
* [[Talk to the guard to be able to join Vault City]]&lt;br /&gt;
* [[Hand out questionnaires to the citizens]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Explore San Fransisco for Lilly in the Headquarters]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Get Kohl's books back to their owner]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Investigate for Dr. Andrew]]&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
* [[Collect rent for the guard]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Give_Nuka-Cola_to_Metzger</id>
		<title>Give Nuka-Cola to Metzger</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Give_Nuka-Cola_to_Metzger"/>
				<updated>2012-04-21T09:25:29Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Not a quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[the Den]], talk to [[Metzger]], the leader of the [[Slaver's Guild]], in the house at the top-right corner of the screen. If you have a [[Nuka-Cola]] in your [[inventory]], talk to him twice. The second time, he will ask you to give him the bottle.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Having 1 [[Nuka-Cola]] bottle.&lt;br /&gt;
* Low Level&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* Two doses of [[Jet]].&lt;br /&gt;
* 300 [[xp]].&lt;br /&gt;
&lt;br /&gt;
[[Category:The Den]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Lifting_caravan_boxes</id>
		<title>Lifting caravan boxes</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Lifting_caravan_boxes"/>
				<updated>2012-01-12T10:49:01Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Not temporary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2238boxes.png|thumb|How the job works, in [[the Hub]].]]&lt;br /&gt;
&lt;br /&gt;
Lifting caravan boxes is one of the available jobs in [[FOnline: 2238]], which means it is a task you can perform to earn some money. A caravan master in a town will ask you to lift 10 boxes from one of his caravan carts. The task will take you a few minutes, then you will get paid 100 [[caps]] and 50 [[xp]]. The wage and [[experience points]] reward are the same in every town.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* You can carry only one box at a time. Whenever you lift it, it will have no effect as the box will disappear.&lt;br /&gt;
* Boxes have to be lifted in some special area, near the caravan cart, among a pile of other boxes. Lifting them anywhere else will not count.&lt;br /&gt;
* There is a '''cooldown''' to this quest, you have to wait '''15 minutes''' to do it again in the same town (But meanwhile, you can travel to another city to do the job there).&lt;br /&gt;
&lt;br /&gt;
== Towns where the job is available ==&lt;br /&gt;
* The [[Hub]] (Main entrance).&lt;br /&gt;
* [[Boneyard]] (Boneyard Downtown, scavengers area).&lt;br /&gt;
* [[San Francisco]] (Main entrance, on the left).&lt;br /&gt;
* [[Broken Hills]] (near Residental entrance)&lt;br /&gt;
* [[NCR]] (at the train station)&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Boneyard_Guard</id>
		<title>Boneyard Guard</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Boneyard_Guard"/>
				<updated>2011-03-28T07:33:33Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Not a quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[Boneyard]], go to the [[fortress]] of the [[Gunrunners]] (building surrounded by radioactive goo) and speak to the guard wearing a [[combat armor]] on the right near the little [[merchant]], inside the building. He will have pity for you and will teach you how to use a small gun, and even give you one !&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Small Guns]] [[skill]] &amp;lt; 50%, [[Charisma]] 3.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* +15% in [[Small Guns]] [[skill]].&lt;br /&gt;
* A [[10mm Pistol]] and 47x [[10mm JHP]] ammo.&lt;br /&gt;
&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Far_Go_Scout</id>
		<title>Far Go Scout</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Far_Go_Scout"/>
				<updated>2011-03-14T20:53:09Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Man, what a night. I barely survived the horrific sand storm yesterday by taking cover in a sand hole under an old tent. When i was crawling back to the surface I met a big caravan that was on it's way to the Hub, a big trade center. The caravan leader asked me to be a messenger for them. I should go to the Far Go Traders and tell them that the caravan will need some more time.''&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Start the [[character]] in the starting area near [[Hub]]. (NPC giving the quest is located in starting ad hoc location.)&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* 200 [[xp]]&lt;br /&gt;
* 20 [[caps]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Hub]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Easy_quests</id>
		<title>Easy quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Easy_quests"/>
				<updated>2011-02-08T12:34:14Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the list of all the quests a beginner should be able to complete.&lt;br /&gt;
&lt;br /&gt;
All the quests can be found on the [[Quests]] page.&lt;br /&gt;
&lt;br /&gt;
Pay attention to the requirements for each quests, some need you to have a Charisma score or better to complete, or even start.&lt;br /&gt;
&lt;br /&gt;
* [[Talk to the guard to get a bonus to the Small Guns skill]] '''([[Boneyard]])'''&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]] '''([[New Reno]])'''&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]] '''([[New Reno]])'''&lt;br /&gt;
* [[Check Orville Wright's contacts]] '''([[New Reno]])'''&lt;br /&gt;
* [[Fetch Buster some Cigarettes]] '''([[NCR]])'''&lt;br /&gt;
* [[Get brahmin hides for Balthas]] '''([[Modoc]])'''&lt;br /&gt;
* [[Make a deal for Whiskey Bob]] '''([[Den]])'''&lt;br /&gt;
* [[Investigate for Dr. Andrew]] '''([[Vault City]])'''&lt;br /&gt;
* [[Miniquests in various towns]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Give_Nuka-Cola_to_Metzger</id>
		<title>Give Nuka-Cola to Metzger</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Give_Nuka-Cola_to_Metzger"/>
				<updated>2011-01-28T10:16:38Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Not a quest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[the Den]], talk to [[Metzger]], the leader of the [[Slaver's Guild]], in the house at the top-right corner of the screen. If you have a [[Nuka-Cola]] in your [[inventory]], talk to him twice. The second time, he will ask you to give him the bottle.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Having 1 [[Nuka-Cola]] bottle.&lt;br /&gt;
* Low Level&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* Two doses of [[Jet]].&lt;br /&gt;
* 300 [[xp]].&lt;br /&gt;
&lt;br /&gt;
[[Category:The Den]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Quests</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Quests"/>
				<updated>2011-01-28T10:15:59Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Redefine your definition of &amp;quot;quest&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a sorted list of all the in-game available quests. Completing a quest will award you [[experience points]] and, sometimes, items. Quests can also affect your reputation. To find quests for beginners, check the [[easy quests]] list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Boneyard]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Talk to the guard to get a bonus to the Small Guns skill]]&lt;br /&gt;
* [[Dogs of L.A.]]&lt;br /&gt;
* [[Fix Montag's waterpump]]&lt;br /&gt;
* [[A Man's Job]]&lt;br /&gt;
* [[Get a Dean's Electronics Book]]&lt;br /&gt;
* [[Convince Jargo to produce more howitzer shells]]&lt;br /&gt;
* [[Bring items to Monte Carlo]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
* [[Scavenge for Lorraine]] (New Quest)&lt;br /&gt;
&lt;br /&gt;
== [[Broken Hills]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Brotherhood of Steel]] quests ==&lt;br /&gt;
* [[Talk to the guard to be able to become an Initiate]]&lt;br /&gt;
&lt;br /&gt;
== [[Den]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Repair Becky's craps table]]&lt;br /&gt;
* [[Joining Raiders]]&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Gecko]] quests ==&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[The Hub]] quests ==&lt;br /&gt;
* [[Investigate for the Sad Wife]]&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Junktown]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Abandoned Bunker]]&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Klamath]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give some beers to Aldo]]&lt;br /&gt;
* [[Make some deal for Whiskey Bob]]&lt;br /&gt;
* [[Explore the stranded ship]]&lt;br /&gt;
&lt;br /&gt;
== [[Modoc]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get brahmin hides for Balthas]]&lt;br /&gt;
* [[Grisham's Jerky Delivery]]&lt;br /&gt;
* [[Bring radscorpions tails for Mark]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Navarro]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give Micro Fusion Cells to Chris to join the Enclave faction]]&lt;br /&gt;
&lt;br /&gt;
== [[New Reno]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]]&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]]&lt;br /&gt;
* [[Check Orville Wright's contacts]]&lt;br /&gt;
&lt;br /&gt;
== [[Necropolis]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Deliver Message for Elmer]] (New Quest)&lt;br /&gt;
&lt;br /&gt;
== [[Shady Sands]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get Buster Cigarettes.]]&lt;br /&gt;
* [[Pay back Mira's debt.]]&lt;br /&gt;
* [[Get rid of the Rail Line gang]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Redding]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Solve the Jet supply issue for Dangerous Dan McGrew]]&lt;br /&gt;
* [[Convince Doc Johnson to stop selling jet to Redding]]&lt;br /&gt;
* [[Bring a shovel to Dan]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Raiders]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Find Lucy for Hernadez]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[San Francisco]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Killing ants for Dr. Wong]]&lt;br /&gt;
* [[Bring junk for Emma]] (Miniquest)&lt;br /&gt;
&lt;br /&gt;
== [[Vault 13]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault 15]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault City]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Talk to the guard to be able to join Vault City]]&lt;br /&gt;
* [[Hand out questionnaires to the citizens]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Explore San Fransisco for Lilly in the Headquarters]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Get Kohl's books back to their owner]] ([[VC]] Citizens only)&lt;br /&gt;
* [[Investigate for Dr. Andrew]]&lt;br /&gt;
* [[Bring booze for April]] (Miniquest)&lt;br /&gt;
* [[Collect rent for the guard]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/NCR_Train_Station</id>
		<title>NCR Train Station</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/NCR_Train_Station"/>
				<updated>2011-01-21T16:29:58Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Redirected page to Train&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Train]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Talk:Give_Nuka-Cola_to_Metzger</id>
		<title>Talk:Give Nuka-Cola to Metzger</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Talk:Give_Nuka-Cola_to_Metzger"/>
				<updated>2010-08-29T12:54:40Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am pretty sure that there is no level requirement. Will test it &amp;quot;soon&amp;quot; [[User:RJ|RJ]] 09:58, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This isn't even a quest and shouldn't be written here.--[[User:Lexx|Lexx]] 12:54, 29 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Cathedral</id>
		<title>Cathedral</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Cathedral"/>
				<updated>2010-08-14T21:15:37Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* In FOnline: 2238 and the Fallout's canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cathentrance.jpg|thumb|The Cathedral's entrance.]]&lt;br /&gt;
[[File:DemonstrationVault.png|thumb|Residues from the Cathedral in fonline 2238]]&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« We don't allow kill'n here. Even if it's justified. Â»''&lt;br /&gt;
&lt;br /&gt;
A Cathedral guard.''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Cathedral Ruins is '''exist''' in [[FOnline: 2238]], as the locatron '''Crater'''. You can go to the [[Followers of the Apocalypse]]'s library - the same as in [[Fallout 1]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Most people in L.A. died after the bombs dropped, due to radiation poisoning, disease, famine, and each other. Some, however, took shelter in the demonstration Vault, and eventually most of them emerged in 2092, founding the Boneyard. Many of them were the founders of [[Boneyard|Adytum]], a fenced town in the suburbs of the old [[Boneyard|Los Angeles]]. &lt;br /&gt;
&lt;br /&gt;
In 2155, the [[Master]] learned the location of the L.A. Vault, conquered the inhabitants and set up operations there, and the human cultists began to use the Vault as their powerbase. Eventually, a monumental building known as the Cathedral was constructed above the Vault. The Cultists thus became known as the Children of the Cathedral. &lt;br /&gt;
&lt;br /&gt;
The Children of the Cathedral (commonly abbreviated CoC) were a widespread religious cult that the Master established as a cover for his activities and to spread his philosophy. &lt;br /&gt;
&lt;br /&gt;
Underneath the Cathedral was the seat of the Master's power: the Los Angeles Vault. A vault with no number, the LA Vault was meant to serve as a demonstration of the Vault technology by the Vault-Tec company. It was used during the war but evacuated soon after, leading to the formation of [[Boneyard|Adytum]] and the other [[Boneyard|Boneyard]] communities. The Master eventually discovered the abandoned Vault and moved in. From there, he plotted his grand scheme for the evolution of humanity through [[FEV]].&lt;br /&gt;
&lt;br /&gt;
=== Children of the Cathedral's doctrine ===&lt;br /&gt;
&lt;br /&gt;
The beliefs of the Cathedral's Children base on the belief that the nuclear holocaust (referred to as the Holy Flame, the Sacred Fire), invoked by human greed, corruption and selfishness was a chance to begin anew. It is the proverbial light that nearly destroyed humanity. The Master is the antithesis, the Dark God, waiting in the Darkness below (quite literally), leading his children into a new era of peace and unity.&lt;br /&gt;
&lt;br /&gt;
He brings about the Unity, through which the Nexus of Rebirth will be reached, during which all the worthy ones will be baptized in the holy FEV and become the next generation of humans. When everyone reaches this next stage of evolution, the Age of Peace will come, when there will be no more war and no more suffering. &lt;br /&gt;
&lt;br /&gt;
[[file:Morpheus.png|thumb|Morpheus, the cult leader, right after the Master...]]&lt;br /&gt;
&lt;br /&gt;
== Interests ==&lt;br /&gt;
* There is a vault below, guarded by Super Mutants and their allies, where the [[Master]] rests.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
* http://fallout.wikia.com/wiki/Children_of_the_Cathedral&lt;br /&gt;
* http://fallout.wikia.com/wiki/Master&lt;br /&gt;
* http://fallout.wikia.com/wiki/Cathedral&lt;br /&gt;
&lt;br /&gt;
[[Category:Cathedral]]&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Fallout Universe]]&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Rotators</id>
		<title>Rotators</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Rotators"/>
				<updated>2010-08-13T22:46:59Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« Rotators rotate! Â»''&lt;br /&gt;
&lt;br /&gt;
- The rotators' motto.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The Rotators''' is the name of the team that created and is developing [[FOnline: 2238]]. Most of them played [[FOnline]] before creating FOnline: 2238, and they took the name ''rotators'' when they gathered to create the game, in late 2008.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
As stated on the [[staff list]] :&lt;br /&gt;
* Grzegorz &amp;quot;'''Atom'''&amp;quot; Jagiella.&lt;br /&gt;
* Markus &amp;quot;'''Ghosthack'''&amp;quot; Öberg.&lt;br /&gt;
* Stefan &amp;quot;'''Lexx'''&amp;quot; Keßner.&lt;br /&gt;
* Slaven &amp;quot;'''Lisac2k'''&amp;quot; Ostojic.&lt;br /&gt;
* Bartosz &amp;quot;'''scypior'''&amp;quot; Przygoda.&lt;br /&gt;
* Ben &amp;quot;'''SlimCharles'''&amp;quot; Jenkins.&lt;br /&gt;
* Tom &amp;quot;'''Solar'''&amp;quot; Jones.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Reputation</id>
		<title>Reputation</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Reputation"/>
				<updated>2010-06-24T12:00:42Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Official organizations reputations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''reputation''' replaces the usual [[Fallout 2]] karma. It reflects all the choices you make during the game with your character. Each reputation belongs to a community, which means there is no &amp;quot;global&amp;quot; reputation but only specific ones ; joining the [[Slavers]] will increase your [[Den]]'s reputation but decrease the [[Brotherhood of Steel]]'s one.&lt;br /&gt;
&lt;br /&gt;
To check your reputation just go in your character open and check the Karma tab.&lt;br /&gt;
&lt;br /&gt;
== Reputations affects ==&lt;br /&gt;
Those actions can influence your reputation, increasing it for some factions and decreasing it for others.&lt;br /&gt;
* Hurting or killing a [[critter]] (See below). '''It won't raise your reputation above 200'''.&lt;br /&gt;
* Joining an [[:Category:NPC-driven factions|NPC-driven faction]] (NPC-Driven : Vault City citizen, Navarro, Raiders...).&lt;br /&gt;
* Joining the [[Slavers]].&lt;br /&gt;
* Selling items at traders.&lt;br /&gt;
* Waiting. If your reputation with a faction is below -200, you gain +10 in this reputation each real-life day (But it won't go above -200 that way).&lt;br /&gt;
&lt;br /&gt;
== Reputation impact ==&lt;br /&gt;
If your reputation in a town or a faction reaches a certain amount - positive or negative - it will affect the actions of this community towards you.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Reputation&lt;br /&gt;
! Marked as&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''1501 to âˆž'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| Idolized&lt;br /&gt;
| You can shoot people in a guarded town without being shot by guards, if your target's reputation is inferior to 901.&lt;br /&gt;
&lt;br /&gt;
(Liked and idolized people will still be protected by guards.)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''901 to 1500'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| Liked&lt;br /&gt;
| You are protected by guards if an idolized person is trying to kill you.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''301 to 900'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| Accepted&lt;br /&gt;
| No effect.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''-300 to 300'''&lt;br /&gt;
| Neutral&lt;br /&gt;
| No effect : Neither liked nor hated.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| '''-301 to -900'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| Antipathy&lt;br /&gt;
| Caravans and patrols of the faction will attack you in the random encounters.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| '''-901 to -1500'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| Hated&lt;br /&gt;
| Caravans and patrols of the faction will attack you in the random encounters.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| '''-1501 to -âˆž'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| Vilified&lt;br /&gt;
| Shot on sight by town guards (if any), and members of the faction. Caravans and patrols of the faction will attack you in the random encounters.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Critters table ==&lt;br /&gt;
Killing a critter (in a random encounter, mostly) will affect your reputation, but '''it won't raise it above 0'''.&lt;br /&gt;
&lt;br /&gt;
Each shot on a guard in a [[guarded town]] will decrease your reputation in that town by '''250'''.&lt;br /&gt;
&lt;br /&gt;
=== Towns reputations ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!BONEYARD&lt;br /&gt;
!GECKO&lt;br /&gt;
!HUB&lt;br /&gt;
!JUNKTOWN Citizens&lt;br /&gt;
!KLAMATH&lt;br /&gt;
!MODOC&lt;br /&gt;
!NCR&lt;br /&gt;
!NECROPOLIS&lt;br /&gt;
!REDDING Citizens&lt;br /&gt;
!VAULT CITY&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Communities reputations ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!BROKEN HILLS Ghouls&lt;br /&gt;
!BROKEN HILLS Humans&lt;br /&gt;
!BROKEN HILLS Mutants&lt;br /&gt;
!Bishop Family&lt;br /&gt;
!Enclave&lt;br /&gt;
!Hub Criminals&lt;br /&gt;
!Mordino Family&lt;br /&gt;
!Raiders&lt;br /&gt;
!Salvatores Family&lt;br /&gt;
!Slags&lt;br /&gt;
