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		<id>https://fo2238.fodev.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wipe</id>
		<title>FOnline: 2238 Wiki - User contributions [en]</title>
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		<updated>2026-05-30T18:15:26Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://fo2238.fodev.net/wiki/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Main_Page"/>
				<updated>2013-06-28T06:49:53Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Lock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[FOnline: 2238]]''' is a free to play MMORPG based on the ''[[FOnline engine]]''. It is set in the world known from Fallout games, in the year 2238 - 3 years before the events of Fallout 2. You can play in the areas from Fallout and Fallout 2. The game is in beta stage with free server available to play. If you would like to support running the public server, consider [http://donate.fonline2238.net/ donating].&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Editing the wiki is no longer possible.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Getting Started | '''Getting Started - Wiki's portal for beginners''']]''&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|[[File:Wikigetstarted.jpg|link=Getting Started]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Character]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[The World]]''&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|[[File:Character.png|link=Character]]&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|[[File:Wikiworld.jpg|link=The World]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Crafting]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Items]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Factions]]''&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;16%&amp;quot;|[[File:Wikicrafting.jpg|link=Crafting]] &lt;br /&gt;
!width=&amp;quot;16%&amp;quot;|[[File:Items2.png|link=Items]] &lt;br /&gt;
!width=&amp;quot;16%&amp;quot;|[[File:Wikifactions.jpg|link=Factions]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;75%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[Quests]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[:Category:Creatures|Creatures]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[:Category:Critters|Critters]]''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|''[[About the game and us]]''&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;18%&amp;quot;|[[File:Wikiquest.jpg|link=Quests]]&lt;br /&gt;
!width=&amp;quot;18%&amp;quot;|[[File:Wikicreatures.jpg|link=Category:Creatures]] &lt;br /&gt;
!width=&amp;quot;18%&amp;quot;|[[File:Wikinpc.jpg|link=Category:Critters]]&lt;br /&gt;
!width=&amp;quot;18%&amp;quot;|[[File:Wikifaq.jpg|link=About the game and us]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;And also... &amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Advice for beginners]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Banks]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Bases]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Levels]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Merchants]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Mercs]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Professions]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Slavery]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Town Control]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;'''·'''&amp;lt;/span&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;[[Wiki Statistics]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
*[http://fonline2238.net/status/ Server status checker] &lt;br /&gt;
&lt;br /&gt;
'''[[IRC]]:'''&lt;br /&gt;
*Network: irc.forestnet.org&lt;br /&gt;
*Channels: &lt;br /&gt;
** #2238 - official channel.&lt;br /&gt;
** #2238wiki - for everyone who wants to talk about this wiki.&lt;br /&gt;
** #2238rage - general discussion about 2238 factions-related stuff ('''not''' moderated!).&lt;br /&gt;
** #2238trade - trade channel, for everyone who wants to buy/sell some great stuff.&lt;br /&gt;
** #2238mod - modifications channel.&lt;br /&gt;
*Forum: [http://fonline2238.net/forum/index.php?topic=247.0 IRC Help-Thread]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Requesthelp</id>
		<title>Requesthelp</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Requesthelp"/>
				<updated>2013-04-07T00:38:47Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: fixed what i broke (i always forget that there's no preview before rollback); removed c/p from changelog - info was already on page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Batsignal.jpg|thumb|The command is performed, the vigilante warned !]]&lt;br /&gt;
'''+requesthelp''' is an in-game command that will make you able to ask for a [[Game Master]] to teleport near you, to solve your problems. It is a useful command to fix issues such as collision or spawn bugs, or to report obvious alters, exploits or rules violations. Bug reports have to be done on the [http://fonline2238.net/trac bug tracker], but if you spotted some new bugs and they can be exploited, maybe you should call a GM to fix it temporary (Removing the bugged NPC for example).&lt;br /&gt;
&lt;br /&gt;
* If no Game Master is online, messages are held for short time and displayed to first authenticated character which will log in.&lt;br /&gt;
* Additionally, Game Masters are able to view every incoming message without being logged into game.&lt;br /&gt;
* You can perform a +requesthelp command once every 15 minutes.&lt;br /&gt;
* '''Please be aware that GMs won't fix issues that can be solved using game mechanics''' (Like [[lockpicking]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Some bugs that you can ask help for ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Bug name&lt;br /&gt;
! Description&lt;br /&gt;
! What to do&lt;br /&gt;
|-&lt;br /&gt;
| '''Already logged-in character'''&lt;br /&gt;
| '''You can't log in your character, mostly after a server restart, and get the message &amp;quot;Your character is already logged in. Contact the server administrator&amp;quot;.'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''GMs can fix this in most of the cases. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238. (Note : Or one of your in-game friends can perform a '''+requesthelp''' for you).'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Blocked in a caravan&lt;br /&gt;
| You spawned in a random encounter in the middle of a caravan cart, and can't move.&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Turn-based mode in caves&lt;br /&gt;
| Turn-based mode in the random encounters' caves freezes, unless players enter caves in proper order (from highest sequence to lowest).&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''Impossible to leave the [[Mordino]] [[faction]]'''&lt;br /&gt;
| '''You can't find any way to leave the Mordinos - as no way to leave them exist.'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Requesthelp</id>
		<title>Requesthelp</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Requesthelp"/>
				<updated>2013-04-07T00:34:07Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Reverted edits by Marko (talk) to last revision by Wipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Batsignal.jpg|thumb|The command is performed, the vigilante warned !]]&lt;br /&gt;
'''+requesthelp''' is an in-game command that will make you able to ask for a [[Game Master]] to teleport near you, to solve your problems. It is an useful command to fix issues such as collision or spawn bugs, or to report obvious alters or exploits. Bug reports have to be done on the [http://fonline2238.net/trac bug tracker], but if you spotted some new bugs and they can be exploited, maybe you should call a GM to fix it temporary (Removing the bugged NPC for example).&lt;br /&gt;
&lt;br /&gt;
* If no Game Master is online, messages are held for short time and displayed to first authenticated character which will log in.&lt;br /&gt;
* Additionally, Game Masters are able to view every incoming message without being logged into game.&lt;br /&gt;
* You can perform a +requesthelp command once every 15 minutes.&lt;br /&gt;
* '''Please be aware that GMs won't fix issues that can be solved using game mechanics''' (Like [[lockpicking]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Some bugs that you can ask help for ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Bug name&lt;br /&gt;
! Description&lt;br /&gt;
! What to do&lt;br /&gt;
|-&lt;br /&gt;
| '''Already logged-in character'''&lt;br /&gt;
| '''You can't log in your character, mostly after a server restart, and get the message &amp;quot;Your character is already logged in. Contact the server administrator&amp;quot;.'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''GMs can fix this in most of the cases. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238. (Note : Or one of your in-game friends can perform a '''+requesthelp''' for you).'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Blocked in a caravan&lt;br /&gt;
| You spawned in a random encounter in the middle of a caravan cart, and can't move.&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Turn-based mode in caves&lt;br /&gt;
| Turn-based mode in the random encounters' caves freezes, unless players enter caves in proper order (from highest sequence to lowest).&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''Impossible to leave the [[Mordino]] [[faction]]'''&lt;br /&gt;
| '''You can't find any way to leave the Mordinos - as no way to leave them exist.'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File_talk:FoldedTent.png</id>
		<title>File talk:FoldedTent.png</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File_talk:FoldedTent.png"/>
				<updated>2013-03-18T14:42:27Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I searched for a while through the main dat and through all of the faction zip files' art folders for the actual folded tent image but couldn't find it.  This was made by selecting the item (to enlarge it), taking a screenshot, and then editing the item out of the screenshot.  It should be fine for now but feel free to replace it if you have a better copy.&lt;br /&gt;
* faction003.zip/art/items/ground_tent.png faction003.zip/art/inven/inv_tent.png -[[User:Wipe|Wipe]] 15:42, 18 March 2013 (CET)&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/File_talk:FoldedTent.png</id>
		<title>File talk:FoldedTent.png</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/File_talk:FoldedTent.png"/>
