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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RJ</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RJ"/>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Special:Contributions/RJ"/>
		<updated>2026-04-12T21:09:11Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.2</generator>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Living_Anatomy</id>
		<title>Living Anatomy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Living_Anatomy"/>
				<updated>2011-09-01T13:49:52Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Perk&lt;br /&gt;
|name=Living Anatomy&lt;br /&gt;
|image=Living Anatomy.gif&lt;br /&gt;
|reqs=[[Level]] 12, [[Doctor]] 60&lt;br /&gt;
|ranks=1&lt;br /&gt;
}}''You have a better understanding of living creatures and their strengths and weaknesses.  You get a one-time bonus of +10% to [[Doctor]], and you do +5 damage per attack to living creatures.''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Despite its ingame description, this perk gives +20% to [[Doctor]] instead of +10% (and of course it still adds +5 damage per attack to living creatures). This may or may not be a bug and is subject to change in the future.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;br /&gt;
[[Category:Level 12 Perks]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Doctor</id>
		<title>Doctor</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Doctor"/>
				<updated>2011-06-18T19:54:39Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
|name=Doctor&lt;br /&gt;
|image=Doctor.gif&lt;br /&gt;
|modifies=Chance to heal crippled limbs and weakening.&lt;br /&gt;
|initial=15% + (([[Perception]] + [[Intelligence]])/2)&lt;br /&gt;
|perks=[[Medic]], [[Healer]], [[Living Anatomy]]&lt;br /&gt;
|traits = [[Good Natured]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a [[wasteland doctor]], who charges a huge fee. Doctor also heals your [[weakening]], which is the [[cooldown]] after dying during which [[First Aid]] cannot be used on you.&lt;br /&gt;
&lt;br /&gt;
Doctor only heals [[injuries]], it doesn't restore your [[hit points]].&lt;br /&gt;
&lt;br /&gt;
Doctor is a requirement for its profession.&lt;br /&gt;
&lt;br /&gt;
== Cooldown ==&lt;br /&gt;
The amount of time between each use of Doctor is governed by your skill.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Skill &lt;br /&gt;
! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 25%&lt;br /&gt;
|12 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 50%&lt;br /&gt;
|6 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 75%&lt;br /&gt;
|4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
|3 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 125%&lt;br /&gt;
|145 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150%&lt;br /&gt;
|120 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 175%&lt;br /&gt;
|103 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 200%&lt;br /&gt;
| 90 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 225%&lt;br /&gt;
| 80 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 250%&lt;br /&gt;
| 72 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 275% &lt;br /&gt;
| 65 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 300%&lt;br /&gt;
| 60 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Profession: Doctor]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Marcus</id>
		<title>Marcus</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Marcus"/>
				<updated>2011-06-06T16:52:01Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|name=Marcus&lt;br /&gt;
|image=mamtn&lt;br /&gt;
|desc=n/a&lt;br /&gt;
|pid=161&lt;br /&gt;
|xp=475&lt;br /&gt;
|carry=15855&lt;br /&gt;
|seq=16&lt;br /&gt;
|hp=130&lt;br /&gt;
|hr=3&lt;br /&gt;
|ac=28&lt;br /&gt;
|ap=9&lt;br /&gt;
|crit=18&lt;br /&gt;
|un_dmg=5&lt;br /&gt;
|mel_dmg=10&lt;br /&gt;
|st=10&lt;br /&gt;
|pe=8&lt;br /&gt;
|en=10&lt;br /&gt;
|ch=3&lt;br /&gt;
|in=7&lt;br /&gt;
|ag=8&lt;br /&gt;
|lk=9&lt;br /&gt;
|sg=63&lt;br /&gt;
|bg=115&lt;br /&gt;
|ew=87&lt;br /&gt;
|un=110&lt;br /&gt;
|mel=110&lt;br /&gt;
|th=32&lt;br /&gt;
|fa=30&lt;br /&gt;
|doc=20&lt;br /&gt;
|snk=29&lt;br /&gt;
|loc=26&lt;br /&gt;
|stl=24&lt;br /&gt;
|tr=26&lt;br /&gt;
|sc=28&lt;br /&gt;
|rep=21&lt;br /&gt;
|sp=15&lt;br /&gt;
|bar=12&lt;br /&gt;
|gam=45&lt;br /&gt;
|out=34&lt;br /&gt;
|dr_normal=30&lt;br /&gt;
|dt_normal=4&lt;br /&gt;
|dr_laser=30&lt;br /&gt;
|dt_laser=4&lt;br /&gt;
|dr_fire=10&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=20&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explosive=25&lt;br /&gt;
|dt_explosive=4&lt;br /&gt;
|dr_elec=10&lt;br /&gt;
|dt_elec=4&lt;br /&gt;
|dr_emp=500&lt;br /&gt;
|dt_emp=0&lt;br /&gt;
|poison=50&lt;br /&gt;
|radiation=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:WhereIsMarcus.png|thumb|left| Marcus standing infront of [[FLC]] on main Broken Hills street.]]&lt;br /&gt;
'''Marcus''' is supermutant - mayor of [[Broken Hills]]. He knows a lot about big guns as he was wielding and mainting them over years, for a price he can teach basics of [[Profession:_Gunsmith_(Big_Guns)|big guns production]]. Marcus is also the one to talk about taking over the city during [[town control]] and buying milita. &lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Skeeter</id>
		<title>Skeeter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skeeter"/>
				<updated>2011-06-06T16:47:40Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|name=Skeeter&lt;br /&gt;
|image=naghul&lt;br /&gt;
|desc=n/a&lt;br /&gt;
|pid=105&lt;br /&gt;
|xp=80&lt;br /&gt;
|carry=13590&lt;br /&gt;
|seq=14&lt;br /&gt;
|hp=40&lt;br /&gt;
|hr=1&lt;br /&gt;
|ac=7&lt;br /&gt;
|ap=8&lt;br /&gt;
|crit=8&lt;br /&gt;
|un_dmg=1&lt;br /&gt;
|mel_dmg=1&lt;br /&gt;
|st=5&lt;br /&gt;
|pe=7&lt;br /&gt;
|en=5&lt;br /&gt;
|ch=4&lt;br /&gt;
|in=7&lt;br /&gt;
|ag=7&lt;br /&gt;
|lk=8&lt;br /&gt;
|sg=45&lt;br /&gt;
|bg=45&lt;br /&gt;
|ew=45&lt;br /&gt;
|un=54&lt;br /&gt;
|mel=44&lt;br /&gt;
|th=28&lt;br /&gt;
|fa=40&lt;br /&gt;
|doc=19&lt;br /&gt;
|snk=26&lt;br /&gt;
|loc=24&lt;br /&gt;
|stl=21&lt;br /&gt;
|tr=24&lt;br /&gt;
|sc=85&lt;br /&gt;
|rep=99&lt;br /&gt;
|sp=30&lt;br /&gt;
|bar=50&lt;br /&gt;
|gam=40&lt;br /&gt;
|out=24&lt;br /&gt;
|dr_normal=0&lt;br /&gt;
|dt_normal=0&lt;br /&gt;
|dr_laser=0&lt;br /&gt;
|dt_laser=0&lt;br /&gt;
|dr_fire=0&lt;br /&gt;
|dt_fire=0&lt;br /&gt;
|dr_plasma=0&lt;br /&gt;
|dt_plasma=0&lt;br /&gt;
|dr_explosive=0&lt;br /&gt;
|dt_explosive=0&lt;br /&gt;
|dr_elec=0&lt;br /&gt;
|dt_elec=0&lt;br /&gt;
|dr_emp=500&lt;br /&gt;
|dt_emp=0&lt;br /&gt;
|poison=25&lt;br /&gt;
|radiation=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:WhereIsSkeeter.png|thumb|left| Skeeter inside of his workshop.]]&lt;br /&gt;
'''Skeeter''' is ghoul living in [[Gecko]]. He can be found in his workshop at '''Scrapyard''' area. He knows quite a lot about maintaing, repairing and making small guns and he's willing to teach basics of making [[Profession:_Gunsmith_(Small_Guns)|them]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:WhereIsMarcus.png</id>
		<title>File:WhereIsMarcus.png</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:WhereIsMarcus.png"/>
				<updated>2011-06-06T16:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Marcus... so you know where he is...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Marcus... so you know where he is...&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Skeeter</id>
		<title>Skeeter</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Skeeter"/>
				<updated>2011-06-06T16:35:40Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|name=Skeeter&lt;br /&gt;
|image=naghul&lt;br /&gt;
|desc=n/a&lt;br /&gt;
|pid=105&lt;br /&gt;
|xp=80&lt;br /&gt;
|carry=13590&lt;br /&gt;
|seq=14&lt;br /&gt;
|hp=40&lt;br /&gt;
|hr=1&lt;br /&gt;
|ac=7&lt;br /&gt;
|ap=8&lt;br /&gt;
|crit=8&lt;br /&gt;
|un_dmg=1&lt;br /&gt;
|mel_dmg=1&lt;br /&gt;
|st=5&lt;br /&gt;
|pe=7&lt;br /&gt;
|en=5&lt;br /&gt;
|ch=4&lt;br /&gt;
|in=7&lt;br /&gt;
|ag=7&lt;br /&gt;
|lk=8&lt;br /&gt;
|sg=45&lt;br /&gt;
|bg=45&lt;br /&gt;
|ew=45&lt;br /&gt;
|un=54&lt;br /&gt;
|mel=44&lt;br /&gt;
|th=28&lt;br /&gt;
|fa=40&lt;br /&gt;
|doc=19&lt;br /&gt;
|snk=26&lt;br /&gt;
|loc=24&lt;br /&gt;
|stl=21&lt;br /&gt;
|tr=24&lt;br /&gt;
|sc=85&lt;br /&gt;
|rep=99&lt;br /&gt;
|sp=30&lt;br /&gt;
|bar=50&lt;br /&gt;
|gam=40&lt;br /&gt;
|out=24&lt;br /&gt;
|dr_normal=0&lt;br /&gt;
|dt_normal=0&lt;br /&gt;
|dr_laser=0&lt;br /&gt;
|dt_laser=0&lt;br /&gt;
|dr_fire=0&lt;br /&gt;
|dt_fire=0&lt;br /&gt;
|dr_plasma=0&lt;br /&gt;
|dt_plasma=0&lt;br /&gt;
|dr_explosive=0&lt;br /&gt;
|dt_explosive=0&lt;br /&gt;
|dr_elec=0&lt;br /&gt;
|dt_elec=0&lt;br /&gt;
|dr_emp=500&lt;br /&gt;
|dt_emp=0&lt;br /&gt;
|poison=25&lt;br /&gt;
|radiation=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:WhereIsSkeeter.png|thumb|left| Rondo in front of his workshop.]]&lt;br /&gt;
'''Skeeter''' is ghoul living in [[Gecko]]. He can be found in his workshop at '''Scrapyard''' area. He knows quite a lot about maintaing, repairing and making small guns and he's willing to teach basics of making [[Profession:_Gunsmith_(Small_Guns)|them]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:WhereIsSkeeter.png</id>
		<title>File:WhereIsSkeeter.png</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:WhereIsSkeeter.png"/>
				<updated>2011-06-06T16:33:32Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Screenshot showing where is Skeeter - ghoul from Gecko.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot showing where is Skeeter - ghoul from Gecko.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Repair</id>
		<title>Repair</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Repair"/>
				<updated>2011-06-03T06:01:36Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
|name=Repair&lt;br /&gt;
|image=Repair.gif&lt;br /&gt;
|modifies=Chance to repair damaged or broken items.&lt;br /&gt;
|initial=20% + 1% x ([[Intelligence]])&lt;br /&gt;
|perks=[[Mr. Fixit]]&lt;br /&gt;
|traits = None.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;''The practical application of the [[Science]] skill for fixing broken equipment, machinery and electronics.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The repair skill allows you to fix broken or damaged weapons and armor. See [[deterioration]] for more informations about damaged things. &lt;br /&gt;
&lt;br /&gt;
It is also a requirement for some professions. Vehicles must also be repaired regularly.&lt;br /&gt;
&lt;br /&gt;
With a high enough level in repair, the player can complete the quest [[Repair_Becky's_craps_table| for Becky]] in [[the Den]].&lt;br /&gt;
&lt;br /&gt;
[[Luck]] is of no effect when it comes to repair something.&lt;br /&gt;
&lt;br /&gt;
== Professions Requiring Repair ==&lt;br /&gt;
&lt;br /&gt;
*[[Profession: Armorer| Armorer]]&lt;br /&gt;
*[[Profession: Gunsmith (Small Guns)| Gunsmith (Small Guns)]]&lt;br /&gt;
*[[Profession: Gunsmith (Big Guns)| Gunsmith (Big Guns)]]&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
&lt;br /&gt;
Having a [[Tool]] in an active hand slot increases repair skill by 25% and [[Super Tool Kit]] increases it by 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/User_talk:Graf</id>
		<title>User talk:Graf</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/User_talk:Graf"/>
				<updated>2011-05-17T06:09:52Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Created page with &amp;quot;Check this page before uploading new images - http://www.fonline2238.net/wiki/index.php?title=Special:UnusedFiles&amp;amp;limit=500&amp;amp;offset=0 ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Check this page before uploading new images - http://www.fonline2238.net/wiki/index.php?title=Special:UnusedFiles&amp;amp;limit=500&amp;amp;offset=0 [[User:RJ|RJ]] 06:09, 17 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Boneyard_Guard</id>
		<title>Boneyard Guard</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Boneyard_Guard"/>
				<updated>2011-05-13T07:20:12Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Not sure about exact value but didn't work for Big Guns 80%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[Boneyard]], go to the [[fortress]] of the [[Gunrunners]] (building surrounded by radioactive goo) and speak to the guard wearing a [[combat armor]] on the right near the little [[merchant]], inside the building. He will have pity for you and will teach you how to use a small gun, and even give you one!&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
*[[Small Guns]] [[skill]] must be &amp;lt; 50%.&lt;br /&gt;
