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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shodan</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
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		<updated>2026-04-13T09:03:01Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://fo2238.fodev.net/wiki/Arroyo</id>
		<title>Arroyo</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Arroyo"/>
				<updated>2011-01-05T19:28:22Z</updated>
		
		<summary type="html">&lt;p&gt;Shodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Arroyo.jpg|thumb|Arroyo's symbol as seen in [[Fallout 2]].]]&lt;br /&gt;
Arroyo is a tribal village, the birthplace of the [[Chosen One]], [[Fallout 2]]'s hero. It should be located at the west of [[Klamath]], but is inaccessible in [[FOnline: 2238]] for reasons detailed below.&lt;br /&gt;
&lt;br /&gt;
== Reasons of its lack ==&lt;br /&gt;
Inaccessible in FOnline: 2238 due to its heavy role in [[Fallout 2]], we can suppose Arroy had not to be in [[FOnline]]. As the game is in the year [[2238]], Arroyo already exists (The village was founded in 2167), but should also host the [[Chosen One]], that left the village in 2241, three years after the year where we are playing. [[FOnline: 2238]] players could meet Fallout 2's hero, or should meet him, and it would be a mistake in the Fallout canon. Who knows what players could do to the hero that would, later, save the wasteland...?&lt;br /&gt;
&lt;br /&gt;
== TLA ==&lt;br /&gt;
Arroyo exists, however, in [[TLA]], described as a &amp;quot;Wonder village built with GECK. A true Garden of Eden.&amp;quot; As the Chosen One is officially missing, there is no dischord about the accessability of the village to the player.&lt;/div&gt;</summary>
		<author><name>Shodan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Luck</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Luck"/>
				<updated>2011-01-05T03:26:22Z</updated>
		
		<summary type="html">&lt;p&gt;Shodan: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special&lt;br /&gt;
|name=Luck&lt;br /&gt;
|image=Luck.gif&lt;br /&gt;
|modifies=todo&lt;br /&gt;
|perks=todo&lt;br /&gt;
|traits=todo&lt;br /&gt;
}}&lt;br /&gt;
Fate. Karma. An extremely high or low Luck will affect the character - somehow. Events and situations will be changed by how lucky (or unlucky) your character is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
Fighters need it, especially if they want to make critical hits. Put it at 10 to maximize your chances. For others, it is recommended to spend it at 6 to have access to all the interesting fight perks ([[Toughness]], More critical). For crafting people, Luck does not have much interest, it is better to dedicate its points in Intelligence. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SPECIAL]]&lt;br /&gt;
[[Category:Primary Stats]]&lt;/div&gt;</summary>
		<author><name>Shodan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Arroyo</id>
		<title>Arroyo</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Arroyo"/>
				<updated>2011-01-05T02:25:15Z</updated>
		
		<summary type="html">&lt;p&gt;Shodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Arroyo.jpg|thumb|Arroyo's symbol as seen in [[Fallout 2]].]]&lt;br /&gt;
{{Outdated}}&lt;br /&gt;
Arroyo is a tribal village, the birthplace of the [[Chosen One]], [[Fallout 2]]'s hero. It should be located at the west of [[Klamath]], but is inaccessible in [[FOnline: 2238]] for reasons detailed below.&lt;br /&gt;
&lt;br /&gt;
== Reasons of its lack ==&lt;br /&gt;
Inaccessible in FOnline: 2238 due to its heavy role in [[Fallout 2]], we can suppose Arroy had not to be in [[FOnline]]. As the game is in the year [[2238]], Arroyo already exists (The village was founded in 2167), but should also host the [[Chosen One]], that left the village in 2241, three years after the year where we are playing. [[FOnline: 2238]] players could meet Fallout 2's hero, or should meet him, and it would be a mistake in the Fallout canon. Who knows what players could do to the hero that would, later, save the wasteland...?&lt;/div&gt;</summary>
		<author><name>Shodan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/The_World</id>