				<updated>2013-03-18T14:41:47Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I searched for a while through the main dat and through all of the faction zip files' art folders for the actual folded tent image but couldn't find it.  This was made by selecting the item (to enlarge it), taking a screenshot, and then editing the item out of the screenshot.  It should be fine for now but feel free to replace it if you have a better copy.&lt;br /&gt;
* faction003.zip/art/items/ground_tent.png faction003.zip/art/inven/inv_tent.png -[[User:Wipe|Wipe]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Requesthelp</id>
		<title>Requesthelp</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Requesthelp"/>
				<updated>2013-03-17T23:00:23Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: yea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Batsignal.jpg|thumb|The command is performed, the vigilante warned !]]&lt;br /&gt;
'''+requesthelp''' is an in-game command that will make you able to ask for a [[Game Master]] to teleport near you, to solve your problems. It is an useful command to fix issues such as collision or spawn bugs, or to report obvious alters or exploits. Bug reports have to be done on the [http://fonline2238.net/trac bug tracker], but if you spotted some new bugs and they can be exploited, maybe you should call a GM to fix it temporary (Removing the bugged NPC for example).&lt;br /&gt;
&lt;br /&gt;
* If no Game Master is online, messages are held for short time and displayed to first authenticated character which will log in.&lt;br /&gt;
* Additionally, Game Masters are able to view every incoming message without being logged into game.&lt;br /&gt;
* You can perform a +requesthelp command once every 15 minutes.&lt;br /&gt;
* '''Please be aware that GMs won't fix issues that can be solved using game mechanics''' (Like [[lockpicking]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Some bugs that you can ask help for ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Bug name&lt;br /&gt;
! Description&lt;br /&gt;
! What to do&lt;br /&gt;
|-&lt;br /&gt;
| '''Already logged-in character'''&lt;br /&gt;
| '''You can't log in your character, mostly after a server restart, and get the message &amp;quot;Your character is already logged in. Contact the server administrator&amp;quot;.'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''GMs can fix this in most of the cases. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238. (Note : Or one of your in-game friends can perform a '''+requesthelp''' for you).'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Blocked in a caravan&lt;br /&gt;
| You spawned in a random encounter in the middle of a caravan cart, and can't move.&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Freezing Turn-based mode in caves&lt;br /&gt;
| Turn-based mode in the random encounters' caves freezes, unless players enter caves in proper order (from highest sequence to lowest).&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''Impossible to leave the [[Mordino]] [[faction]]'''&lt;br /&gt;
| '''You can't find any way to leave the Mordinos - as no way to leave them exist.'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''GMs can fix it. Contact one by sending a PM on the forum to a GM with your character nick or talk to one on IRC channel #2238, or send a '''+requesthelp'''.'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Safe_House</id>
		<title>Safe House</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Safe_House"/>
				<updated>2013-03-01T13:45:59Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: /* Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Also known as an '''Outdoorsman's camp''', the '''Safe House''' is a better alternative to a [[tent]], but can only be constructed by those with the [[Ranger]] [[support perk]].&lt;br /&gt;
&lt;br /&gt;
It consists of a small shack instead of a tent and has a few more containers. The maps are equal to that of a tent, including the campfire. Everything that goes for a [[tent]] also goes for a Safe House, including how to build one by using a [[Folded Tent]]. Note that a tent that was previously made before this perk was obtained will not automatically turn into a Safe House, and Safe Houses are limited to ten, the same limit as tents. Trying to creating an eleventh, will prompt you to delete one of the other ten.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
*The shack has a door which you can [[lock]].&lt;br /&gt;
*There is a [[workbench]] inside.&lt;br /&gt;
*The shack has three containers: a toolboard above the workbench, a small cabinet to the right of the workbench, and a wooden [[chest]] at the end of the bed.&lt;br /&gt;
&lt;br /&gt;
== Requirements==&lt;br /&gt;
*Support perk [[Ranger]] (which requires 100 [[Outdoorsman]])&lt;br /&gt;
*Folded tent for each time you build it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Campfire</id>
		<title>Campfire</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Campfire"/>
				<updated>2013-02-25T18:05:42Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: minor note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''You see Campfire.''&lt;br /&gt;
''The fire is burning. With some wood, you might be able to create a bigger campfire.''&lt;br /&gt;
&lt;br /&gt;
You can upgrade a basic campfire with 3 pieces of [[Wood]]. Once done, you will have some menu options when you access the Campfire:&lt;br /&gt;
&lt;br /&gt;
* Tent management (available for tent owner only)&lt;br /&gt;
* Throw something into the fire (available for everyone)&lt;br /&gt;
&lt;br /&gt;
'''Throwing''' something into the fire, as you can guess, destroys that item, but if you choose '''Tent management''', you get the following options:&lt;br /&gt;
&lt;br /&gt;
* Change the name of the tent&lt;br /&gt;
* Upgrades&lt;br /&gt;
* Create a [[Tent Map|map]] to this location&lt;br /&gt;
* Abandon tent&lt;br /&gt;
&lt;br /&gt;
'''Abandon''' tent is how you delete the tent, at which time you lose all items left at the tent location. '''Creating a map''' is how you share the tent's location with other characters. Do this and you get a [[Tent Map]] item which others can use to highlight's this tent's location on the world map. &lt;br /&gt;
&lt;br /&gt;
'''Changing the name''' allows you to choose a custom name for this tent. The '''Upgrades''' option will be expanded more later, but for now allows you to add a workbench to this tent, if you have 100 or more [[Outdoorsman]] and the required materials.&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Tent</id>
		<title>Tent</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Tent"/>
				<updated>2013-02-17T19:23:13Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: /* How to make a tent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tente.jpg|thumb|The usual tent.]]&lt;br /&gt;
A '''tent''' is a small personal hideout that you can create in almost any random encounter map in the wasteland. Items stored inside the tent are safe, as long as you don't bring any other player there, which makes it a ''must have'' for any character who has no other way to store items safely.&lt;br /&gt;
&lt;br /&gt;
If a tent is ever deleted, all items left at the tent will be permanently lost.&lt;br /&gt;
&lt;br /&gt;
== How to make a tent ==&lt;br /&gt;
* Get a folded tent kit, by crafting it, buying it, or as a reward for completing [[A Tent in the Wasteland|tent quest]].&lt;br /&gt;
* Enter a random location on desert (the map should be empty with no NPCs at all).&lt;br /&gt;
* Open inventory and use the folded tent. A message will be displayed, the screen goes dark for a moment, and the map will be turned into a tent map. If you have any [[followers]] with you, they will also gain access to that tent. Parked [[cars]] will also stay with you when you make a tent.&lt;br /&gt;
** '''Make sure no one is with you in the encounter''' (excluding own followers) or you won't be able to make the tent in such location.&lt;br /&gt;
** If your character has ten (10) tents already, one of the old tents must be chosen for deletion and all items left there will be lost. '''You can have only ten tents per character.'''&lt;br /&gt;
&lt;br /&gt;
If your character has the [[Ranger]] perk, building a tent yields a [[Safe House]] with a [[workbench]] instead of a standard tent with a crate.&lt;br /&gt;
&lt;br /&gt;
== The Campfire ==&lt;br /&gt;
The small fire pit at any standard tent can be upgraded to a [[Campfire]] by using 3 [[Wood]] on the fire pit, which allows you to do some special things, including creating [[Tent Map|tent maps]] for sharing the tent's location.&lt;br /&gt;
&lt;br /&gt;
== Extra Information ==&lt;br /&gt;
Nobody can enter your tent unless they follow you (or anyone else with access to your tent), so take care. People like to arrow you and follow you, and if you're not cautious and don't look at who you're carrying, you may introduce enemies into your tent. But if you're not carrying people into your tent, then stuff stored inside is totally safe. (Note, if someone has arrowed on you and follows you into the wasteland, you can remove them from your party by holding your left click down on their player name and selecting the remove from party option)&lt;br /&gt;
&lt;br /&gt;
Your tent has a crate container with limited storage space, but the tent map itself may contain an infinite amount of stuff, since you can harmlessly put stuff on the ground. Gangs may use tents to store fighting gear or their fresh loot.&lt;br /&gt;
&lt;br /&gt;
[[File:Tentdrops.png|thumb|Items dropped outside a tent.]]&lt;br /&gt;
It is common practice to arrange large amounts of items in rows on the ground outside a tent. The tent has only one container which has limited space, and some tent owners prefer to keep the container free of clutter. Dropping items on the ground also provides a quick way of visualizing which items have been collected.&lt;br /&gt;
Items dropped outside the tent will never disappear unless the tent is deleted due to lack of activity as mentioned above (no players visit it for four weeks), or replaced (the tent's owner builds a new tent).&lt;br /&gt;
&lt;br /&gt;
== Limits ==&lt;br /&gt;
*Ten tents per character, each shareable with other characters by using [[Tent Map|tent maps]].&lt;br /&gt;
&lt;br /&gt;
*Each tent is first made with only one small storage crate but additional containers can be added.&lt;br /&gt;
&lt;br /&gt;
*Tents are useful as personal hideouts, safe parking places, gear storage, and potentially as crafting locations.&lt;br /&gt;
&lt;br /&gt;