*[[Big Guns]] and [[Energy Weapons]] skills must be &amp;lt; 50%.&lt;br /&gt;
*3 or more [[Charisma]].&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* +15% in [[Small Guns]] [[skill]].&lt;br /&gt;
* A [[10mm Pistol]] and 47x [[10mm JHP]] ammo.&lt;br /&gt;
&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Flare</id>
		<title>Flare</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Flare"/>
				<updated>2011-04-28T07:23:10Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Flare&lt;br /&gt;
|desc=A flare. Creates light for a short period of time. The paper is a little worn, but otherwise it's in good condition. It is lit.&lt;br /&gt;
|image=flareon&lt;br /&gt;
|dmgmin=1&lt;br /&gt;
|dmgmax=1&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 2, Range: 15.&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=0&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=60&lt;br /&gt;
|weight=453&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
When activated, a '''flare''' creates a red light around the player holding it in one of their hands. It can help raise a player's accuracy during the night.&lt;br /&gt;
They come in a few diffrent colour version.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
This weapon cannot be found in any encounters, but one can be found in the The Rail Line Gang's camp in the ''[[Get rid of the Rail Line gang]]'' quest. Another flare can be found on the ship in the ''[[Explore the stranded ship]]'' quest.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Flares can be used to generate light. If equiped in a weapon slot flare will make player glow.&lt;br /&gt;
* Flare can be used as [[throwing]] weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Tent</id>
		<title>Tent</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Tent"/>
				<updated>2011-04-26T11:59:38Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tente.jpg|thumb|The usual tent.]]&lt;br /&gt;
A tent is a small hideout that you can create easily. Stuff stored inside the tent is safe, which makes it a ''must have'' for the beginners. After four weeks, if nobody entered your tent, it will be deleted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to make a tent ==&lt;br /&gt;
* Gather 10 [[brahmin hides]], by buying them or killing [[brahmins]].&lt;br /&gt;
* Go to a [[random encounter]] location (The map must be totally empty).&lt;br /&gt;
* Use [[science]] on the 10 brahmin hides in your inventory. A message will be displayed, and the map will be turned into a tent map. If you have any [[followers]] with you, they will also gain access to that tent : '''Make sure no one is with you in the encounter'''.&lt;br /&gt;
** If you have an old tent, it will be destroyed: '''You can only create one tent per character.'''&lt;br /&gt;
&lt;br /&gt;
If your map was a coastal desert, then you will access to the coastal tent map. If it was a map with ruins, it will be in the ruins, etc.&lt;br /&gt;
&lt;br /&gt;
=== Shared tents ===&lt;br /&gt;
As said above, if you make a tent and there are people on the same map, that [[tagged]] you, they will gain access to that tent. However, this new one won't count as if they had created one.&lt;br /&gt;
&lt;br /&gt;
If player X creates a tent, and player Y has access to it, Y can still create a tent and have access to both, however, X won't be able to create another tent without deleting his first one. Y can also have access to an infinite amount of tents, as long as he is not their founder.&lt;br /&gt;
&lt;br /&gt;
If the creator of a shared tent is deleted using a command, the other players that had access to that tent will still be able to access it.&lt;br /&gt;
&lt;br /&gt;
== Extra Information ==&lt;br /&gt;
Nobody can enter a tent unless he followed you, so take care. People like to arrow you and follow you, and if you're not cautious and don't look at who you're carrying, you may introduce enemies into your tent. But if you're not carrying people into your tent, then stuff stored inside is totally safe.&lt;br /&gt;
&lt;br /&gt;
Your tent has got one container, but may contain an infinite amount of stuff, since you can harmlessly put stuff on the floor. Gangs may use some tents instead of outposts, to store fighting gear or their fresh loot.&lt;br /&gt;
&lt;br /&gt;
[[File:Tentdrops.png|thumb|Items dropped outside a tent.]]&lt;br /&gt;
It's possible (and common practise) to drop items en masse outside a tent. This is helpful because the tent has only one container and some tent owners prefer to keep the container free of clutter. Dropping items on the ground also provides a quick way of visualising which items have been collected.&lt;br /&gt;
Items dropped outside the tent will never disappear unless the tent is culled as mentioned above (no players visit it for four weeks)&lt;br /&gt;
&lt;br /&gt;
== Limits ==&lt;br /&gt;
Unlike a faction [[base]], for example, you can't add or remove persons in a tent. People that gain access by following you and standing next to you during the creation will have permanent access. It has also only one locker, which is difficult to manage for a large gang.&lt;br /&gt;
&lt;br /&gt;
Tents are only useful as a personal hideout, since one would better gain access to a factions base quickly. They have the advantage not to require a [[faction name]] (Costing 30k caps), though.&lt;br /&gt;
&lt;br /&gt;
'''Warning: After four weeks, if nobody entered your tent, it will be deleted.'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/7.62mm</id>
		<title>7.62mm</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/7.62mm"/>
				<updated>2011-04-17T14:22:01Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ammo&lt;br /&gt;
|name=7.62mm&lt;br /&gt;
|desc=Ammunition. Caliber: 7.62mm.&lt;br /&gt;
|image=762mm&lt;br /&gt;
|caliber=7.62mm&lt;br /&gt;
|acmod=-5&lt;br /&gt;
|drmod=-10&lt;br /&gt;
|dmgmult=12&lt;br /&gt;
|dmgdiv=10&lt;br /&gt;
|cost=12&lt;br /&gt;
|weight=22&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Weapons Using 7.62mm Ammunition'''&lt;br /&gt;
*[[FN FAL]]&lt;br /&gt;
*[[FN FAL HPFA]]&lt;br /&gt;
*[[M60]]&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=762mm&lt;br /&gt;
|count=100&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2 or&amp;lt;br&amp;gt;[[Profession: Gunsmith (Big Guns)]]: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:metal_trash.gif|link=Metal Parts]] and&amp;lt;br&amp;gt;4 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] and&amp;lt;br&amp;gt;1 x [[File:pump2.gif|link=Junk]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench with additional tools]]&lt;br /&gt;
|xp=240&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Big Guns) 2]]&lt;br /&gt;
[[Category:Ammunition]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Advice_for_beginners</id>
		<title>Advice for beginners</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Advice_for_beginners"/>
				<updated>2011-02-12T16:56:47Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: FIx'ed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is some advice for beginners, It's really useful and may well save your life. Really, this article is a gold mine, so pay attention to it.&lt;br /&gt;
&lt;br /&gt;
*For help getting started with [[FOnline: 2238]] go [http://fonline2238.net/forum/index.php?topic=4.0 here], it contains information about how to create a good character, starting the game, and so on.&lt;br /&gt;
*If you need any extra help other than that guide, it might be a good idea to check that whole section of the forum [http://fonline2238.net/forum/index.php?board=4.0 here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advice ==&lt;br /&gt;
=== Basics ===&lt;br /&gt;
* Once you're in the game, you may want to know some useful [[shortcuts]]. '''F1 will show them'''.&lt;br /&gt;
:'''Q''' shows the range of your sight.&lt;br /&gt;
:'''W''' shows the range of your weapon.&lt;br /&gt;
:'''A''' changes to attack mode.&lt;br /&gt;
:'''F6''' displays names above players' heads.&lt;br /&gt;
* '''Beware when you're in towns without guards''' (Most Northern towns). Gangs there will kill you without hesitation. You should try to do some quests to gain your first levels.&lt;br /&gt;
* Guards punish assault with deadly force, but ignore theft. keep your most vital items in your hands (note that some town's guards will attack you simply for openly carrying a weapon, so be careful).&lt;br /&gt;
* '''Be careful with drugs''', some of them, like [[Jet]], are instantly and permanently addictive. Get the infos on [[drugs]] on this wiki before using &amp;quot;Chems&amp;quot;.&lt;br /&gt;
* '''Pay attention to your [[reputation]]'''. Attacking or stealing in a [[guarded town]] may make town NPCs hate you. Killing [[slavers]] will make you hated in [[Den]], killing [[Rangers]] will make you hated in [[NCR]], and so on. Of course, animals are usually reputation-free so you can kill them guilt-free with no change to your reputation.&lt;br /&gt;
* When reading chat messages you may encounter [[abbreviations]]. Check their wiki page to learn more about them.&lt;br /&gt;
=== Survive and grow stronger ===&lt;br /&gt;
* At the beginning, '''trust nobody'''. Seriously, newbie-abuse is very popular.&lt;br /&gt;
* Be careful. In the beginning '''random encounters are deadly'''. Even rats can kill you if you don't run fast enough! But as soon as you've grabbed a gun, you'll be able to slay 'em all!&lt;br /&gt;
* When you've got your first gun, '''avoid human encounters'''. Try to kill spore plants, rats, little geckos, little radscorpions, brahmin (to get hides for your first tent) and so on. Dogs are tough and fast, so beware.&lt;br /&gt;
* If you keep dying in random encounters, try making a new character and tagging the [[Outdoorsman]] skill, it will help you avoid fights you can't handle once raised.&lt;br /&gt;
* You can rent an [[hotel room]] for only 100 caps a week.&lt;br /&gt;
* You can go in the desert and enter in a random location to '''search for resources'''. [[Resources]] are needed to craft items. Once you've gathered a few resources, you can craft some primitive but useful tools, or trade them for a small sum of caps.&lt;br /&gt;
&lt;br /&gt;
=== Get caps ===&lt;br /&gt;
[[Caps]] are the currency of the Wasteland. You'll need some in the beginning, because they allow you to buy (for about 1000 caps) a [[tent]], a safe location to store your stuff. Obtaining a tent, by whatever means, should be your first priority : '''Earn caps, buy brahmin hides from a trader in a guarded town, and make a tent'''. Unfortunately, Brahmin hides are rare in shops these days, so you may have to buy some from other players, mug them or go Brahmin hunting yourself!&lt;br /&gt;
* '''Get yourself a [[tent]]'''. You'll need 10 [[brahmin hides]], which at early levels can be hard to get. Check shops often for them (especially [[Hub]] shops).&lt;br /&gt;
* Before you get a tent, '''you can store your stuff in different towns'''. Choose towns with very few people and hide your stuff well, it should be moderately safe if you don't leave it there too long.&lt;br /&gt;
* '''Open a [[bank account]]''' if you start near a town with an FLC bank. It costs 100 [[caps]] but it's worth it because of the interest rate from 1% to 3%.&lt;br /&gt;
* '''[[Shit shoveling|Shovel shit]] for experience and caps'''. Several towns contain a brahmin pen ([[Klamath]], [[Modoc]], [[Vault City]], [[Redding]], [[NCR]]...). Talk to the pen keeper, grab his shovel and you're ready to clean the pen of all the shit there is! Talk to the pen keeper again when you're done, you'll be rewarded for your work.&lt;br /&gt;
* To get caps, you can of course shovel shit, [[lift caravan boxes]], etc. '''But one of the best ways to trade your hides is to craft [[Brass Knuckles]].''' They only require one junk for each, that you will find on the floor of urban encounters (South-West of [[Hub]], around [[New Reno]], [[San Francisco]], etc.). Craft about 20 brass knuckles and trade them for your 10 brahmin hides!&lt;br /&gt;
* [[A note on the Economy]] Most of the caps in circulation are already in the hands of other players. To get around this check back at the shops every few hours, because the storekeepers' supply of caps is periodically refreshed. If you get lucky you can find individual traders who haven't been relieved of their wealth yet, and some of them carry upwards of 10,000 caps!&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Crazy88</id>
		<title>Crazy88</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Crazy88"/>