!Wright Family&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Official organizations reputations ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Crimson Caravans&lt;br /&gt;
!Far Go Traders&lt;br /&gt;
!Friendly Lending Company&lt;br /&gt;
!Gunrunners&lt;br /&gt;
!NCR Rangers&lt;br /&gt;
!Slaver's Guild&lt;br /&gt;
!The Enclave&lt;br /&gt;
!Unity&lt;br /&gt;
!Water Merchants&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Killing the following [[critters]] won't affect your reputation:&lt;br /&gt;
* Yakuzas&lt;br /&gt;
&lt;br /&gt;
[[Category:Primary Stats]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Bases</id>
		<title>Bases</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Bases"/>
				<updated>2010-06-24T11:58:23Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bases are the core of [[FOnline: 2238]]. It was, at the very beginning of [[FOnline]], the first difference between the two servers. At that time, FOnline: 2238 was still called ''Factions Mod''. By taking a base, your gang gets a [[faction name]], a safe place to store its stuff and a computer to add or remove players from the team. That last advantage is one of the main differences with a simple [[tent]], for example. Faction bases will appear in blue on the [[worldmap]].&lt;br /&gt;
&lt;br /&gt;
If base's terminal isn't used by a member at least '''once every four weeks''', the base and the gang name will be removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== To buy a base ==&lt;br /&gt;
&lt;br /&gt;
'''WARNING: a faction can have only one base, if you buy a new one, previous base will disappear with ALL items you left there.'''&lt;br /&gt;
&lt;br /&gt;
=== The trade ===&lt;br /&gt;
&lt;br /&gt;
You can buy your bases in [[Redding]], [[Klamath]] and [[Junktown]]. Each time, the base seller is a trapper into the town's main bar. Bases cost '''30 000 [[caps]]''', '''70 000 caps''' or '''130 000 caps'''. Talk to the trapper while a few members of your gang (Two or three) are arrowed on you and very close to the trapper, then tell him what kind of base you wish - depending on price. Clicking on the &amp;quot;say&amp;quot; button, you will be able to write you own [[faction name]] (It has to be on that list). Well done, your faction is made, your gang has a base that you can see on the [[worldmap]]!&lt;br /&gt;
&lt;br /&gt;
==== Particular case : Members of another faction ====&lt;br /&gt;
If you are already part of a faction (Like Vault City, the Mordinos, a players gang, etc), you won't be able to buy a base. You have to resign first from their faction and then try to buy a base or getting invited in some players base.&lt;br /&gt;
&lt;br /&gt;
=== Base management ===&lt;br /&gt;
[[File:Bases invite.jpg|thumb| From the &amp;quot;Manage Members&amp;quot; option, you can add a new member to your faction.]]&lt;br /&gt;
[[File:Bases memberlist.jpg|thumb| In the &amp;quot;Manage Members&amp;quot; menu, leaders of the faction can manage their mates.]]&lt;br /&gt;
&lt;br /&gt;
==== Add a member ====&lt;br /&gt;
You have to be the leader of the faction or an important member to do so :&lt;br /&gt;
* &amp;quot;Manage members&amp;quot;.&lt;br /&gt;
* &amp;quot;Invite new member&amp;quot;.&lt;br /&gt;
* Select &amp;quot;Say&amp;quot;, and write the name of the player you want to add. He has to be logged in, and when you'll have wrote his name, he will be &amp;quot;Invited&amp;quot;. &amp;quot;Invited&amp;quot; players can't see your base on the [[worldmap]] but can't be attacked by the [[mercs]] guarding your base either.&lt;br /&gt;
&lt;br /&gt;
All this being done, you have to bring the new member to your base. He will use the computer and accept your invitation : From that time, he will be a member of your faction and will see the base on the worldmap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Promote/Demote ====&lt;br /&gt;
You have to be of an higher rang than the player you want to promote/demote.&lt;br /&gt;
* &amp;quot;Manage members&amp;quot;.&lt;br /&gt;
* &amp;quot;Promote member&amp;quot;.&lt;br /&gt;
* Select &amp;quot;Say&amp;quot; and add the name of the player you want to promote.&lt;br /&gt;
Or :&lt;br /&gt;
* &amp;quot;Manage members&amp;quot;.&lt;br /&gt;
* &amp;quot;Browse members list&amp;quot;.&lt;br /&gt;
* Browse the list and select &amp;quot;promote&amp;quot; when you are on the right page.&lt;br /&gt;
&lt;br /&gt;
===== Setting a new leader =====&lt;br /&gt;
To set a new leader, the actual leader has to resign (he can be invited again right after this). When he resigns, the highest promoted member will be set leader instead. If there are more than one player at the highest rank (Right before leader), one of them is chosen randomly.&lt;br /&gt;
&lt;br /&gt;
==== Protect your base ====&lt;br /&gt;
&lt;br /&gt;
You can put some [[mercs]] or [[slaves]] in your base to defend it. They will kill any enemy entering your base (Either because of a betrayal or a successful [[tracking]]). Tell them to guard the place, and to shoot at anyone who isn't a member of your faction.&lt;br /&gt;
&lt;br /&gt;
== Available bases maps ==&lt;br /&gt;
&lt;br /&gt;
==== Cave ====&lt;br /&gt;
[[File:Base-cave-medium.jpg|thumb|The ''Cave'' base]]&lt;br /&gt;
* '''Cost:''' 30 000 caps&lt;br /&gt;
* '''Towns:''' [[Klamath]], [[Redding]], [[Junktown]]&lt;br /&gt;
'''The Cave''', really easy to defend but a bit small. It's the only base map divided into two parts : One part is the cliff side, with the entrance of the cave on one side - an empty desert map - and the other part is the inside of the cave itself. It contains the usual [[crafting]] tools ([[Workbench]], [[still]]), a [[brahmin pen]] and only '''3 lockers'''. It's not a very good base since Depot has more containers and is sold at the same price, but cave has one advantage : It's really, really easy to defend it, because you just have to put [[mercs]] or [[slaves]] on the tiny cave entrance.  The cave is the Only base you can purchase from all three of the base sellers, thus it is available from all three cities and their respective base seller in each.  Because of this, the Cave is one of the most varied bases around as it can be found almost anywhere for a measly 30 000 caps.&lt;br /&gt;
&lt;br /&gt;
==== Depot ====&lt;br /&gt;
[[File:Base-depot-medium.jpg|thumb|The ''Depot'' base]]&lt;br /&gt;
* '''Cost:''' 30 000 caps&lt;br /&gt;
* '''Towns:''' [[Klamath]]&lt;br /&gt;
'''Depot''' is a small outpost, with 3 lockers, 2 desks (one looks like a [[workbench]]), 2 shelves, and 2 table. '''9 containers total''' when you consider it also has a [[workbench]] with the standard toolboard for small storage above it and a [[still]].  There's also a [[brahmin pen]] containing one brahmin. On the map, you can find [[wood]] and [[flint]] (does not replenish). It's a good and cheap base, and the spawn is straight below the door and chairs outside.  Guards can be present simply to the far right, near the trees, and they will have the small spawn area in their sight.  Base location seems to typically be somewhere West of Klamath.  The Depot is sold in Klamath, is the same price as the Cave, yet offers considerably more than a simple Cave.  Depot can be purchased from the base seller, Smiley his name is, in Klamath, located in the bar and hotel at the Main entrance.&lt;br /&gt;
&lt;br /&gt;
==== Scrapheap ====&lt;br /&gt;
[[File:Base-scrapheap-medium.jpg|thumb|The ''Scrapheap'' base ]]&lt;br /&gt;
* '''Cost:''' 70 000 caps&lt;br /&gt;
* '''Towns:''' [[Redding]]&lt;br /&gt;
'''Scrapheap''' is a popular base costing 70 000 caps. It is larger than Depot or Cave. Its location is often between Redding and Broken Hills. It contains '''5 lockers''', a [[workbench]], a [[still]] and a [[brahmin pen]]. Thus offering one of the lowest resources when compared to other bases, with the Cave being on similar grounds yet having a bigger brahmin pen and more brahmin than both Depot and Cave.  Scrapheap is the specialty base sold from the Redding base seller, who is located in the Malamute Saloon, which is above the Doctors building.&lt;br /&gt;
&lt;br /&gt;
==== Outpost ====&lt;br /&gt;
[[File:Factionbase-theoutpost.jpg|thumb| The ''Outpost'' base]]&lt;br /&gt;
* '''Cost:''' 130 000 caps&lt;br /&gt;
* '''Towns:''' [[Junktown]]&lt;br /&gt;
The '''outpost''' is one of the most expensive maps : It will cost you 130 000 caps! Very easy to defend because it is surrounded by walls, it has three buildings and two tents and is one of the best base maps. Its location on the [[worldmap]] will often be between [[NCR]] and [[Junktown]]. It has a dozen of lockers, a [[workbench]], a [[still]],and you can find there [[fruits]] and [[fibers]]. By far, the unique resources offered solely by this base make it one of the best choices, as it has a monopoly on fruit and fibers that no other base has, and also has the largest brahmin pen possible with many in it, meaning many a new char can shovel his poo in absolute safety.  Outpost base is the specialty base sold from the Junktown base seller, who is located in the very first building after entering Junktown gates.&lt;br /&gt;
&lt;br /&gt;
==== Trapper Camp ====&lt;br /&gt;
[[File:Base-trapper-camp.jpg|thumb| The ''Trapper Camp'' base]]&lt;br /&gt;
* '''Cost:''' 50 000 caps&lt;br /&gt;
* '''Towns:''' [[Klamath]]&lt;br /&gt;
&lt;br /&gt;
==== Gasstation Camp ====&lt;br /&gt;
[[File:Base-gasstation-camp.jpg|thumb| The ''Gasstation Camp'' base]]&lt;br /&gt;
* '''Cost:''' 50 000 caps&lt;br /&gt;
* '''Towns:''' [[Redding]]&lt;br /&gt;
&lt;br /&gt;
==== Old Bunker ====&lt;br /&gt;
[[File:Base-old-bunker-outside.jpg|thumb| The ''Old Bunker'' base, outside]]&lt;br /&gt;
[[File:Base-old-bunker-inside.jpg|thumb| The ''Old Bunker'' base, inside]]&lt;br /&gt;
* '''Cost:''' 500 000 caps, base available via [[Abandoned Bunker]] quest&lt;br /&gt;
* '''Towns:''' Unknown, base available via [[Abandoned Bunker]] quest&lt;br /&gt;
The '''bunker''' is by far the most expensive base. While the outside part of the map is very difficult to defend, an enemy will have a very difficult time getting to the inside of a well-guarded bunker. It has fifteen lockers, a crate near its [[still]], two computers that contain [[electronic parts]], a [[waterpump]], and three lockers in the walls that are difficult to see. The room that has four lockers in it is locked with a yellow keycard, making it easier to store your valuables in the event of a raid for a total of '''19 storage containers''' plus a [[workbench]]. Besides its massive amount of storage space, the front of the base has rocks that can be used to mine [[iron ore]] and [[minerals]], making this by far the best base money can buy. Oddly enough, the base has no brahmin pen.&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Advice_for_beginners</id>
		<title>Advice for beginners</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Advice_for_beginners"/>
				<updated>2010-06-24T11:57:28Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Get caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is some advice that beginners should read. It is really useful and may save your life. Really, this article is a gold mine, pay attention to it.&lt;br /&gt;
&lt;br /&gt;
**For help getting started with [[FOnline: 2238]] go [http://fonline2238.net/forum/index.php?topic=4.0 here], it contains information about how to create a good character, starting in game, and so on.&lt;br /&gt;
&lt;br /&gt;
**If you need any extra help other than that guide, it might be a good idea to check that whole section of the forum [http://fonline2238.net/forum/index.php?board=4.0 here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advice ==&lt;br /&gt;
=== Basics ===&lt;br /&gt;
* Once you're in the game, you may want to know some useful [[shortcuts]]. '''F1 will show them'''.&lt;br /&gt;
:'''Q''' shows the range of your sight.&lt;br /&gt;
:'''W''' shows the range of your weapon.&lt;br /&gt;
:'''A''' changes your to attack mode.&lt;br /&gt;
:'''F6''' displays names above players' heads.&lt;br /&gt;
* '''Beware when you're in towns without guards''' (Most Northern towns). Gangs there will kill you without any hesitation. You can try to do some quests there to gain your first levels.&lt;br /&gt;
* In a guarded town, put in your hands the items you don't want to be stolen.&lt;br /&gt;
* '''Be careful with drugs''', some of them, like [[Jet]], will make you addict forever as soon as you use one. Get the infos on [[drugs]] on this wiki before using one.&lt;br /&gt;
* '''Pay attention to your [[reputation]]'''. Attacking or stealing in a [[guarded town]] may make town NPCs hate you. Killing [[slavers]] will make you hated in [[Den]], killing [[Rangers]] will make you hated in [[NCR]], and so on. Of course, animals are usually reputation-free so you can kill them with no change to your reputation.&lt;br /&gt;
* When reading chat messages you may encounter [[abbreviations]]. Check their wiki page to learn more about them.&lt;br /&gt;
=== Survive and grow stronger ===&lt;br /&gt;
* At the beginning, '''trust nobody'''.&lt;br /&gt;
* Be careful. In the beginning '''random encounters are deadly'''. Even rats can kill you if you don't run fast enough! But as soon as you've grabbed a gun, you'll be able to slay 'em all!&lt;br /&gt;
* When you've got your first gun, '''avoid any human encounter'''. Try to kill spore plants, rats, little geckos, little radscorpions, brahmins (to get hides for your tent) and so on. Dogs are tough and fast, beware.&lt;br /&gt;
* If you keep dying in random encounters, tag the [[Outdoorsman]] skill while making a new character, it will help you a lot once raised.&lt;br /&gt;
* If you are tired of respawning randomly, you can rent an [[hotel room]] for 100 caps a week only.&lt;br /&gt;
* You can go in the desert and enter in a random location to '''search for resources'''. [[Resources]] are needed to craft items. Once you've gathered a few resources, you can craft some primitive but useful tools, or trade them (for a low price).&lt;br /&gt;
=== Get caps ===&lt;br /&gt;
[[Caps]] are the most important things to have at the beginning, because they allow you to buy (for about 1000 caps) a [[tent]], a safe location to store your stuff. It is by then your first priority in the game : '''Earn caps, buy brahmin hides from a trader in a guarded town, and make a tent'''.&lt;br /&gt;
* '''Get yourself a [[tent]]'''. You'll need 10 [[brahmin hides]], which at early levels can be hard to get. Check shops often for them (especially [[Hub]] shops).&lt;br /&gt;
* Before you get a tent, '''you can store your stuff in different towns'''. Choose towns with very few people and hide your stuff well, it should be moderately safe if it doesn't stay there too long.&lt;br /&gt;
* '''Open a [[bank account]]''' if you start near a town with an FLC bank. It costs 100 [[caps]] but it's worth it.&lt;br /&gt;
* '''[[Shit shoveling|Shovel shit]] for experience and caps'''. Several towns contain a brahmin pen ([[Klamath]], [[Modoc]], [[Vault City]], [[Redding]], [[NCR]]...). Talk to the pen keeper, grab his shovel and you're ready to clean the pen of all the shit there is! Talk again to the pen keeper when you're done, you'll be rewarded for your work.&lt;br /&gt;
* To get caps, you can of course shovel shit, [[lift caravan boxes]], etc. '''But one of the best ways to trade your hides is to craft [[Brass Knuckles]].''' They only require one junk for each, that you will find on the floor of urban encounters (South-West of [[Hub]], around [[New Reno]], [[San Francisco]], etc.). Craft about 20 brass knuckles and trade them for your 10 brahmin hides!&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Investigate_for_the_Sad_Wife</id>
		<title>Investigate for the Sad Wife</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Investigate_for_the_Sad_Wife"/>
				<updated>2010-06-24T11:56:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to the sad wife in the [[Hub]] eastern part (The part where Jacob is). She is in one of the middle buildings. She will tell you she is sad because her husband Joseph went to [[Boneyard]] and has never came back. Go to [[Boneyard]] and investigate! Make sure you visit [[the Scavengers]] part. Once you're done, go back to Hub to talk to the sad wife and complete the quest.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* 3 [[Charisma]] or more (?)&lt;br /&gt;
* 6 [[Intelligence]] or more (?)&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* 450 [[xp]] in the end (200+250).&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Hub]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Arroyo</id>
		<title>Arroyo</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Arroyo"/>
				<updated>2010-06-17T13:40:29Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Arroyo.jpg|thumb|Arroyo's symbol as seen in [[Fallout 2]].]]&lt;br /&gt;
Arroyo is a tribal village, the birthplace of the [[Chosen One]], [[Fallout 2]]'s hero. It should be located at the west of [[Klamath]], but is inaccessible in [[FOnline: 2238]] for reasons detailed below.&lt;br /&gt;
&lt;br /&gt;
== Reasons of its lack ==&lt;br /&gt;
Inaccessible in FOnline: 2238 due to its heavy role in [[Fallout 2]], we can suppose Arroy had not to be in [[FOnline]]. As the game is in the year [[2238]], Arroyo already exists (The village was founded in 2167), but should also host the [[Chosen One]], that left the village in 2241, three years after the year where we are playing. [[FOnline: 2238]] players could meet Fallout 2's hero, or should meet him, and it would be a mistake in the Fallout canon. Who knows what players could do to the hero that would, later, save the wasteland...?&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Train</id>
		<title>Train</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Train"/>
				<updated>2010-06-10T11:09:40Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TrainVC.jpg|thumb|[[Vault City]]'s Train Station.]]&lt;br /&gt;
To expand their territory and influence, the [[New California Republic]] has begun to invest heavily in rebuilding pre-war rail infrastructure, since it is the most efficient way for them to traverse long distances across the desert. For the rebuilding of the rail lines, the NCR is using convicted criminals. In [[FOnline: 2238]], the only available train can be used to reach various areas in [[the world]], without having to fear encounters of any kind of way.&lt;br /&gt;
&lt;br /&gt;
* A train ticket for the generic human costs 100 [[caps]].&lt;br /&gt;
&lt;br /&gt;
==The Train==&lt;br /&gt;
The train runs on a hybrid of steam engine and energy cells, while the main power is obtained out of micro fusion and small energy cells, because it's the easiest and most effective way. The steam engine isn't built into the train directly, but can be attached to it, in case the vehicle has to cross wide and less advanced areas.&lt;br /&gt;
&lt;br /&gt;
==Train Stations==&lt;br /&gt;
On its way across the wasteland, the train stops at four main stations. These are near [[San Francisco]], [[Boneyard]], [[NCR]] and [[Vault City]]. After completing the [[quest]] for Dr. Andrew (or other train station related quests), you will have access to all four stations.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Friendly_Lending_Company</id>
		<title>Friendly Lending Company</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Friendly_Lending_Company"/>
				<updated>2010-04-13T00:26:18Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Towns where the Friendly Lending Company is settled */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FLC-Hub.jpg|thumb|The Hub's FLC, the first bank in the wasteland !]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
''Â« You don't show us respect, you get hurt. How much more respectability can a man ask for? Â»''&lt;br /&gt;
&lt;br /&gt;
Lorenzo Giovanni, owner of the [[Hub]]'s FLC.''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Friendly Lending Company''' (or '''FLC''') is a business operation to lend caps to those that need funds. It is, in the [[Fallout]] world (And in [[FOnline: 2238]] as well) the best bank service. In the original [[Fallout]], they were only in the [[Hub]], but now, 76 years after, it seems the bankers have extended their business to other towns like [[Vault City]] or the [[New California Republic]].&lt;br /&gt;
&lt;br /&gt;
To know how to use the banks, read the '''&amp;lt;u&amp;gt;[[bank accounts]]&amp;lt;/u&amp;gt;''' article.&lt;br /&gt;
&lt;br /&gt;
== Towns where the Friendly Lending Company is settled ==&lt;br /&gt;
The Company is implemented in many towns and is the best friend of the new players. The FLC is always in a building with the FLC logo painted on its wall.&lt;br /&gt;
[[File:FLC-NCR.jpg|thumb|The NCR's FLC.]]&lt;br /&gt;
* '''[[NCR]]:''' In front of the Sheriff office.&lt;br /&gt;
* '''The [[Hub]]:''' In front of the Maltese Falcon, in the south of the main area.&lt;br /&gt;
[[File:FLC-VC.jpg|thumb|Vault City's FLC.]]&lt;br /&gt;
* '''[[Vault City]]:''' Into the inner city, not accessible for everyone.&lt;br /&gt;
* '''[[San Francisco]]:''' At north, rigt above the [[Mercs]] Seller.&lt;br /&gt;
[[File:FLC-BH.jpg|thumb|Broken Hills' FLC.]]&lt;br /&gt;