If you're curious about the past, read [[Old Tent System|how tents used to be made]] before Feb 14th, 2013.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Faction_Names</id>
		<title>Faction Names</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Faction_Names"/>
				<updated>2013-02-17T06:33:09Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: /* Method as of Jan 6th, 2012 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unless a character is already a faction member, that character establishes a new faction by buying a base, and must thus designate a name for his new faction during dialogue with an NPC base-seller.&lt;br /&gt;
&lt;br /&gt;
== Method as of Jan 6th, 2012 ==&lt;br /&gt;
This year you choose a name for a faction from a pre-written list of available names. You choose a name from the list and tell the NPC base-seller using the &amp;quot;Say&amp;quot; button during the base-buying dialogue.&lt;br /&gt;
&lt;br /&gt;
In the chat bar, type '''~freefactionnames''' or '''~ffn''' (as shown on the [[Commands]] page) and then press '''F2'''. This creates a new txt file in your game directory and writes all available faction names to that file. You can then open that file, scroll to the end of the data, review the names and decide which one you like best.&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': To avoid delays, this decision is best done in advance of going to buy the base, so you know in advance which name to use while talking with the NPC who sells the [[base]] to you.&lt;br /&gt;
&lt;br /&gt;
Within any single faction, each base also gets a name but a base's particular name can be made up on the spot and does not have to come from an official list. So for example a faction name might be &amp;quot;Super Duper Turbo Guys&amp;quot; and they have two bases in that faction, one named &amp;quot;Gecko Pelts Clubhouse&amp;quot; and the other named &amp;quot;Spore Plants Florists&amp;quot;. Their faction name had to be chosen from the official list, but their base names were made up on the spot for fun by the members of that faction.&lt;br /&gt;
&lt;br /&gt;
== Method during prior season, 2011 ==&lt;br /&gt;
This was when we used a temporary method whereby you'd type &amp;quot;Generic Name&amp;quot; and a number during dialogue. If the number you tried was already taken, you'd have to try again with a different number. This is how [[Generic Name 13]] got its name which later stuck as members decided they liked it. Players sometimes reported spending over an hour trying various numbers attempting to find an available faction name/number using this process, so the new season brings a preferred method.&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Tent</id>
		<title>Tent</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Tent"/>
				<updated>2013-02-13T21:48:21Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: marked as outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated}}&lt;br /&gt;
&lt;br /&gt;
[[File:Tente.jpg|thumb|The usual tent.]]&lt;br /&gt;
A '''tent''' is a small personal hideout that you can create in almost any random encounter map in the wasteland. Items stored inside the tent are safe, as long as you don't bring any other player there, which makes it a ''must have'' for any character who has no other way to store items safely.&lt;br /&gt;
&lt;br /&gt;
Your Tent will be deleted automatically if no player visits it within a 4 week period. All items at the tent will be permanently lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to make a tent ==&lt;br /&gt;
* Collect 10 [[brahmin hides]], by buying them from merchants or killing and looting wild [[brahmin|brahmins]].&lt;br /&gt;
* Enter a random location on desert (the map should be empty with no hostile or non-hostile NPCs).&lt;br /&gt;
* Open inventory and use [[science]] skill on the brahmin hides. '''Do not put the hides on the ground; it will not work that way.''' Hold down your left mouse button on the hides in your inventory to open the drag down the menu and choose the right option to open the [[Skilldex]] menu (The picture of the vault mascot's face). Then choose Science skill. A message will be displayed, and the map will be turned into a tent map. If you have any [[followers]] with you, they will also gain access to that tent. Parked [[cars]] will also stay with you when you make a tent.&lt;br /&gt;
** '''Make sure no one is with you in the encounter''' (Any other player with you in the encounter, who is arrowed on you and following you, will also have access to the tent on the world map, so make sure only other players who you want to have access to the tent are present).&lt;br /&gt;
** If your character has a tent already, the old tent will be destroyed (deleted) and all items left there will be lost. '''You can have only one tent per character.'''&lt;br /&gt;
&lt;br /&gt;
If your character has the [[Ranger]] perk, building a tent yields a [[Safe House]] with a [[workbench]] instead of a standard tent with a crate.&lt;br /&gt;
&lt;br /&gt;
== The Campfire ==&lt;br /&gt;
The small fire pit at any standard tent can be upgraded to a [[Campfire]] by using 3 [[Wood]] on the fire pit, which changes it into a work place where you can make metal parts from iron ore, and gunpowder from minerals. This is very handy for players who work in a nearby mine, since these materials can be processed in safety at the tent and their weight gets largely reduced. This feature is useful as it provides an easy refinery otherwise found only at a [[Workbench]].&lt;br /&gt;
&lt;br /&gt;
=== Shared tents ===&lt;br /&gt;
As said above, if you make a tent and there are other players on the same map that are [[tagged]] on you, they will gain access to that tent and will see it on the world map. However, the tent will still belong to the player who created it.&lt;br /&gt;
&lt;br /&gt;
If player X creates a tent, and player Y has access to it (i.e. was there in the encounter when player X created the tent), Y can still create a tent and have access to both, however, X won't be able to create another tent without deleting his first one. Players can have access to an unlimited amount of tents provided they are not their founder.&lt;br /&gt;
&lt;br /&gt;
If the account of a tent creator is deleted for any reason, any other players who had access to that tent will retain their access and the tent will remain, provided it is visited at least once every 4 weeks so it is not deleted due to inactivity.&lt;br /&gt;
&lt;br /&gt;
== Extra Information ==&lt;br /&gt;
Nobody can enter your tent unless they follow you (or anyone else with access to your tent), so take care. People like to arrow you and follow you, and if you're not cautious and don't look at who you're carrying, you may introduce enemies into your tent. But if you're not carrying people into your tent, then stuff stored inside is totally safe. (Note, if someone has arrowed on you and follows you into the wasteland, you can remove them from your party by holding your left click down on their player name and selecting the remove from party option)&lt;br /&gt;
&lt;br /&gt;
Your tent has a crate container with limited storage space, but the tent map itself may contain an infinite amount of stuff, since you can harmlessly put stuff on the ground. Gangs may use tents to store fighting gear or their fresh loot.&lt;br /&gt;
&lt;br /&gt;
[[File:Tentdrops.png|thumb|Items dropped outside a tent.]]&lt;br /&gt;
It is common practice to arrange large amounts of items in rows on the ground outside a tent. The tent has only one container which has limited space, and some tent owners prefer to keep the container free of clutter. Dropping items on the ground also provides a quick way of visualizing which items have been collected.&lt;br /&gt;
Items dropped outside the tent will never disappear unless the tent is deleted due to lack of activity as mentioned above (no players visit it for four weeks), or replaced (the tent's owner builds a new tent).&lt;br /&gt;
&lt;br /&gt;
The only players who are able to access a tent are those who are there in the encounter when the tent is created. If the owner creates a new tent, anyone who had access to the old tent will NOT have access to the new one, unless they are again in the encounter with the tent creator.&lt;br /&gt;
&lt;br /&gt;
== Limits ==&lt;br /&gt;
*Unlike a faction [[base]] you cannot modify which other players have access to your tent. As stated previously, the only people that gain access are those who are following you and are in the encounter during tent creation.&lt;br /&gt;
&lt;br /&gt;
*The tent only has one small storage container.&lt;br /&gt;
&lt;br /&gt;
*Tents are only useful as a personal hideout. They have the advantage not to require a [[faction name]], however.&lt;br /&gt;
&lt;br /&gt;
*Tents are removed after 4 weeks if no player visits them.&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Raider_(239)</id>
		<title>Raider (239)</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Raider_(239)"/>
				<updated>2013-01-13T15:55:09Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Reverted edits by Ronillon (talk) to last revision by AHS-9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Critter&lt;br /&gt;
|name=Raider&lt;br /&gt;
|image=nfmaxx&lt;br /&gt;
|desc=n/a&lt;br /&gt;
|pid=239&lt;br /&gt;
|xp=130&lt;br /&gt;
|carry=13590&lt;br /&gt;
|seq=12&lt;br /&gt;
|hp=63&lt;br /&gt;
|hr=1&lt;br /&gt;
|ac=15&lt;br /&gt;
|ap=8&lt;br /&gt;
|crit=6&lt;br /&gt;
|un_dmg=1&lt;br /&gt;
|mel_dmg=1&lt;br /&gt;
|st=5&lt;br /&gt;
|pe=6&lt;br /&gt;
|en=5&lt;br /&gt;
|ch=5&lt;br /&gt;
|in=4&lt;br /&gt;
|ag=7&lt;br /&gt;
|lk=6&lt;br /&gt;
|sg=86&lt;br /&gt;
|bg=14&lt;br /&gt;
|ew=70&lt;br /&gt;
|un=86&lt;br /&gt;
|mel=102&lt;br /&gt;
|th=95&lt;br /&gt;
|fa=20&lt;br /&gt;
|doc=15&lt;br /&gt;
|snk=26&lt;br /&gt;
|loc=23&lt;br /&gt;
|stl=21&lt;br /&gt;
|tr=23&lt;br /&gt;
|sc=16&lt;br /&gt;
|rep=12&lt;br /&gt;
|sp=25&lt;br /&gt;
|bar=20&lt;br /&gt;
|gam=30&lt;br /&gt;
|out=18&lt;br /&gt;
|dr_normal=20&lt;br /&gt;
|dt_normal=0&lt;br /&gt;
|dr_laser=20&lt;br /&gt;
|dt_laser=0&lt;br /&gt;
|dr_fire=10&lt;br /&gt;
|dt_fire=0&lt;br /&gt;
|dr_plasma=10&lt;br /&gt;
|dt_plasma=0&lt;br /&gt;
|dr_explosive=20&lt;br /&gt;
|dt_explosive=0&lt;br /&gt;
|dr_elec=30&lt;br /&gt;
|dt_elec=0&lt;br /&gt;
|dr_emp=500&lt;br /&gt;
|dt_emp=0&lt;br /&gt;
|poison=25&lt;br /&gt;
|radiation=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Raider</id>
		<title>Raider</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Raider"/>
				<updated>2013-01-13T15:54:38Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Reverted edits by Ronillon (talk) to last revision by Ganado&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|name=Raider&lt;br /&gt;