				<updated>2011-02-04T16:29:07Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: And hopefully I am finished with this non-paid work....&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Plansza2.png|center]]&lt;br /&gt;
&amp;lt;center&amp;gt; [http://www.youtube.com/watch?v=nIHg_-zHJWg| '''CLICK HERE TO SEE THE PROMO MOVIE!!!'''] &amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Crazy 88''' (Crazy88, C88) - an international anti-PK squad, consisting of representants of multiple countries including: Argentina, Chile, Canada, USA, French, Germany, Great Britain, Poland, Norway, Finland, Ukraine, Russia and much more - united into one force.&lt;br /&gt;
We have more than 20 active players with High-Lev PvP chars and many more Low-Lev recruits.&lt;br /&gt;
We are also friends with most of other anti-pk gangs (if not all) including ''Tim &amp;amp; Tom &amp;amp; Ted Lawyer Agency'', ''The Sarmatians'', ''Vault Silene Brahminy'', ''The Guardians'', ''The Hawks'' and more.&lt;br /&gt;
&lt;br /&gt;
== Offer ==&lt;br /&gt;
We offer:&amp;lt;br&amp;gt;&lt;br /&gt;
# friendly atmosphere&lt;br /&gt;
# opportunity to meet new people from other countries&lt;br /&gt;
Ingame:&amp;lt;br&amp;gt;&lt;br /&gt;
# access to base(s)&lt;br /&gt;
# free gear, services and other help&lt;br /&gt;
# regular (but not obligated) Town Control&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
We require:&amp;lt;br&amp;gt;&lt;br /&gt;
# ability to understand and write in English&lt;br /&gt;
# activity&lt;br /&gt;
# respecting The Rules introduced in the movie&lt;br /&gt;
&lt;br /&gt;
== The Rules of The Omegram ==&lt;br /&gt;
# Do not retreat from battles leaving your teammates behind. It's not really a matter of &amp;quot;bravery&amp;quot; but simple mathematics. If you die, we will help you to stand on your feets. But if you flee - you will be useless.&lt;br /&gt;
# If somebody is asking you to help - do it. You know - being friendly is actually the best way to make friends. &amp;lt;br&amp;gt; Also you should NOT kill other players without a good reason. PKs will be banished at once.&lt;br /&gt;
# If you take gear from Clan's storage, then you should leave something in exchange. Craft some stuff. Bring some loot. Parasites will be punished.&lt;br /&gt;
# Visit clan's forum or IRC channel often. You don't have to play everyday, but you really should keep in contact. We like to know, how are our members.&amp;lt;br&amp;gt;Also learn how to use Mumble voice communicator if you want to take part in Town Control. It's not necessary, but make thing much easier.&amp;lt;br&amp;gt;One more thing: clan's friends are your friends. You should know them, and respect them.&lt;br /&gt;
# Be polite to all clan members. Yes, we represent many cultures, nationalities, ideologies n'stuff, but we're the same damn team! So if you can't respect opinions of others - then shut up!&amp;lt;br&amp;gt;Also keep in mind that Fonline 2238 is only a game. Do NOT EVER take it more serious than your real-life, health, girlfriend, school, job, kids, beer etc.&lt;br /&gt;
&lt;br /&gt;
== The Hall of Glory ==&lt;br /&gt;
&lt;br /&gt;
'''AceyBawjaws''' - angry Scot and whiskey drinker. Santa's little helper.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Biogitanus''' - Argentinian. Loves to read comics, watch anime and shoot people with 223.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dr. Feelgood''' - Ukrainian living in Israel. A man that can raise 500k in one week.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Eternauta''' - mate drinker from Argentina. Likes to help new people and play with assault rifles.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Express''' - always hunting Armenian. Likes helping recruits. Never idle.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fluxor''' - mad alt designer from Armenia. Proud member of the Followers of The Gauss Pistol.&amp;lt;br&amp;gt;&lt;br /&gt;
'''John Porno''' - German perfectionist, char designer and famous New Reno film director.&amp;lt;br&amp;gt;&lt;br /&gt;
'''&amp;lt;u&amp;gt;LeonTheNorse&amp;lt;/u&amp;gt;''' - Norwegian supreme commander and Great Jarl of us all, Son of Odin born in the skies of Valhalla.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Mas7a''' - once born in Germany, now living in Russia, brave soldier, who always fights in the first line&amp;lt;br&amp;gt;&lt;br /&gt;
'''NastyKhan''' - mad inventor, gfx/music/game designer and modder. Proud of being born in People Republic of Poland.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spike Allen''' - schizophrenic from Poland. First to fight. Last to fall.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spotty''' -  old Norwegian veteran with a dark past, intelligence advisor and master interrogator&amp;lt;br&amp;gt;&lt;br /&gt;
'''StuntCat''' - citizen of Chile, who is often seen helping newbies.&amp;lt;br&amp;gt;&lt;br /&gt;
'''SweetTooth''' - handyman and fine canna'isseur from Lebanon. Likes to help other members and teabag PKer's corpses.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Wiktor_pl''' - the founder and former leader of C88 from Poland. A good fighter and a good friend.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Vertex''' - U.S. ice-cold killer and successful bottle caps and ammo gatherer.&amp;lt;br&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
Our forum: [http://crazy88.1talk.net/t10-readme www.crazy88.tk] or [http://crazy88.1talk.net/t10-readme www.crazy88.1talk.net]&amp;lt;br&amp;gt;&lt;br /&gt;
Our IRC channel: irc.forestnet.org, #Crazy88 or just [irc://irc.forestnet.org/crazy88 click here].&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Crazy88</id>
		<title>Crazy88</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Crazy88"/>
				<updated>2011-02-04T16:25:29Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Plansza2.png|center]]&lt;br /&gt;
&amp;lt;center&amp;gt; [http://www.youtube.com/watch?v=nIHg_-zHJWg| '''Click here for Crazy88 Promo Movie!!!'''] &amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Crazy 88''' (Crazy88, C88) - an international anti-PK squad, consisting of representants of multiple countries including: Argentina, Chile, Canada, USA, French, Germany, Great Britain, Poland, Norway, Finland, Ukraine, Russia and much more - united into one force.&lt;br /&gt;
We have more than 20 active players with High-Lev PvP chars and many more Low-Lev recruits.&lt;br /&gt;
We are also friends with most of other anti-pk gangs (if not all) including ''Tim &amp;amp; Tom &amp;amp; Ted Lawyer Agency'', ''The Sarmatians'', ''Vault Silene Brahminy'', ''The Guardians'', ''The Hawks'' and more.&lt;br /&gt;
&lt;br /&gt;
== Offer ==&lt;br /&gt;
We offer:&amp;lt;br&amp;gt;&lt;br /&gt;
# friendly atmosphere&lt;br /&gt;
# opportunity to meet new people from other countries&lt;br /&gt;
Ingame:&amp;lt;br&amp;gt;&lt;br /&gt;
# access to base(s)&lt;br /&gt;
# free gear, services and other help&lt;br /&gt;
# regular (but not obligated) Town Control&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
We require:&amp;lt;br&amp;gt;&lt;br /&gt;
# ability to understand and write in English&lt;br /&gt;
# activity&lt;br /&gt;
# respecting The Rules introduced in the movie&lt;br /&gt;
&lt;br /&gt;
== The Rules of The Omegram ==&lt;br /&gt;
# Do not retreat from battles leaving your teammates behind. It's not really a matter of &amp;quot;bravery&amp;quot; but simple mathematics. If you die, we will help you to stand on your feets. But if you flee - you will be useless.&lt;br /&gt;
# If somebody is asking you to help - do it. You know - being friendly is actually the best way to make friends. &amp;lt;br&amp;gt; Also you should NOT kill other players without a good reason. PKs will be banished at once.&lt;br /&gt;
# If you take gear from Clan's storage, then you should leave something in exchange. Craft some stuff. Bring some loot. Parasites will be punished.&lt;br /&gt;
# Visit clan's forum or IRC channel often. You don't have to play everyday, but you really should keep in contact. We like to know, how are our members.&amp;lt;br&amp;gt;Also learn how to use Mumble voice communicator if you want to take part in Town Control. It's not necessary, but make thing much easier.&amp;lt;br&amp;gt;One more thing: clan's friends are your friends. You should know them, and respect them.&lt;br /&gt;
# Be polite to all clan members. Yes, we represent many cultures, nationalities, ideologies n'stuff, but we're the same damn team! So if you can't respect opinions of others - then shut up!&amp;lt;br&amp;gt;Also keep in mind that Fonline 2238 is only a game. Do NOT EVER take it more serious than your real-life, health, girlfriend, school, job, kids, beer etc.&lt;br /&gt;
&lt;br /&gt;
== The Hall of Glory ==&lt;br /&gt;
&lt;br /&gt;
'''AceyBawjaws''' - angry Scot and whiskey drinker. Santa's little helper.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Biogitanus''' - Argentinian. Loves to read comics, watch anime and shoot people with 223.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dr. Feelgood''' - Ukrainian living in Israel. A man that can raise 500k in one week.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Eternauta''' - mate drinker from Argentina. Likes to help new people and play with assault rifles.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Express''' - always hunting Armenian. Likes helping recruits. Never idle.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fluxor''' - mad alt designer from Armenia. Proud member of the Followers of The Gauss Pistol.&amp;lt;br&amp;gt;&lt;br /&gt;
'''John Porno''' - German perfectionist, char designer and famous New Reno film director.&amp;lt;br&amp;gt;&lt;br /&gt;
'''&amp;lt;u&amp;gt;LeonTheNorse&amp;lt;/u&amp;gt;''' - Norwegian supreme commander and Great Jarl of us all, Son of Odin born in the skies of Valhalla.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Mas7a''' - once born in Germany, now living in Russia, brave soldier, who always fights in the first line&amp;lt;br&amp;gt;&lt;br /&gt;
'''NastyKhan''' - mad inventor, gfx/music/game designer and modder. Proud of being born in People Republic of Poland.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spike Allen''' - schizophrenic from Poland. First to fight. Last to fall.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spotty''' -  old Norwegian veteran with a dark past, intelligence advisor and master interrogator&amp;lt;br&amp;gt;&lt;br /&gt;
'''StuntCat''' - citizen of Chile, who is often seen helping newbies.&amp;lt;br&amp;gt;&lt;br /&gt;
'''SweetTooth''' - handyman and fine canna'isseur from Lebanon. Likes to help other members and teabag PKer's corpses.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Wiktor_pl''' - the founder and former leader of C88 from Poland. A good fighter and a good friend.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Vertex''' - U.S. ice-cold killer and successful bottle caps and ammo gatherer.&amp;lt;br&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
Our forum: [http://crazy88.1talk.net/t10-readme www.crazy88.tk] or [http://crazy88.1talk.net/t10-readme www.crazy88.1talk.net]&amp;lt;br&amp;gt;&lt;br /&gt;
Our IRC channel: irc.forestnet.org, #Crazy88 or just [irc://irc.forestnet.org/crazy88 click here].&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Plansza2.png</id>
		<title>File:Plansza2.png</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Plansza2.png"/>
				<updated>2011-02-04T16:23:19Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Crazy88</id>
		<title>Crazy88</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Crazy88"/>
				<updated>2011-02-02T01:03:55Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt; [http://www.youtube.com/watch?v=nIHg_-zHJWg| Crazy88 Promo Movie] &amp;lt;/center&amp;gt; &lt;br /&gt;
&amp;lt;center&amp;gt; [http://img841.imageshack.us/img841/2195/tubeboy.gif| Crazy88 Logo] &amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Crazy 88''' (Crazy88, C88) - an international anti-PK squad, consisting of representants of multiple countries including: Argentina, Chile, Canada, USA, French, Germany, Great Britain, Poland, Norway, Finland, Ukraine, Russia and much more - united into one force.&lt;br /&gt;
We have more than 20 active players with High-Lev PvP chars and many more Low-Lev recruits.&lt;br /&gt;
We are also friends with most of other anti-pk gangs (if not all) including ''Tim &amp;amp; Tom &amp;amp; Ted Lawyer Agency'', ''The Sarmatians'', ''Vault Silene Brahminy'', ''The Guardians'', ''The Hawks'' and more.&lt;br /&gt;
&lt;br /&gt;
== Offer ==&lt;br /&gt;
We offer:&amp;lt;br&amp;gt;&lt;br /&gt;