* '''[[Broken Hills]]:''' Near Marcus, in the middle of the town. Broken Hills is not a safe city, avoid to use the bank there if you can't defend yourself !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Note: '''[[Redding]]''''s bank, into the Ascorti's casino, is not a FLC bank, but provides the same services. As Redding is not safe, just like Broken Hills, avoid the bank there if you can't protect yourself.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Friendly_Lending_Company</id>
		<title>Friendly Lending Company</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Friendly_Lending_Company"/>
				<updated>2010-04-13T00:26:05Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Towns where the Friendly Lending Company is settled */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FLC-Hub.jpg|thumb|The Hub's FLC, the first bank in the wasteland !]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
''Â« You don't show us respect, you get hurt. How much more respectability can a man ask for? Â»''&lt;br /&gt;
&lt;br /&gt;
Lorenzo Giovanni, owner of the [[Hub]]'s FLC.''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Friendly Lending Company''' (or '''FLC''') is a business operation to lend caps to those that need funds. It is, in the [[Fallout]] world (And in [[FOnline: 2238]] as well) the best bank service. In the original [[Fallout]], they were only in the [[Hub]], but now, 76 years after, it seems the bankers have extended their business to other towns like [[Vault City]] or the [[New California Republic]].&lt;br /&gt;
&lt;br /&gt;
To know how to use the banks, read the '''&amp;lt;u&amp;gt;[[bank accounts]]&amp;lt;/u&amp;gt;''' article.&lt;br /&gt;
&lt;br /&gt;
== Towns where the Friendly Lending Company is settled ==&lt;br /&gt;
The Company is implemented in many towns and is the best friend of the new players. The FLC is always in a building with the FLC logo painted on its wall.&lt;br /&gt;
[[File:FLC-NCR.jpg|thumb|The NCR's FLC.]]&lt;br /&gt;
* '''[[NCR]]:''' In front of the Sheriff office.&lt;br /&gt;
* '''The [[Hub]]:''' In front of the Maltese Falcon, in the south of the main area.&lt;br /&gt;
[[File:FLC-VC.jpg|thumb|Vault City's FLC.]]&lt;br /&gt;
* '''[[Vault City]]:''' Into the inner city, not accessible for everyone.&lt;br /&gt;
* '''[[San Francisco]]:''' At north, rigt above the [[Mercs]] Seller.&lt;br /&gt;
[[File:FLC-BH.jpg|thumb|Broken Hills' FLC.]]&lt;br /&gt;
* '''[[Broken Hills]]:''' Near Marcus, in the middle of the town. Broken Hills is not a safe city, avoid to use the bank there if you can't defend yourself !&lt;br /&gt;
* '''[[San Francisco]]:''' In the northern east of china town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Note: '''[[Redding]]''''s bank, into the Ascorti's casino, is not a FLC bank, but provides the same services. As Redding is not safe, just like Broken Hills, avoid the bank there if you can't protect yourself.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/San_Francisco</id>
		<title>San Francisco</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/San_Francisco"/>
				<updated>2010-04-13T00:25:03Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sanfr.JPG|thumb|San Francisco's sign as seen in [[Fallout 2]].]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« We must protect our honor, stranger. Â»''&lt;br /&gt;
&lt;br /&gt;
- Wong Yi Tze, Shi doctor.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
San Francisco - also known as Frisco - is mainly inhabited by Shis, that are the descendants of the chinese crew of a submarine that crashed near the town during the war. There are also the members of a church that will, eventually, become the Hubologist church, but that is for now named the Elronologists cult. There are also some punks, artists or disenchanted people from various cities, and ex-military personnel that have taken over an old oil tanker still floating in the harbor. They will usually trade expertise for goods, although they prefer to be left alone. Being far from the [[New California Republic state]], San Francisco is safe from the state's greed. Remnants of the Master's army, mercenaries, Enclave Patrols, press gangs, Elronologists, and mutated animals plague the surrounding area making it quite inaccessible to weak or crudely armed travelers. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
San Francisco is not of much interest in [[FOnline:2238]]. For now, it hasn't many quests and its traders are quite poor. It's not part of the [[town control]], since it's a [[guarded city]], so large groups avoid it, and many players prefer going to [[NCR]] than in Frisco, because of the dangerous area surrounding it, where a random encounter often means a violent death.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in San Francisco, since there is a [[brahmin pen]] near the main entrance. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here.  You can also be hired there, to [[lifting caravan boxes|lift caravan boxes]].&lt;br /&gt;
* San Francisco also contains some [[quests#San Francisco quests|quests]].&lt;br /&gt;
* You can trade with some merchants there.&lt;br /&gt;
* San Francisco features a '''[[train station]]'''.&lt;br /&gt;
* You can rent [[hotel rooms]] there, at the docks.&lt;br /&gt;
* The [[FLC]] [[bank|banking service]], located in the northern east of china town.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
The [http://fallout.wikia.com/wiki/San_Francisco Vault's article about San Francisco]&lt;br /&gt;
&lt;br /&gt;
[[Category:San Francisco]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hub</id>
		<title>Hub</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hub"/>
				<updated>2010-04-13T00:24:57Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hub Trading Company.png|thumb|The Hub's sign, describing the town as a major trading city... A hub.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Hub was firstly created by a man named [[Angus]], that later became the first governor of that growing city.  Thanks to [[Harold]]'s caravans, The Hub started to grow and attract a lot of citizens. Later came a war with the water merchants, that were demanding a toll for anyone wanting water in the city. After an agreement, the Hub's council was made, and the town got ruled by several policemen. It is a lawful town that will later be a part of the [[NCR state]] - after the year 2238.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In the original [[Fallout]] game, The Hub was a major city. It is, in [[FOnline:2238]], one of the largest city, with a lot of traders. However, except a few players that want to buy or sell stuff, The Hub does not attract a lot of citizens, since [[NCR]] is attracting all the people wandering in the southern part of the [[worldmap]]. As it is a [[guarded city]], there are no fights happening there.&lt;br /&gt;
&lt;br /&gt;
=== Criminal factions ===&lt;br /&gt;
Despite a huge police force sometimes helped by a [[NCR state]] [[rangers]] backup, The Hub is unknowingly hosting the Thieves Guild, a faction eventually leaded by roleplaying players. [[The Hub Underground]], that seeks to control the Hub and its massive trading profits, is hosted in a basement under the [[Falcon Maltese]] bar, but seems quite peaceful or hiding.&lt;br /&gt;
&lt;br /&gt;
=== [[The Hub]]'s police leader ===&lt;br /&gt;
[[File:Wiki-feral.jpg|thumb|Deputy Feral, his sniper in his hands, guarding the Hub next to his men.]]&lt;br /&gt;
The Hub's police leader is '''[[Deputy Feral]]''', a man commonly known to patrol in The Hub in person. He suspects the [[Maltese Falcon]] to host the [[Hub Underground]], but isn't able to do something by himself. He is in very good terms with Sheriff Dumont and Captain Bold. Deputy Feral is leading a police which is for a major part made of normal citizens, with a light training, that make the Hub's militia. They are tough, though they make up for their lack of training with goodc weapons and tremendous armors.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in Hub, since there are some [[brahmin pens]] near the main entrance. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here. You can also be hired there, to [[lifting caravan boxes|lift caravan boxes]].&lt;br /&gt;
* The Hub also contains some [[quests#The Hub quests|quests]].&lt;br /&gt;
* You can trade with lots of merchants or buy caravans. The stuff that the merchants are selling goes from the books to the heavy armors.&lt;br /&gt;
* You can rent [[hotel rooms]] there, at the Maltese Falcon.&lt;br /&gt;
* The [[Maltese Falcon]] is sometimes full of drinkers that will eventually [[roleplay]].&lt;br /&gt;
* The [[FLC]] [[bank|banking service]], located in at the market place.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
The [http://fallout.wikia.com/wiki/Hub Vault's article about The Hub]&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hub]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/San_Francisco</id>
		<title>San Francisco</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/San_Francisco"/>
				<updated>2010-04-13T00:24:43Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sanfr.JPG|thumb|San Francisco's sign as seen in [[Fallout 2]].]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« We must protect our honor, stranger. Â»''&lt;br /&gt;
&lt;br /&gt;
- Wong Yi Tze, Shi doctor.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
San Francisco - also known as Frisco - is mainly inhabited by Shis, that are the descendants of the chinese crew of a submarine that crashed near the town during the war. There are also the members of a church that will, eventually, become the Hubologist church, but that is for now named the Elronologists cult. There are also some punks, artists or disenchanted people from various cities, and ex-military personnel that have taken over an old oil tanker still floating in the harbor. They will usually trade expertise for goods, although they prefer to be left alone. Being far from the [[New California Republic state]], San Francisco is safe from the state's greed. Remnants of the Master's army, mercenaries, Enclave Patrols, press gangs, Elronologists, and mutated animals plague the surrounding area making it quite inaccessible to weak or crudely armed travelers. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
San Francisco is not of much interest in [[FOnline:2238]]. For now, it hasn't many quests and its traders are quite poor. It's not part of the [[town control]], since it's a [[guarded city]], so large groups avoid it, and many players prefer going to [[NCR]] than in Frisco, because of the dangerous area surrounding it, where a random encounter often means a violent death.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in San Francisco, since there is a [[brahmin pen]] near the main entrance. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here.  You can also be hired there, to [[lifting caravan boxes|lift caravan boxes]].&lt;br /&gt;
* San Francisco also contains some [[quests#San Francisco quests|quests]].&lt;br /&gt;
* You can trade with some merchants there.&lt;br /&gt;
* San Francisco features a '''[[train station]]'''.&lt;br /&gt;
* You can rent [[hotel rooms]] there, at the docks.&lt;br /&gt;
* The FLC [[bank|banking service]], located in the northern east of china town.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
The [http://fallout.wikia.com/wiki/San_Francisco Vault's article about San Francisco]&lt;br /&gt;
&lt;br /&gt;
[[Category:San Francisco]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hub</id>
		<title>Hub</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hub"/>
				<updated>2010-04-13T00:24:32Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hub Trading Company.png|thumb|The Hub's sign, describing the town as a major trading city... A hub.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Hub was firstly created by a man named [[Angus]], that later became the first governor of that growing city.  Thanks to [[Harold]]'s caravans, The Hub started to grow and attract a lot of citizens. Later came a war with the water merchants, that were demanding a toll for anyone wanting water in the city. After an agreement, the Hub's council was made, and the town got ruled by several policemen. It is a lawful town that will later be a part of the [[NCR state]] - after the year 2238.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In the original [[Fallout]] game, The Hub was a major city. It is, in [[FOnline:2238]], one of the largest city, with a lot of traders. However, except a few players that want to buy or sell stuff, The Hub does not attract a lot of citizens, since [[NCR]] is attracting all the people wandering in the southern part of the [[worldmap]]. As it is a [[guarded city]], there are no fights happening there.&lt;br /&gt;
&lt;br /&gt;
=== Criminal factions ===&lt;br /&gt;
Despite a huge police force sometimes helped by a [[NCR state]] [[rangers]] backup, The Hub is unknowingly hosting the Thieves Guild, a faction eventually leaded by roleplaying players. [[The Hub Underground]], that seeks to control the Hub and its massive trading profits, is hosted in a basement under the [[Falcon Maltese]] bar, but seems quite peaceful or hiding.&lt;br /&gt;
&lt;br /&gt;
=== [[The Hub]]'s police leader ===&lt;br /&gt;
[[File:Wiki-feral.jpg|thumb|Deputy Feral, his sniper in his hands, guarding the Hub next to his men.]]&lt;br /&gt;
The Hub's police leader is '''[[Deputy Feral]]''', a man commonly known to patrol in The Hub in person. He suspects the [[Maltese Falcon]] to host the [[Hub Underground]], but isn't able to do something by himself. He is in very good terms with Sheriff Dumont and Captain Bold. Deputy Feral is leading a police which is for a major part made of normal citizens, with a light training, that make the Hub's militia. They are tough, though they make up for their lack of training with goodc weapons and tremendous armors.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in Hub, since there are some [[brahmin pens]] near the main entrance. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here. You can also be hired there, to [[lifting caravan boxes|lift caravan boxes]].&lt;br /&gt;
* The Hub also contains some [[quests#The Hub quests|quests]].&lt;br /&gt;
* You can trade with lots of merchants or buy caravans. The stuff that the merchants are selling goes from the books to the heavy armors.&lt;br /&gt;
* You can rent [[hotel rooms]] there, at the Maltese Falcon.&lt;br /&gt;
* The [[Maltese Falcon]] is sometimes full of drinkers that will eventually [[roleplay]].&lt;br /&gt;
* The FLC [[bank|banking service]], located in at the market place.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
The [http://fallout.wikia.com/wiki/Hub Vault's article about The Hub]&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hub]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hub</id>
		<title>Hub</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hub"/>
				<updated>2010-04-13T00:24:23Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hub Trading Company.png|thumb|The Hub's sign, describing the town as a major trading city... A hub.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Hub was firstly created by a man named [[Angus]], that later became the first governor of that growing city.  Thanks to [[Harold]]'s caravans, The Hub started to grow and attract a lot of citizens. Later came a war with the water merchants, that were demanding a toll for anyone wanting water in the city. After an agreement, the Hub's council was made, and the town got ruled by several policemen. It is a lawful town that will later be a part of the [[NCR state]] - after the year 2238.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In the original [[Fallout]] game, The Hub was a major city. It is, in [[FOnline:2238]], one of the largest city, with a lot of traders. However, except a few players that want to buy or sell stuff, The Hub does not attract a lot of citizens, since [[NCR]] is attracting all the people wandering in the southern part of the [[worldmap]]. As it is a [[guarded city]], there are no fights happening there.&lt;br /&gt;
&lt;br /&gt;
=== Criminal factions ===&lt;br /&gt;
Despite a huge police force sometimes helped by a [[NCR state]] [[rangers]] backup, The Hub is unknowingly hosting the Thieves Guild, a faction eventually leaded by roleplaying players. [[The Hub Underground]], that seeks to control the Hub and its massive trading profits, is hosted in a basement under the [[Falcon Maltese]] bar, but seems quite peaceful or hiding.&lt;br /&gt;
&lt;br /&gt;
=== [[The Hub]]'s police leader ===&lt;br /&gt;
[[File:Wiki-feral.jpg|thumb|Deputy Feral, his sniper in his hands, guarding the Hub next to his men.]]&lt;br /&gt;
The Hub's police leader is '''[[Deputy Feral]]''', a man commonly known to patrol in The Hub in person. He suspects the [[Maltese Falcon]] to host the [[Hub Underground]], but isn't able to do something by himself. He is in very good terms with Sheriff Dumont and Captain Bold. Deputy Feral is leading a police which is for a major part made of normal citizens, with a light training, that make the Hub's militia. They are tough, though they make up for their lack of training with goodc weapons and tremendous armors.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in Hub, since there are some [[brahmin pens]] near the main entrance. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here. You can also be hired there, to [[lifting caravan boxes|lift caravan boxes]].&lt;br /&gt;
* The Hub also contains some [[quests#The Hub quests|quests]].&lt;br /&gt;
* You can trade with lots of merchants or buy caravans. The stuff that the merchants are selling goes from the books to the heavy armors.&lt;br /&gt;
* You can rent [[hotel rooms]] there, at the Maltese Falcon.&lt;br /&gt;
* The [[Maltese Falcon]] is sometimes full of drinkers that will eventually [[roleplay]].&lt;br /&gt;
* The FLA [[bank|banking service]], located in at the market place.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
The [http://fallout.wikia.com/wiki/Hub Vault's article about The Hub]&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hub]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/San_Francisco</id>
		<title>San Francisco</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/San_Francisco"/>
				<updated>2010-04-13T00:24:16Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sanfr.JPG|thumb|San Francisco's sign as seen in [[Fallout 2]].]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« We must protect our honor, stranger. Â»''&lt;br /&gt;
&lt;br /&gt;
- Wong Yi Tze, Shi doctor.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
San Francisco - also known as Frisco - is mainly inhabited by Shis, that are the descendants of the chinese crew of a submarine that crashed near the town during the war. There are also the members of a church that will, eventually, become the Hubologist church, but that is for now named the Elronologists cult. There are also some punks, artists or disenchanted people from various cities, and ex-military personnel that have taken over an old oil tanker still floating in the harbor. They will usually trade expertise for goods, although they prefer to be left alone. Being far from the [[New California Republic state]], San Francisco is safe from the state's greed. Remnants of the Master's army, mercenaries, Enclave Patrols, press gangs, Elronologists, and mutated animals plague the surrounding area making it quite inaccessible to weak or crudely armed travelers. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
San Francisco is not of much interest in [[FOnline:2238]]. For now, it hasn't many quests and its traders are quite poor. It's not part of the [[town control]], since it's a [[guarded city]], so large groups avoid it, and many players prefer going to [[NCR]] than in Frisco, because of the dangerous area surrounding it, where a random encounter often means a violent death.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in San Francisco, since there is a [[brahmin pen]] near the main entrance. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here.  You can also be hired there, to [[lifting caravan boxes|lift caravan boxes]].&lt;br /&gt;
* San Francisco also contains some [[quests#San Francisco quests|quests]].&lt;br /&gt;
* You can trade with some merchants there.&lt;br /&gt;
* San Francisco features a '''[[train station]]'''.&lt;br /&gt;
* You can rent [[hotel rooms]] there, at the docks.&lt;br /&gt;
* The FLA [[bank|banking service]], located in the northern east of china town.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
The [http://fallout.wikia.com/wiki/San_Francisco Vault's article about San Francisco]&lt;br /&gt;
&lt;br /&gt;
[[Category:San Francisco]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hub</id>
		<title>Hub</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hub"/>