		<title>The World</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/The_World"/>
				<updated>2011-01-04T19:52:01Z</updated>
		
		<summary type="html">&lt;p&gt;Shodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a map showing all major locations you can visit. You can click locations on the map to read more details about every location.&lt;br /&gt;
&lt;br /&gt;
For alphabetical list of all the locations, go to the [[:Category:Locations|Locations]] category page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:2238map.jpg|alt=California in the Year 228&lt;br /&gt;
&lt;br /&gt;
circle 213 62 14 [[Klamath|A small town of trappers. Geckos are the lifeblood of this small community.]]&lt;br /&gt;
rect 189 77 236 86 [[Klamath|A small town of trappers. Geckos are the lifeblood of this small community.]]&lt;br /&gt;
&lt;br /&gt;
circle 193 35 6 [[Toxic Cave|A radioactive cave inhabited by Geckos.]]&lt;br /&gt;
rect 168 40 218 49 [[Toxic Cave|A radioactive cave inhabited by Geckos.]]&lt;br /&gt;
&lt;br /&gt;
circle 168 80 6 [[Mining Site|This small mining site is run by a bunch of trappers from Klamath.]]&lt;br /&gt;
rect 147 88 193 96 [[Mining Site|This small mining site is run by a bunch of trappers from Klamath.]]&lt;br /&gt;
&lt;br /&gt;
circle 263 137 14 [[The Den|A town of junkies and slavers.]]&lt;br /&gt;
rect 239 153 287 163 [[The Den|A town of junkies and slavers]]&lt;br /&gt;
&lt;br /&gt;
circle 362 287 14 [[Redding|A mining town. The primary producer and distributor of gold in the wasteland.]]&lt;br /&gt;
rect 339 303 388 315 [[Redding|A mining town. The primary producer and distributor of gold in the wasteland.]]&lt;br /&gt;
&lt;br /&gt;
circle 514 137 14 [[Modoc|A small farming community.]]&lt;br /&gt;
rect 496 154 532 162 [[Modoc|A small farming community.]]&lt;br /&gt;
&lt;br /&gt;
circle 537 114 6 [[Ghost Farm|A small farm created by the Slags above their underground settlement.]]&lt;br /&gt;
rect 523 118 573 128 [[Ghost Farm|A small farm created by the Slags above their underground settlement.]]&lt;br /&gt;
&lt;br /&gt;
circle 713 161 14 [[Vault City|A high-tech settlement. Established by the inhabitants of Vault 8.]]&lt;br /&gt;
rect 690 176 754 188 [[Vault City|A high-tech settlement. Established by the inhabitants of Vault 8.]]&lt;br /&gt;
&lt;br /&gt;
circle 686 184 6 [[Vault City Train Station|One of the first new train stations in the north. The trainyard can be used for fast traveling to various places.]]&lt;br /&gt;
rect 640 190 737 200 [[Vault City Train Station|One of the first new train stations in the north. The trainyard can be used for fast traveling to various places.]]&lt;br /&gt;
&lt;br /&gt;
circle 738 112 14 [[Gecko|A town of ghouls built around a leaking nuclear power plant.]]&lt;br /&gt;
rect 719 127 756 137 [[Gecko|A town of ghouls built around a leaking nuclear power plant.]]&lt;br /&gt;
&lt;br /&gt;
circle 793 106 6 [[Mining Site|The mining site has been closed many years ago.]]&lt;br /&gt;
rect 770 112 817 123 [[Mining Site|The mining site has been closed many years ago.]]&lt;br /&gt;
&lt;br /&gt;
circle 91 408 9 [[Navarro|The Enclave military base.]]&lt;br /&gt;
rect 74 416 113 427 [[Navarro|The Enclave military base]]&lt;br /&gt;
&lt;br /&gt;
circle 367 463 6 [[Gordons Gas Station|A small gas station in the middle of the desert.]]&lt;br /&gt;
rect 327 469 416 480 [[Gordons Gas Station|A small gas station in the middle of the desert.]]&lt;br /&gt;
&lt;br /&gt;
circle 507 405 6 [[Sierra Army Depot|An old military warehouse.]]&lt;br /&gt;
rect 470 410 547 420 [[Sierra Army Depot|An old military warehouse.]]&lt;br /&gt;
&lt;br /&gt;
circle 513 463 14 [[New Reno|A town of casinos, drugs and debauchery.]]&lt;br /&gt;
rect 485 477 543 488 [[New Reno|A town of casinos, drugs and debauchery.]]&lt;br /&gt;
&lt;br /&gt;
circle 519 431 6 [[New Reno Stables|The New Reno Stables owned and operated by the Mordinos.]]&lt;br /&gt;
rect 483 434 561 444 [[New Reno Stables|The New Reno Stables owned and operated by the Mordinos.]]&lt;br /&gt;
&lt;br /&gt;
circle 508 492 6 [[Golgotha|New Reno's graveyard.]]&lt;br /&gt;
rect 489 497 527 507 [[Golgotha|New Reno's graveyard.]]&lt;br /&gt;