# friendly atmosphere&lt;br /&gt;
# opportunity to meet new people from other countries&lt;br /&gt;
Ingame:&amp;lt;br&amp;gt;&lt;br /&gt;
# access to base(s)&lt;br /&gt;
# free gear, services and other help&lt;br /&gt;
# regular (but not obligated) Town Control&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
We require:&amp;lt;br&amp;gt;&lt;br /&gt;
# ability to understand and write in English&lt;br /&gt;
# activity&lt;br /&gt;
# respecting The Rules introduced in the movie&lt;br /&gt;
&lt;br /&gt;
== The Rules of The Omegram ==&lt;br /&gt;
# Do not retreat from battles leaving your teammates behind. It's not really a matter of &amp;quot;bravery&amp;quot; but simple mathematics. If you die, we will help you to stand on your feets. But if you flee - you will be useless.&lt;br /&gt;
# If somebody is asking you to help - do it. You know - being friendly is actually the best way to make friends. &amp;lt;br&amp;gt; Also you should NOT kill other players without a good reason. PKs will be banished at once.&lt;br /&gt;
# If you take gear from Clan's storage, then you should leave something in exchange. Craft some stuff. Bring some loot. Parasites will be punished.&lt;br /&gt;
# Visit clan's forum or IRC channel often. You don't have to play everyday, but you really should keep in contact. We like to know, how are our members.&amp;lt;br&amp;gt;Also learn how to use Mumble voice communicator if you want to take part in Town Control. It's not necessary, but make thing much easier.&amp;lt;br&amp;gt;One more thing: clan's friends are your friends. You should know them, and respect them.&lt;br /&gt;
# Be polite to all clan members. Yes, we represent many cultures, nationalities, ideologies n'stuff, but we're the same damn team! So if you can't respect opinions of others - then shut up!&amp;lt;br&amp;gt;Also keep in mind that Fonline 2238 is only a game. Do NOT EVER take it more serious than your real-life, health, girlfriend, school, job, kids, beer etc.&lt;br /&gt;
&lt;br /&gt;
== The Hall of Glory ==&lt;br /&gt;
&lt;br /&gt;
'''AceyBawjaws''' - angry Scot and whiskey drinker. Santa's little helper.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Biogitanus''' - Argentinian. Loves to read comics, watch anime and shoot people with 223.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dr. Feelgood''' - Ukrainian living in Israel. A man that can raise 500k in one week.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Eternauta''' - mate drinker from Argentina. Likes to help new people and play with assault rifles.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Express''' - always hunting Armenian. Likes helping recruits. Never idle.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fluxor''' - mad alt designer from Armenia. Proud member of the Followers of The Gauss Pistol.&amp;lt;br&amp;gt;&lt;br /&gt;
'''John Porno''' - German perfectionist, char designer and famous New Reno film director.&amp;lt;br&amp;gt;&lt;br /&gt;
'''&amp;lt;u&amp;gt;LeonTheNorse&amp;lt;/u&amp;gt;''' - Norwegian supreme commander and Great Jarl of us all, Son of Odin born in the skies of Valhalla.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Mas7a''' - once born in Germany, now living in Russia, brave soldier, who always fights in the first line&amp;lt;br&amp;gt;&lt;br /&gt;
'''NastyKhan''' - mad inventor, gfx/music/game designer and modder. Proud of being born in People Republic of Poland.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spike Allen''' - schizophrenic from Poland. First to fight. Last to fall.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spotty''' -  old Norwegian veteran with a dark past, intelligence advisor and master interrogator&amp;lt;br&amp;gt;&lt;br /&gt;
'''StuntCat''' - citizen of Chile, who is often seen helping newbies.&amp;lt;br&amp;gt;&lt;br /&gt;
'''SweetTooth''' - handyman and fine canna'isseur from Lebanon. Likes to help other members and teabag PKer's corpses.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Wiktor_pl''' - the founder and former leader of C88 from Poland. A good fighter and a good friend.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Vertex''' - U.S. ice-cold killer and successful bottle caps and ammo gatherer.&amp;lt;br&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
Our forum: [http://crazy88.1talk.net/t10-readme www.crazy88.tk] or [http://crazy88.1talk.net/t10-readme www.crazy88.1talk.net]&amp;lt;br&amp;gt;&lt;br /&gt;
Our IRC channel: irc.forestnet.org, #Crazy88 or just [irc://irc.forestnet.org/crazy88 click here].&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Better_Criticals</id>
		<title>Better Criticals</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Better_Criticals"/>
				<updated>2011-01-28T11:17:16Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Perk&lt;br /&gt;
|name=Better Criticals&lt;br /&gt;
|image=Better Critical.png&lt;br /&gt;
|reqs=[[Level]] 9, [[Perception]] 6, [[Luck]] 6, [[Agility]] 4&lt;br /&gt;
|ranks=1&lt;br /&gt;
}}''The critical hits you cause in combat are more devastating. You gain a 20% bonus on the critical hit table, almost ensuring that more damage will be done. This does not affect the chance to cause a critical hit.''&lt;br /&gt;
&lt;br /&gt;
Note: This perk is very important for snipers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;br /&gt;
[[Category:Level 9 Perks]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Combat_modes</id>
		<title>Combat modes</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Combat_modes"/>
				<updated>2010-12-10T19:59:33Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two diffrent combat modes available in [[FOnline: 2238]]. Real time combat is set as default in cities. As for random encounters you can choose in options which combat mode you preffer. If someone gets to encounter with you he is forced to fight in combat mode with which you started encounter.&lt;br /&gt;
&lt;br /&gt;
== Turn Based combat ==&lt;br /&gt;
&lt;br /&gt;
* Combat participant with highest [[Sequence]] gets first turn.&lt;br /&gt;
* You have 30 seconds to perform your actions in your turn.&lt;br /&gt;
* If you run out of Action Points during your turn, turn goes to another combat participant.&lt;br /&gt;
* Moving around drains Action Points.&lt;br /&gt;
* Your Action Points regenerate per turn.&lt;br /&gt;
* You canâ€™t use many skills during Turn Based combat (for example: [[First Aid]], [[Doctor]] or [[Science]]).&lt;br /&gt;
* Some Perks only work in Turn Based.&lt;br /&gt;
* You can leave area but you canâ€™t follow players.&lt;br /&gt;
* You need to press CMBT button to end combat.&lt;br /&gt;
&lt;br /&gt;
== Real Time combat ==&lt;br /&gt;
&lt;br /&gt;
* Player  with best reflex shoots first and NPCs react very quickly.&lt;br /&gt;
* Your Action Points refill completely every 5 seconds.&lt;br /&gt;
* When you walk/run your Action Points donâ€™t regenerate, same goes for NPCs.&lt;br /&gt;
* Some Perks donâ€™t work in Real Time combat.&lt;br /&gt;
* You canâ€™t leave area with combat cooldown (10 seconds after getting attacked or attacking someone).&lt;br /&gt;
* You can follow other players unless you have combat cooldown.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/The_Glow</id>
		<title>The Glow</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/The_Glow"/>
				<updated>2010-12-01T10:09:07Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Glow, known before the war as the '''West Tek Research Facility''', was founded in 2002 and is located in southern California. It was a facility dedicated to making advanced weapons and biomedical sciences research. Its scientists made, for example, the [[Power Armor]] and the first version of the [[Forced Evolutionary Virus]] before the virus was moved to the [[Mariposa Military Base]].&lt;br /&gt;
&lt;br /&gt;
During the [[Great War]] a nuclear missile exploded on the facility's surface, resulting in the destruction of the [[Forced Evolutionary Virus|FEV]] containment tanks and releasing the virus into the atmosphere, turning the whole area into one of the most irradiated in California.&lt;br /&gt;
&lt;br /&gt;
Haunted by security robots and deadly due to radiation, this location in [[FOnline: 2238]] is pretty dangerous for lone travellers. It contains six underground levels that you can access using an old elevator. Rumors say that on mysterious, underground level 5 you can find pre-war weapons, ammunition and armours.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Fallout 1]], where you will need to go to the Glow to be able to enter the [[Brotherhood of Steel]] as an initiate.&lt;br /&gt;
* The [http://fallout.wikia.com/wiki/West_Tek West Tek Research Facility] article on The Vault.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Mole_Rat</id>
		<title>Mole Rat</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Mole_Rat"/>
				<updated>2010-11-24T10:26:52Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Undo revision 15353 by Ozewavoruxy (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|name=Mole Rat&lt;br /&gt;
|image=mamrat&lt;br /&gt;
|desc=n/a&lt;br /&gt;
|pid=110&lt;br /&gt;
|xp=120&lt;br /&gt;
|carry=13590&lt;br /&gt;
|seq=8&lt;br /&gt;
|hp=26&lt;br /&gt;
|hr=1&lt;br /&gt;
|ac=6&lt;br /&gt;
|ap=8&lt;br /&gt;
|crit=2&lt;br /&gt;
|un_dmg=1&lt;br /&gt;
|mel_dmg=7&lt;br /&gt;
|st=5&lt;br /&gt;
|pe=4&lt;br /&gt;
|en=3&lt;br /&gt;
|ch=1&lt;br /&gt;
|in=1&lt;br /&gt;
|ag=6&lt;br /&gt;
|lk=2&lt;br /&gt;
|sg=61&lt;br /&gt;
|bg=12&lt;br /&gt;
|ew=12&lt;br /&gt;
|un=100&lt;br /&gt;
|mel=42&lt;br /&gt;
|th=24&lt;br /&gt;
|fa=10&lt;br /&gt;
|doc=10&lt;br /&gt;
|snk=23&lt;br /&gt;
|loc=20&lt;br /&gt;
|stl=18&lt;br /&gt;
|tr=20&lt;br /&gt;
|sc=4&lt;br /&gt;
|rep=3&lt;br /&gt;
|sp=5&lt;br /&gt;
|bar=4&lt;br /&gt;
|gam=10&lt;br /&gt;
|out=8&lt;br /&gt;
|dr_normal=0&lt;br /&gt;
|dt_normal=0&lt;br /&gt;
|dr_laser=0&lt;br /&gt;
|dt_laser=0&lt;br /&gt;
|dr_fire=0&lt;br /&gt;
|dt_fire=0&lt;br /&gt;
|dr_plasma=0&lt;br /&gt;
|dt_plasma=0&lt;br /&gt;
|dr_explosive=0&lt;br /&gt;
|dt_explosive=0&lt;br /&gt;
|dr_elec=0&lt;br /&gt;
|dt_elec=0&lt;br /&gt;
|dr_emp=500&lt;br /&gt;
|dt_emp=0&lt;br /&gt;
|poison=15&lt;br /&gt;
|radiation=6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Street_Queens</id>
		<title>Street Queens</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Street_Queens"/>
				<updated>2010-11-12T16:45:47Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Wichura... it's your duty to make it look good now ;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« &amp;quot;Noobs, noobs never change ...&amp;quot; Â»&lt;br /&gt;
-- '''The Great Book of Noobism''' ''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ideology ==&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« &amp;quot;Everyone was a noob once. If dude says he wasn't - lies&amp;quot; Â»&lt;br /&gt;
-- '''Confucius''' ''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Street Queens was founded by Wichura (present leader), Parano (retired scavenger) and Manero (member of Rogues gang) in Third Era of 2238 world. Idea was to help people start with game, give them shelter, few items if needed. This is still our main goal. Wasteland is harsh, they say. Well, we are the less harsh part.&lt;br /&gt;
Polish players heard of an Orphanage maybe - that's us. Nothing common with &amp;quot;The Orphans&amp;quot;, totally different group.&lt;br /&gt;
&lt;br /&gt;
[img]http://img139.imageshack.us/img139/1111/sierociniec.jpg[/img]&lt;br /&gt;
[i]&amp;quot;Ophanage&amp;quot; in polish - that's us![/i]&lt;br /&gt;
&lt;br /&gt;
We are not interested in &amp;quot;anti-PK&amp;quot; or &amp;quot;PK&amp;quot; rubbish, we are not interested in military allies and so on. Some gangs just don't shoot us on sight, as we don't. It's more than enough for Wasteland's standards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« &amp;quot;What do you mean 'I didn't take the ammo'?!&amp;quot; Â»&lt;br /&gt;
-- '''random SQ member''' ''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One word: anarchy. There are people who might be consider as &amp;quot;elders of the tribe&amp;quot;, they play for a long time as members of SQ, however we are not an army. No ranks, drill sergeants, orders or duties. Thank the Ratgod.&lt;br /&gt;
&lt;br /&gt;
[img]http://img139.imageshack.us/img139/533/sqbase.jpg[/img]&lt;br /&gt;
[i]Other people's plot is more holy than your momma's panties. Don't touch![/i]&lt;br /&gt;
&lt;br /&gt;
Unfortunately this affects our combat harmony sometimes. Many of us has wifes and/or kids, so using voice communication could cause serious consequences in our homes. We are using in-game radios and IRC channel to communicate instead. No families or relationships are harmed because of that.&lt;br /&gt;