				<updated>2010-04-13T00:23:46Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Activities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hub Trading Company.png|thumb|The Hub's sign, describing the town as a major trading city... A hub.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Hub was firstly created by a man named [[Angus]], that later became the first governor of that growing city.  Thanks to [[Harold]]'s caravans, The Hub started to grow and attract a lot of citizens. Later came a war with the water merchants, that were demanding a toll for anyone wanting water in the city. After an agreement, the Hub's council was made, and the town got ruled by several policemen. It is a lawful town that will later be a part of the [[NCR state]] - after the year 2238.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In the original [[Fallout]] game, The Hub was a major city. It is, in [[FOnline:2238]], one of the largest city, with a lot of traders. However, except a few players that want to buy or sell stuff, The Hub does not attract a lot of citizens, since [[NCR]] is attracting all the people wandering in the southern part of the [[worldmap]]. As it is a [[guarded city]], there are no fights happening there.&lt;br /&gt;
&lt;br /&gt;
=== Criminal factions ===&lt;br /&gt;
Despite a huge police force sometimes helped by a [[NCR state]] [[rangers]] backup, The Hub is unknowingly hosting the Thieves Guild, a faction eventually leaded by roleplaying players. [[The Hub Underground]], that seeks to control the Hub and its massive trading profits, is hosted in a basement under the [[Falcon Maltese]] bar, but seems quite peaceful or hiding.&lt;br /&gt;
&lt;br /&gt;
=== [[The Hub]]'s police leader ===&lt;br /&gt;
[[File:Wiki-feral.jpg|thumb|Deputy Feral, his sniper in his hands, guarding the Hub next to his men.]]&lt;br /&gt;
The Hub's police leader is '''[[Deputy Feral]]''', a man commonly known to patrol in The Hub in person. He suspects the [[Maltese Falcon]] to host the [[Hub Underground]], but isn't able to do something by himself. He is in very good terms with Sheriff Dumont and Captain Bold. Deputy Feral is leading a police which is for a major part made of normal citizens, with a light training, that make the Hub's militia. They are tough, though they make up for their lack of training with goodc weapons and tremendous armors.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in Hub, since there are some [[brahmin pens]] near the main entrance. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here. You can also be hired there, to [[lifting caravan boxes|lift caravan boxes]].&lt;br /&gt;
* The Hub also contains some [[quests#The Hub quests|quests]].&lt;br /&gt;
* You can trade with lots of merchants or buy caravans. The stuff that the merchants are selling goes from the books to the heavy armors.&lt;br /&gt;
* You can rent [[hotel rooms]] there, at the Maltese Falcon.&lt;br /&gt;
* The [[Maltese Falcon]] is sometimes full of drinkers that will eventually [[roleplay]].&lt;br /&gt;
* The FLA [[bank|banking service]] located in at the market place.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
The [http://fallout.wikia.com/wiki/Hub Vault's article about The Hub]&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hub]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Train</id>
		<title>Train</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Train"/>
				<updated>2010-03-30T11:22:56Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TrainVC.jpg|thumb|[[Vault City]]'s Train Station.]]&lt;br /&gt;
To expand their territory and influence, the [[New California Republic]] has begun to invest heavily in rebuilding pre-war rail infrastructure, since it is the most efficient way for them to traverse long distances across the desert. For the rebuilding of the rail lines, the NCR is using convicted criminals. In [[FOnline: 2238]], the only one available train can be used to reach various areas on the worldmap, without having to fear encounters of any kind of way.&lt;br /&gt;
&lt;br /&gt;
* A train ticket for the generic human costs 100 [[caps]].&lt;br /&gt;
&lt;br /&gt;
==The Train==&lt;br /&gt;
The train runs on a hybrid of steam engine and energy cells, while the main power is obtained out of micro fusion and small energy cells, because it's the most easiest and effective way. The steam engine isn't build into the train directly, but can be attached to it, in case the vehicle has to cross wide and less advanced areas.&lt;br /&gt;
&lt;br /&gt;
==Train Stations==&lt;br /&gt;
On it's way across the wastelands, the train has four main transshipment points. These are located near [[San Francisco]], in the [[Boneyard]], an [[NCR]] and a [[Vault City]] outpost. You can find the train stations by getting a [[quest]].&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Boneyard</id>
		<title>Boneyard</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Boneyard"/>
				<updated>2010-03-29T17:03:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fo1 LA Map.png|thumb|Map of the Boneyard]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« The city of Los Angeles must have been the largest in the world before the War. The L.A. Boneyard stretched forever, the skeletons of buildings lying under the hot sun. Not even the wind entered this dead city. I found many enemies, and a few friends, in the Boneyard. I killed when necessary and learned more about the nature of my true foes.Â»''&lt;br /&gt;
&lt;br /&gt;
- Vault Dweller's memoirs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Most people in L.A. died after the bombs dropped, due to radiation poisoning, disease, famine, and each other. Some, however, took shelter in the demonstration Vault, and eventually most of them emerged in 2092, founding the Boneyard. Many of them were the founders of Adytum, a fenced town in the suburbs of the old Los Angeles. Some, however, founded other communities, like the Blades, the Rippers, the Followers of the Apocalypse and the Gun Runners. &lt;br /&gt;
&lt;br /&gt;
In the 2150s, a pack of deathclaws appeared in the Boneyard, taking over the base of the Rippers. In 2159 Jon Zimmerman, the town's mayor, hired a band of mercenaries known as the [[Regulators]] to help protect Adytum from the deathclaw and the odd random attack by raiders, who by 2161 were in control of Adytum. &lt;br /&gt;
&lt;br /&gt;
By 2241, Los Angeles will eventually become one of the states of the New California Republic and Adytum became known as New Adytum.&lt;br /&gt;
&lt;br /&gt;
== Communities ==&lt;br /&gt;
[[File:Adytum.png|thumb|Adytum]]&lt;br /&gt;
&lt;br /&gt;
=== Adytum ===&lt;br /&gt;
&lt;br /&gt;
Adytum or Adytown is a small industrial town in the southern section of the Boneyard, founded by the inhabitants of the demonstration Vault. The community was fairly self-sufficent, growing its own food and manufacturing ammunition from chemical components garnered on-location (from Brahmin dung for example) to exchange for necessary supplies. Aside from the inhabitants eking out an existence, the Adytum is home to several scavengers under the informal leadership of Sammael, who comb the city for long lost artifacts and information. &lt;br /&gt;
&lt;br /&gt;
The town was well fortified, surrounded by a double chainlink fence and patrolled by armed [[Regulators]]. However, it became dependent on deliveries from the Hub when their hydroponic farms broke down, with the merchants abusing their position as the sole sustenance of the community, making a tidy profit on ammunition from Adytum. &lt;br /&gt;
&lt;br /&gt;
Over time, the Regulators could expand their influence over wide parts of the Boneyard and grew to a strong and repressive police force in this area.&lt;br /&gt;
&lt;br /&gt;
=== Followers of the Apocalypse ===&lt;br /&gt;
&lt;br /&gt;
The Followers of the Apocalypse inhabit a library in the western segment of the Boneyard. Lead by Nicole, the Followers are dedicated to scholarship and to ensuring that humanity does not repeat the mistakes that led to the Great War. &lt;br /&gt;
&lt;br /&gt;
While ostensibly like the [[Cathedral|Children of the Cathedral]] in being dedicated to the cause of spreading peace throughout the wasteland, they are suspicious of the latter's motives. Talius, a ghoul-like mutant partially exposed to FEV by the Master's forces, found refuge among the Followers, and helped them understand the true nature of the Children. &lt;br /&gt;
&lt;br /&gt;
After the death of the Master, the Followers of the Apocalypse became a major influence in the newly-founded New California Republic. Also they are in charge of the newly opened Boneyard train station.&lt;br /&gt;
&lt;br /&gt;
=== The Scavengers ===&lt;br /&gt;
&lt;br /&gt;
The [[Scavengers]] are a loose group out of many people, which have made it their job to scavenge for everything useful in the ruins of LA. They are living in a old pre-war nightclub in the north of Adytum. Until the year 2162, the area was used by a group of survivalists, named &amp;quot;The Blades&amp;quot;. The Blades, led by a woman named Razor, have been later wiped out by the Regulators, after the son of Zimmerman, the former leader of Adytum, has been killed.&lt;br /&gt;
&lt;br /&gt;
=== The Gun Runners ===&lt;br /&gt;
&lt;br /&gt;
The Gun Runners are a &amp;quot;gang&amp;quot; operating out of a fortified factory in the north-eastern part of the Los Angeles Boneyard. &lt;br /&gt;
&lt;br /&gt;
Originally, they were a normal gang, like the Skulz, Blades etc., which had come to the Boneyard from the Hub in hopes of securing their own territory in the city. Shortly after arriving, approximately thirty years before Fallout takes place, they decided to start a gunrunning business, having settled themselves in an abandoned factory with functioning manufacturing equipment which they used to assemble high-tech weapons and ammunition. Up until roughly ten years before Fallout takes place, they had been using their own supplies of scrap metal in their manufacturing process, but since running out they have had to rely on trade with Adytum to support their business. Once the Regulators began running Adytum, trade between the two groups became far less fair with respect to the Gun Runners, and they began to grow desperate in search of another location which they could use to supply themselves. &lt;br /&gt;
&lt;br /&gt;
The factory/fortress itself is surrounded by a pool of highly toxic waste, and the only way across is a single wooden plank, connecting the two sides of the moat.&lt;br /&gt;
&lt;br /&gt;
== Things of Interests ==&lt;br /&gt;
* Inside Adytum you can find 2 traders, a workbench and a cow which generates some easy xp.&lt;br /&gt;
* The Scavengers have a workbench and a trainer, who can train level 1 and 2 armorer.&lt;br /&gt;
* The Gun Runners have a trader and a level 1 and 2 energy weapons trainer.&lt;br /&gt;
* There is also a warehouse, where people trading with the Gun Runners must pass through, and sometimes one can find PK'ers here.&lt;br /&gt;
* There is one quest for the Boneyard, which gives a  [[Talk_to_the_guard_to_get_a_bonus_to_the_Small_Guns_skill|bonus to small guns skill]]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
History, pictures and backgrounds were borrowed from these links :&lt;br /&gt;
* http://fallout.wikia.com/wiki/Boneyard&lt;br /&gt;
* http://fallout.wikia.com/wiki/Adytum&lt;br /&gt;
* http://fallout.wikia.com/wiki/Blades&lt;br /&gt;
* http://fallout.wikia.com/wiki/Rippers&lt;br /&gt;
* http://fallout.wikia.com/wiki/Followers_of_the_Apocalypse&lt;br /&gt;
* http://fallout.wikia.com/wiki/Gun_Runners&lt;br /&gt;
* http://fallout.wikia.com/wiki/Children_of_the_Cathedral&lt;br /&gt;
&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Vehicles</id>
		<title>Vehicles</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Vehicles"/>
				<updated>2010-03-29T17:00:11Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Vehicle List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Vehicles''' give their users the ability to move faster on the worldmap. They have to be refueled and repaired from time to time. Depending on your [[charisma]] and the car's available number of slots, you can take your friends with you for a drive. A car with three slots will be able to carry the driver and two passengers.&lt;br /&gt;
 &lt;br /&gt;
Note that cars have a different spawn point than normal humans, and can be useful in a well-organisated attack.&lt;br /&gt;
 &lt;br /&gt;
== Use ==&lt;br /&gt;
With the car's key in your inventory, just click on the car to move on the worldmap with it. Player that have tagged you will have an option to follow you, if they are close enough.&lt;br /&gt;
 &lt;br /&gt;
== Purchase ==&lt;br /&gt;
[[File:T-ray.jpg|thumb|T-Ray, the black car seller in New Reno.]]&lt;br /&gt;
You can buy cars from [[T-Ray]] in [[New Reno]] (Gas Station area, at the north-east). Just talk to him with [[caps]] in your inventory and you'll be able to buy a car. The car will spawn right after that near you, in T-Ray's garage, and you'll have a key in your inventory.&lt;br /&gt;
 &lt;br /&gt;
=== New Keys ===&lt;br /&gt;
As you need to have the car's key in your inventory to be able to use it, and as you can die pretty quickly in [[FOnline: 2238]], you can ask T-Ray to make yourself a new key for your car. Just talk to him and select the right option. It will cost you some caps. Take care, if someone gets your car's key, if he finds the car - he can only by trying the key on all the game's cars, fortunately - he will be able to drive it.&lt;br /&gt;
 &lt;br /&gt;
== Vehicle Maintenance ==&lt;br /&gt;
If your car runs out of fuel it will stop on the world map. You have to refuel it from time to time by clicking on it and selecting the little bag icon. Then click on [[Small Energy Cells]] in your inventory, and your car will be refueled with more power. You will also have to repair it from time to time (Using the [[Repair]] skill).&lt;br /&gt;
 &lt;br /&gt;
== Vehicle List ==&lt;br /&gt;
These are the different vehicles you can find in [[FOnline: 2238]].&lt;br /&gt;
 &lt;br /&gt;
=== Buggy ===&lt;br /&gt;
[[File:Buggy.jpg|thumb|A Buggy, waiting for its owner in [[NCR]].]]&lt;br /&gt;
The Buggy is the cheapest car in [[FOnline: 2238]].&lt;br /&gt;
* Price : 75.000 [[caps]].&lt;br /&gt;
* Slots : 2.&lt;br /&gt;
* Max. fuel : 25.&lt;br /&gt;
 &lt;br /&gt;
=== Scout ===&lt;br /&gt;
[[File:Scout.jpg|thumb|A Scout, parked in New Reno.]]&lt;br /&gt;
The Scout is a fair car, the best of the smaller cars in FOnline.&lt;br /&gt;
* Price : 80.000 caps.&lt;br /&gt;
* Slots : 4.&lt;br /&gt;
* Max. fuel : 60.&lt;br /&gt;
&lt;br /&gt;
=== Hummer ===&lt;br /&gt;
[[File:Hummer.jpg|thumb|A Hummer in front of the [[Brotherhood of Steel]] Lost Hill's bunker.]]&lt;br /&gt;
The Hummer is a big car that can carry several passengers. It is imported from [[Fallout Tactics]], where it belonged to [[BoS]]. It's the main car used for groups of players.&lt;br /&gt;
* Price : 160.000 caps.&lt;br /&gt;
* Slots : 8.&lt;br /&gt;
* Max. fuel : 120.&lt;br /&gt;
 &lt;br /&gt;
=== Highwayman ===&lt;br /&gt;
[[File:Highwayman.jpg|thumb|A nice Highwayman, in T-Ray's garage.]]&lt;br /&gt;
The Highwayman is the car you can drive in the original [[Fallout 2]]. It is the most expensive car available for players to buy.&lt;br /&gt;
* Price : 264.000 caps.&lt;br /&gt;
* Slots : 6.&lt;br /&gt;
* Max. fuel : 40.&lt;br /&gt;
 &lt;br /&gt;
=== Vertibird ===&lt;br /&gt;
[[File:Vertibird.jpg|thumb|The Vertibird, in the heavily guarded base of Navarro.]]&lt;br /&gt;
Originally developped by the [[Enclave]], the Vertibird can be found in [[Navarro]]. It is the best vehicle, even if it's not available for players. You can't meet random encounters with it, since it flies and can go above the ocean. It is the quickest vehicle. It's one of the most powerful pieces of Enclave technology, while the Brotherhood is still patrolling in hummer, the Enclave can go anywhere quickly with its powerful helicopters.&lt;br /&gt;
* Price : N/A.&lt;br /&gt;
* Slots : 10.&lt;br /&gt;
* Max. fuel : 400.&lt;br /&gt;
&lt;br /&gt;
=== Train ===&lt;br /&gt;
The ultimate way to travel across the wasteland, is to use the only one available [[train]], which is maintained by the New California Republic. One train ticket costs 100 bottlecaps. ([[Train|Details to the train]])&lt;br /&gt;
* Price : 100 caps&lt;br /&gt;
* Slots : 20.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Train</id>
		<title>Train</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Train"/>
				<updated>2010-03-29T16:56:43Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Created page with 'To expand their territory and influence, the New California Republic has begun to invest heavily in rebuilding pre-war rail infrastructure, since it was the most efficient waâ€¦'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To expand their territory and influence, the [[New California Republic]] has begun to invest heavily in rebuilding pre-war rail infrastructure, since it was the most efficient way for them to traverse long distances across the desert. For the rebuilding of the rail lines, the NCR is using convicted criminals. In [[FOnline: 2238]], the only one available train can be used to reach various areas on the worldmap, without having to fear encounters of any kind of way.&lt;br /&gt;
&lt;br /&gt;
A train ticket for the generic human costs 100 bottlecaps.&lt;br /&gt;
&lt;br /&gt;
==The Train==&lt;br /&gt;
The train runs on a hybrid of steam engine and energy cells, while the main power is obtained out of micro fusion and small energy cells, because it's the most easiest and effective way. The steam engine isn't build into the train directly, but can be attached to it, in case the vehicle has to cross wide and less advanced areas.&lt;br /&gt;
&lt;br /&gt;
==Train Stations==&lt;br /&gt;
On it's way across the wastelands, the train has four main transshipment points. These are located near [[San Francisco]], in the [[Boneyard]], an [[NCR]] and a [[Vault City]] outpost.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Boneyard</id>
		<title>Boneyard</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Boneyard"/>
				<updated>2010-03-29T16:41:13Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* The Gun Runners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fo1 LA Map.png|thumb|Map of the Boneyard]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« The city of Los Angeles must have been the largest in the world before the War. The L.A. Boneyard stretched forever, the skeletons of buildings lying under the hot sun. Not even the wind entered this dead city. I found many enemies, and a few friends, in the Boneyard. I killed when necessary and learned more about the nature of my true foes.Â»''&lt;br /&gt;
&lt;br /&gt;
- Vault Dweller's memoirs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Most people in L.A. died after the bombs dropped, due to radiation poisoning, disease, famine, and each other. Some, however, took shelter in the demonstration Vault, and eventually most of them emerged in 2092, founding the Boneyard. Many of them were the founders of Adytum, a fenced town in the suburbs of the old Los Angeles. Some, however, founded other communities, like the Blades, the Rippers, the Followers of the Apocalypse and the Gun Runners. &lt;br /&gt;
&lt;br /&gt;
In the 2150s, a pack of deathclaws appeared in the Boneyard, taking over the base of the Rippers. In 2159 Jon Zimmerman, the town's mayor, hired a band of mercenaries known as the [[Regulators]] to help protect Adytum from the deathclaw and the odd random attack by raiders, who by 2161 were in control of Adytum. &lt;br /&gt;
&lt;br /&gt;
By 2241, Los Angeles will eventually become one of the states of the New California Republic and Adytum became known as New Adytum.&lt;br /&gt;
&lt;br /&gt;
== Communities ==&lt;br /&gt;
[[File:Adytum.png|thumb|Adytum]]&lt;br /&gt;
&lt;br /&gt;
=== Adytum ===&lt;br /&gt;
&lt;br /&gt;
Adytum or Adytown is a small industrial town in the southern section of the Boneyard, founded by the inhabitants of the demonstration Vault. The community was fairly self-sufficent, growing its own food and manufacturing ammunition from chemical components garnered on-location (from Brahmin dung for example) to exchange for necessary supplies. Aside from the inhabitants eking out an existence, the Adytum is home to several scavengers under the informal leadership of Sammael, who comb the city for long lost artifacts and information. &lt;br /&gt;
&lt;br /&gt;
The town was well fortified, surrounded by a double chainlink fence and patrolled by armed [[Regulators]]. However, it became dependent on deliveries from the Hub when their hydroponic farms broke down, with the merchants abusing their position as the sole sustenance of the community, making a tidy profit on ammunition from Adytum. &lt;br /&gt;
&lt;br /&gt;
Over time, the Regulators could expand their influence over wide parts of the Boneyard and grew to a strong and repressive police force in this area.&lt;br /&gt;
&lt;br /&gt;
=== The Rippers ===&lt;br /&gt;
&lt;br /&gt;
The Rippers were a familiar gang of inbreds from the LA Boneyard, prone to violently attacking anything and anyone not related to them. They initially lived where the Mother Deathclaw is in the Boneyard, as evidenced by the &amp;quot;Ripper!&amp;quot; movie poster outside her house hutch. They had a fortified building with traps and landmines around it where they took prisoners to be tortured and killed. They were arch-enemies of the Blades. They were probably either killed by the Deathclaws or moved somewhere else when the giant lizards took over their fortress, until they eventually again were exterminated by the Gun Runners who took over the fortress and started a business there, surrounded by deadly toxic moat.&lt;br /&gt;