|image=nmlthr&lt;br /&gt;
|desc=n/a&lt;br /&gt;
|pid=238&lt;br /&gt;
|xp=130&lt;br /&gt;
|carry=14043&lt;br /&gt;
|seq=12&lt;br /&gt;
|hp=60&lt;br /&gt;
|hr=1&lt;br /&gt;
|ac=23&lt;br /&gt;
|ap=9&lt;br /&gt;
|crit=5&lt;br /&gt;
|un_dmg=1&lt;br /&gt;
|mel_dmg=1&lt;br /&gt;
|st=6&lt;br /&gt;
|pe=6&lt;br /&gt;
|en=4&lt;br /&gt;
|ch=5&lt;br /&gt;
|in=4&lt;br /&gt;
|ag=8&lt;br /&gt;
|lk=5&lt;br /&gt;
|sg=90&lt;br /&gt;
|bg=16&lt;br /&gt;
|ew=70&lt;br /&gt;
|un=80&lt;br /&gt;
|mel=100&lt;br /&gt;
|th=105&lt;br /&gt;
|fa=20&lt;br /&gt;
|doc=15&lt;br /&gt;
|snk=29&lt;br /&gt;
|loc=24&lt;br /&gt;
|stl=24&lt;br /&gt;
|tr=24&lt;br /&gt;
|sc=16&lt;br /&gt;
|rep=12&lt;br /&gt;
|sp=25&lt;br /&gt;
|bar=20&lt;br /&gt;
|gam=25&lt;br /&gt;
|out=16&lt;br /&gt;
|dr_normal=25&lt;br /&gt;
|dt_normal=2&lt;br /&gt;
|dr_laser=20&lt;br /&gt;
|dt_laser=0&lt;br /&gt;
|dr_fire=20&lt;br /&gt;
|dt_fire=0&lt;br /&gt;
|dr_plasma=10&lt;br /&gt;
|dt_plasma=0&lt;br /&gt;
|dr_explosive=20&lt;br /&gt;
|dt_explosive=0&lt;br /&gt;
|dr_elec=30&lt;br /&gt;
|dt_elec=0&lt;br /&gt;
|dr_emp=500&lt;br /&gt;
|dt_emp=0&lt;br /&gt;
|poison=20&lt;br /&gt;
|radiation=8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Seen with ==&lt;br /&gt;
? [[HP]] wielding [[FN FAL]] or [[Shotgun]], can not be enslaved.&lt;br /&gt;
&lt;br /&gt;
== Reputations ==&lt;br /&gt;
* No reputation change for attacking a Raider.&lt;br /&gt;
* +10 [[reputation]] with [[The Unity]] for killing a Raider.&lt;br /&gt;
* +20 [[reputation]] with [[Citizens of Vault City]] for killing a Raider.&lt;br /&gt;
* +8 [[reputation]] with [[Necropolis Ghouls]] for killing a Raider.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Raiders]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Critters]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline2238.cfg</id>
		<title>FOnline2238.cfg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline2238.cfg"/>
				<updated>2012-12-23T08:46:44Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: /* FogColor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;FOnline2238.cfg&amp;quot; is a configuration file for various FOnline 2238 specific features that don't exist in vanilla [[FOnline]] client, such as [[#Fog|fog of war]], on-screen [[#Section:_Timeouts|timeouts]] and more. This file is not created by the installer or [[FOConfig.exe]] and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.&lt;br /&gt;
&lt;br /&gt;
Remember, FOnline2238.cfg is &amp;lt;u&amp;gt;'''NOT'''&amp;lt;/u&amp;gt; a replacement of &amp;quot;[[FOnline.cfg]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can easily edit this file with text editor, or use provided tool [[FO2238Config.exe]] instead.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
&lt;br /&gt;
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.&lt;br /&gt;
&lt;br /&gt;
Basic configuration example&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[2238]&lt;br /&gt;
DisplayNames=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Lines starting with hash (&amp;quot;'''#'''&amp;quot;), semicolon (&amp;quot;''';'''&amp;quot;) are ignored (may be used as comments)&lt;br /&gt;
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Section: 2238 ==&lt;br /&gt;
&lt;br /&gt;
Main section of FOnline2238.cfg, which holds most of configurable options.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Autosave ===&lt;br /&gt;
&lt;br /&gt;
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* with autosave enabled, all comments/empty lines will be removed&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== Awareness ===&lt;br /&gt;
&lt;br /&gt;
See: [[Commands|awareness]] command&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== CombatMode ===&lt;br /&gt;
&lt;br /&gt;
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, &amp;lt;u&amp;gt;value from FOnline.cfg is ignored&amp;lt;/u&amp;gt;.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[Commands|combatmode]] command.&lt;br /&gt;
&lt;br /&gt;
0: Both&lt;br /&gt;
&lt;br /&gt;
1: Real-Time&lt;br /&gt;
&lt;br /&gt;
2: Turn-Based&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== CustomIni ===&lt;br /&gt;
&lt;br /&gt;
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.&lt;br /&gt;
&lt;br /&gt;
New ini files are loaded parsed after loading all [[DataFiles|data files]], for making &amp;quot;one file - one interface&amp;quot; possible.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* if you want to load more than one file, separate it with pipe symbol (|)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayNames ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off the display of character names above head. (Hotkey: '''F6''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTC ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off display of [[Town Control]] messages. (Hotkey: '''F11''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTCZones ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off displaying the [[Town Control]] capture zone. (Hotkey: '''F10''')&lt;br /&gt;
&lt;br /&gt;
0: don't display any info&lt;br /&gt;
&lt;br /&gt;
1: display information text (&amp;quot;inside/outside capture zone&amp;quot;) and zone borders&lt;br /&gt;
&lt;br /&gt;
2: display information text (&amp;quot;inside/outside capture zone&amp;quot;), more visible zone borders&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== Fog ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off ''fog of war'' displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== FogColor ===&lt;br /&gt;
&lt;br /&gt;
Changes ''fog of war'' color.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|info=with alpha|default=0 0 0 160}}&lt;br /&gt;
&lt;br /&gt;
=== IgnoreLangChange ===&lt;br /&gt;
&lt;br /&gt;
Pressing ''left alt and left shift'' or ''left control and left shift'' won't change input language.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== LogfileName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of logfile (created after pressing '''F2''' key). If name leads to subdirectories, they will be created automatically.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== LogfileName example ====&lt;br /&gt;
&lt;br /&gt;
''LogfileName=logs\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.txt''&lt;br /&gt;
&lt;br /&gt;
=== MouseScroll ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off scrolling of map using mouse. (Hotkey: '''F8''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== ScreenshotName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of screenshot file (created after pressing '''F3''' key). If name leads to subdirectories, they will be created automatically. File extension should end with &amp;quot;.jpg&amp;quot;, &amp;quot;.tga&amp;quot;, &amp;quot;.png&amp;quot; to create file in one of these formats. Every other extensions sets format to BMP.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== ScreenshotName example ====&lt;br /&gt;
&lt;br /&gt;
''ScreenshotName=screenshots\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.png''&lt;br /&gt;
&lt;br /&gt;
== Section: DataFiles ==&lt;br /&gt;
&lt;br /&gt;
Allows to load custom data files (in .[http://www.falloutwiki.com/DAT_files dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] formats) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).&lt;br /&gt;
&lt;br /&gt;
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== DataFiles example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[DataFiles]&lt;br /&gt;
Modification_Name=mymod.dat&lt;br /&gt;
Something_Better=awesome.zip&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' See also [[Game Files]]&lt;br /&gt;
&lt;br /&gt;
== Section: Messages ==&lt;br /&gt;
&lt;br /&gt;
Contains settings for various messages that show up for a short time around character's head.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== ActionVisible ===&lt;br /&gt;
&lt;br /&gt;
Allows to turn on/off messages displayed when character uses specific items/skills on self or other critters.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=visibility|default=head}}&lt;br /&gt;
&lt;br /&gt;
=== ActionOffsetX ===&lt;br /&gt;
&lt;br /&gt;
Horizontal position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-15 15}}&lt;br /&gt;
&lt;br /&gt;
=== ActionOffsetY ===&lt;br /&gt;
&lt;br /&gt;
Vertical position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-20}}&lt;br /&gt;
&lt;br /&gt;
=== ActionColor ===&lt;br /&gt;
&lt;br /&gt;
Color of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=58 137 133}}&lt;br /&gt;
&lt;br /&gt;
=== DamageOffsetX ===&lt;br /&gt;
&lt;br /&gt;
Horizontal position of message with damage done to character. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-15 15}}&lt;br /&gt;
&lt;br /&gt;
=== DamageOffsetY ===&lt;br /&gt;
&lt;br /&gt;
Vertical position of message with damage done to character. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-20}}&lt;br /&gt;
&lt;br /&gt;
=== DamageColor ===&lt;br /&gt;
&lt;br /&gt;
Color of message with damage done to character.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=200 0 0}}&lt;br /&gt;
&lt;br /&gt;
=== FollowerExperience ===&lt;br /&gt;
&lt;br /&gt;
Displays follower's experience/level changes (above head only).&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': This message is visible only to follower's master.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=false}}&lt;br /&gt;
&lt;br /&gt;
== Section: Timeouts ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Timeouts example ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Timeouts]&lt;br /&gt;
Direction=1&lt;br /&gt;
Font=7&lt;br /&gt;
PositionX=-218&lt;br /&gt;
PositionY=-119&lt;br /&gt;
SpacingX=120&lt;br /&gt;
SpacingY=20&lt;br /&gt;
NameColor=0 200 0&lt;br /&gt;
ValueColor=0 160 0&lt;br /&gt;
Transparency=55&lt;br /&gt;
Worldmap=1&lt;br /&gt;
WorldmapX=-240&lt;br /&gt;
WorldmapY=-75&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Timeouts_example.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Enabled ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off timeouts displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== Direction ===&lt;br /&gt;
&lt;br /&gt;
Where new positions should be added.&lt;br /&gt;
&lt;br /&gt;
0: down&lt;br /&gt;
&lt;br /&gt;
1: up&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 1|default=1}}&lt;br /&gt;
&lt;br /&gt;
=== Font ===&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=4 to 8|default=5}}&lt;br /&gt;
&lt;br /&gt;
=== NameColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts names  (&amp;quot;''First Aid''&amp;quot;, &amp;quot;''Gathering''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== PositionX ===&lt;br /&gt;