&lt;br /&gt;
[img]http://img139.imageshack.us/img139/4872/trapz.jpg[/img]&lt;br /&gt;
[i]SQuad setting a trap. All ready to go. Finally.[/i]&lt;br /&gt;
&lt;br /&gt;
== Recruits ==&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« &amp;quot;This is insane, I'm dying all the time.&amp;quot; Â»&lt;br /&gt;
-- '''average fresh meat''' ''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
We can't promise you immortality. We can't promise you won't die anymore. But we can do our best to give you advices and build recipes, some basic stuff, help with leveling your chars, caps for professions etc.&lt;br /&gt;
All new members are adding to our &amp;quot;kindergarten&amp;quot; base first. It's their business and a matter of trust if they want to see our other hideouts. Suprisingly many of them never comes back after week or so.&lt;br /&gt;
If you want to join us, feel free to enter IRC channel #sq, you may also visit our forum - sq.xup.pl. Polish players only. No age requirements, we are not interested in marriages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« &amp;quot;OMFG U NOOB I PWN U&amp;quot; Â»&lt;br /&gt;
-- '''unknown PvP-ape''' ''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Except main idea of helping and spread noobism philosophy, we don't keep one way of playing. Some of us shoot people, some of us shoot mutant patrols or caravans, some of us craft all day long, others troll constantly in NCR's Bazaar. Anarchy means freedom too. Oh, we perform so called player-events sometimes, like Fight Club or Cannonball Race.&lt;br /&gt;
&lt;br /&gt;
[img]http://img139.imageshack.us/img139/8526/cannon3.jpg[/img]&lt;br /&gt;
[i]Cannonball Race - lucky winners.[/i]&lt;br /&gt;
&lt;br /&gt;
[img]http://img139.imageshack.us/img139/6118/fightclubwiki.jpg[/img]&lt;br /&gt;
[i]First Rule - never talk about Fight Club. We keep breaking it all the time.[/i]&lt;br /&gt;
&lt;br /&gt;
In the ancient, dark times, when powerful Science magic was working in Turn-Based mode, we used to be brave Spartan warriors, despising of armor or boomsticks. Many cowardly Persians took serious pain and item-damage these days.&lt;br /&gt;
&lt;br /&gt;
[img]http://img139.imageshack.us/img139/6994/avengerdemot.jpg[/img]&lt;br /&gt;
[i]No gunz for you![/i]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Player-driven_factions</id>
		<title>Player-driven factions</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Player-driven_factions"/>
				<updated>2010-11-12T16:35:55Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-driven factions are opposed to NPC-driven faction. To create a faction, you need to buy a '''[[base]]'''. In your base will be a computer to add members or remove some. You can't be in a player-driven faction ''and'' in a NPC-driven faction at the same time.&lt;br /&gt;
&lt;br /&gt;
== Known players factions ==&lt;br /&gt;
*'''WARNING ! The following articles are unreliable and might be outdated.'''&lt;br /&gt;
&lt;br /&gt;
* [[Chosen Soldiers]]&lt;br /&gt;
* [[The Broken Hills Hunters]]&lt;br /&gt;
* [[The Green Hand]]&lt;br /&gt;
* [[The Guardians]]&lt;br /&gt;
* [[The Los Alamos Warriors]]&lt;br /&gt;
* [[Dead Frontier]]&lt;br /&gt;
* [[The Sarmatians]]&lt;br /&gt;
* [[Children of the Dying Sun]]&lt;br /&gt;
* [[Street Queens]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* The [http://fonline2238.net/forum/index.php?topic=1623.0 actual list of available factions names] on forum, updated by [[Samira]].&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Town_Control</id>
		<title>Town Control</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Town_Control"/>
				<updated>2010-11-01T20:55:16Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Town Control''' ('''TC''' for short or Town Guarding which is another alias) is a feature of the game that is only available for player-controlled [[factions]] (Gangs that possess a [[base]]). It gives them the ability to take control of one of the six so called un-[[guarded towns]] in the north of the [[worldmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seizing control ==&lt;br /&gt;
[[File:TownControl-BH.png|thumb|A player near Marcus, Broken Hills leader. The countdown is visible to anyone in-game, and as it will soon reach zero, the Critical Failure Gang will be able to take its reward.]]&lt;br /&gt;
[[File:CaptureZone.jpg|thumb| Town Control capture zone. Area highlited by pressing F10 in which at least 5 gang members must stand in order to capture city.]]&lt;br /&gt;
To gain control in a town, you need to speak to the leader or chief of the town. You also need to make sure that you have at least five gang members nearby in tier 2 armors and weapons, to &amp;quot;impress&amp;quot; upon the leader that you are capable of protecting them. If there is any militia present in the town, they will attack you. When you have killed all the militia, speak to the leader again, and he shall bless you as the new &amp;quot;protectors&amp;quot; of the town. After this, a countdown willl be displayed globally. You need to hold ground for 15 minutes. To actually gain control you need at least 5 alive gang members at the end of countdown. To see area which you need to hold press F10. When the countdown timer has gone to 00:00, your faction will be shown in the [[pipboy]] as controlling the town. During the countdown, you can't access the reward container, neither can you recruit militia. Also town preview is disabled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Town&lt;br /&gt;
!Who to talk to (Town leader)&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Gecko]]'''&lt;br /&gt;
| [[Harold]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Modoc]]'''&lt;br /&gt;
| [[Jo]] (In the General Store).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Redding]]'''&lt;br /&gt;
| [[Sheriff Marion]] (In the Sheriff Office).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Klamath]]'''&lt;br /&gt;
| [[Slim Picket]] (In Trapper Town).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Broken Hills]]'''&lt;br /&gt;
| [[Marcus]] (In front of the [[FLC]] bank).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Den]]'''&lt;br /&gt;
| [[Metzger]], in [[slavers]] headquarter - Town Control only available for [[slavers]] !&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Militia ==&lt;br /&gt;
A militia is a small force that helps the faction protect the town from hostile factions trying to take it over. The militia react either when the faction goes the town leader and speaks to him, claiming control, or one from the controlling faction attacks someone, they will then assist them as good as possible.&lt;br /&gt;
&lt;br /&gt;
The militia in every town works the same, when you hire a militia NPC, a random level is picked, random equipment (ranging from knives to rocket launcher), they are giving unlimited ammunition, and of course it's not possible to loot them. Another thing, which differentiaties militia from other NPCs, is that they are assigned random perks. It's also possible to assign a list of friendly factions that they will consider friendly. This list can be edited at the town leader, and is reset when a new faction takes control.&lt;br /&gt;
&lt;br /&gt;
When a militia dies, there's a small chance that it will respawn instead of disappear.&lt;br /&gt;
&lt;br /&gt;
The cost per militia is currently 500 caps. After successfully taking town it's possible to recruit 8 militia and 1 more for each (real life) hour town is hold up to 20.&lt;br /&gt;
&lt;br /&gt;
'''Note: Militia can't be recruited in [[Klamath]] and [[Modoc]].'''&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
Rewards are now being payed out hourly, in both caps and special items per town. The amount of caps gained per hour will increase. &lt;br /&gt;
Some of the items given out are unique for each town. Some towns will naturally be more attractive, as there's more valuable resources there.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Town&lt;br /&gt;
!Increase of caps per hour&lt;br /&gt;
!Reward in items&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Klamath]]'''&lt;br /&gt;
| 300&lt;br /&gt;
| [[Golden Gecko Pelt]], [[Gecko Pelt]], [[Rope]], [[Nuka-Cola]], [[Cigarettes]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Modoc]]'''&lt;br /&gt;
| 450&lt;br /&gt;
| [[Brahmin hide]], [[Meat Jerky]], [[Nuka-Cola]], [[Cigarettes]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Gecko]]'''&lt;br /&gt;
| 500&lt;br /&gt;
| [[Electronic parts]], [[Nuka-Cola]], [[Cigarettes]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Den]]'''&lt;br /&gt;
| 750&lt;br /&gt;
| [[Rope]], [[Jet]], [[Nuka-Cola]], [[Cigarettes]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Redding]]'''&lt;br /&gt;
| 850&lt;br /&gt;
| [[Gold Nugget]], [[Jet]], [[Nuka-Cola]], [[Cigarettes]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Broken Hills]]'''&lt;br /&gt;
| 1000&lt;br /&gt;
| [[Uranium Ore]], [[Nuka-Cola]], [[Cigarettes]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Reputation affects ==&lt;br /&gt;
The Town Control does not affect reputation, but if your gang is hated in the town, you won't be able to control it. The same goes if you can't talk to the mayor, due to your low [[reputation]], [[intelligence]] or [[charisma]], or if you are a [[Slavery|slaver]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Abandoned_Bunker</id>
		<title>Abandoned Bunker</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Abandoned_Bunker"/>
				<updated>2010-11-01T20:52:27Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To start this quest you need to talk with trapper in bar near the main entrance of the [[Junktown]]. It's good idea to have few caps spare.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Junktown]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Dangerous_Dan_McGrew</id>
		<title>Dangerous Dan McGrew</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Dangerous_Dan_McGrew"/>
				<updated>2010-11-01T07:28:30Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WhereIsDan.png|thumb|right| Dangerous Dan McGrew inside Morningstar mine office.]]&lt;br /&gt;
'''Dangerous Dan McGrew''' is owner of Morningstar mine in [[Redding]]. Dan competes with Kokoweef mine in order to gain control of Redding. As he owns mine he knows a lot about explosive materials. McGrew might teach you few [[Profession: Demolition Expert|tricks with explosives]] for caps. He also sells detonator parts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Modoc</id>
		<title>Modoc</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Modoc"/>
				<updated>2010-10-30T20:47:57Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Modoc logo.JPG|thumb|Modoc's sign as seen in [[Fallout 2]]...]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« If you hadn't noticed yet, our little farming community is experiencing one of its worst droughts ever. &amp;lt;br&amp;gt;The rainy season was unusually short this year, and our crops are dead or dying from lack of water. &amp;lt;br&amp;gt;To put it bluntly, our community is on the verge of withering away with our crops. Â»''&lt;br /&gt;
&lt;br /&gt;
- Jo, the mayor.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Modoc was built on the edge of the former [http://en.wikipedia.org/wiki/Modoc_National_Forest Modoc National Forest], and is one of the secondary towns of [[Fallout 2]]. For a long time, Modoc's community have been surviving trading meat and brahmin hides - the city is featuring an impressive [[slaughterhouse]] - but now, other cities have begun to sell the same stuff at cheaper prices. Now, Modoc is beginning to be mostly a trade city, thanks to his armorer [[Balthas]], its location on the route to [[Vault City]] or [[The Den]], and the Bed and Breakfast that gives a warm welcome to the travellers.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Modocmain.png|thumb|The main entrance of Modoc, a place where a lot of people died without mercy !]]&lt;br /&gt;
Despite a small importance in the original [[Fallout 2]] game, Modoc is in [[FOnline: 2238]] a big city. Its particularity, that attracts many fighters, is that it's one of the very few not [[guarded cities]] in the northern part of the [[worldmap]], also a city where no reputation is needed (When the slavers of [[Den]] may attack you or [[Gecko]]'s ghouls). If you're hated there, the NPC are also quite weak, which prevents both [[bluesuits]] and fighters to leave the town.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* The [[shit shoveling]] is enabled in Modoc, since there is a [[brahmin pen]] near the [[slaughterhouse]]. A beginner or a low-level player may earn his first [[caps]] and [[xp]] here, but take care ! As city is not safe, you may get killed easily, for a few caps.&lt;br /&gt;