&lt;br /&gt;
circle 709 334 9 [[Raiders|Northern Raider hideout.]]&lt;br /&gt;
rect 692 343 728 353 [[Raiders|Northern Raider hideout.]]&lt;br /&gt;
&lt;br /&gt;
circle 737 437 14 [[Broken Hills|A town of humans, mutants and ghouls. Racism is rampant.]]&lt;br /&gt;
rect 703 455 774 465 [[Broken Hills|A town of humans, mutants and ghouls. Racism is rampant.]]&lt;br /&gt;
&lt;br /&gt;
circle 910 318 6 [[Themepark|A part of an old and abandoned themepark.]]&lt;br /&gt;
rect 886 322 934 332 [[Themepark|A part of an old and abandoned themepark.]]&lt;br /&gt;
&lt;br /&gt;
circle 985 216 6 [[Ares Rocket Silo|Ares Rocket Silo.]]&lt;br /&gt;
rect 952 220 1023 231 [[Ares Rocket Silo|Ares Rocket Silo.]]&lt;br /&gt;
&lt;br /&gt;
circle 238 637 14 [[San Francisco|A high-tech city built by the descendants of a Chinese submarine.]]&lt;br /&gt;
rect 197 653 281 663 [[San Francisco|A high-tech city built by the descendants of a Chinese submarine.]]&lt;br /&gt;
&lt;br /&gt;
circle 318 632 6 [[Mining Site|A small industrial mining site, run by the San Francisco Communist Party.]]&lt;br /&gt;
rect 296 637 345 638 [[Mining Site|A small industrial mining site, run by the San Francisco Communist Party.]]&lt;br /&gt;
&lt;br /&gt;
circle 268 668 6 [[San Francisco Train Station|A busy train station, which can be used for fast traveling to various places.]]&lt;br /&gt;
rect 216 671 330 682 [[San Francisco Train Station|A busy train station, which can be used for fast traveling to various places.]]&lt;br /&gt;
&lt;br /&gt;
circle 309 785 6 [[Junkyard|A small and old junkyard. You can see the stacked cars already from far away.]]&lt;br /&gt;
rect 289 790 329 800 [[Junkyard|A small and old junkyard. You can see the stacked cars already from far away.]]&lt;br /&gt;
&lt;br /&gt;
circle 387 687 9 [[Mariposa Military Base|A military facility built to house the Forced Evolutionary Virus.]]&lt;br /&gt;
rect 340 696 446 708 [[Mariposa Military Base|A military facility built to house the Forced Evolutionary Virus.]]&lt;br /&gt;
&lt;br /&gt;
circle 713 687 9 [[Vault 13|A Vault very well hidden in the mountains.]]&lt;br /&gt;
rect 693 697 734 708 [[Vault 13|A Vault very well hidden in the mountains.]]&lt;br /&gt;
&lt;br /&gt;
circle 805 705 6 [[Mining Site|A well guarded mining site, run by the NCR.]]&lt;br /&gt;
rect 785 712 831 721 [[Mining Site|A well guarded mining site, run by the NCR.]]&lt;br /&gt;
&lt;br /&gt;
circle 885 715 6 [[NCR Train Station|A NCR otpust with active train station that can be used for fast traveling to various places.]]&lt;br /&gt;
rect 851 722 926 732 [[NCR Train Station|A NCR otpust with active train station that can be used for fast traveling to various places.]]&lt;br /&gt;
&lt;br /&gt;
circle 855 757 6 [[Military Camp|A military outpost of the NCR, composed of a few barracks and protective walls.]]&lt;br /&gt;
rect 826 761 885 772 [[Military Camp|A military outpost of the NCR, composed of a few barracks and protective walls.]]&lt;br /&gt;
&lt;br /&gt;
circle 864 687 14 [[Shady Sands|The central government of the New California Republic. The most powerful city in the wastes.]]&lt;br /&gt;
rect 825 702 903 711 [[Shady Sands|The central government of the New California Republic. The most powerful city in the wastes.]]&lt;br /&gt;
&lt;br /&gt;
circle 988 687 9 [[Vault 15|An old Vault.]]&lt;br /&gt;
rect 967 697 1007 708 [[Vault 15|An old Vault.]]&lt;br /&gt;
&lt;br /&gt;
circle 962 760 9 [[Raiders|Southern Raider hideout.]]&lt;br /&gt;
rect 945 768 980 780 [[Raiders|Southern Raider hideout.]]&lt;br /&gt;
&lt;br /&gt;
circle 663 886 9 [[Brotherhood of Steel|The Lost Hills old government bunker is the headquarters of the Brotherhood of Steel.]]&lt;br /&gt;
rect 619 896 717 907 [[Brotherhood of Steel|The Lost Hills old government bunker is the headquarters of the Brotherhood of Steel.]]&lt;br /&gt;
&lt;br /&gt;
circle 788 913 14 [[Junktown|The was build after the Great War out of random pieces of junk, mostly of broken cars.]]&lt;br /&gt;
rect 759 928 818 938 [[Junktown|The was build after the Great War out of random pieces of junk, mostly of broken cars.]]&lt;br /&gt;
&lt;br /&gt;