&lt;br /&gt;
Set the start X position for displaying timeouts. &lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionX=-200 &amp;amp;rArr; PositionX=(ScreenWidth-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== PositionY ===&lt;br /&gt;
&lt;br /&gt;
Set the start Y position for displaying timeouts.&lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionY=-200 &amp;amp;rArr; PositionY=(ScreenHeight-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingX ===&lt;br /&gt;
&lt;br /&gt;
Set horizontal distance between start position of timeout name (set by [[#PositionX|PositionX]]) and its value.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=72}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingY ===&lt;br /&gt;
&lt;br /&gt;
Set vertical distance between each timeout.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=10}}&lt;br /&gt;
&lt;br /&gt;
=== Transparency ===&lt;br /&gt;
&lt;br /&gt;
Set transparency level for cumulative timeouts while below threshold (affects only ''Crafting'' and ''Gathering'')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 100|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== ValueColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts values (&amp;quot;''7 seconds''&amp;quot;, &amp;quot;''42 hours''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== Worldmap ===&lt;br /&gt;
&lt;br /&gt;
Display timeouts while on world map.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapX ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionX|PositionX]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapY ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionY|PositionY]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Configuration]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline2238.cfg</id>
		<title>FOnline2238.cfg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline2238.cfg"/>
				<updated>2012-12-21T01:27:10Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;FOnline2238.cfg&amp;quot; is a configuration file for various FOnline 2238 specific features that don't exist in vanilla [[FOnline]] client, such as [[#Fog|fog of war]], on-screen [[#Section:_Timeouts|timeouts]] and more. This file is not created by the installer or [[FOConfig.exe]] and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.&lt;br /&gt;
&lt;br /&gt;
Remember, FOnline2238.cfg is &amp;lt;u&amp;gt;'''NOT'''&amp;lt;/u&amp;gt; a replacement of &amp;quot;[[FOnline.cfg]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can easily edit this file with text editor, or use provided tool [[FO2238Config.exe]] instead.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
&lt;br /&gt;
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.&lt;br /&gt;
&lt;br /&gt;
Basic configuration example&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[2238]&lt;br /&gt;
DisplayNames=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Lines starting with hash (&amp;quot;'''#'''&amp;quot;), semicolon (&amp;quot;''';'''&amp;quot;) are ignored (may be used as comments)&lt;br /&gt;
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Section: 2238 ==&lt;br /&gt;
&lt;br /&gt;
Main section of FOnline2238.cfg, which holds most of configurable options.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Autosave ===&lt;br /&gt;
&lt;br /&gt;
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* with autosave enabled, all comments/empty lines will be removed&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== Awareness ===&lt;br /&gt;
&lt;br /&gt;
See: [[Commands|awareness]] command&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== CombatMode ===&lt;br /&gt;
&lt;br /&gt;
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, &amp;lt;u&amp;gt;value from FOnline.cfg is ignored&amp;lt;/u&amp;gt;.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[Commands|combatmode]] command.&lt;br /&gt;
&lt;br /&gt;
0: Both&lt;br /&gt;
&lt;br /&gt;
1: Real-Time&lt;br /&gt;
&lt;br /&gt;
2: Turn-Based&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== CustomIni ===&lt;br /&gt;
&lt;br /&gt;
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.&lt;br /&gt;
&lt;br /&gt;
New ini files are loaded parsed after loading all [[DataFiles|data files]], for making &amp;quot;one file - one interface&amp;quot; possible.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* if you want to load more than one file, separate it with pipe symbol (|)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayNames ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off the display of character names above head. (Hotkey: '''F6''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTC ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off display of [[Town Control]] messages. (Hotkey: '''F11''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTCZones ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off displaying the [[Town Control]] capture zone. (Hotkey: '''F10''')&lt;br /&gt;
&lt;br /&gt;
0: don't display any info&lt;br /&gt;
&lt;br /&gt;
1: display information text (&amp;quot;inside/outside capture zone&amp;quot;) and zone borders&lt;br /&gt;
&lt;br /&gt;
2: display information text (&amp;quot;inside/outside capture zone&amp;quot;), more visible zone borders&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== Fog ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off ''fog of war'' displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== FogColor ===&lt;br /&gt;
&lt;br /&gt;
Changes ''fog of war'' color.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|info=with alpha}}&lt;br /&gt;
&lt;br /&gt;
=== IgnoreLangChange ===&lt;br /&gt;
&lt;br /&gt;
Pressing ''left alt and left shift'' or ''left control and left shift'' won't change input language.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== LogfileName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of logfile (created after pressing '''F2''' key). If name leads to subdirectories, they will be created automatically.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== LogfileName example ====&lt;br /&gt;
&lt;br /&gt;
''LogfileName=logs\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.txt''&lt;br /&gt;
&lt;br /&gt;
=== MouseScroll ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off scrolling of map using mouse. (Hotkey: '''F8''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== ScreenshotName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of screenshot file (created after pressing '''F3''' key). If name leads to subdirectories, they will be created automatically. File extension should end with &amp;quot;.jpg&amp;quot;, &amp;quot;.tga&amp;quot;, &amp;quot;.png&amp;quot; to create file in one of these formats. Every other extensions sets format to BMP.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== ScreenshotName example ====&lt;br /&gt;
&lt;br /&gt;
''ScreenshotName=screenshots\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.png''&lt;br /&gt;
&lt;br /&gt;
== Section: DataFiles ==&lt;br /&gt;
&lt;br /&gt;
Allows to load custom data files (in .[http://www.falloutwiki.com/DAT_files dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] formats) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).&lt;br /&gt;
&lt;br /&gt;
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== DataFiles example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[DataFiles]&lt;br /&gt;
Modification_Name=mymod.dat&lt;br /&gt;
Something_Better=awesome.zip&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' See also [[Game Files]]&lt;br /&gt;
&lt;br /&gt;
== Section: Messages ==&lt;br /&gt;
&lt;br /&gt;
Contains settings for various messages that show up for a short time around character's head.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== ActionVisible ===&lt;br /&gt;
&lt;br /&gt;
Allows to turn on/off messages displayed when character uses specific items/skills on self or other critters.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=visibility|default=head}}&lt;br /&gt;
&lt;br /&gt;
=== ActionOffsetX ===&lt;br /&gt;
&lt;br /&gt;
Horizontal position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-15 15}}&lt;br /&gt;
&lt;br /&gt;
=== ActionOffsetY ===&lt;br /&gt;
&lt;br /&gt;
Vertical position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-20}}&lt;br /&gt;
&lt;br /&gt;
=== ActionColor ===&lt;br /&gt;
&lt;br /&gt;
Color of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=58 137 133}}&lt;br /&gt;
&lt;br /&gt;
=== DamageOffsetX ===&lt;br /&gt;
&lt;br /&gt;
Horizontal position of message with damage done to character. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-15 15}}&lt;br /&gt;
&lt;br /&gt;
=== DamageOffsetY ===&lt;br /&gt;
&lt;br /&gt;
Vertical position of message with damage done to character. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-20}}&lt;br /&gt;
&lt;br /&gt;
=== DamageColor ===&lt;br /&gt;
&lt;br /&gt;
Color of message with damage done to character.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=200 0 0}}&lt;br /&gt;
&lt;br /&gt;
=== FollowerExperience ===&lt;br /&gt;
&lt;br /&gt;
Displays follower's experience/level changes (above head only).&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': This message is visible only to follower's master.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=false}}&lt;br /&gt;
&lt;br /&gt;
== Section: Timeouts ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Timeouts example ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Timeouts]&lt;br /&gt;
Direction=1&lt;br /&gt;
Font=7&lt;br /&gt;
PositionX=-218&lt;br /&gt;
PositionY=-119&lt;br /&gt;
SpacingX=120&lt;br /&gt;
SpacingY=20&lt;br /&gt;
NameColor=0 200 0&lt;br /&gt;
ValueColor=0 160 0&lt;br /&gt;
Transparency=55&lt;br /&gt;
Worldmap=1&lt;br /&gt;
WorldmapX=-240&lt;br /&gt;
WorldmapY=-75&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Timeouts_example.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Enabled ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off timeouts displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== Direction ===&lt;br /&gt;
&lt;br /&gt;
Where new positions should be added.&lt;br /&gt;
&lt;br /&gt;
0: down&lt;br /&gt;
&lt;br /&gt;
1: up&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 1|default=1}}&lt;br /&gt;
&lt;br /&gt;
=== Font ===&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=4 to 8|default=5}}&lt;br /&gt;
&lt;br /&gt;
=== NameColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts names  (&amp;quot;''First Aid''&amp;quot;, &amp;quot;''Gathering''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== PositionX ===&lt;br /&gt;