* Modoc also contains many [[quests#Modoc quests|quests]].&lt;br /&gt;
* There is also a [[workbench]] inside the [[balthas|tannery]].&lt;br /&gt;
* You can trade with merchants, like Jo, the Sheriff, or Grisham, or Balthas.&lt;br /&gt;
* Rose's Bed and Breakfast can rent you rooms or trade some stuff.&lt;br /&gt;
* The [[Town Control]] system, implemented in Modoc too, makes this town a battlefield at the right time.&lt;br /&gt;
* This town is one of the best places to fight - or getting killed - in [[FOnline: 2238]].&lt;br /&gt;
* You can rent [[hotel rooms]] there, at Rose's Inn.&lt;br /&gt;
* At north entrance of Modoc there is small garden (to the west of Rose's Inn) where you can find [[fruits]] and [[fibers]] plants.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[The World]]&lt;br /&gt;
*  The [http://fallout.wikia.com/wiki/Modoc Vault's article about Modoc]&lt;br /&gt;
&lt;br /&gt;
[[Category:Modoc]][[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Bring_Little_Jesus_Mordino%27s_briefcase_to_Metzger</id>
		<title>Bring Little Jesus Mordino's briefcase to Metzger</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Bring_Little_Jesus_Mordino%27s_briefcase_to_Metzger"/>
				<updated>2010-10-26T15:00:31Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[New Reno]], go talk to [[Little Jesus Mordino]] in the Desperado casino. He will offer your a job : deliver a briefcase to [[Metzger]], the main [[slaver]] in [[The Den]] (North-East).&lt;br /&gt;
Note that you will have only on chance.&lt;br /&gt;
Surprised that you are alone for the delivery, Metzger will give you a shotgun and few ammo to defend yourself against the wasteland. Go back to Little Jesus Mordino to complete the quest.&lt;br /&gt;
&lt;br /&gt;
'''Prerequisite:''' you need 3 or more [[charisma]] and at least 4 [[intelligence]].&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
Wait for [[New Reno]] and [[Den]] to be safe, and then make sure you have raised enough your [[outdoorsman]] [[skill]] or that someone can lead you to [[The Den]] safely. If you lose the briefcase, you won't be able to achieve the quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* A fully loaded [[shotgun]] and 20 [[12 ga. Shotgun Shells|shells]].&lt;br /&gt;
* Some [[caps]] (according to your [[charisma]]).&lt;br /&gt;
* 800 [[xp]] (from [[Metzger]])&lt;br /&gt;
* 1500 [[xp]] (from [[Little Jesus Mordino]]).&lt;br /&gt;
Your [[reputation]] will increase by 150 points with [[slavers]], decrease by 200 points with [[Regulators]]. Due to positive reputation with slavers some NPCs won't want to talk with you.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:New Reno]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Brotherhood_of_Steel</id>
		<title>Brotherhood of Steel</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Brotherhood_of_Steel"/>
				<updated>2010-10-25T21:24:08Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boslogo.png|thumb|The Brotherhood's symbol.]]&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''Â« The Scribes copy the plans for the weapons, and the Knights make them. The Paladins protect the Brotherhood from harm. Â»''&lt;br /&gt;
&lt;br /&gt;
- Rhombus, Brotherhood's head paladin.''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Brotherhood of Steel is an organization gathering the technology of the wasteland. They are the toughest enemy of the [[Enclave]]. The Brotherhood is mostly composed of the descendants of military officers, soldiers, and scientists from the pre-war period. The ranks of the BoS are generally recognized as being composed of the best and the brightest remaining to humanity, which means the BoS is a relatively small organization, at least compared to the [[New California Republic]]. They make up for this with their frightening arsenal of pre-and-post-Great War technology: they have laser weapons, [[Power Armor]], surgical cybernetic enhancements, combat implants, and the ability to erase an entire town from a map without a scratch. The vast majority of BoS members are born into the Brotherhood - they very rarely accept outsiders into their ranks.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Paladin.jpg|thumb|A Brotherhood's paladin, wearing a [[power armor]].]]&lt;br /&gt;
In [[FOnline:2238]], the BoS has some bunkers in big cities like [[NCR]], but you can't interact much with them. The headquarters of the brotherhood are on the map, as the Lost Hills bunker, located between [[Mariposa]] and [[Hub]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brotherhood of Steel faction]]&lt;br /&gt;
* The [http://fallout.wikia.com/wiki/Brotherhood_of_Steel Vault's article about the Brotherhood of Steel].&lt;br /&gt;
&lt;br /&gt;
[[Category:Brotherhood of Steel]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Pip-Boy</id>
		<title>Pip-Boy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Pip-Boy"/>
				<updated>2010-10-25T18:44:18Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pboy2kmain.gif|200px|thumb|right|Pipboy 2000]] &lt;br /&gt;
&lt;br /&gt;
The Pip-Boy 2000 (Personal Information Processor) is a small hand held device, much like a PDA.  Not to be confused with the Pip-Boy 2000 plus, a wrist worn model, which is used by The Chosen One , and Vault Dweller.&lt;br /&gt;
&lt;br /&gt;
This device is capable of many useful functions, including:&lt;br /&gt;
&lt;br /&gt;
* '''Archive''' menu is location that your Pip-Boy will save data received from any [[Holodisk]] that may be read.&lt;br /&gt;
* '''Automaps''', ability to render terrain, and keep in memory, any location you visit.&lt;br /&gt;
* '''Status''' screen helps you to keep track of any [[quests]] you may undertake. Another feature of this menu is the display of [[Gathering Cooldowns|Gathering timeouts]], as well as player's skills [[Cooldowns|cooldown]] timers. If you press '''Statistics''' you can view list of awarded players in certain categories. You can also see there which gangs control which cities in [[Town Control]] system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Fallout Universe]]&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fix-Boy</id>
		<title>Fix-Boy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fix-Boy"/>
				<updated>2010-10-25T18:40:11Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fixboy-window.gif|thumb|right|Fixboy window]]&lt;br /&gt;
Fix-boy is a tool in your [[Pip-Boy]] that helps you craft various items.&lt;br /&gt;
&lt;br /&gt;
To open a Fix-boy window press [[File:Fix-button.gif]] button on user interface or use shortcut &amp;quot;'''F'''&amp;quot; key.&lt;br /&gt;
&lt;br /&gt;
== Materials and Tools ==&lt;br /&gt;
All items need some materials to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
Some items need special tools, workbenches or books to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crafting list ==&lt;br /&gt;
There is a list of items available to craft.&lt;br /&gt;
* '''Item with green name''' - can be crafted right away.&lt;br /&gt;
* '''Item with red name''' - can't be crafted due not meeting item requirements (materials, tools etc).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After gaining [[Professions]] or improving your skills some new items might appear in your Fix-Boy.&lt;br /&gt;
&lt;br /&gt;
== Crafting process ==&lt;br /&gt;
To craft an item:&lt;br /&gt;
*  Open a Fix-boy window and click on an item to craft from the list.&amp;lt;br&amp;gt;&lt;br /&gt;
*  Click on desired item name to select it and see it's requirements.&lt;br /&gt;
*  If you meet item requirements press the &amp;quot;'''FIX'''&amp;quot; button to create an item.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fix-to-craft-button.gifâ€Ž]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fix-boy</id>
		<title>Fix-boy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fix-boy"/>
				<updated>2010-10-25T18:38:15Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: moved Fix-boy to Fix-Boy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fix-Boy]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fix-Boy</id>
		<title>Fix-Boy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fix-Boy"/>
				<updated>2010-10-25T18:38:15Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: moved Fix-boy to Fix-Boy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fixboy-window.gif|thumb|right|Fixboy window]]&lt;br /&gt;
Fix-boy is a tool in your [[Pip-Boy]] that helps you craft various items.&lt;br /&gt;
&lt;br /&gt;
To open a Fix-boy window press [[File:Fix-button.gif]] button on user interface or use shortcut &amp;quot;'''F'''&amp;quot; key.&lt;br /&gt;
&lt;br /&gt;
== Materials and Tools ==&lt;br /&gt;
All items need some materials to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
Some items need special tools, workbenches or books to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crafting list ==&lt;br /&gt;
There is a list of items available to craft.&lt;br /&gt;
* Item with green name - can be crafted right away.&lt;br /&gt;
* Item with red name - can't be crafted due not meeting item requirements (materials, tools etc).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After gaining [[Professions]] or improving your skills some new items might appear in your Fix-Boy.&lt;br /&gt;
&lt;br /&gt;
== Crafting process ==&lt;br /&gt;
To craft an item open a Fix-boy window and click on an item to craft from the list.&amp;lt;br&amp;gt;&lt;br /&gt;
Then you'll see which tools and materials are needed.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all resources press the &amp;quot;'''FIX'''&amp;quot; button to create an item.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fix-to-craft-button.gifâ€Ž]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fixboy</id>
		<title>Fixboy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fixboy"/>
				<updated>2010-10-25T18:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: moved Fixboy to Fix-boy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fix-boy]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fix-Boy</id>
		<title>Fix-Boy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fix-Boy"/>
				<updated>2010-10-25T18:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: moved Fixboy to Fix-boy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fixboy-window.gif|thumb|right|Fixboy window]]&lt;br /&gt;
Fix-boy is a tool in your [[Pip-Boy]] that helps you craft various items.&lt;br /&gt;
&lt;br /&gt;
To open a Fix-boy window press [[File:Fix-button.gif]] button on user interface or use shortcut &amp;quot;'''F'''&amp;quot; key.&lt;br /&gt;
&lt;br /&gt;
== Materials and Tools ==&lt;br /&gt;
All items need some materials to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
Some items need special tools, workbenches or books to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crafting list ==&lt;br /&gt;
There is a list of items available to craft.&lt;br /&gt;
* Item with green name - can be crafted right away.&lt;br /&gt;
* Item with red name - can't be crafted due not meeting item requirements (materials, tools etc).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After gaining [[Professions]] or improving your skills some new items might appear in your Fix-Boy.&lt;br /&gt;
&lt;br /&gt;
== Crafting process ==&lt;br /&gt;
To craft an item open a Fix-boy window and click on an item to craft from the list.&amp;lt;br&amp;gt;&lt;br /&gt;
Then you'll see which tools and materials are needed.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all resources press the &amp;quot;'''FIX'''&amp;quot; button to create an item.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fix-to-craft-button.gifâ€Ž]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fix-Boy</id>
		<title>Fix-Boy</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fix-Boy"/>
				<updated>2010-10-25T18:37:48Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fixboy-window.gif|thumb|right|Fixboy window]]&lt;br /&gt;
Fix-boy is a tool in your [[Pip-Boy]] that helps you craft various items.&lt;br /&gt;
&lt;br /&gt;
To open a Fix-boy window press [[File:Fix-button.gif]] button on user interface or use shortcut &amp;quot;'''F'''&amp;quot; key.&lt;br /&gt;
&lt;br /&gt;
== Materials and Tools ==&lt;br /&gt;