&lt;br /&gt;
=== Followers of the Apocalypse ===&lt;br /&gt;
&lt;br /&gt;
The Followers of the Apocalypse inhabit a library in the western segment of the Boneyard. Lead by Nicole, the Followers are dedicated to scholarship and to ensuring that humanity does not repeat the mistakes that led to the Great War. &lt;br /&gt;
&lt;br /&gt;
While ostensibly like the [[Cathedral|Children of the Cathedral]] in being dedicated to the cause of spreading peace throughout the wasteland, they are suspicious of the latter's motives. Talius, a ghoul-like mutant partially exposed to FEV by the Master's forces, found refuge among the Followers, and helped them understand the true nature of the Children. &lt;br /&gt;
&lt;br /&gt;
After the death of the Master, the Followers of the Apocalypse became a major influence in the newly-founded New California Republic. Also they are in charge of the newly opened Boneyard train station.&lt;br /&gt;
&lt;br /&gt;
=== The Scavengers ===&lt;br /&gt;
&lt;br /&gt;
The [[Scavengers]] are a loose group out of many people, which have made it their job to scavenge for everything useful in the ruins of LA. They are living in a old pre-war nightclub in the north of Adytum. Until the year 2162, the area was used by a group of survivalists, named &amp;quot;The Blades&amp;quot;. The Blades, led by a woman named Razor, have been later wiped out by the Regulators, after the son of Zimmerman, the former leader of Adytum, has been killed.&lt;br /&gt;
&lt;br /&gt;
=== The Gun Runners ===&lt;br /&gt;
&lt;br /&gt;
The Gun Runners are a &amp;quot;gang&amp;quot; operating out of a fortified factory in the north-eastern part of the Los Angeles Boneyard. &lt;br /&gt;
&lt;br /&gt;
Originally, they were a normal gang, like the Skulz, Blades etc., which had come to the Boneyard from the Hub in hopes of securing their own territory in the city. Shortly after arriving, approximately thirty years before Fallout takes place, they decided to start a gunrunning business, having settled themselves in an abandoned factory with functioning manufacturing equipment which they used to assemble high-tech weapons and ammunition. Up until roughly ten years before Fallout takes place, they had been using their own supplies of scrap metal in their manufacturing process, but since running out they have had to rely on trade with Adytum to support their business. Once the Regulators began running Adytum, trade between the two groups became far less fair with respect to the Gun Runners, and they began to grow desperate in search of another location which they could use to supply themselves. &lt;br /&gt;
&lt;br /&gt;
The factory/fortress itself is surrounded by a pool of highly toxic waste, and the only way across is a single wooden plank, connecting the two sides of the moat.&lt;br /&gt;
&lt;br /&gt;
=== The Children of the Cathedral ===&lt;br /&gt;
&lt;br /&gt;
[[Cathedral|Children of the Cathedral]] (commonly abbreviated CoC) are a widespread religious cult that the Master established as a cover for his activities and to spread his philosophy.&lt;br /&gt;
&lt;br /&gt;
== Things of Interests ==&lt;br /&gt;
* Inside Adytum you can find 2 traders, a workbench and a cow which generates some easy xp.&lt;br /&gt;
* The Scavengers have a workbench and a trainer, who can train level 1 and 2 armorer.&lt;br /&gt;
* The Gun Runners have a trader and a level 1 and 2 energy weapons trainer.&lt;br /&gt;
* There is also a warehouse, where people trading with the Gun Runners must pass through, and sometimes one can find PK'ers here.&lt;br /&gt;
* There is one quest for the Boneyard, which gives a  [[Talk_to_the_guard_to_get_a_bonus_to_the_Small_Guns_skill|bonus to small guns skill]]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
History, pictures and backgrounds were borrowed from these links :&lt;br /&gt;
* http://fallout.wikia.com/wiki/Boneyard&lt;br /&gt;
* http://fallout.wikia.com/wiki/Adytum&lt;br /&gt;
* http://fallout.wikia.com/wiki/Blades&lt;br /&gt;
* http://fallout.wikia.com/wiki/Rippers&lt;br /&gt;
* http://fallout.wikia.com/wiki/Followers_of_the_Apocalypse&lt;br /&gt;
* http://fallout.wikia.com/wiki/Gun_Runners&lt;br /&gt;
* http://fallout.wikia.com/wiki/Children_of_the_Cathedral&lt;br /&gt;
&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Boneyard</id>
		<title>Boneyard</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Boneyard"/>
				<updated>2010-03-29T16:39:47Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Followers of the Apocalypse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fo1 LA Map.png|thumb|Map of the Boneyard]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« The city of Los Angeles must have been the largest in the world before the War. The L.A. Boneyard stretched forever, the skeletons of buildings lying under the hot sun. Not even the wind entered this dead city. I found many enemies, and a few friends, in the Boneyard. I killed when necessary and learned more about the nature of my true foes.Â»''&lt;br /&gt;
&lt;br /&gt;
- Vault Dweller's memoirs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Most people in L.A. died after the bombs dropped, due to radiation poisoning, disease, famine, and each other. Some, however, took shelter in the demonstration Vault, and eventually most of them emerged in 2092, founding the Boneyard. Many of them were the founders of Adytum, a fenced town in the suburbs of the old Los Angeles. Some, however, founded other communities, like the Blades, the Rippers, the Followers of the Apocalypse and the Gun Runners. &lt;br /&gt;
&lt;br /&gt;
In the 2150s, a pack of deathclaws appeared in the Boneyard, taking over the base of the Rippers. In 2159 Jon Zimmerman, the town's mayor, hired a band of mercenaries known as the [[Regulators]] to help protect Adytum from the deathclaw and the odd random attack by raiders, who by 2161 were in control of Adytum. &lt;br /&gt;
&lt;br /&gt;
By 2241, Los Angeles will eventually become one of the states of the New California Republic and Adytum became known as New Adytum.&lt;br /&gt;
&lt;br /&gt;
== Communities ==&lt;br /&gt;
[[File:Adytum.png|thumb|Adytum]]&lt;br /&gt;
&lt;br /&gt;
=== Adytum ===&lt;br /&gt;
&lt;br /&gt;
Adytum or Adytown is a small industrial town in the southern section of the Boneyard, founded by the inhabitants of the demonstration Vault. The community was fairly self-sufficent, growing its own food and manufacturing ammunition from chemical components garnered on-location (from Brahmin dung for example) to exchange for necessary supplies. Aside from the inhabitants eking out an existence, the Adytum is home to several scavengers under the informal leadership of Sammael, who comb the city for long lost artifacts and information. &lt;br /&gt;
&lt;br /&gt;
The town was well fortified, surrounded by a double chainlink fence and patrolled by armed [[Regulators]]. However, it became dependent on deliveries from the Hub when their hydroponic farms broke down, with the merchants abusing their position as the sole sustenance of the community, making a tidy profit on ammunition from Adytum. &lt;br /&gt;
&lt;br /&gt;
Over time, the Regulators could expand their influence over wide parts of the Boneyard and grew to a strong and repressive police force in this area.&lt;br /&gt;
&lt;br /&gt;
=== The Rippers ===&lt;br /&gt;
&lt;br /&gt;
The Rippers were a familiar gang of inbreds from the LA Boneyard, prone to violently attacking anything and anyone not related to them. They initially lived where the Mother Deathclaw is in the Boneyard, as evidenced by the &amp;quot;Ripper!&amp;quot; movie poster outside her house hutch. They had a fortified building with traps and landmines around it where they took prisoners to be tortured and killed. They were arch-enemies of the Blades. They were probably either killed by the Deathclaws or moved somewhere else when the giant lizards took over their fortress, until they eventually again were exterminated by the Gun Runners who took over the fortress and started a business there, surrounded by deadly toxic moat.&lt;br /&gt;
&lt;br /&gt;
=== Followers of the Apocalypse ===&lt;br /&gt;
&lt;br /&gt;
The Followers of the Apocalypse inhabit a library in the western segment of the Boneyard. Lead by Nicole, the Followers are dedicated to scholarship and to ensuring that humanity does not repeat the mistakes that led to the Great War. &lt;br /&gt;
&lt;br /&gt;
While ostensibly like the [[Cathedral|Children of the Cathedral]] in being dedicated to the cause of spreading peace throughout the wasteland, they are suspicious of the latter's motives. Talius, a ghoul-like mutant partially exposed to FEV by the Master's forces, found refuge among the Followers, and helped them understand the true nature of the Children. &lt;br /&gt;
&lt;br /&gt;
After the death of the Master, the Followers of the Apocalypse became a major influence in the newly-founded New California Republic. Also they are in charge of the newly opened Boneyard train station.&lt;br /&gt;
&lt;br /&gt;
=== The Scavengers ===&lt;br /&gt;
&lt;br /&gt;
The [[Scavengers]] are a loose group out of many people, which have made it their job to scavenge for everything useful in the ruins of LA. They are living in a old pre-war nightclub in the north of Adytum. Until the year 2162, the area was used by a group of survivalists, named &amp;quot;The Blades&amp;quot;. The Blades, led by a woman named Razor, have been later wiped out by the Regulators, after the son of Zimmerman, the former leader of Adytum, has been killed.&lt;br /&gt;
&lt;br /&gt;
=== The Gun Runners ===&lt;br /&gt;
&lt;br /&gt;
The Gun Runners are a &amp;quot;gang&amp;quot; operating out of a fortified factory in the north-eastern part of the Los Angeles Boneyard. &lt;br /&gt;
&lt;br /&gt;
Originally, they were a normal gang, like the Skulz, Blades etc., which had come to the Boneyard from the Hub in hopes of securing their own territory in the city. Shortly after arriving, approximately thirty years before Fallout takes place, they decided to start a gunrunning business, having settled themselves in an abandoned factory with functioning manufacturing equipment which they used to assemble high-tech weapons and ammunition. Up until roughly ten years before Fallout takes place, they had been using their own supplies of scrap metal in their manufacturing process, but since running out they have had to rely on trade with Adytum to support their business. Once the Regulators began running Adytum, trade between the two groups became far less fair with respect to the Gun Runners, and they began to grow desperate in search of another location which they could use to supply themselves. However, the Deathclaws, which had taken up residence in the Boneyard, made such a difficult move impossible. This is where the Vault Dweller stepped in. &lt;br /&gt;
&lt;br /&gt;
When the Vault Dweller cleaned out the warehouse of Deathclaws, the Gun Runners were free to begin a regular trading route with the other groups in the LA Boneyard. This activity was impossible before, due to the Deathclaws. Their first move was to give arms and armor to the Blades, who then went on to free Adytum of the Regulators' oppression, creating New Adytum in its place. &lt;br /&gt;
&lt;br /&gt;
The factory/fortress itself is surrounded by a pool of highly toxic waste, and the only way across is a single wooden plank, connecting the two sides of the moat. &lt;br /&gt;
&lt;br /&gt;
As of 2162, their leader is Gabriel, a charismatic man, equipped with a Winchester P94 and Combat Armor. His right hand man is a dwarf named Zack, who sells the weapons the Gun Runners manufacture. &lt;br /&gt;
&lt;br /&gt;
The Gun Runners guarding the outside of the factory were equipped with DKS-501 sniper rifles and Combat Armor. Those inside had Metal Armor, Shotguns, Desert Eagles and an L72 BigBazooka. &lt;br /&gt;
&lt;br /&gt;
=== The Children of the Cathedral ===&lt;br /&gt;
&lt;br /&gt;
[[Cathedral|Children of the Cathedral]] (commonly abbreviated CoC) are a widespread religious cult that the Master established as a cover for his activities and to spread his philosophy.&lt;br /&gt;
&lt;br /&gt;
== Things of Interests ==&lt;br /&gt;
* Inside Adytum you can find 2 traders, a workbench and a cow which generates some easy xp.&lt;br /&gt;
* The Scavengers have a workbench and a trainer, who can train level 1 and 2 armorer.&lt;br /&gt;
* The Gun Runners have a trader and a level 1 and 2 energy weapons trainer.&lt;br /&gt;
* There is also a warehouse, where people trading with the Gun Runners must pass through, and sometimes one can find PK'ers here.&lt;br /&gt;
* There is one quest for the Boneyard, which gives a  [[Talk_to_the_guard_to_get_a_bonus_to_the_Small_Guns_skill|bonus to small guns skill]]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
History, pictures and backgrounds were borrowed from these links :&lt;br /&gt;
* http://fallout.wikia.com/wiki/Boneyard&lt;br /&gt;
* http://fallout.wikia.com/wiki/Adytum&lt;br /&gt;
* http://fallout.wikia.com/wiki/Blades&lt;br /&gt;
* http://fallout.wikia.com/wiki/Rippers&lt;br /&gt;
* http://fallout.wikia.com/wiki/Followers_of_the_Apocalypse&lt;br /&gt;
* http://fallout.wikia.com/wiki/Gun_Runners&lt;br /&gt;
* http://fallout.wikia.com/wiki/Children_of_the_Cathedral&lt;br /&gt;
&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Boneyard</id>
		<title>Boneyard</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Boneyard"/>
				<updated>2010-03-29T16:37:37Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Things of Interests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fo1 LA Map.png|thumb|Map of the Boneyard]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« The city of Los Angeles must have been the largest in the world before the War. The L.A. Boneyard stretched forever, the skeletons of buildings lying under the hot sun. Not even the wind entered this dead city. I found many enemies, and a few friends, in the Boneyard. I killed when necessary and learned more about the nature of my true foes.Â»''&lt;br /&gt;
&lt;br /&gt;
- Vault Dweller's memoirs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Most people in L.A. died after the bombs dropped, due to radiation poisoning, disease, famine, and each other. Some, however, took shelter in the demonstration Vault, and eventually most of them emerged in 2092, founding the Boneyard. Many of them were the founders of Adytum, a fenced town in the suburbs of the old Los Angeles. Some, however, founded other communities, like the Blades, the Rippers, the Followers of the Apocalypse and the Gun Runners. &lt;br /&gt;
&lt;br /&gt;
In the 2150s, a pack of deathclaws appeared in the Boneyard, taking over the base of the Rippers. In 2159 Jon Zimmerman, the town's mayor, hired a band of mercenaries known as the [[Regulators]] to help protect Adytum from the deathclaw and the odd random attack by raiders, who by 2161 were in control of Adytum. &lt;br /&gt;
&lt;br /&gt;
By 2241, Los Angeles will eventually become one of the states of the New California Republic and Adytum became known as New Adytum.&lt;br /&gt;
&lt;br /&gt;
== Communities ==&lt;br /&gt;
[[File:Adytum.png|thumb|Adytum]]&lt;br /&gt;
&lt;br /&gt;
=== Adytum ===&lt;br /&gt;
&lt;br /&gt;
Adytum or Adytown is a small industrial town in the southern section of the Boneyard, founded by the inhabitants of the demonstration Vault. The community was fairly self-sufficent, growing its own food and manufacturing ammunition from chemical components garnered on-location (from Brahmin dung for example) to exchange for necessary supplies. Aside from the inhabitants eking out an existence, the Adytum is home to several scavengers under the informal leadership of Sammael, who comb the city for long lost artifacts and information. &lt;br /&gt;
&lt;br /&gt;
The town was well fortified, surrounded by a double chainlink fence and patrolled by armed [[Regulators]]. However, it became dependent on deliveries from the Hub when their hydroponic farms broke down, with the merchants abusing their position as the sole sustenance of the community, making a tidy profit on ammunition from Adytum. &lt;br /&gt;
&lt;br /&gt;
Over time, the Regulators could expand their influence over wide parts of the Boneyard and grew to a strong and repressive police force in this area.&lt;br /&gt;
&lt;br /&gt;
=== The Rippers ===&lt;br /&gt;
&lt;br /&gt;
The Rippers were a familiar gang of inbreds from the LA Boneyard, prone to violently attacking anything and anyone not related to them. They initially lived where the Mother Deathclaw is in the Boneyard, as evidenced by the &amp;quot;Ripper!&amp;quot; movie poster outside her house hutch. They had a fortified building with traps and landmines around it where they took prisoners to be tortured and killed. They were arch-enemies of the Blades. They were probably either killed by the Deathclaws or moved somewhere else when the giant lizards took over their fortress, until they eventually again were exterminated by the Gun Runners who took over the fortress and started a business there, surrounded by deadly toxic moat.&lt;br /&gt;
&lt;br /&gt;
=== Followers of the Apocalypse ===&lt;br /&gt;
&lt;br /&gt;
The Followers of the Apocalypse inhabit a library in the western segment of the Boneyard. Lead by Nicole, the Followers are dedicated to scholarship and to ensuring that humanity does not repeat the mistakes that led to the Great War. &lt;br /&gt;
&lt;br /&gt;
While ostensibly like the [[Cathedral|Children of the Cathedral]] in being dedicated to the cause of spreading peace throughout the wasteland, they are suspicious of the latter's motives. Talius, a ghoul-like mutant partially exposed to FEV by the Master's forces, found refuge among the Followers, and helped them understand the true nature of the Children.&lt;br /&gt;
&lt;br /&gt;
=== The Scavengers ===&lt;br /&gt;
&lt;br /&gt;
The [[Scavengers]] are a loose group out of many people, which have made it their job to scavenge for everything useful in the ruins of LA. They are living in a old pre-war nightclub in the north of Adytum. Until the year 2162, the area was used by a group of survivalists, named &amp;quot;The Blades&amp;quot;. The Blades, led by a woman named Razor, have been later wiped out by the Regulators, after the son of Zimmerman, the former leader of Adytum, has been killed.&lt;br /&gt;
&lt;br /&gt;
=== The Gun Runners ===&lt;br /&gt;
&lt;br /&gt;
The Gun Runners are a &amp;quot;gang&amp;quot; operating out of a fortified factory in the north-eastern part of the Los Angeles Boneyard. &lt;br /&gt;
&lt;br /&gt;
Originally, they were a normal gang, like the Skulz, Blades etc., which had come to the Boneyard from the Hub in hopes of securing their own territory in the city. Shortly after arriving, approximately thirty years before Fallout takes place, they decided to start a gunrunning business, having settled themselves in an abandoned factory with functioning manufacturing equipment which they used to assemble high-tech weapons and ammunition. Up until roughly ten years before Fallout takes place, they had been using their own supplies of scrap metal in their manufacturing process, but since running out they have had to rely on trade with Adytum to support their business. Once the Regulators began running Adytum, trade between the two groups became far less fair with respect to the Gun Runners, and they began to grow desperate in search of another location which they could use to supply themselves. However, the Deathclaws, which had taken up residence in the Boneyard, made such a difficult move impossible. This is where the Vault Dweller stepped in. &lt;br /&gt;
&lt;br /&gt;
When the Vault Dweller cleaned out the warehouse of Deathclaws, the Gun Runners were free to begin a regular trading route with the other groups in the LA Boneyard. This activity was impossible before, due to the Deathclaws. Their first move was to give arms and armor to the Blades, who then went on to free Adytum of the Regulators' oppression, creating New Adytum in its place. &lt;br /&gt;
&lt;br /&gt;
The factory/fortress itself is surrounded by a pool of highly toxic waste, and the only way across is a single wooden plank, connecting the two sides of the moat. &lt;br /&gt;
&lt;br /&gt;
As of 2162, their leader is Gabriel, a charismatic man, equipped with a Winchester P94 and Combat Armor. His right hand man is a dwarf named Zack, who sells the weapons the Gun Runners manufacture. &lt;br /&gt;
&lt;br /&gt;
The Gun Runners guarding the outside of the factory were equipped with DKS-501 sniper rifles and Combat Armor. Those inside had Metal Armor, Shotguns, Desert Eagles and an L72 BigBazooka. &lt;br /&gt;
&lt;br /&gt;
=== The Children of the Cathedral ===&lt;br /&gt;
&lt;br /&gt;
[[Cathedral|Children of the Cathedral]] (commonly abbreviated CoC) are a widespread religious cult that the Master established as a cover for his activities and to spread his philosophy.&lt;br /&gt;