&lt;br /&gt;
Set the start X position for displaying timeouts. &lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionX=-200 &amp;amp;rArr; PositionX=(ScreenWidth-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== PositionY ===&lt;br /&gt;
&lt;br /&gt;
Set the start Y position for displaying timeouts.&lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionY=-200 &amp;amp;rArr; PositionY=(ScreenHeight-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingX ===&lt;br /&gt;
&lt;br /&gt;
Set horizontal distance between start position of timeout name (set by [[#PositionX|PositionX]]) and its value.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=72}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingY ===&lt;br /&gt;
&lt;br /&gt;
Set vertical distance between each timeout.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=10}}&lt;br /&gt;
&lt;br /&gt;
=== Transparency ===&lt;br /&gt;
&lt;br /&gt;
Set transparency level for cumulative timeouts while below threshold (affects only ''Crafting'' and ''Gathering'')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 100|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== ValueColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts values (&amp;quot;''7 seconds''&amp;quot;, &amp;quot;''42 hours''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== Worldmap ===&lt;br /&gt;
&lt;br /&gt;
Display timeouts while on world map.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapX ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionX|PositionX]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapY ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionY|PositionY]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Configuration]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Talk:Radiated</id>
		<title>Talk:Radiated</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Talk:Radiated"/>
				<updated>2012-12-14T12:16:39Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1. Someone with the knowledge should check all the ways as to what exactly causes the radiation. Obviously, going in the map cause cause it, but I heard that just standing in encounters near the Glow or the post-Cathedral Crater can give the radiated status as well. Possibly just by staying on the world map, but I'm even less sure of this. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Also, in reply to &amp;quot;if you feel the need to rewrite something that doesn't need rewriting, at least do it in proper English, thanks.&amp;quot; -- Jovanka's description was more clear that just saying &amp;quot;the wrong place&amp;quot;... you should stop being rude. &amp;lt;br&amp;gt;&lt;br /&gt;
3. I am pretty sure that Fruit is the only consumable that gives radiation, so the e.g. is most likely unnecessary. But I am not sure of this. It would probably best to give every scenario where one can get radiation, anyway. Some of my thoughts. --[[User:Ganado|Ganado]] 21:56, 8 May 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:'''1)''' That is all correct, and goes under the common label of 'visiting the wrong place'&lt;br /&gt;
:'''2)''' Frankness â‰  rudeness&lt;br /&gt;
:'''3)''' An update may come any second and more radioactive eatables might be added; by listing fruit as only one example, we account for that possibility ensuring that no further changes to the article are needed should that be the case. Plus, doesn't drinking booze/gamma gulp beer give you a few rads? &lt;br /&gt;
:[[User:Prof. Torr|Prof. Torr]] 09:58, 9 May 2012 (CEST)&lt;br /&gt;
:Â &lt;br /&gt;
Marko, where did you get the numbers from? (50/200 rads) [[User:Prof. Torr|Prof. Torr]] ([[User talk:Prof. Torr|talk]]) 12:00, 31 May 2012 (CEST)&lt;br /&gt;
:I guess he made a fresh alt, and ate some [[Fruit]]s. They give +1 [[Current Radiation Level]]. [[User:Ronillon|Ronillon]] ([[User talk:Ronillon|talk]]) 13:19, 31 May 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
Hey thanks for asking - i got heavily radiated and deducted these numbers by paying attention to changes as i reduced my rads using [[RadAway]]: It took 1 RadAway (and went AFK) which reduced my rads by 150 and which restored my SPECIAL but both indicators were still on. The next RadAway removed 25 more rads and the main indicator, then the remaining 42 rads and the minor indicator. Thus was able to conclude that the 2nd indicator comes on somewhere between 42 and 67. The most reasonable guess is 50. Once Geiger counters are fixed, i will edit this if it turns out i am wrong. -Marko&lt;br /&gt;
&lt;br /&gt;
'''UPDATE''': I have confirmed some info about radiation poisoning. 50/200 are the correct numbers. Additionally, one loses 4 SPECIAL points somewhere between 365 and 390 rads, so i am guessing at 375. Again, i'll keep watching this and make micro-corrections as needed. [[User:Marko|Marko]] ([[User talk:Marko|talk]]) 13:27, 07 June 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;treatment from one of the NPC doctors at a cost equal to 50 caps multiplied by the level of the player undergoing the treatment&amp;quot;&lt;br /&gt;
* It's: ''radiation level + 100'' -[[User:Wipe|Wipe]] 13:16, 14 December 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/To_do</id>
		<title>To do</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/To_do"/>
				<updated>2012-12-12T21:55:23Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: /* Pages to be checked for language accuracy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are three things that we ask you to do whenever you can: '''improve and update existing pages''', '''help with current projects''' and '''correct language mistakes''' whenever you spot them. &lt;br /&gt;
&lt;br /&gt;
Everyone's help is welcome. If you feel like contributing a lot, it is great but remember: '''quality is much more important than quantity'''; for example, it is much better to write one good article than a hundred bad ones.&lt;br /&gt;
&lt;br /&gt;
For information on how to write new articles or edit existing ones, please follow [[Welcome|this link]].&lt;br /&gt;
&lt;br /&gt;
== What needs to be done ==&lt;br /&gt;
&lt;br /&gt;
* [http://fonline2238.net/forum/index.php/topic,24433.msg204487.html Outdated pages] whose updating has been requested by the [http://fonline2238.net/forum/ forum] users need to be taken care of&lt;br /&gt;
* [[Special:LonelyPages|Orphaned pages]] should be linked to from other articles&lt;br /&gt;
* Articles on [[Critter|critters]] need to be expanded&lt;br /&gt;
* Some [[Templates|templates]] may need to be revised/created, e.g. [[Template:Resource]]&lt;br /&gt;
* [[Changelogs|FOnline 2238 Changelogs]] need to be analyzed constantly and relevant articles updated accordingly.&lt;br /&gt;
* rad toad and centipede critters pages.&lt;br /&gt;
&lt;br /&gt;
== Changelogs ==&lt;br /&gt;
The following extracts from some of the latest official changelogs list modifications to the game that are not yet represented in the relevant wiki articles. You can help by updating these articles using the information the extracts contain.&lt;br /&gt;
&lt;br /&gt;
Please remember to remove from this page the parts of the changelogs that no longer need to be used.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 24/11/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* &amp;quot;In Your Face!&amp;quot; perk works again.&lt;br /&gt;
* Weapon in burst mode was showing incorrect hit chance when autoaim was on.&lt;br /&gt;
* Fixed Motion Sensor glitch.&lt;br /&gt;
* NPCs no longer use doctor skill in turn based combat.&lt;br /&gt;
* Bugged tobacco plants can no longer be found in encounters and some other maps.&lt;br /&gt;
* Old Warehouse special encounter wasn't deleted in some circumstances after all players left the location.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* Implemented large doors opening/closing more than one hex. At the moment, the following doors work this way: Vault City gate, metal gate in Broken Hills, gates in outpost bases.&lt;br /&gt;
* Empty Bottles can be found around the wastes. They work the same way as waterbags (other uses, not available for waterbags, will be added later).&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Replication timeout for player characters reduced to 20 seconds.&lt;br /&gt;
* Some of the (visited) maps appear in the Pipboy's Automaps panel.&lt;br /&gt;
* Re-enabled &amp;quot;Flaming Dancer&amp;quot; animation.&lt;br /&gt;
* Dogtags can be worn as headgear.&lt;br /&gt;
* It's not possible to walk over (and fall into) sewer holes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 17/11/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Travelers (unhired companions) should no longer get stuck with &amp;quot;they seem to be busy&amp;quot; in bars.&lt;br /&gt;
* Motion sensor no longer displays message that it has been depleted after turning it off while there are charges left.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* NPCs now use doctor skill to heal their injuries.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* In Your Face perk now works with nonranged weapons that have the range of two hexes. Also, carrying another weapon in the second slot does not nullify the perk's effect anymore.&lt;br /&gt;
* Changes to Armor system:&lt;br /&gt;
&lt;br /&gt;
    Armors no longer lose their DT/DR values with lower condition.&lt;br /&gt;
    Instead armor has a chance to receive &amp;quot;partial bypass&amp;quot; on critical as well as non-critical hits - chance to be bypassed for each bullet when condition goes under 50%&lt;br /&gt;
    Chance for each bullet to bypass is calculated by formula (50-condition)*2%. (e.g. 0% bypass chance at 50% condition, 50% chance at 25% condition, 100% chance at 0% condition)&lt;br /&gt;
    &amp;quot;Partial bypass&amp;quot; has no effect on traditional critical hit bypass.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 10/11/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Removed tobacco from bases, tobacco regeneration should work again.&lt;br /&gt;
* Tobacco and barley graphics is updated when the plants regrow.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Significantly reduced weight of some unreasonably heavy (over 5kg each) crafting items (Upgraded Power Servos, Advanced Super-Burn Mix, Parts of a detonator, Extended Magazine, Extended Capacitor Battery, Hot-wired Plasma Bolt Chamber, Improved Capacitor Battery, Magnetic Field Targeting System, Improved Heaterchamber, Scope, Speed Loader, Laser Pointer).&lt;br /&gt;
* Lowered base prices of barley (5 caps), tobacco (40 caps) and fruits (10 caps).&lt;br /&gt;