All items need some materials to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
Some items need special tools, workbenches or books to be crafted.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crafting list ==&lt;br /&gt;
There is a list of items available to craft.&lt;br /&gt;
* Item with green name - can be crafted right away.&lt;br /&gt;
* Item with red name - can't be crafted due not meeting item requirements (materials, tools etc).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After gaining [[Professions]] or improving your skills some new items might appear in your Fix-Boy.&lt;br /&gt;
&lt;br /&gt;
== Crafting process ==&lt;br /&gt;
To craft an item open a Fix-boy window and click on an item to craft from the list.&amp;lt;br&amp;gt;&lt;br /&gt;
Then you'll see which tools and materials are needed.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all resources press the &amp;quot;'''FIX'''&amp;quot; button to create an item.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fix-to-craft-button.gifâ€Ž]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Category:Interface</id>
		<title>Category:Interface</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Category:Interface"/>
				<updated>2010-10-25T18:28:42Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Created page with &amp;quot;Placeholder.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Preview</id>
		<title>Preview</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Preview"/>
				<updated>2010-10-25T18:28:21Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Preview.jpg|thumb|right| Klamath Town menu, which allows to choose entrance and preview it, seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
To enter a location directly from the world map click on the triangle icon, available when you stand still. It will move you into the location and in-case itâ€™s a Town straight on the main entrance. It is however advised to press the '''Town World''' button. This will bring you a menu, where you can see the available entrances to a certain city. Click on the triangle with an eye in it to see the preview.&lt;br /&gt;
&lt;br /&gt;
This preview will show you the area (based on your [[Perception]]) you enter (this way you can avoid getting yourself killed right after entering the town). Remember to preview location you want to enter few times so you get view from diffrent 'spawn points'.  You can highlight contours of players and NPCs covered by buildings by pressing '''Contours''' button while previewing location.&lt;br /&gt;
&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Preview</id>
		<title>Preview</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Preview"/>
				<updated>2010-10-25T18:24:21Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Preview.jpg|thumb|right| Klamath Town menu, which allows to choose entrance and preview it, seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
To enter a location directly from the world map click on the triangle icon, available when you stand still. It will move you into the location and in-case itâ€™s a Town straight on the main entrance. It is however advised to press the '''Town World''' button. This will bring you a menu, where you can see the available entrances to a certain city. Click on the triangle with an eye in it to see the preview.&lt;br /&gt;
&lt;br /&gt;
This preview will show you the area (based on your [[Perception]]) you enter (this way you can avoid getting yourself killed right after entering the town). Remember to preview location you want to enter few times so you get view from diffrent 'spawn points'.  You can highlight contours of players and NPCs covered by buildings by pressing '''Contours''' button while previewing location.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Preview</id>
		<title>Preview</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Preview"/>
				<updated>2010-10-25T18:20:17Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Preview.jpg|thumb|right| Klamath Town menu, which allows to choose entrance and preview it, seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
To enter a location directly from the world map click on the triangle icon, available when you stand still. It will move you into the location and in-case itâ€™s a Town straight on the main entrance. It is however advised to press the '''Town World''' button. This will bring you a menu, where you can see the available entrances to a certain city. Click on the triangle with an eye in it to see the preview.&lt;br /&gt;
&lt;br /&gt;
This preview will show you the area (based on your Perception) you enter (this way you can avoid getting yourself killed right after entering the town). Remember to preview location you want to enter few times so you get view from diffrent 'spawn points'.  You can highlight contours of players and NPCs covered by buildings by pressing '''Contours''' button while previewing location.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Preview</id>
		<title>Preview</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Preview"/>
				<updated>2010-10-25T18:18:56Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Created page with &amp;quot; Preview menu as seen in-game.  To enter a location directly from the world map click on the triangle icon, available when you stand still. It wiâ€¦&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Preview.jpg|thumb|right| Preview menu as seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
To enter a location directly from the world map click on the triangle icon, available when you stand still. It will move you into the location and in-case itâ€™s a Town straight on the main entrance. It is however advised to press the '''Town World''' button. This will bring you a menu, where you can see the available entrances to a certain city. Click on the triangle with an eye in it to see the preview.&lt;br /&gt;
&lt;br /&gt;
This preview will show you the area (based on your Perception) you enter (this way you can avoid getting yourself killed right after entering the town). Remember to preview location you want to enter few times so you get view from diffrent 'spawn points'.  You can highlight contours of players and NPCs covered by buildings by pressing '''Contours''' button while previewing location.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File:Preview.jpg</id>
		<title>File:Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File:Preview.jpg"/>
				<updated>2010-10-25T18:14:47Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: Preview function.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Preview function.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Cigarettes</id>
		<title>Cigarettes</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Cigarettes"/>
				<updated>2010-10-22T14:03:03Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Cigarettes&lt;br /&gt;
|desc=A pack of pre-war cigarettes. The label says 'Lucky Shot'.&lt;br /&gt;
|image=cigarettes&lt;br /&gt;
|instant=+1 to [[Perception]], -1 to [[Charisma]]&lt;br /&gt;
|effects=-1 to [[Perception]] after 100 minutes&lt;br /&gt;
'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''&lt;br /&gt;
|addiction=15% chance of addiction&amp;lt;br&amp;gt;-1 to [[Perception]] after 3 hours; effects last 20 days&lt;br /&gt;
'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''&lt;br /&gt;
|cost=3&lt;br /&gt;
|weight=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You can buy limitless amounts of Cigarettes at the evening in [[Junktown]], in Skum Pit bar for 100 [[caps]] each.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=cigarettes&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=None &amp;lt;br&amp;gt;&lt;br /&gt;
|res=2 x [[File:tobbaco2.gif|link=Tobacco]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:sttable.gif|link=Workbench]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Craftable Items]]&lt;br /&gt;
[[Category:Profession: Doctor 2]]&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Beer</id>
		<title>Beer</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Beer"/>
				<updated>2010-10-22T14:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Beer&lt;br /&gt;
|desc=Some type of home brewed beer.&lt;br /&gt;
|image=beer&lt;br /&gt;
|instant=+5% to [[DR]], +1 [[Charisma]], -2 to [[Perception]]&lt;br /&gt;
|effects=+1 to [[Perception]] after 6 hours&lt;br /&gt;
'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''&lt;br /&gt;
|addiction=n/a&lt;br /&gt;
'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''&lt;br /&gt;
|cost=5&lt;br /&gt;
|weight=203&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You can buy limitless amounts of Beer at the evening in [[Junktown]], in Skum Pit bar for 100 [[caps]] each.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Beer</id>
		<title>Beer</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Beer"/>
				<updated>2010-10-22T14:01:56Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Beer&lt;br /&gt;
|desc=Some type of home brewed beer.&lt;br /&gt;
|image=beer&lt;br /&gt;
|instant=+5% to [[DR]], +1 [[Charisma]], -2 to [[Perception]]&lt;br /&gt;
|effects=+1 to [[Perception]] after 6 hours&lt;br /&gt;
'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''&lt;br /&gt;
|addiction=n/a&lt;br /&gt;
'''After the wipe of 30/08/2010 :Positive effects of the above drugs last 30 real minutes, after which time they subside with no negative effects, unless the player gets addicted. The addiction lasts for 1 real hour and reduces AP by 1.'''&lt;br /&gt;
|cost=5&lt;br /&gt;
|weight=203&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You can buy limitless amounts of Beer at the evening in [[Junktown]], in Skum Pit bar for 100 [[caps]] each.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Doctor 1]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Nuka-Cola</id>
		<title>Nuka-Cola</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Nuka-Cola"/>
				<updated>2010-10-22T14:01:27Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drug&lt;br /&gt;
|name=Nuka-Cola&lt;br /&gt;
|desc=A bottle of Nuka-Cola, the flavored softdrink of the post-nuclear world. Warm and flat.&lt;br /&gt;
|image=bottle&lt;br /&gt;
|instant=+1 to [[Agility]]&lt;br /&gt;
|effects=-1 to [[Agility]] after 100 minutes&lt;br /&gt;
|addiction=15% chance of addiction&amp;lt;br&amp;gt;-1 to [[Agility]] after 3 hours; effects last 20 days&lt;br /&gt;
|cost=3&lt;br /&gt;
|weight=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can buy limitless amounts of Nuka-Cola at the evening in [[Junktown]], in Skum Pit bar for 100 [[caps]] each. You can also produce them yourself with the [[Nuka-Cola Machine]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Drugs]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Hank</id>
		<title>Hank</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Hank"/>
				<updated>2010-10-20T22:41:56Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WhereIsHank.png|thumb|right| Hank inside reactor building next to reactor itself.]]&lt;br /&gt;
'''Hank''' is glowing ghoul maintaining the reactor in [[Gecko]]. His knowledge of reactor and nuclear energy is wide. Hank also knows a lot about energy class weapons and for caps he will teach you how to [[Profession: Energy Expert|create high tech weapons]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Caravan_cart</id>
		<title>Caravan cart</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Caravan_cart"/>
				<updated>2010-10-20T14:41:52Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Caravan Cart''' is a vehicle consisting of a car trunk pulled by a brahmin. Its main use is to carry a player's stuff, if they want to trade it or to move a big amount of items. A visible location that everyone can see on the world map is created where users enter a random encounter with a caravan cart. Even if the cart is not a fast vehicle, it can still carry 10 players max, like the [[vertibird]].&lt;br /&gt;
 &lt;br /&gt;
Caravan Carts have a different spawn point than normal humans, dont panic if you hit a random encounter and dont see it right next to you, it is on the map somewhere.&lt;br /&gt;
 &lt;br /&gt;
== Cart trading ==&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
[[File: Paul.jpg|thumb| Paul, the cart seller in NCR.]]&lt;br /&gt;