circle 743 932 6 [[Mining Site|A well guarded mining site, run by the Junktown town folks.]]&lt;br /&gt;
rect 719 937 767 947 [[Mining Site|A well guarded mining site, run by the Junktown town folks.]]&lt;br /&gt;
&lt;br /&gt;
circle 482 1032 6 [[Waterworks|An abandoned industrial facility for water purification.]]&lt;br /&gt;
rect 455 1036 508 1047 [[Waterworks|An abandoned industrial facility for water purification.]]&lt;br /&gt;
&lt;br /&gt;
circle 788 1012 14 [[The Hub|A major trading city with a large community of traders, gamblers and various other types of scum.]]&lt;br /&gt;
rect 763 1028 813 1039 [[The Hub|A major trading city with a large community of traders, gamblers and various other types of scum.]]&lt;br /&gt;
&lt;br /&gt;
circle 913 987 14 [[Necropolis|A town built upon the charred remains of Bakersfield; the grim aftermath of Vault 12.]]&lt;br /&gt;
rect 883 1003 946 1013 [[Necropolis|A town built upon the charred remains of Bakersfield; the grim aftermath of Vault 12.]]&lt;br /&gt;
&lt;br /&gt;
circle 963 1287 14 [[The Glow|A town built upon the charred remains of Bakersfield; the grim aftermath of Vault 12.]]&lt;br /&gt;
rect 937 1304 990 1313 [[The Glow|A town built upon the charred remains of Bakersfield; the grim aftermath of Vault 12.]]&lt;br /&gt;
&lt;br /&gt;
rect 675 1075 800 1200 [[Boneyard|The skeletons of Los Angeles buildings lying under the hot sun.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Shodan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Brahmin</id>
		<title>Brahmin</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Brahmin"/>
				<updated>2011-01-04T17:49:34Z</updated>
		
		<summary type="html">&lt;p&gt;Shodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|name=Brahmin&lt;br /&gt;
|image=mabrom&lt;br /&gt;
|desc=A two headed, mutant cow.&lt;br /&gt;
|pid=10&lt;br /&gt;
|xp=80&lt;br /&gt;
|carry=14949&lt;br /&gt;
|seq=6&lt;br /&gt;
|hp=35&lt;br /&gt;
|hr=2&lt;br /&gt;
|ac=4&lt;br /&gt;
|ap=7&lt;br /&gt;
|crit=1&lt;br /&gt;
|un_dmg=3&lt;br /&gt;
|mel_dmg=7&lt;br /&gt;
|st=8&lt;br /&gt;
|pe=3&lt;br /&gt;
|en=8&lt;br /&gt;
|ch=3&lt;br /&gt;
|in=2&lt;br /&gt;
|ag=4&lt;br /&gt;
|lk=1&lt;br /&gt;
|sg=21&lt;br /&gt;
|bg=8&lt;br /&gt;
|ew=8&lt;br /&gt;
|un=73&lt;br /&gt;
|mel=44&lt;br /&gt;
|th=16&lt;br /&gt;
|fa=10&lt;br /&gt;
|doc=10&lt;br /&gt;
|snk=17&lt;br /&gt;
|loc=17&lt;br /&gt;
|stl=12&lt;br /&gt;
|tr=17&lt;br /&gt;
|sc=8&lt;br /&gt;
|rep=6&lt;br /&gt;
|sp=15&lt;br /&gt;
|bar=12&lt;br /&gt;
|gam=5&lt;br /&gt;
|out=20&lt;br /&gt;
|dr_normal=20&lt;br /&gt;
|dt_normal=0&lt;br /&gt;
|dr_laser=20&lt;br /&gt;
|dt_laser=0&lt;br /&gt;
|dr_fire=20&lt;br /&gt;
|dt_fire=0&lt;br /&gt;
|dr_plasma=10&lt;br /&gt;
|dt_plasma=0&lt;br /&gt;
|dr_explosive=10&lt;br /&gt;
|dt_explosive=0&lt;br /&gt;
|dr_elec=30&lt;br /&gt;
|dt_elec=0&lt;br /&gt;
|dr_emp=500&lt;br /&gt;
|dt_emp=0&lt;br /&gt;
|poison=40&lt;br /&gt;
|radiation=16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The resulting radiation from the [[Great War]] caused cows to mutate into the two-headed Brahmin. They are very common across the wasteland and are bred for their hides and their carrying ability.&lt;br /&gt;
&lt;br /&gt;
Brahmin can be found in pens in most major cities. The brahmin herder near the pen will offer to pay you for [[shit shoveling]] as well as buying and selling brahmin.&lt;br /&gt;
&lt;br /&gt;
Using a [[rope]], brahmin can be captured similar to the way slaves can be taken except that you do not need to knock brahmin unconscious to capture them. They can then be sold to traders or kept as companions. You can also give or sell them to other players. &lt;br /&gt;
&lt;br /&gt;
They are most used for their high carry weight, especially when [[public mines|mining]] because these materials are extremely heavy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[Brahmin Hide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Shodan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Clamath</id>
		<title>Clamath</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Clamath"/>
				<updated>2011-01-04T17:37:35Z</updated>
		