&lt;br /&gt;
== Things of Interests ==&lt;br /&gt;
* Inside Adytum you can find 2 traders, a workbench and a cow which generates some easy xp.&lt;br /&gt;
* The Scavengers have a workbench and a trainer, who can train level 1 and 2 armorer.&lt;br /&gt;
* The Gun Runners have a trader and a level 1 and 2 energy weapons trainer.&lt;br /&gt;
* There is also a warehouse, where people trading with the Gun Runners must pass through, and sometimes one can find PK'ers here.&lt;br /&gt;
* There is one quest for the Boneyard, which gives a  [[Talk_to_the_guard_to_get_a_bonus_to_the_Small_Guns_skill|bonus to small guns skill]]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
History, pictures and backgrounds were borrowed from these links :&lt;br /&gt;
* http://fallout.wikia.com/wiki/Boneyard&lt;br /&gt;
* http://fallout.wikia.com/wiki/Adytum&lt;br /&gt;
* http://fallout.wikia.com/wiki/Blades&lt;br /&gt;
* http://fallout.wikia.com/wiki/Rippers&lt;br /&gt;
* http://fallout.wikia.com/wiki/Followers_of_the_Apocalypse&lt;br /&gt;
* http://fallout.wikia.com/wiki/Gun_Runners&lt;br /&gt;
* http://fallout.wikia.com/wiki/Children_of_the_Cathedral&lt;br /&gt;
&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Quests</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Quests"/>
				<updated>2010-03-26T16:40:10Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Boneyard quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To find quests for beginners, check the [[easy quests]] list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Boneyard]] quests ==&lt;br /&gt;
* [[Talk to the guard to get a bonus to the Small Guns skill]]&lt;br /&gt;
* [[Dogs of L.A.]]&lt;br /&gt;
* [[Montag's Waterpump]]&lt;br /&gt;
* [[A Man's Job]]&lt;br /&gt;
* [[Get a Dean's Electronics Book]]&lt;br /&gt;
&lt;br /&gt;
== [[Broken Hills]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Brotherhood of Steel]] quests ==&lt;br /&gt;
* [[Talk to the guard to be able to become an Initiate]]&lt;br /&gt;
&lt;br /&gt;
== [[Cathedral]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Den]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Repair Becky's craps table]]&lt;br /&gt;
* [[Joining Raiders]]&lt;br /&gt;
* [[Give Nuka-Cola to Metzger]]&lt;br /&gt;
&lt;br /&gt;
== [[Gecko]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get a shovel for Dan]]&lt;br /&gt;
&lt;br /&gt;
== [[The Hub]] quests ==&lt;br /&gt;
* [[The Sad Wife]]&lt;br /&gt;
&lt;br /&gt;
== [[Junktown]] quests ==&lt;br /&gt;
* [[Abandoned Bunker]]&lt;br /&gt;
&lt;br /&gt;
== [[Klamath]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give some beers to Aldo]]&lt;br /&gt;
* [[Make some deal for Whiskey Bob]]&lt;br /&gt;
* [[Explore the stranded ship]]&lt;br /&gt;
&lt;br /&gt;
== [[Modoc]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get brahmin hides for Balthas]]&lt;br /&gt;
* [[Grisham's Jerky Delivery]]&lt;br /&gt;
* [[Get radscorpion tails for Mark]]&lt;br /&gt;
&lt;br /&gt;
== [[Navarro]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give Micro Fusion Cells to Chris to join the Enclave faction]]&lt;br /&gt;
&lt;br /&gt;
== [[New Reno]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]]&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]]&lt;br /&gt;
* [[Check Orville Wright's contacts]]&lt;br /&gt;
&lt;br /&gt;
== [[Necropolis]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[NCR]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get Buster Cigarettes.]]&lt;br /&gt;
* [[Pay back Mira's debt.]]&lt;br /&gt;
* [[Get rid of the Rail Line gang]]&lt;br /&gt;
&lt;br /&gt;
== [[Redding]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Solve the Jet supply issue for Dangerous Dan McGrew]]&lt;br /&gt;
* [[Convince Doc Johnson to stop selling jet to Redding]]&lt;br /&gt;
&lt;br /&gt;
== [[San Francisco]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Killing ants for Dr. Wong]]&lt;br /&gt;
&lt;br /&gt;
== [[Vault 13]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault 15]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault City]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Talk to the guard to be able to join Vault City]]&lt;br /&gt;
* [[Hand out questionnaires to the citizens]]&lt;br /&gt;
* [[Explore San Fransisco for Lilly in the Headquarters]]&lt;br /&gt;
* [[Get Kohl's books back to their owner]]&lt;br /&gt;
* [[Investigate for Dr. Andrew]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Quests</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Quests"/>
				<updated>2010-03-26T16:39:55Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To find quests for beginners, check the [[easy quests]] list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Boneyard]] quests ==&lt;br /&gt;
* [[Dogs of L.A.]]&lt;br /&gt;
* [[Montag's Waterpump]]&lt;br /&gt;
* [[A Man's Job]]&lt;br /&gt;
* [[Get a Dean's Electronics Book]]&lt;br /&gt;
&lt;br /&gt;
* [[Talk to the guard to get a bonus to the Small Guns skill]]&lt;br /&gt;
&lt;br /&gt;
== [[Broken Hills]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Brotherhood of Steel]] quests ==&lt;br /&gt;
* [[Talk to the guard to be able to become an Initiate]]&lt;br /&gt;
&lt;br /&gt;
== [[Cathedral]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Den]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Repair Becky's craps table]]&lt;br /&gt;
* [[Joining Raiders]]&lt;br /&gt;
* [[Give Nuka-Cola to Metzger]]&lt;br /&gt;
&lt;br /&gt;
== [[Gecko]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get a shovel for Dan]]&lt;br /&gt;
&lt;br /&gt;
== [[The Hub]] quests ==&lt;br /&gt;
* [[The Sad Wife]]&lt;br /&gt;
&lt;br /&gt;
== [[Junktown]] quests ==&lt;br /&gt;
* [[Abandoned Bunker]]&lt;br /&gt;
&lt;br /&gt;
== [[Klamath]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give some beers to Aldo]]&lt;br /&gt;
* [[Make some deal for Whiskey Bob]]&lt;br /&gt;
* [[Explore the stranded ship]]&lt;br /&gt;
&lt;br /&gt;
== [[Modoc]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get brahmin hides for Balthas]]&lt;br /&gt;
* [[Grisham's Jerky Delivery]]&lt;br /&gt;
* [[Get radscorpion tails for Mark]]&lt;br /&gt;
&lt;br /&gt;
== [[Navarro]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Give Micro Fusion Cells to Chris to join the Enclave faction]]&lt;br /&gt;
&lt;br /&gt;
== [[New Reno]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Bring Little Jesus Mordino's briefcase to Metzger]]&lt;br /&gt;
* [[Deliver Jet to join the Mordino family]]&lt;br /&gt;
* [[Check Orville Wright's contacts]]&lt;br /&gt;
&lt;br /&gt;
== [[Necropolis]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[NCR]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Get Buster Cigarettes.]]&lt;br /&gt;
* [[Pay back Mira's debt.]]&lt;br /&gt;
* [[Get rid of the Rail Line gang]]&lt;br /&gt;
&lt;br /&gt;
== [[Redding]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Solve the Jet supply issue for Dangerous Dan McGrew]]&lt;br /&gt;
* [[Convince Doc Johnson to stop selling jet to Redding]]&lt;br /&gt;
&lt;br /&gt;
== [[San Francisco]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Killing ants for Dr. Wong]]&lt;br /&gt;
&lt;br /&gt;
== [[Vault 13]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault 15]] quests ==&lt;br /&gt;
&lt;br /&gt;
== [[Vault City]] quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Talk to the guard to be able to join Vault City]]&lt;br /&gt;
* [[Hand out questionnaires to the citizens]]&lt;br /&gt;
* [[Explore San Fransisco for Lilly in the Headquarters]]&lt;br /&gt;
* [[Get Kohl's books back to their owner]]&lt;br /&gt;
* [[Investigate for Dr. Andrew]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Lifting_caravan_boxes</id>
		<title>Lifting caravan boxes</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Lifting_caravan_boxes"/>
				<updated>2010-03-25T17:49:35Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2238boxes.png|thumb|How the job works, in [[the Hub]].]]&lt;br /&gt;
&lt;br /&gt;
Lifting caravan boxes is one of the [[FOnline: 2238]] available jobs, which means it is a task you can achieve to earn some money. A caravan master, in a town, will ask you to lift 10 boxes from one of his caravan carts. The task will take you a few minutes, then you will get paid 200 [[caps]] and 50 [[xp]]. The wage and [[experience points]] reward are the same in every town.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* You can carry only one box at a time. Whenever you lift it, it will have no effect as the box will disappear.&lt;br /&gt;
* Boxes have to be lifted in some special area, near the caravan cart, among a pile of other boxes. Lifting them anywhere else will not count.&lt;br /&gt;
* There is a '''cooldown''' to this quest, you have to wait '''15 minutes''' to do it again in the same town (But meanwhile, you can travel to another city to do the job there).&lt;br /&gt;
&lt;br /&gt;
== Towns where the job is available ==&lt;br /&gt;
* The [[Hub]] (Main entrance).&lt;br /&gt;
* [[Boneyard]] (Boneyard Downtown, scavengers area).&lt;br /&gt;
* [[San Francisco]] (Main entrance, on the left).&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/3d_graphics_development_tracker</id>
		<title>3d graphics development tracker</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/3d_graphics_development_tracker"/>
				<updated>2010-03-17T20:18:57Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: The textures are not missing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Info ==&lt;br /&gt;
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.&lt;br /&gt;
&lt;br /&gt;
There are few rules that should be restricted:&lt;br /&gt;
 - 3d model must look similar to original one&lt;br /&gt;
 - polygon count of model should be as low as possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you post renders of model please provide it in perspective same as on original sprite.&lt;br /&gt;
Polycount should be given by number of triangle polygons (tris).&lt;br /&gt;
&lt;br /&gt;
== Big Guns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Minigun &lt;br /&gt;
|[[Image:Minigun.gif]]&lt;br /&gt;
|[[Image:Minigunmod2.png|x90px]]&lt;br /&gt;
|437&lt;br /&gt;
|[[Image:Miniguntex3.png|x90px]]&lt;br /&gt;
|Dal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Avenger Minigun &lt;br /&gt;
|[[Image:Aminigun.gif]]&lt;br /&gt;
|[[Image:Minigunmod2.png|x90px]]&lt;br /&gt;
|437&lt;br /&gt;
|[[Image:Avengertex1.png|x90px]]&lt;br /&gt;
|Dal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vindicator Minigun&lt;br /&gt;
|[[Image:Vminigun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bozar&lt;br /&gt;
|[[Image:Bozar.gif]]&lt;br /&gt;
|[[Image:Bozarpreviewnotexture.png|x90px]]&lt;br /&gt;
|268&lt;br /&gt;
|[[Image:Bozarpreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Light Support Weapon&lt;br /&gt;
|[[Image:Lightsup.gif]]&lt;br /&gt;
|[[Image:Lswpreviewnotextured.png|x90px]]&lt;br /&gt;
|234&lt;br /&gt;
|[[Image:Lswpreviewb.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M60&lt;br /&gt;
|[[Image:M60.gif]]&lt;br /&gt;
|[[Image:M60previewnotexture.png|x90px]]&lt;br /&gt;
|117&lt;br /&gt;
|[[Image:M60preview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|[[Image:Rlaunch.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flamer&lt;br /&gt;
|[[Image:Flamethr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Improved Flamer&lt;br /&gt;
|[[Image:Iflameth.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Submachine guns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|10mm SMG &lt;br /&gt;
|[[Image:Uzi.gif]]&lt;br /&gt;
|[[Image:10mmsmgmod.png|x90px]]&lt;br /&gt;
|146&lt;br /&gt;
|[[Image:10mmsmgtex.png|x90px]]&lt;br /&gt;
|Dal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K G11 &lt;br /&gt;
|[[Image:Hkg11.gif]]&lt;br /&gt;
|[[Image:G11prev.gif|x90px]]&lt;br /&gt;
|124&lt;br /&gt;
|[[Image:G11tex.gif|x90px]]&lt;br /&gt;
|Mr_Gazo&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K G11E&lt;br /&gt;
|[[Image:Hkg11e.gif]]&lt;br /&gt;
|[[Image:Fogungazo1wip.gif|x90px]]&lt;br /&gt;
|149&lt;br /&gt;
|[[Image:Fogungazo1a.png|x90px]]&lt;br /&gt;
|Mr_Gazo&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HK P90c&lt;br /&gt;
|[[Image:Hkp90c.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M3A1 &amp;quot;Grease Gun&amp;quot; SMG&lt;br /&gt;
|[[Image:Greasegn.gif]]&lt;br /&gt;
|[[Image:Greasegunmodel.png|x90px]]&lt;br /&gt;
|167&lt;br /&gt;
|[[Image:Greaseguntextured.png|x90px]]&lt;br /&gt;
|Dal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tommy Gun&lt;br /&gt;
|[[Image:Tommygun.gif]]&lt;br /&gt;
|[[Image:Thompsonmod.png|x90px]]&lt;br /&gt;
|568&lt;br /&gt;
|[[Image:Thompsontex2.png|x90px]]&lt;br /&gt;
|Dal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pistols ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Zip Gun&lt;br /&gt;
|[[File:ZipGun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|.223 Pistol &lt;br /&gt;
|[[File:Decker.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|.44 Magnum Revolver&lt;br /&gt;
|[[Image:Magnum2.gif]]&lt;br /&gt;
|[[Image:44gunWB.jpg|x90px]]&lt;br /&gt;
|224&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|.44 Magnum (Speed Load)&lt;br /&gt;
|[[Image:44mspeed.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10mm Pistol&lt;br /&gt;
|[[Image:Pistol.gif]]&lt;br /&gt;
|[[Image:10mm.jpg|x90px]]&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14mm Pistol&lt;br /&gt;
|[[Image:Smgpstle.gif]]&lt;br /&gt;
|[[Image:Lowpoly14mm2.jpgâ€Ž|x90px]]&lt;br /&gt;
|81&lt;br /&gt;
|&lt;br /&gt;
|TommyTheGun&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|9mm Mauser &lt;br /&gt;
|[[File:Gizgun1.gif]]&lt;br /&gt;
|[[Image:Mausermodel.jpg|x90px]]&lt;br /&gt;
|144&lt;br /&gt;
|[[Image:Mauser.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Desert Eagle .44&lt;br /&gt;
|[[Image:Magnum.gif]]&lt;br /&gt;
|[[Image:deagle.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Moonred&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Desert Eagle (Exp. Mag.)&lt;br /&gt;
|[[Image:Deagle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PPK12 Gauss Pistol&lt;br /&gt;
|[[Image:Gaussptl.gif]]&lt;br /&gt;
|[[Image:Gausspistolpreviewnotex.png|x90px]]&lt;br /&gt;
|230&lt;br /&gt;
|[[Image:Gausspistolpreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Needler Pistol&lt;br /&gt;
|[[Image:Needler.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Energy Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Alien Blaster&lt;br /&gt;
|[[Image:Ufogun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Pistol&lt;br /&gt;
|[[Image:Lasergun.gif]]&lt;br /&gt;
|[[Image:Laspistol.jpg|x90px]]&lt;br /&gt;
|154&lt;br /&gt;
|[[Image:Laspistoltex.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magneto-Laser Pistol&lt;br /&gt;
|[[Image:Mlaspist.gif]]&lt;br /&gt;
|[[Image:Magnetolaspistol.jpg|x90px]]&lt;br /&gt;
|204&lt;br /&gt;
|[[Image:Magnetolaspistoltex.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Rifle&lt;br /&gt;
|[[Image:Lrifle.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Rifle (Ext. Cap.)&lt;br /&gt;
|[[Image:Lrifle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Pistol&lt;br /&gt;
|[[Image:Glock.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Pistol (Ext. Cap.)&lt;br /&gt;
|[[Image:Plaspst2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Rifle&lt;br /&gt;
|[[Image:Plasma.gif]]&lt;br /&gt;
|[[Image:Plasmascree.jpg|x90px]]&lt;br /&gt;
|580&lt;br /&gt;
|[[Image:Plasmaskin.jpg|x90px]]&lt;br /&gt;
|Karpov&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Plasma Rifle&lt;br /&gt;
|[[Image:Plas2.gif]]&lt;br /&gt;
|[[Image:Turboplasma.jpg|x90px]]&lt;br /&gt;
|550&lt;br /&gt;
|[[Image:Turboplasmatex.jpg|x90px]]&lt;br /&gt;
|Karpov&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|YK32 Pulse Pistol&lt;br /&gt;
|[[Image:Pulsepst.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|YK42B Pulse Rifle&lt;br /&gt;
|[[Image:Pulserif.gif]]&lt;br /&gt;
|[[Image:Pulseriflepreviewnotext.png|x90px]]&lt;br /&gt;
|209&lt;br /&gt;
|[[Image:Pulseriflepreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gatling Laser&lt;br /&gt;
|[[Image:Minilazr.gif]]&lt;br /&gt;
|[[Image:Gatlingpreview.jpg|x90px]]&lt;br /&gt;
|418&lt;br /&gt;
|[[Image:Gatlingtex.jpg|x90px]]&lt;br /&gt;
|maddox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Solar Scorcher&lt;br /&gt;
|[[Image:Solarscr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Assault Rifle&lt;br /&gt;
|[[Image:Grifle.gif]]&lt;br /&gt;
|[[Image:Assaultriflepreviewnote.png|x90px]]&lt;br /&gt;
|170&lt;br /&gt;
|[[Image:Assaultriflepreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Assault Rifle (Exp. Mag.)&lt;br /&gt;
|[[Image:Assrifl2.gif]]&lt;br /&gt;
|[[Image:Assaultrifleextcapprevin.png|x90px]]&lt;br /&gt;
|182&lt;br /&gt;
|[[Image:Assaultrifleextcapprevi.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL&lt;br /&gt;
|[[Image:Fnfal.gif]]&lt;br /&gt;
|[[Image:Previewnotexture.png|x90px]]&lt;br /&gt;
|140&lt;br /&gt;
|[[Image:Previewgn.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL (Night Sight)&lt;br /&gt;
|[[Image:Fnfallow.gif]]&lt;br /&gt;
|[[Image:Fnfalnightpreviewnotext.png|x90px]]&lt;br /&gt;
|142&lt;br /&gt;
|[[Image:Fnfalnightpreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL HPFA&lt;br /&gt;
|[[Image:Fnfal.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hunting Rifle&lt;br /&gt;
|[[Image:Hrifle.gif]]&lt;br /&gt;
|&lt;br /&gt;
|85&lt;br /&gt;
|[[Image:Huntingriflepreview2.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Scoped Hunting Rifle&lt;br /&gt;
|[[Image:Hrifle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M72 Gauss Rifle&lt;br /&gt;
|[[Image:M72gauss.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pipe Rifle&lt;br /&gt;
|[[Image:Springun.gif]]&lt;br /&gt;
|[[Image:Piperiflemodel.jpg|x90px]]&lt;br /&gt;
|122&lt;br /&gt;
|[[Image:Piperifle.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Red Ryder BB Gun&lt;br /&gt;
|[[Image:Rrbase.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Red Ryder LE BB Gun&lt;br /&gt;
|[[Image:Rrspec.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Rifle&lt;br /&gt;
|[[Image:Sniper.gif]]&lt;br /&gt;
|[[Image:Sniperraw.jpg|x90px]]&lt;br /&gt;
|430&lt;br /&gt;
|[[Image:Snipertex.jpg|x90px]]&lt;br /&gt;
|Karpov&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|XL70E3&lt;br /&gt;
|[[Image:Indweap.gif]]&lt;br /&gt;
|[[Image:Screenxl70e3.jpg|x90px]]&lt;br /&gt;
|339&lt;br /&gt;
|[[Image:Xlskin.jpg|x90px]]&lt;br /&gt;
|Karpov&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Shotgun&lt;br /&gt;
|[[Image:Shotgun6.gif]]&lt;br /&gt;
|[[Image:Screenshotgun.jpg|x90px]]&lt;br /&gt;
|169&lt;br /&gt;
|[[Image:Shotgunskin.jpg|x90px]]&lt;br /&gt;
|Karpov&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sawed-off Shotgun&lt;br /&gt;
|[[Image:Soshotgn.gif]]&lt;br /&gt;
|[[Image:SawedoffshotgunWB.jpg|x90px]]&lt;br /&gt;
|180&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Combat Shotgun&lt;br /&gt;
|[[Image:Assshot.gif]]&lt;br /&gt;
|[[Image:Cmbtshotkamod2.png|x90px]]&lt;br /&gt;
|200&lt;br /&gt;
|[[Image:Cmbtshotkatex2.png|x90px]]&lt;br /&gt;
|Dal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K CAWS&lt;br /&gt;
|[[Image:Hkcaws.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pancor Jackhammer&lt;br /&gt;
|[[Image:Jackhamr.gif]]&lt;br /&gt;
|[[Image:Poncornotexturepreview.png|x90px]]&lt;br /&gt;
|208&lt;br /&gt;
|[[Image:Poncorpreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unarmed Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Boxing Gloves&lt;br /&gt;
|[[Image:Boxglove.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plated Boxing Gloves&lt;br /&gt;
|[[Image:Boxglov2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brass Knuckles&lt;br /&gt;
|[[Image:Brsnuck.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spiked Knuckles&lt;br /&gt;
|[[Image:Brsknkls.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Power Fist&lt;br /&gt;
|[[Image:Gaunt.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mega Power Fist&lt;br /&gt;
|[[Image:Mpwrfist.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Throwing Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Rock &lt;br /&gt;
|[[Image:Rock.gif]]&lt;br /&gt;
|[[Image:Rockuntextured.jpg|x90px]]&lt;br /&gt;
|108&lt;br /&gt;
|[[Image:Myrock.jpg|x90px]]&lt;br /&gt;
|bikkebakke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gold Nugget&lt;br /&gt;
|[[Image:Rock2.gif]]&lt;br /&gt;
|[[Image:Rockuntextured.jpg|x90px]]&lt;br /&gt;
|108&lt;br /&gt;
|[[Image:Goldnugget.jpg|x90px]]&lt;br /&gt;
|bikkebakke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Uranium Ore&lt;br /&gt;
|[[Image:Rock4.gif]]&lt;br /&gt;
|[[Image:Rockuntextured.jpg|x90px]]&lt;br /&gt;
|108&lt;br /&gt;
|[[Image:Uraniumc.jpg|x90px]]&lt;br /&gt;
|bikkebakke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Refined Uranium Ore&lt;br /&gt;
|[[Image:Rock3.gif]]&lt;br /&gt;
|[[Image:Rockuntextured.jpg|x90px]]&lt;br /&gt;
|108&lt;br /&gt;
|[[Image:Refineduranium.jpg|x90px]]&lt;br /&gt;
|bikkebakke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dynacord Stick&lt;br /&gt;
|[[Image:Dynacord.gif]]&lt;br /&gt;
|[[Image:DynacordstickWB.jpg|x90px]]&lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flare&lt;br /&gt;
|[[Image:Flare.gif]]/[[Image:Flareon.gif]]&lt;br /&gt;