You can buy carts from [[Paul]] in [[NCR]] (in the bazaar, where your car would park in the fallout 2 game). Talk to him with enough [[caps]] in your inventory and one [[brahmin]] (to pull the cart) following you and you'll be able to buy a cart. The cart will spawn right after that behind [[Paul|Paul's]] shop, and you'll have a key in your inventory. Be careful of players near by that might try to [[steal]] your key or [[lockpick]] your caravan cart and vanish into the wasteland.&lt;br /&gt;
&lt;br /&gt;
Alternatively you can go to [[Junktown]] and talk to [[John Boy]] to buy or sell a cart. [[John Boy]] is located left of [[Darkwaters]] General Store.&lt;br /&gt;
&lt;br /&gt;
=== Selling ===&lt;br /&gt;
To sell your cart, talk with [[Paul]] when holding key to car in your hand and follow the dialog options to sell it. Keep in mind that the cart matching the key must be on same map as the dealer.&lt;br /&gt;
&lt;br /&gt;
== Cart Management and Operation ==&lt;br /&gt;
=== Traveling with your cart ===&lt;br /&gt;
Unlike [[vehicles]], a caravan cart will not give you any speed bonus when you travel around the wasteland, but they do operate much the same way they do. To travel with your cart click on the [[brahmin]] with the appropriate key in your inventory or hand and you will enter the world map. If your cart has fuel you can then travel around the wasteland like normal. Players that have you tagged will be able to follow you onto the world map if they are close enough.&lt;br /&gt;
&lt;br /&gt;
=== Using trunk ===&lt;br /&gt;
Each caravan cart has a trunk for [[items|item]] storage, however they can only carry so much depending on which type you have (see Options below for trunk sizes). Accessing the trunk requires you to have the cart's matching key in your hand or inventory (or a really good [[lockpick]] skill), then click on the boxes in the back of the cart. You can then place the desired items into the carts trunk space.&lt;br /&gt;
&lt;br /&gt;
=== Cart Maintenance ===&lt;br /&gt;
If your cart runs out of fuel it will stop on the world map so be sure to stop and give your [[brahmin]] water from time to time using [[Water Bag|Water Bags]] on it. Simply click on the [[brahmin]] and select the little bag icon. Then click on [[Water Bag]] in your inventory, and your cart will be refueled (ratio is 1 bag of water to 1 unit of fuel). You will also have to repair it from time to time by using the [[Repair]] skill on your cart.&lt;br /&gt;
&lt;br /&gt;
If you run out of fuel, it is a good idea to stay on the world map until someone arrives with more water for you. This will lessen the amount of time you are inside encounter therefore less other players might stumble upon it by accident. If you are alone you may run into trouble if you have no water, you will have to abandon your cart to get water and return. Players can find your cart as random encounter and possibly [[lockpick]] it or just wait for you to come back with keys.&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
Caravan Carts can be purchased in a few sizes. These are the different options available to you in [[FOnline: 2238]].&lt;br /&gt;
 &lt;br /&gt;
==== Medium Cart ====&lt;br /&gt;
[[File:Caravan_cart_med.png|thumb|A medium-sized caravan cart.]]&lt;br /&gt;
* Price : 4,000 caps.&lt;br /&gt;
* Holds : '''todo''' kgs&lt;br /&gt;
* Max. fuel : 5.&lt;br /&gt;
&lt;br /&gt;
==== Large Cart ====&lt;br /&gt;
[[File:Caravan_cart.png|thumb|A large caravan cart in the desert.]]&lt;br /&gt;
* Price : 5,000 caps.&lt;br /&gt;
* Holds : '''todo''' kgs&lt;br /&gt;
* Max. fuel : 5.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Caravan_cart</id>
		<title>Caravan cart</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Caravan_cart"/>
				<updated>2010-10-20T14:35:14Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Caravan Cart''' is a vehicle consisting of a car trunk pulled by a brahmin. Its main use is to carry a player's stuff, if they want to trade it or to move a big amount of items. A visible location that everyone can see on the world map is created where users enter a random encounter with a caravan cart. Even if the cart is not a fast vehicle, it can still carry 10 players max, like the [[vertibird]].&lt;br /&gt;
 &lt;br /&gt;
Caravan Carts have a different spawn point than normal humans, dont panic if you hit a random encounter and dont see it right next to you, it is on the map somewhere.&lt;br /&gt;
 &lt;br /&gt;
== Cart trading ==&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
[[File: Paul.jpg|thumb| Paul, the cart seller in NCR.]]&lt;br /&gt;
You can buy carts from [[Paul]] in [[NCR]] (in the bazaar, where your car would park in the fallout 2 game). Talk to him with enough [[caps]] in your inventory and one [[brahmin]] (to pull the cart) following you and you'll be able to buy a cart. The cart will spawn right after that behind [[Paul|Paul's]] shop, and you'll have a key in your inventory. Be careful of players near by that might try to [[steal]] your key or [[lockpick]] your caravan cart and vanish into the wasteland.&lt;br /&gt;
&lt;br /&gt;
Alternatively you can go to [[Junktown]] and talk to [[John Boy]] to buy or sell a cart. [[John Boy]] is located left of [[Darkwaters]] General Store.&lt;br /&gt;
&lt;br /&gt;
=== Selling ===&lt;br /&gt;
To sell your cart, talk with [[Paul]] when holding key to car in your hand and follow the dialog options to sell it. Keep in mind that the cart matching the key must be on same map as the dealer.&lt;br /&gt;
&lt;br /&gt;
== Cart Management and Operation ==&lt;br /&gt;
=== Traveling with your cart ===&lt;br /&gt;
Unlike [[vehicles]], a caravan cart will not give you any speed bonus when you travel around the wasteland, but they do operate much the same way they do. To travel with your cart click on the [[brahmin]] with the appropriate key in your inventory or hand and you will enter the world map. If your cart has fuel you can then travel around the wasteland like normal. Players that have you tagged will be able to follow you onto the world map if they are close enough.&lt;br /&gt;
&lt;br /&gt;
=== Using trunk ===&lt;br /&gt;
Each caravan cart has a trunk for [[items|item]] storage, however they can only carry so much depending on which type you have (see Options below for trunk sizes). Accessing the trunk requires you to have the cart's matching key in your hand or inventory (or a really good [[lockpick]] skill), then click on the boxes in the back of the cart. You can then place the desired items into the carts trunk space.&lt;br /&gt;
&lt;br /&gt;
=== Cart Maintenance ===&lt;br /&gt;
If your cart runs out of fuel it will stop on the world map so be sure to stop and give your [[brahmin]] water from time to time using [[Water Bag|Water Bags]] on it. Simply click on the [[brahmin]] and select the little bag icon. Then click on [[Water Bag]] in your inventory, and your cart will be refueled (ratio is 1 bag of water to 1 unit of fuel). You will also have to repair it from time to time by using the [[Repair]] skill on your cart.&lt;br /&gt;
&lt;br /&gt;
If you run out of fuel, it is a good idea to stay on the world map until someone arrives with more water for you. This will lessen the amount of time you are inside encounter therefore less other players might stumble upon it by accident. If you are alone you may run into trouble if you have no water, you will have to abandon your cart to get water and return. The whole time it will be visible to other players who can [[lockpick]] it.&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
Caravan Carts can be purchased in a few sizes. These are the different options available to you in [[FOnline: 2238]].&lt;br /&gt;
 &lt;br /&gt;
==== Medium Cart ====&lt;br /&gt;
[[File:Caravan_cart_med.png|thumb|A medium-sized caravan cart.]]&lt;br /&gt;
* Price : 4,000 caps.&lt;br /&gt;
* Holds : '''todo''' kgs&lt;br /&gt;
* Max. fuel : 5.&lt;br /&gt;
&lt;br /&gt;
==== Large Cart ====&lt;br /&gt;
[[File:Caravan_cart.png|thumb|A large caravan cart in the desert.]]&lt;br /&gt;
* Price : 5,000 caps.&lt;br /&gt;
* Holds : '''todo''' kgs&lt;br /&gt;
* Max. fuel : 5.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Caravan_cart</id>
		<title>Caravan cart</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Caravan_cart"/>
				<updated>2010-10-20T14:34:59Z</updated>
		
		<summary type="html">&lt;p&gt;RJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Caravan Cart''' is a vehicle consisting of a car trunk pulled by a brahmin. Its main use is to carry a player's stuff, if they want to trade it or to move a big amount of items. A visible location that everyone can see on the world map is created where users enter a random encounter with a caravan cart. Even if the cart is not a fast vehicle, it can still carry 10 players max, like the [[vertibird]].&lt;br /&gt;
 &lt;br /&gt;
Caravan Carts have a different spawn point than normal humans, dont panic if you hit a random encounter and dont see it right next to you, it is on the map somewhere.&lt;br /&gt;
 &lt;br /&gt;
== Cart trading ==&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
[[File: Paul.jpg|thumb| Paul, the cart seller in NCR.]]&lt;br /&gt;
You can buy carts from [[Paul]] in [[NCR]] (in the bazaar, where your car would park in the fallout 2 game). Talk to him with enough [[caps]] in your inventory and one [[brahmin]] (to pull the cart) following you and you'll be able to buy a cart. The cart will spawn right after that behind [[Paul|Paul's]] shop, and you'll have a key in your inventory. Be careful of players near by that might try to [[steal]] your key or [[lockpick]] your caravan cart and vanish into the wasteland.&lt;br /&gt;
&lt;br /&gt;
Alternatively you can go to [[Junktown]] and talk to [[John Boy]] to buy or sell a cart. [[John Boy]] is located left of [[Darkwaters]] General Store.&lt;br /&gt;
&lt;br /&gt;
=== Selling ===&lt;br /&gt;
To sell your cart, talk with [[Paul]] when holding key to car in your hand and follow the dialog options to sell it. Keep in mind that the cart matching the key must be on same map as the dealer.&lt;br /&gt;
&lt;br /&gt;
== Cart Management and Operation ==&lt;br /&gt;
=== Traveling with your cart ===&lt;br /&gt;
Unlike [[vehicles]], a caravan cart will not give you any speed bonus when you travel around the wasteland, but they do operate much the same way they do. To travel with your cart click on the [[brahmin]] with the appropriate key in your inventory or hand and you will enter the world map. If your cart has fuel you can then travel around the wasteland like normal. Players that have you tagged will be able to follow you onto the world map if they are close enough.&lt;br /&gt;
&lt;br /&gt;
=== Using trunk ===&lt;br /&gt;
Each caravan cart has a trunk for [[items|item]] storage, however they can only carry so much depending on which type you have (see Options below for trunk sizes). Accessing the trunk requires you to have the cart's matching key in your hand or inventory (or a really good [[lockpick]] skill), then click on the boxes in the back of the cart. You can then place the desired items into the carts trunk space.&lt;br /&gt;
&lt;br /&gt;
=== Cart Maintenance ===&lt;br /&gt;
If your cart runs out of fuel it will stop on the world map so be sure to stop and give your [[brahmin]] water from time to time using [[Water Bag|Water Bags]] on it. Simply click on the [[brahmin]] and select the little bag icon. Then click on [[Water Bag]] in your inventory, and your cart will be refueled (ratio is 1 bag of water to 1 unit of fuel). You will also have to repair it from time to time by using the [[Repair]] skill on your cart.&lt;br /&gt;
&lt;br /&gt;
If you run out of fuel, it is a good idea to stay on the world map until someone arrives with more water for you. This will lessen the amount of time you are inside encounter therefor less other players might stumble upon it by accident. If you are alone you may run into trouble if you have no water, you will have to abandon your cart to get water and return. The whole time it will be visible to other players who can [[lockpick]] it.&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
Caravan Carts can be purchased in a few sizes. These are the different options available to you in [[FOnline: 2238]].&lt;br /&gt;
 &lt;br /&gt;
==== Medium Cart ====&lt;br /&gt;
[[File:Caravan_cart_med.png|thumb|A medium-sized caravan cart.]]&lt;br /&gt;
* Price : 4,000 caps.&lt;br /&gt;
* Holds : '''todo''' kgs&lt;br /&gt;
* Max. fuel : 5.&lt;br /&gt;
&lt;br /&gt;
==== Large Cart ====&lt;br /&gt;
[[File:Caravan_cart.png|thumb|A large caravan cart in the desert.]]&lt;br /&gt;
* Price : 5,000 caps.&lt;br /&gt;
* Holds : '''todo''' kgs&lt;br /&gt;
* Max. fuel : 5.&lt;/div&gt;</summary>
		<author><name>RJ</name></author>	</entry>

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