* Stealth Girl perk is easier to find (you need need only 100 repair or 100 sneak to see the dialog, but you won't be able to learn the perk until you meet full requirements).&lt;br /&gt;
* On head damage indication now shows crippled limbs.&lt;br /&gt;
* Motion sensor:&lt;br /&gt;
&lt;br /&gt;
    Shows charges left on inventory screen.&lt;br /&gt;
    Can be recharged from inventory using repair skill.&lt;br /&gt;
    Capacity increased to 10 minutes.&lt;br /&gt;
    Decreased Small Energy Cell consumption (now uses 5 Small Energy Cells or 2 Micro Fusion Cells per minute).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 30/10/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Fixed issue with mobs waiting 30 seconds in turn based mode if enemy is behind door they can't open (e.g. in various quests).&lt;br /&gt;
* Fixed NPC in Unity encounters who was carrying rocket explosions instead of explosive rockets.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* New special encounter with rare vehicles: truck, firetruck, police car, motorbike (the type of the car is picked randomly).&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* In turn based mode the characters of players who disconnected end turn automatically at the beginning of their turn.&lt;br /&gt;
* Introducing headgear perks, currently used for non-armor headgear (mirrored shades, goggles and ball gag can't be obtained outside events yet):&lt;br /&gt;
&lt;br /&gt;
    Spectacles (eye glasses): add +3, +2 and +1 bonus to Perception for characters with respectively 1, 2 and 3 Perception.&lt;br /&gt;
    Mirrored Shades: add +1 bonus to Charisma.&lt;br /&gt;
    Goggles: protect character from being shot in eyes (eye shots are changed to head shots).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 25/10/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Fixed issue caused by locker complexity being lower than 0, which caused some of chests that were supposed be easily lockpickable to be unlockpickable.&lt;br /&gt;
* Fixed exploit with unlimited movement in TB after going in/out of cave (by Mike Wall).&lt;br /&gt;
* Brahmin should no longer escape the pens. The pens will be unblocked.&lt;br /&gt;
* Fence doors and pen gates no longer block field of view.&lt;br /&gt;
* Howitzer shells can be disassembled.&lt;br /&gt;
* Agile Thugs near New Reno spawn with a weapon they can use.&lt;br /&gt;
* Fixed several small map and text bugs.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* New animation sequence for ponytail tribal: running (by Horatio).&lt;br /&gt;
* New animation sequences for black guy in metal armor: running, club, spear, SMG, shotgun, rocket launcher (by Jotisz).&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Disabled command: ~influence.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 10/10/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* To detonate plastic explosives with toggle switch, player character must be in the same map and within range of 40 hexes from the explosives.&lt;br /&gt;
* 72% sneak penalty when carrying activated explosives.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 20/08/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* It's no longer possible to stop antiblock counter by moving from one antiblock hex to another (requires regenerating existing maps, it will be introduced gradually).&lt;br /&gt;
* Applied certain fixes to slaveruns, consult comments under http://dev.fonline2238.net/trac.wsgi/ticket/84&lt;br /&gt;
* Field of view contours should work properly with the Sharpshooter perk.&lt;br /&gt;
* Hirable homesteader will travel to faction bases (the oldest faction base that does not have a homesteader yet, if any).&lt;br /&gt;
* Followers will not jump to the world map if they cannot actually reach an exit grid.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Followers can no longer be assigned to characters during their logout time.&lt;br /&gt;
* Limit for cumulative crafting cooldown increased to 6 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 10/08/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Team colors in Hinkley don't disappear when characters leave field of view.&lt;br /&gt;
* Uranium ore regenerates.&lt;br /&gt;
* Private mines don't disappear anymore until all resources in them are mined. Foremen will be unblocked by Game Masters.&lt;br /&gt;
* Containers in Maltese Falcon can be accessed by room owners.&lt;br /&gt;
* All jobs which used to modify Town Control influence should work now (fixed before update).&lt;br /&gt;
* Tribal dummy removed from the trapper tents base (from existing bases after a function patching them is run).&lt;br /&gt;
* Enabled armor bypass message on lethal critical hits.&lt;br /&gt;
* Reduced Blueprints spawning in Ares and Glow.&lt;br /&gt;
* Added improved flamer blueprint.&lt;br /&gt;
* Fixed crafting recipes: Minigun, Power Servos, Mega Power Fist.&lt;br /&gt;
* Players no longer say NPC taunts when near an NPC looter who found an armed explosive.&lt;br /&gt;
* The origin location of the companions doesn't change each time you talk to them.&lt;br /&gt;
* Encounter Guards now pickup their own weapons even when thrown out of hand of a looter.&lt;br /&gt;
* Updated some wrong/misleading descriptions of statistics in character screen.&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
* Combat Helmet MkII and Enclave Combat Helmet MkII now have a radio function.&lt;br /&gt;
* Added selling cheap slaves in Khans hideout.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Guards in towns remove items they loot if the items weight something (the guards shouldn't become overweight anymore).&lt;br /&gt;
* Various changes related to shoveling brahmin poop. Explore!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 19/07/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FIXES:&lt;br /&gt;
* Guards inside the Salvatore's Bar and the Shark Club will protect the player characters.&lt;br /&gt;
* Mega Power Fist and Power Servos appear in Fixboy.&lt;br /&gt;
* Supermutants in the gunrunner caravan quest no longer drop weapons due to criticals.&lt;br /&gt;
* NCR Residence area is now accessible via Town/World*button on the worldmap.&lt;br /&gt;
* Cumulative crafting timeout (1 hour)&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
* Montag gives a quest tip if a player confuses town well with the water pump.&lt;br /&gt;
* Added blueprints to loot container in the Glow.&lt;br /&gt;
* Slightly adjusted critical hit tables.&lt;br /&gt;
* NPC don't loot armed explosives anymore. NPC looter will also shout warning about the bomb and all NPCs in close distance will move away.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 03/07/2012]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
FEATURES:&lt;br /&gt;
* New Reno sewers accessible now.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Changelog 28/06/2012]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
FEATURES:&lt;br /&gt;
* A new repeatable quest, talk to Martin at Westin's Ranch.&lt;br /&gt;
&lt;br /&gt;
CHANGES (WIP):&lt;br /&gt;
*Minor resistance modifier increase for JHP ammo.&lt;br /&gt;
*Add Helmet Anti Crit Modifiers to their pages and to [[armors]] category.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The projects you are invited to help with ==&lt;br /&gt;
* '''[[Wiki Project: Weapons Improvements]]'''&lt;br /&gt;
* '''Game Development Project: [[3d_graphics_development_tracker]]'''&lt;br /&gt;
* '''Game Development Project: [[3d_armors_development_tracker]]'''&lt;br /&gt;
* '''Game Development Project: [[3d_miscellaneous_items_development_tracker]]'''&lt;br /&gt;
&lt;br /&gt;
== Outdated pages ==&lt;br /&gt;
* [[Armors]]  (missing helmets, an overall update is needed)&lt;br /&gt;
* [[Pip-Boy]]&lt;br /&gt;
* [[Luck]] - what it actually affects? Just some skills like [[first Aid]] and [[critical chance]]? How about incomming criticals check in critical table? It should affect [[Thief]] perk (Luck/50 chance of no cooldown if a stealing attempt has failed )&lt;br /&gt;
* [[Skills]] need to be checked.&lt;br /&gt;
* The [[Cathedral]]  (Temporary ugly fix was done)&lt;br /&gt;
* [[Ares Rocket Silo]] should be updated for current status&lt;br /&gt;
* [[The_World|World map]] requires adding new locations&lt;br /&gt;
* See also: [[:Category:Outdated|&amp;quot;Outdated&amp;quot; category]]&lt;br /&gt;
&lt;br /&gt;
== Pages waiting for content verification ==&lt;br /&gt;
If you are not sure about the changes you have introduced to any of our articles, please place relevant links below and another editor will verify them as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Pages to be checked for language accuracy ==&lt;br /&gt;
&lt;br /&gt;
Not sure whether your English is sufficient to contribute to our wiki? Place links to your articles below and one of our native speakers will check them for you as soon as s/he can.&lt;br /&gt;
&lt;br /&gt;
[[FOnline2238.cfg#Section:_Messages]] + not sure if explained clear enough&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline2238.cfg</id>
		<title>FOnline2238.cfg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline2238.cfg"/>
				<updated>2012-12-12T01:55:50Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: incoming changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
== Intro ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;FOnline2238.cfg&amp;quot; is a configuration file for various FOnline 2238 specific features that don't exist in vanilla [[FOnline]] client, such as [[#Fog|fog of war]], on-screen [[#Section:_Timeouts|timeouts]] and more. This file is not created by the installer or [[FOConfig.exe]] and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.&lt;br /&gt;
&lt;br /&gt;
Remember, FOnline2238.cfg is &amp;lt;u&amp;gt;'''NOT'''&amp;lt;/u&amp;gt; a replacement of &amp;quot;[[FOnline.cfg]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can easily edit this file with text editor, or use provided tool [[FO2238Config.exe]] instead.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
&lt;br /&gt;
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.&lt;br /&gt;
&lt;br /&gt;
Basic configuration example&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[2238]&lt;br /&gt;
DisplayNames=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Lines starting with hash (&amp;quot;'''#'''&amp;quot;), semicolon (&amp;quot;''';'''&amp;quot;) are ignored (may be used as comments)&lt;br /&gt;
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Section: 2238 ==&lt;br /&gt;
&lt;br /&gt;
Main section of FOnline2238.cfg, which holds most of configurable options.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Autosave ===&lt;br /&gt;