|[[Image:FlareWB.jpg|x90px]]&lt;br /&gt;
|72&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Frag)&lt;br /&gt;
|[[Image:Grenadeo.gif]]&lt;br /&gt;
|[[Image:Grenade(frag)WB.jpg|x90px]]&lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Plasma)&lt;br /&gt;
|[[Image:Grenadep.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Pulse)&lt;br /&gt;
|[[Image:Grenadeq.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Holy Hand Grenade&lt;br /&gt;
|[[Image:Holygren.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Molotov Cocktail&lt;br /&gt;
|[[Image:Mola.gif]]&lt;br /&gt;
|[[Image:Fomolotovtex.png|x90px]]&lt;br /&gt;
|74&lt;br /&gt;
|[[Image:Fomolotov.png|x90px]]&lt;br /&gt;
|Mr_Gazo&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Knife&lt;br /&gt;
|[[Image:Knife2.gif]]&lt;br /&gt;
|[[Image:Trknife.jpg|x90px]]&lt;br /&gt;
[[Image:Tknifeskinkarpov.jpg|x90px]]&lt;br /&gt;
|50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
210&lt;br /&gt;
|[[Image:Trknifeskin.jpg|x90px]]&lt;br /&gt;
[[Image:Throwingkniferender.jpg|x90px]]&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Karpov&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plant Spike &lt;br /&gt;
|[[Image:Plntspik.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Comments&lt;br /&gt;
!Status&lt;br /&gt;
!File&lt;br /&gt;
|-&lt;br /&gt;
|Wrench&lt;br /&gt;
|[[Image:Wrench.gif]]&lt;br /&gt;
|[[Image:Wrenchmodel.jpg|x90px]]&lt;br /&gt;
|70&lt;br /&gt;
|[[Image:Wrench.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crowbar&lt;br /&gt;
|[[Image:Crowbar.gif|x90px]]&lt;br /&gt;
|[[Image:Crow4.jpg|x90px]]&lt;br /&gt;
|53&lt;br /&gt;
|[[Image:Crow1.jpg|x90px]]&lt;br /&gt;
|bikkebakke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club&lt;br /&gt;
|[[Image:Club.gif]]&lt;br /&gt;
|[[Image:Clubmod.png|x90px]]&lt;br /&gt;
|84&lt;br /&gt;
|[[Image:Clubtex.png|x90px]]&lt;br /&gt;
|Dal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Louisville Slugger&lt;br /&gt;
|[[Image:Slugger.gif]]&lt;br /&gt;
|[[Image:SLUGGER.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|skejwen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knife&lt;br /&gt;
|[[Image:Oknife.gif]]&lt;br /&gt;
|[[Image:Knifetex.jpg|x90px]]&lt;br /&gt;
|68&lt;br /&gt;
|[[Image:Knifeprev.jpg|x90px]]&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Combat Knife &lt;br /&gt;
|[[Image:Knife3.gif]]&lt;br /&gt;
|[[Image:CombatknifeWB.jpg|x90px]]&lt;br /&gt;
|107&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Little Jesus&amp;quot;&lt;br /&gt;
|[[Image:Jknife.gif]]&lt;br /&gt;
|[[Image:CombatknifeWB.jpg|x90px]]&lt;br /&gt;
|107&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wakizashi Blade&lt;br /&gt;
|[[Image:Wknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Switchblade&lt;br /&gt;
|[[Image:Switchbd.gif]]&lt;br /&gt;
|[[Image:SwitchbladeWB.jpg|x90px]]&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shiv&lt;br /&gt;
|[[Image:Shiv.gif]]&lt;br /&gt;
|[[Image:Shivmod.jpg|x90px]]&lt;br /&gt;
|34&lt;br /&gt;
|[[Image:Shivtex.jpg|x90px]]&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shovel&lt;br /&gt;
|[[Image:Shovel1.gif]]&lt;br /&gt;
|[[Image:Shovelmodel.jpg|x90px]]&lt;br /&gt;
|56&lt;br /&gt;
|[[Image:Shovel.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Shovel&lt;br /&gt;
|[[Image:Rustyshovel.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ripper&lt;br /&gt;
|[[Image:Vblade.gif]]&lt;br /&gt;
|[[Image:ripper.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sledgehammer&lt;br /&gt;
|[[Image:Sledge.gif]]&lt;br /&gt;
|[[Image:sledge.jpg|x90px]]&lt;br /&gt;
|70&lt;br /&gt;
|[[Image:Sledgetex.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Sledge&lt;br /&gt;
|[[Image:Ssledge2.gif]]&lt;br /&gt;
|[[Image:Supersledgemodel.jpg|x90px]]&lt;br /&gt;
|134&lt;br /&gt;
|[[Image:Supersledge.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sharpened Pole&lt;br /&gt;
|[[Image:Spear3.gif]] &lt;br /&gt;
|[[Image:Stickmodel.jpg|x90px]]&lt;br /&gt;
|42&lt;br /&gt;
|[[Image:Stickv.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spear&lt;br /&gt;
|[[Image:Spear.gif]]&lt;br /&gt;
|[[Image:SPEAR.jpg|x90px]]/[[Image:spear2.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|skejwen/Giemz&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sharpened Spear&lt;br /&gt;
|[[Image:Spear2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cattle Prod&lt;br /&gt;
|[[Image:Cprod3.gif]]&lt;br /&gt;
|[[Image:CattleprodWB.jpg|x90px]]&lt;br /&gt;
|188&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Super Cattle Prod&lt;br /&gt;
|[[Image:Catprod2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Torch&lt;br /&gt;
|[[Image:Plmtorch.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/3d_graphics_development_tracker</id>
		<title>3d graphics development tracker</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/3d_graphics_development_tracker"/>
				<updated>2010-03-09T20:30:25Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Info ==&lt;br /&gt;
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.&lt;br /&gt;
&lt;br /&gt;
There are few rules that should be restricted:&lt;br /&gt;
 - 3d model must look similar to original one&lt;br /&gt;
 - polygon count of model should be as low as possible&lt;br /&gt;
== Big Guns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Minigun &lt;br /&gt;
|[[Image:Minigun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Avenger Minigun &lt;br /&gt;
|[[Image:Aminigun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vindicator Minigun&lt;br /&gt;
|[[Image:Vminigun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bozar&lt;br /&gt;
|[[Image:Bozar.gif]]&lt;br /&gt;
|[[Image:bozar.jpg|x90px]]&lt;br /&gt;
|182&lt;br /&gt;
|&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|-&lt;br /&gt;
|Light Support Weapon&lt;br /&gt;
|[[Image:Lightsup.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M60&lt;br /&gt;
|[[Image:M60.gif]]&lt;br /&gt;
|[[Image:M60previewnotexture.png|x90px]]&lt;br /&gt;
|117&lt;br /&gt;
|[[Image:M60preview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|[[Image:Rlaunch.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flamer&lt;br /&gt;
|[[Image:Flamethr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Improved Flamer&lt;br /&gt;
|[[Image:Iflameth.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Submachine guns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|10mm SMG &lt;br /&gt;
|[[Image:Uzi.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K G11 &lt;br /&gt;
|[[Image:Hkg11.gif]]&lt;br /&gt;
|[[Image:g11.jpg|x90px]]&lt;br /&gt;
|112&lt;br /&gt;
|&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K G11E&lt;br /&gt;
|[[Image:Hkg11e.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HK P90c&lt;br /&gt;
|[[Image:Hkp90c.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M3A1 &amp;quot;Grease Gun&amp;quot; SMG&lt;br /&gt;
|[[Image:Greasegn.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tommy Gun&lt;br /&gt;
|[[Image:Tommygun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Pistols ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Zip Gun&lt;br /&gt;
|[[File:ZipGun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|.223 Pistol &lt;br /&gt;
|[[File:Decker.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|.44 Magnum Revolver&lt;br /&gt;
|[[Image:Magnum2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|.44 Magnum (Speed Load)&lt;br /&gt;
|[[Image:44mspeed.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|10mm Pistol&lt;br /&gt;
|[[Image:Pistol.gif]]&lt;br /&gt;
|[[Image:10mm.jpg|x90px]]&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|-&lt;br /&gt;
|14mm Pistol&lt;br /&gt;
|[[Image:Smgpstle.gif]]&lt;br /&gt;
|[[Image:Lowpoly14mm2.jpgâ€Ž|x90px]]&lt;br /&gt;
|81&lt;br /&gt;
|&lt;br /&gt;
|TommyTheGun&lt;br /&gt;
|-&lt;br /&gt;
|9mm Mauser &lt;br /&gt;
|[[File:Gizgun1.gif]]&lt;br /&gt;
|[[Image:Mausermodel.jpg|x90px]]&lt;br /&gt;
|144&lt;br /&gt;
|[[Image:Mauser.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Desert Eagle .44&lt;br /&gt;
|[[Image:Magnum.gif]]&lt;br /&gt;
|[[Image:deagle.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Moonred&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Desert Eagle (Exp. Mag.)&lt;br /&gt;
|[[Image:Deagle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PPK12 Gauss Pistol&lt;br /&gt;
|[[Image:Gaussptl.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Needler Pistol&lt;br /&gt;
|[[Image:Needler.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Energy Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Alien Blaster&lt;br /&gt;
|[[Image:Ufogun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Pistol&lt;br /&gt;
|[[Image:Lasergun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magneto-Laser Pistol&lt;br /&gt;
|[[Image:Mlaspist.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Rifle&lt;br /&gt;
|[[Image:Lrifle.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Rifle (Ext. Cap.)&lt;br /&gt;
|[[Image:Lrifle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Pistol&lt;br /&gt;
|[[Image:Glock.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Pistol (Ext. Cap.)&lt;br /&gt;
|[[Image:Plaspst2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Rifle&lt;br /&gt;
|[[Image:Plasma.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Plasma Rifle&lt;br /&gt;
|[[Image:Plas2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|YK32 Pulse Pistol&lt;br /&gt;
|[[Image:Pulsepst.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|YK42B Pulse Rifle&lt;br /&gt;
|[[Image:Pulserif.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gatling Laser&lt;br /&gt;
|[[Image:Minilazr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Solar Scorcher&lt;br /&gt;
|[[Image:Solarscr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Rifles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Assault Rifle&lt;br /&gt;
|[[Image:Grifle.gif]]&lt;br /&gt;
|[[Image:Assaultriflepreviewnote.png|x90px]]&lt;br /&gt;
|170&lt;br /&gt;
|[[Image:Assaultriflepreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Assault Rifle (Exp. Mag.)&lt;br /&gt;
|[[Image:Assrifl2.gif]]&lt;br /&gt;
|[[Image:Assaultrifleextcapprevin.png|x90px]]&lt;br /&gt;
|182&lt;br /&gt;
|[[Image:Assaultrifleextcapprevi.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL&lt;br /&gt;
|[[Image:Fnfal.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL (Night Sight)&lt;br /&gt;
|[[Image:Fnfallow.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL HPFA&lt;br /&gt;
|[[Image:Fnfal.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hunting Rifle&lt;br /&gt;
|[[Image:Hrifle.gif]]&lt;br /&gt;
|&lt;br /&gt;
|85&lt;br /&gt;
|[[Image:Huntingriflepreview2.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Scoped Hunting Rifle&lt;br /&gt;
|[[Image:Hrifle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M72 Gauss Rifle&lt;br /&gt;
|[[Image:M72gauss.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pipe Rifle&lt;br /&gt;
|[[Image:Springun.gif]]&lt;br /&gt;
|[[Image:Piperiflemodel.jpg|x90px]]&lt;br /&gt;
|122&lt;br /&gt;
|[[Image:Piperifle.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Red Ryder BB Gun&lt;br /&gt;
|[[Image:Rrbase.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Red Ryder LE BB Gun&lt;br /&gt;
|[[Image:Rrspec.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Rifle&lt;br /&gt;
|[[Image:Sniper.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|XL70E3&lt;br /&gt;
|[[Image:Indweap.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Shotgun&lt;br /&gt;
|[[Image:Shotgun6.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sawed-off Shotgun&lt;br /&gt;
|[[Image:Soshotgn.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Combat Shotgun&lt;br /&gt;
|[[Image:Assshot.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K CAWS&lt;br /&gt;
|[[Image:Hkcaws.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pancor Jackhammer&lt;br /&gt;
|[[Image:Jackhamr.gif]]&lt;br /&gt;
|[[Image:Poncornotexturepreview.png|x90px]]&lt;br /&gt;
|208&lt;br /&gt;
|[[Image:Poncorpreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unarmed Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Boxing Gloves&lt;br /&gt;
|[[Image:Boxglove.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plated Boxing Gloves&lt;br /&gt;
|[[Image:Boxglov2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brass Knuckles&lt;br /&gt;
|[[Image:Brsnuck.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spiked Knuckles&lt;br /&gt;
|[[Image:Brsknkls.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Power Fist&lt;br /&gt;
|[[Image:Gaunt.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mega Power Fist&lt;br /&gt;
|[[Image:Mpwrfist.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Throwing Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Rock &lt;br /&gt;
|[[Image:Rock.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Gold Nugget&lt;br /&gt;
|[[Image:Rock2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Uranium Ore&lt;br /&gt;
|[[Image:Rock4.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Refined Uranium Ore&lt;br /&gt;
|[[Image:Rock3.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dynacord Stick&lt;br /&gt;
|[[Image:Dynacord.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Flare&lt;br /&gt;
|[[Image:Flareon.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Frag)&lt;br /&gt;
|[[Image:Grenadeo.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Plasma)&lt;br /&gt;
|[[Image:Grenadep.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Pulse)&lt;br /&gt;
|[[Image:Grenadeq.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Holy Hand Grenade&lt;br /&gt;
|[[Image:Holygren.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Molotov Cocktail&lt;br /&gt;
|[[Image:Mola.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Knife&lt;br /&gt;
|[[Image:Knife2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plant Spike &lt;br /&gt;
|[[Image:Plntspik.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Wrench&lt;br /&gt;
|[[Image:Wrench.gif]]&lt;br /&gt;
|[[Image:Wrenchmodel.jpg|x90px]]&lt;br /&gt;
|70&lt;br /&gt;
|[[Image:Wrench.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Crowbar&lt;br /&gt;
|[[Image:Crowbar.gif]]&lt;br /&gt;
|[[Image:Crowbar.jpg|x90px]]&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|skejwen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club&lt;br /&gt;
|[[Image:Club.gif]]&lt;br /&gt;
|[[Image:Club.jpg|x90px]]&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|skejwen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Louisville Slugger&lt;br /&gt;
|[[Image:Slugger.gif]]&lt;br /&gt;
|[[Image:SLUGGER.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|skejwen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knife&lt;br /&gt;
|[[Image:Oknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Combat Knife &lt;br /&gt;
|[[Image:Knife3.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Little Jesus&amp;quot;&lt;br /&gt;
|[[Image:Jknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Wakizashi Blade&lt;br /&gt;
|[[Image:Wknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Switchblade&lt;br /&gt;
|[[Image:Switchbd.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Shiv&lt;br /&gt;
|[[Image:Shiv.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shovel&lt;br /&gt;
|[[Image:Shovel1.gif]]&lt;br /&gt;
|[[Image:Shovelmodel.jpg|x90px]]&lt;br /&gt;
|56&lt;br /&gt;
|[[Image:Shovel.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Old Shovel&lt;br /&gt;
|[[Image:Rustyshovel.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Torch&lt;br /&gt;
|[[Image:Plmtorch.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Ripper&lt;br /&gt;
|[[Image:Vblade.gif]]&lt;br /&gt;
|[[Image:ripper.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sledgehammer&lt;br /&gt;
|[[Image:Sledge.gif]]&lt;br /&gt;
|[[Image:sledge.jpg|x90px]]&lt;br /&gt;
|70&lt;br /&gt;
|[[Image:Sledgetex.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Super Sledge&lt;br /&gt;
|[[Image:Ssledge2.gif]]&lt;br /&gt;
|[[Image:Supersledgemodel.jpg|x90px]]&lt;br /&gt;
|134&lt;br /&gt;
|[[Image:Supersledge.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Sharpened Pole&lt;br /&gt;
|[[Image:Spear3.gif]] &lt;br /&gt;
|[[Image:Stickmodel.jpg|x90px]]&lt;br /&gt;
|42&lt;br /&gt;
|[[Image:Stickv.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Spear&lt;br /&gt;
|[[Image:Spear.gif]]&lt;br /&gt;
|[[Image:SPEAR.jpg|x90px]]/[[Image:spear2.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|skejwen/Giemz&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sharpened Spear&lt;br /&gt;
|[[Image:Spear2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cattle Prod&lt;br /&gt;
|[[Image:Cprod3.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Super Cattle Prod&lt;br /&gt;
|[[Image:Catprod2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/3d_graphics_development_tracker</id>
		<title>3d graphics development tracker</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/3d_graphics_development_tracker"/>
				<updated>2010-03-09T20:29:09Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Info ==&lt;br /&gt;
Purpose of this this page is to keep track on progress of remaking fallout2 weapons to 3d models.&lt;br /&gt;
&lt;br /&gt;
There are few rules that should be restricted:&lt;br /&gt;
 - 3d model must look similar to original one&lt;br /&gt;
 - polygon count of model should be as low as possible&lt;br /&gt;
== Big Guns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Minigun &lt;br /&gt;
|[[Image:Minigun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Avenger Minigun &lt;br /&gt;
|[[Image:Aminigun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vindicator Minigun&lt;br /&gt;
|[[Image:Vminigun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bozar&lt;br /&gt;
|[[Image:Bozar.gif]]&lt;br /&gt;
|[[Image:bozar.jpg|x90px]]&lt;br /&gt;
|182&lt;br /&gt;
|&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|-&lt;br /&gt;
|Light Support Weapon&lt;br /&gt;
|[[Image:Lightsup.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M60&lt;br /&gt;
|[[Image:M60.gif]]&lt;br /&gt;
|[[Image:M60previewnotexture.png|x90px]]&lt;br /&gt;
|117&lt;br /&gt;
|[[Image:M60preview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Rocket Launcher&lt;br /&gt;
|[[Image:Rlaunch.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flamer&lt;br /&gt;
|[[Image:Flamethr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Improved Flamer&lt;br /&gt;
|[[Image:Iflameth.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Submachine guns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|10mm SMG &lt;br /&gt;
|[[Image:Uzi.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K G11 &lt;br /&gt;
|[[Image:Hkg11.gif]]&lt;br /&gt;
|[[Image:g11.jpg|x90px]]&lt;br /&gt;
|112&lt;br /&gt;
|&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K G11E&lt;br /&gt;
|[[Image:Hkg11e.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HK P90c&lt;br /&gt;
|[[Image:Hkp90c.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M3A1 &amp;quot;Grease Gun&amp;quot; SMG&lt;br /&gt;
|[[Image:Greasegn.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tommy Gun&lt;br /&gt;
|[[Image:Tommygun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Pistols ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Zip Gun&lt;br /&gt;
|[[File:ZipGun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|.223 Pistol &lt;br /&gt;
|[[File:Decker.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|.44 Magnum Revolver&lt;br /&gt;
|[[Image:Magnum2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|.44 Magnum (Speed Load)&lt;br /&gt;
|[[Image:44mspeed.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|10mm Pistol&lt;br /&gt;
|[[Image:Pistol.gif]]&lt;br /&gt;
|[[Image:10mm.jpg|x90px]]&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|SmartCheetah&lt;br /&gt;
|-&lt;br /&gt;
|14mm Pistol&lt;br /&gt;
|[[Image:Smgpstle.gif]]&lt;br /&gt;
|[[Image:Lowpoly14mm2.jpgâ€Ž|x90px]]&lt;br /&gt;
|81&lt;br /&gt;
|&lt;br /&gt;
|TommyTheGun&lt;br /&gt;
|-&lt;br /&gt;
|9mm Mauser &lt;br /&gt;
|[[File:Gizgun1.gif]]&lt;br /&gt;
|[[Image:Mausermodel.jpg|x90px]]&lt;br /&gt;
|144&lt;br /&gt;
|[[Image:Mauser.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Desert Eagle .44&lt;br /&gt;
|[[Image:Magnum.gif]]&lt;br /&gt;
|[[Image:deagle.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Moonred&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Desert Eagle (Exp. Mag.)&lt;br /&gt;
|[[Image:Deagle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PPK12 Gauss Pistol&lt;br /&gt;
|[[Image:Gaussptl.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Needler Pistol&lt;br /&gt;
|[[Image:Needler.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Energy Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Alien Blaster&lt;br /&gt;
|[[Image:Ufogun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Pistol&lt;br /&gt;
|[[Image:Lasergun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magneto-Laser Pistol&lt;br /&gt;
|[[Image:Mlaspist.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Rifle&lt;br /&gt;
|[[Image:Lrifle.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laser Rifle (Ext. Cap.)&lt;br /&gt;