		<summary type="html">&lt;p&gt;Shodan: Redirected page to Klamath&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[Klamath]]&lt;/div&gt;</summary>
		<author><name>Shodan</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Tent</id>
		<title>Tent</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Tent"/>
				<updated>2011-01-04T15:25:29Z</updated>
		
		<summary type="html">&lt;p&gt;Shodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tente.jpg|thumb|The usual tent.]]&lt;br /&gt;
A tent is a small hideout that you can create easily. Stuff stored inside the tent is safe, which makes it a ''must have'' for the beginners. After four weeks, if nobody entered your tent, it will be deleted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to make a tent ==&lt;br /&gt;
* Gather 10 [[brahmin hides]], by buying them or killing [[brahmins]].&lt;br /&gt;
* Go to a [[random encounter]] location (The map must be totally empty).&lt;br /&gt;
* Use [[science]] on the 10 brahmin hides in your inventory. A message will be displayed, and the map will be turned into a tent map. If you have any [[followers]] with you, they will also gain access to that tent : '''Make sure no one is with you in the encounter'''.&lt;br /&gt;
** If you have an old tent, it will be destroyed: '''You can only create one tent per character.'''&lt;br /&gt;
&lt;br /&gt;
If your map was a coastal desert, then you will access to the coastal tent map. If it was a map with ruins, it will be in the ruins, etc.&lt;br /&gt;
&lt;br /&gt;
=== Shared tents ===&lt;br /&gt;
As said above, if you make a tent and there are people on the same map, that [[tagged]] you, they will gain access to that tent. However, this new one won't count as if they had created one.&lt;br /&gt;
&lt;br /&gt;
If player X creates a tent, and player Y has access to it, Y can still create a tent and have access to both, however, X won't be able to create another tent without deleting his first one. Y can also have access to an infinite amount of tents, as long as he is not their founder.&lt;br /&gt;
&lt;br /&gt;
If the creator of a shared tent is deleted using a command, the other players that had access to that tent will still be able to access it.&lt;br /&gt;
&lt;br /&gt;
== Extra Information ==&lt;br /&gt;
Nobody can enter a tent unless he followed you, so take care. People like to arrow you and follow you, and if you're not cautious and don't look at who you're carrying, you may introduce enemies into your tent. But if you're not carrying people into your tent, then stuff stored inside is totally safe.&lt;br /&gt;
&lt;br /&gt;
Your tent has got one container, but may contain an infinite amount of stuff, since you can harmlessly put stuff on the floor. Gangs may use some tents instead of outposts, to store fighting gear or their fresh loot.&lt;br /&gt;
&lt;br /&gt;
[[File:Tentdrops.png|thumb|Items dropped outside a tent.]]&lt;br /&gt;
It's possible (and common practise) to drop items en masse outside a tent. This is helpful because the tent has only one container and some tent owners prefer to keep the container free of clutter. Dropping items on the ground also provides a quick way of visualising which items have been collected.&lt;br /&gt;
Items dropped outside the tent will never disappear unless the tent is culled as mentioned above (no players visit it for four weeks)&lt;br /&gt;
&lt;br /&gt;
== Limits ==&lt;br /&gt;
Unlike a faction [[base]], for example, you can't add or remove persons in a tent. People that gain access by following you and standing next to you during the creation will have permanent access. It has also only one locker, which is difficult to manage for a large gang.&lt;br /&gt;
&lt;br /&gt;
Tents are only useful as a personal hideout, since one would better gain access to a factions base quickly. They have the advantage not to require a [[faction name]] (Costing 30k caps), though.&lt;br /&gt;
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After four weeks, if nobody entered your tent, it will be deleted.&lt;br /&gt;
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[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Shodan</name></author>	</entry>

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