|[[Image:Lrifle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Pistol&lt;br /&gt;
|[[Image:Glock.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Pistol (Ext. Cap.)&lt;br /&gt;
|[[Image:Plaspst2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Rifle&lt;br /&gt;
|[[Image:Plasma.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Plasma Rifle&lt;br /&gt;
|[[Image:Plas2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|YK32 Pulse Pistol&lt;br /&gt;
|[[Image:Pulsepst.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|YK42B Pulse Rifle&lt;br /&gt;
|[[Image:Pulserif.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gatling Laser&lt;br /&gt;
|[[Image:Minilazr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Solar Scorcher&lt;br /&gt;
|[[Image:Solarscr.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Rifles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Assault Rifle&lt;br /&gt;
|[[Image:Grifle.gif]]&lt;br /&gt;
|[[Image:Assaultriflepreviewnote.png|x90px]]&lt;br /&gt;
|170&lt;br /&gt;
|[[Image:Assaultriflepreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Assault Rifle (Exp. Mag.)&lt;br /&gt;
|[[Image:Assrifl2.gif]]&lt;br /&gt;
|[[Image:Assaultrifleextcapprevin.png|x90px]]&lt;br /&gt;
|182&lt;br /&gt;
|[[Image:Assaultrifleextcapprevi.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL&lt;br /&gt;
|[[Image:Fnfal.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL (Night Sight)&lt;br /&gt;
|[[Image:Fnfallow.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FN FAL HPFA&lt;br /&gt;
|[[Image:Fnfal.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hunting Rifle&lt;br /&gt;
|[[Image:Hrifle.gif]]&lt;br /&gt;
|&lt;br /&gt;
|85&lt;br /&gt;
|[[Image:Huntingriflepreview2.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Scoped Hunting Rifle&lt;br /&gt;
|[[Image:Hrifle2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|M72 Gauss Rifle&lt;br /&gt;
|[[Image:M72gauss.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pipe Rifle&lt;br /&gt;
|[[Image:Springun.gif]]&lt;br /&gt;
|[[Image:Piperiflemodel.jpg|x90px]]&lt;br /&gt;
|122&lt;br /&gt;
|[[Image:Piperifle.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Red Ryder BB Gun&lt;br /&gt;
|[[Image:Rrbase.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Red Ryder LE BB Gun&lt;br /&gt;
|[[Image:Rrspec.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Rifle&lt;br /&gt;
|[[Image:Sniper.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|XL70E3&lt;br /&gt;
|[[Image:Indweap.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Shotgun&lt;br /&gt;
|[[Image:Shotgun6.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sawed-off Shotgun&lt;br /&gt;
|[[Image:Soshotgn.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Combat Shotgun&lt;br /&gt;
|[[Image:Assshot.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|H&amp;amp;K CAWS&lt;br /&gt;
|[[Image:Hkcaws.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pancor Jackhammer&lt;br /&gt;
|[[Image:Jackhamr.gif]]&lt;br /&gt;
|[[Image:Poncornotexturepreview.png|x90px]]&lt;br /&gt;
|208&lt;br /&gt;
|[[Image:Poncorpreview.png|x90px]]&lt;br /&gt;
|Elmehdi&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unarmed Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Boxing Gloves&lt;br /&gt;
|[[Image:Boxglove.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plated Boxing Gloves&lt;br /&gt;
|[[Image:Boxglov2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brass Knuckles&lt;br /&gt;
|[[Image:Brsnuck.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spiked Knuckles&lt;br /&gt;
|[[Image:Brsknkls.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Power Fist&lt;br /&gt;
|[[Image:Gaunt.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mega Power Fist&lt;br /&gt;
|[[Image:Mpwrfist.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Throwing Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Rock &lt;br /&gt;
|[[Image:Rock.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Gold Nugget&lt;br /&gt;
|[[Image:Rock2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Uranium Ore&lt;br /&gt;
|[[Image:Rock4.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Refined Uranium Ore&lt;br /&gt;
|[[Image:Rock3.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dynacord Stick&lt;br /&gt;
|[[Image:Dynacord.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Flare&lt;br /&gt;
|[[Image:Flareon.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Frag)&lt;br /&gt;
|[[Image:Grenadeo.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Plasma)&lt;br /&gt;
|[[Image:Grenadep.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grenade (Pulse)&lt;br /&gt;
|[[Image:Grenadeq.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Holy Hand Grenade&lt;br /&gt;
|[[Image:Holygren.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Molotov Cocktail&lt;br /&gt;
|[[Image:Mola.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Knife&lt;br /&gt;
|[[Image:Knife2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plant Spike &lt;br /&gt;
|[[Image:Plntspik.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Sprite&lt;br /&gt;
!3D model&lt;br /&gt;
!Polycount&lt;br /&gt;
!Skinned model&lt;br /&gt;
!Credits&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|Wrench&lt;br /&gt;
|[[Image:Wrench.gif]]&lt;br /&gt;
|[[Image:Wrenchmodel.jpg|x90px]]&lt;br /&gt;
|70&lt;br /&gt;
|[[Image:Wrench.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Crowbar&lt;br /&gt;
|[[Image:Crowbar.gif]]&lt;br /&gt;
|[[Image:Crowbar.jpg|x90px]]&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|skejwen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club&lt;br /&gt;
|[[Image:Club.gif]]&lt;br /&gt;
|[[Image:Club.jpg|x90px]]&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|skejwen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Louisville Slugger&lt;br /&gt;
|[[Image:Slugger.gif]]&lt;br /&gt;
|[[Image:SLUGGER.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|skejwen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knife&lt;br /&gt;
|[[Image:Oknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Combat Knife &lt;br /&gt;
|[[Image:Knife3.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Little Jesus&amp;quot;&lt;br /&gt;
|[[Image:Jknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Wakizashi Blade&lt;br /&gt;
|[[Image:Wknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Switchblade&lt;br /&gt;
|[[Image:Switchbd.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Shiv&lt;br /&gt;
|[[Image:Shiv.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shovel&lt;br /&gt;
|[[Image:Shovel1.gif]]&lt;br /&gt;
|[[Image:Shovelmodel.jpg|x90px]]&lt;br /&gt;
|56&lt;br /&gt;
|[[Image:Shovel.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Old Shovel&lt;br /&gt;
|[[Image:Rustyshovel.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Torch&lt;br /&gt;
|[[Image:Plmtorch.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Ripper&lt;br /&gt;
|[[Image:Vblade.gif]]&lt;br /&gt;
|[[Image:ripper.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Giemz&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sledgehammer&lt;br /&gt;
|[[Image:Sledge.gif]]&lt;br /&gt;
|[[Image:sledge.jpg|x90px]]&lt;br /&gt;
|70&lt;br /&gt;
|[[Image:Sledgetex.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Super Sledge&lt;br /&gt;
|[[Image:Ssledge2.gif]]&lt;br /&gt;
|[[Image:Supersledgemodel.jpg|x90px]]&lt;br /&gt;
|134&lt;br /&gt;
|[[Image:Supersledge.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Sharpened Pole&lt;br /&gt;
|[[Image:Spear3.gif]] &lt;br /&gt;
|[[Image:Stickmodel.jpg|x90px]]&lt;br /&gt;
|42&lt;br /&gt;
|[[Image:Stickv.jpg|x90px]]&lt;br /&gt;
|Giemz&lt;br /&gt;
|Modelled/Skinned&lt;br /&gt;
|-&lt;br /&gt;
|Spear&lt;br /&gt;
|[[Image:Spear.gif]]&lt;br /&gt;
|[[Image:SPEAR.jpg|x90px]]/[[Image:spear2.jpg|x90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|skejwen/Giemz&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sharpened Spear&lt;br /&gt;
|[[Image:Spear2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cattle Prod&lt;br /&gt;
|[[Image:Cprod3.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|-&lt;br /&gt;
|Super Cattle Prod&lt;br /&gt;
|[[Image:Catprod2.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Van Buren&lt;br /&gt;
|Modelled/Skinned &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Main_Page"/>
				<updated>2010-02-02T08:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: navi was destroyed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[FOnline: 2238]]''' is a Fallout game based on the ''[[FOnline engine]]''. &lt;br /&gt;
Currently, it is only available in English. &lt;br /&gt;
Other languages may be added later, since the engine supports this feature.&lt;br /&gt;
The game is set in 2238, 3 years before Fallout 2. &lt;br /&gt;
The world has been expanded and includes both the Fallout and Fallout 2 game areas.&lt;br /&gt;
&lt;br /&gt;
[[File:Pip_Building.jpg|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Due to heavy vandalism, we had to lock this wiki. It will be open again when most of the articles will be completed. If you feel like you can greatly contribute, your help is appreciated :) Come in the &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;'''#2238wiki''' &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;IRC channel in Forestnet.org, and we'll talk about it.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:darkorange&amp;quot;&amp;gt;&amp;gt;&amp;gt; Do not edit tables, they are often overwritten by [[AHS-9]] who is updating them. Your changes might get lost. Check his [[AHS-9|page]] for list of templates he's responsible for.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Getting Started]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[FAQ]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Staff List]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Links / Friends]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[About this Wiki]]''&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikigetstarted.jpg|link=Getting Started]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikifaq.jpg|link=FAQ]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikiteam.jpg|link=Staff List]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikifriends.jpg|link=Links / Friends]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikiabout.jpg|link=About this Wiki]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[:Category:Creatures|Creatures]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[:Category:Critters|Critters]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[The World]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Factions]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Quests]]''&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikicreatures.jpg|link=Category:Creatures]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikinpc.jpg|link=Category:Critters]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikiworld.jpg|link=The World]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikifactions.jpg|link=Factions]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikiquest.jpg|link=Quests]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[:Category:Weapons|Weapons]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[:Category:Armors|Armors]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[:Category:Drugs|Consumables]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Crafting]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Character]]''&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikiweapons1.jpg|link=Category:Weapons]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikiarmors.jpg|link=Category:Armors]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikiconsumable.jpg|link=Category:Drugs]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikicrafting.jpg|link=Crafting]] &lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Character.png|link=Character]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;And also... &amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Advice for beginners]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Ammunition]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Carry Weight]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Experience]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Bases]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Levels]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Mercs]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Perks]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Professions]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Slavery]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Wiki Statistics]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Useful links:'''&lt;br /&gt;
*[http://www.fonline2238.net/FOnline2238Client.exe FOnline: 2238 Game Client]&lt;br /&gt;
*[http://wasteland.spb.su/fo/?s=2&amp;amp;var=1&amp;amp;t=1252245095 Server Checker] &lt;br /&gt;
&lt;br /&gt;
'''[[IRC]]:'''&lt;br /&gt;
*Network: irc.forestnet.org&lt;br /&gt;
*Channels: &lt;br /&gt;
** #2238 - official channel.&lt;br /&gt;
** #2238wiki - for everyone who wants to talk about this wiki.&lt;br /&gt;
** #2238rage - general discussion about 2238 factions-related stuff ('''not''' moderated!).&lt;br /&gt;
** #2238_trade - trade channel, for everyone who wants to buy/sell some great stuff.&lt;br /&gt;
** #2238mod - modifications channel.&lt;br /&gt;
*Forum: [http://fonline2238.net/forum/index.php?topic=247.0 IRC Help-Thread]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Talk:3d_graphics_development_tracker</id>
		<title>Talk:3d graphics development tracker</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Talk:3d_graphics_development_tracker"/>
				<updated>2010-02-02T08:16:15Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: Created page with 'The flamer can't be used, because it was done for Fallout 3 and therefore has too many polygons. --~~~~'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The flamer can't be used, because it was done for Fallout 3 and therefore has too many polygons. --[[User:Lexx|Lexx]] 08:16, 2 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Vehicles</id>
		<title>Vehicles</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Vehicles"/>
				<updated>2010-02-01T13:05:50Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* Scout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Vehicles''' give their users the ability to move faster on the worldmap. They have to be refueled and repaired from times to times. Depending on your [[charisma]] and the car's available number of slots, you can take your friends with you for a drive. A car with three slots will be able to carry the driver and two passengers.&lt;br /&gt;
 &lt;br /&gt;
Note that cars have a different spawn point than normal humans, and can be useful in a well-organisated attack.&lt;br /&gt;
 &lt;br /&gt;
== Use ==&lt;br /&gt;
With the car's key in your inventory, just click on the car to move on the worldmap with it. Player that have tagged you will have an option to follow you, if they are close enough.&lt;br /&gt;
 &lt;br /&gt;
== The buying ==&lt;br /&gt;
[[File:T-ray.jpg|thumb|T-Ray, the black car seller in New Reno.]]&lt;br /&gt;
You can buy cars from [[T-Ray]] in [[New Reno]] (Gas Station area, at the north-east). Just talk to him with [[caps]] in your inventory and you'll be able to buy a car. The car will spawn right after that near you, in T-Ray's garage, and you'll have a key in your inventory.&lt;br /&gt;
 &lt;br /&gt;
=== New keys ===&lt;br /&gt;
As you need to have the car's key in your inventory to be able to use it, and as you can die pretty quickly in [[FOnline: 2238]], you can ask T-Ray to make yourself a new key for your car. Just talk to him and select the right option. It will cost you some caps. Take care, if someone gets your car's key, if he finds the car - he can only by trying the key on all the game's cars, fortunately - he will be able to drive it.&lt;br /&gt;
 &lt;br /&gt;
== Vehicles maintenance ==&lt;br /&gt;
If your car runs out of fuel it will stop on the worldmap. You have to refuel it from times to times by clickig on it and selecting the little bag icon. Then click on [[Small Energy Cells]] in your inventory, and your car will be refueled with more power. You will also have to repair it from times to times (Using the ''Repair'' skill).&lt;br /&gt;
 &lt;br /&gt;
== Vehicle list ==&lt;br /&gt;
These are the different vehicles you can find in [[FOnline: 2238]].&lt;br /&gt;
 &lt;br /&gt;
=== Buggy ===&lt;br /&gt;
[[File:Buggy.jpg|thumb|A Buggy, waiting for its owner in [[NCR]].]]&lt;br /&gt;
The Buggy is a cheapest car in [[FOnline: 2238]].&lt;br /&gt;
* Price : 75.000 [[caps]].&lt;br /&gt;
* Slots : 2.&lt;br /&gt;
* Max. fuel : 25.&lt;br /&gt;
 &lt;br /&gt;
=== Scout ===&lt;br /&gt;
[[File:Scout.jpg|thumb|A Scout, parked in New Reno.]]&lt;br /&gt;
The Scout is a fair car, the best of the smaller FOnline's cars.&lt;br /&gt;
* Price : 80.000 caps.&lt;br /&gt;
* Slots : 4.&lt;br /&gt;
* Max. fuel : 60.&lt;br /&gt;
&lt;br /&gt;
=== Hummer ===&lt;br /&gt;
[[File:Hummer.jpg|thumb|A Hummer in front of the [[Brotherhood of Steel]] Lost Hill's bunker.]]&lt;br /&gt;
The Hummer is a big car that can carry several passengers. It is imported from [[Fallout Tactics]], where it belonged to [[BoS]]. It's the main car used for groups of players.&lt;br /&gt;
* Price : 160.000 caps.&lt;br /&gt;
* Slots : 8.&lt;br /&gt;
* Max. fuel : 120.&lt;br /&gt;
 &lt;br /&gt;
=== Highwayman ===&lt;br /&gt;
[[File:Highwayman.jpg|thumb|A nice Highwayman, in T-Ray's garage.]]&lt;br /&gt;
The Highwayman is the car you can drive in the original [[Fallout 2]]. It is the most expensive car available for players to buy.&lt;br /&gt;
* Price : 264.000 caps.&lt;br /&gt;
* Slots : 6.&lt;br /&gt;
* Max. fuel : 40.&lt;br /&gt;
 &lt;br /&gt;
=== Vertibird ===&lt;br /&gt;
[[File:Vertibird.jpg|thumb|The Vertibird, in the heavily guarded base of Navarro.]]&lt;br /&gt;
Originally developped by the [[Enclave]], the Vertibird can be found in [[Navarro]]. It is the best vehicle, even if it's not available for players. You can't meet random encounters with it, since it flys and can go above the ocean. It is the quickest vehicle. It's one of the most powerful Enclave's technology, while the Brotherhood is still patrolling in hummer, the Enclave can go anywhere quickly with its powerful helicopters.&lt;br /&gt;
* Price : N/A.&lt;br /&gt;
* Slots : 10.&lt;br /&gt;
* Max. fuel : 400.&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Worldmap.jpg</id>
		<title>File:Worldmap.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Worldmap.jpg"/>
				<updated>2010-01-27T18:16:43Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: uploaded a new version of &amp;quot;File:Worldmap.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Worldmap.jpg</id>
		<title>File:Worldmap.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Worldmap.jpg"/>
				<updated>2010-01-27T18:15:09Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: uploaded a new version of &amp;quot;File:Worldmap.jpg&amp;quot;:&amp;amp;#32;Reverted to version as of 18:11, 27 January 2010&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Worldmap.jpg</id>
		<title>File:Worldmap.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Worldmap.jpg"/>
				<updated>2010-01-27T18:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: uploaded a new version of &amp;quot;File:Worldmap.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/The_World</id>
		<title>The World</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/The_World"/>
				<updated>2010-01-27T18:11:54Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: /* The Worldmap */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cities==&lt;br /&gt;
:[[File:BY.gif|link=Boneyard]] [[File:BH.gif|link=Broken Hills]] [[File:CL.gif|link=Cathedral]] [[File:TD.gif|link=The Den]] [[File:GC.gif|link=Gecko]]&lt;br /&gt;
: [[File:TG.gif|link=The Glow]] [[File:TH.gif|link=The Hub]] [[File:JT.gif|link=Junktown]] [[File:KM.gif|link=Klamath]] [[File:MD.gif|link=Modoc]]&lt;br /&gt;
: [[File:NC.gif|link=NCR]] [[File:NP.gif|link=Necropolis]] [[File:NR.gif|link=New Reno]] [[File:RD.gif|link=Redding]] [[File:SF.gif|link=San Fransisco]]&lt;br /&gt;
: [[File:VC.gif|link=Vault City]] [[File:V13.gif|link=Vault 13]] [[File:V15.gif|link=Vault 15]]&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
==Outposts==&lt;br /&gt;
:[[File:BD.gif|link=Brotherhood]] [[File:MP.gif|link=Mariposa]] [[File:NV.gif|link=Navarro]] [[File:RR.gif|link=Raiders]] [[File:SA.gif|link=Sierra Army Depot]]&lt;br /&gt;
&lt;br /&gt;
==Other points of interest==&lt;br /&gt;
*[[Ares]]&lt;br /&gt;
*[[Arroyo]]&lt;br /&gt;
*[[Ghost Farm]]&lt;br /&gt;
*[[Golgotha]]&lt;br /&gt;
*[[New Reno Stables]]&lt;br /&gt;
&lt;br /&gt;
==The Worldmap==&lt;br /&gt;
[[File:Worldmap.jpg]]&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Worldmap.jpg</id>
		<title>File:Worldmap.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Worldmap.jpg"/>
				<updated>2010-01-27T18:11:30Z</updated>
		
		<summary type="html">&lt;p&gt;Lexx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lexx</name></author>	</entry>

	</feed>