&lt;br /&gt;
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* with autosave enabled, all comments/empty lines will be removed&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== Awareness ===&lt;br /&gt;
&lt;br /&gt;
See: [[Commands|awareness]] command&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== CombatMode ===&lt;br /&gt;
&lt;br /&gt;
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, &amp;lt;u&amp;gt;value from FOnline.cfg is ignored&amp;lt;/u&amp;gt;.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[Commands|combatmode]] command.&lt;br /&gt;
&lt;br /&gt;
0: Both&lt;br /&gt;
&lt;br /&gt;
1: Real-Time&lt;br /&gt;
&lt;br /&gt;
2: Turn-Based&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== CustomIni ===&lt;br /&gt;
&lt;br /&gt;
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.&lt;br /&gt;
&lt;br /&gt;
New ini files are loaded parsed after loading all [[DataFiles|data files]], for making &amp;quot;one file - one interface&amp;quot; possible.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* if you want to load more than one file, separate it with pipe symbol (|)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayNames ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off the display of character names above head. (Hotkey: '''F6''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTC ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off display of [[Town Control]] messages. (Hotkey: '''F11''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTCZones ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off displaying the [[Town Control]] capture zone. (Hotkey: '''F10''')&lt;br /&gt;
&lt;br /&gt;
0: don't display any info&lt;br /&gt;
&lt;br /&gt;
1: display information text (&amp;quot;inside/outside capture zone&amp;quot;) and zone borders&lt;br /&gt;
&lt;br /&gt;
2: display information text (&amp;quot;inside/outside capture zone&amp;quot;), more visible zone borders&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== Fog ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off ''fog of war'' displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== FogColor ===&lt;br /&gt;
&lt;br /&gt;
Changes ''fog of war'' color.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|info=with alpha}}&lt;br /&gt;
&lt;br /&gt;
=== IgnoreLangChange ===&lt;br /&gt;
&lt;br /&gt;
Pressing ''left alt and left shift'' or ''left control and left shift'' won't change input language.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== LogfileName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of logfile (created after pressing '''F2''' key). If name leads to subdirectories, they will be created automatically.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== LogfileName example ====&lt;br /&gt;
&lt;br /&gt;
''LogfileName=logs\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.txt''&lt;br /&gt;
&lt;br /&gt;
=== MouseScroll ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off scrolling of map using mouse. (Hotkey: '''F8''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== ScreenshotName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of screenshot file (created after pressing '''F3''' key). If name leads to subdirectories, they will be created automatically. File extension should end with &amp;quot;.jpg&amp;quot;, &amp;quot;.tga&amp;quot;, &amp;quot;.png&amp;quot; to create file in one of these formats. Every other extensions sets format to BMP.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== ScreenshotName example ====&lt;br /&gt;
&lt;br /&gt;
''ScreenshotName=screenshots\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.png''&lt;br /&gt;
&lt;br /&gt;
== Section: DataFiles ==&lt;br /&gt;
&lt;br /&gt;
Allows to load custom data files (in .[http://www.falloutwiki.com/DAT_files dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] formats) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).&lt;br /&gt;
&lt;br /&gt;
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== DataFiles example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[DataFiles]&lt;br /&gt;
Modification_Name=mymod.dat&lt;br /&gt;
Something_Better=awesome.zip&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' See also [[Game Files]]&lt;br /&gt;
&lt;br /&gt;
== Section: Messages ==&lt;br /&gt;
&lt;br /&gt;
Contains settings for various messages, which shows up for short time around character's head.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== ActionVisible ===&lt;br /&gt;
&lt;br /&gt;
Allows to turn on/off messages displayed when character uses specific items/skills on self or other critters.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=visibility|default=head}}&lt;br /&gt;
&lt;br /&gt;
=== ActionOffsetX ===&lt;br /&gt;
&lt;br /&gt;
Horizontal position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-15 15}}&lt;br /&gt;
&lt;br /&gt;
=== ActionOffsetY ===&lt;br /&gt;
&lt;br /&gt;
Vertical position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-20}}&lt;br /&gt;
&lt;br /&gt;
=== ActionColor ===&lt;br /&gt;
&lt;br /&gt;
Color of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=58 137 133}}&lt;br /&gt;
&lt;br /&gt;
=== DamageOffsetX ===&lt;br /&gt;
&lt;br /&gt;
Horizontal position of message with damage done to character. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-15 15}}&lt;br /&gt;
&lt;br /&gt;
=== DamageOffsetY ===&lt;br /&gt;
&lt;br /&gt;
Vertical position of message with damage done to character. Final value is picked randomly from range specified.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=range|info=signed|default=-20}}&lt;br /&gt;
&lt;br /&gt;
=== DamageColor ===&lt;br /&gt;
&lt;br /&gt;
Color of message with damage done to character.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=200 0 0}}&lt;br /&gt;
&lt;br /&gt;
=== FollowerExperience ===&lt;br /&gt;
&lt;br /&gt;
Displays followers experience/level changes (above head only).&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': This message is visible only to follower master.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=false}}&lt;br /&gt;
&lt;br /&gt;
== Section: Timeouts ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Timeouts example ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Timeouts]&lt;br /&gt;
Direction=1&lt;br /&gt;
Font=7&lt;br /&gt;
PositionX=-218&lt;br /&gt;
PositionY=-119&lt;br /&gt;
SpacingX=120&lt;br /&gt;
SpacingY=20&lt;br /&gt;
NameColor=0 200 0&lt;br /&gt;
ValueColor=0 160 0&lt;br /&gt;
Transparency=55&lt;br /&gt;
Worldmap=1&lt;br /&gt;
WorldmapX=-240&lt;br /&gt;
WorldmapY=-75&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Timeouts_example.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Enabled ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off timeouts displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== Direction ===&lt;br /&gt;
&lt;br /&gt;
Where new positions should be added.&lt;br /&gt;
&lt;br /&gt;
0: down&lt;br /&gt;
&lt;br /&gt;
1: up&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 1|default=1}}&lt;br /&gt;
&lt;br /&gt;
=== Font ===&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=4 to 8|default=5}}&lt;br /&gt;
&lt;br /&gt;
=== NameColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts names  (&amp;quot;''First Aid''&amp;quot;, &amp;quot;''Gathering''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== PositionX ===&lt;br /&gt;
&lt;br /&gt;
Set the start X position for displaying timeouts. &lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionX=-200 &amp;amp;rArr; PositionX=(ScreenWidth-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== PositionY ===&lt;br /&gt;
&lt;br /&gt;
Set the start Y position for displaying timeouts.&lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionY=-200 &amp;amp;rArr; PositionY=(ScreenHeight-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingX ===&lt;br /&gt;
&lt;br /&gt;
Set horizontal distance between start position of timeout name (set by [[#PositionX|PositionX]]) and its value.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=72}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingY ===&lt;br /&gt;
&lt;br /&gt;
Set vertical distance between each timeout.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=10}}&lt;br /&gt;
&lt;br /&gt;
=== Transparency ===&lt;br /&gt;
&lt;br /&gt;
Set transparency level for cumulative timeouts while below threshold (affects only ''Crafting'' and ''Gathering'')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 100|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== ValueColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts values (&amp;quot;''7 seconds''&amp;quot;, &amp;quot;''42 hours''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== Worldmap ===&lt;br /&gt;
&lt;br /&gt;
Display timeouts while on world map.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapX ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionX|PositionX]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapY ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionY|PositionY]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Configuration]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Category:Configuration</id>
		<title>Category:Configuration</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Category:Configuration"/>
				<updated>2012-12-11T13:13:29Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: /* Settings types */ visibility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&amp;quot;FOnline2238.cfg&amp;quot; is a configuration file for various FOnline 2238 specific features that don't exist in vanilla Fallout 2 such as [[DataFiles|data files]] loading, on-screen [[timeouts]] and more. This file is not created by the installer or FOConfig and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.&lt;br /&gt;
&lt;br /&gt;
Articles in this category describe [[#mw-pages|each section]] of configuration file.&lt;br /&gt;
&lt;br /&gt;
Remember, FOnline2238.cfg is &amp;lt;u&amp;gt;'''NOT'''&amp;lt;/u&amp;gt; a replacement of &amp;quot;FOnline.cfg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.&lt;br /&gt;
&lt;br /&gt;
Basic configuration example&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[2238]&lt;br /&gt;
DisplayNames=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Lines starting with hash (&amp;quot;'''#'''&amp;quot;), semicolon (&amp;quot;''';'''&amp;quot;) are ignored (may be used as comments)&lt;br /&gt;
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line&lt;br /&gt;
&lt;br /&gt;
=== Settings types ===&lt;br /&gt;
&lt;br /&gt;
==== boolean ====&lt;br /&gt;
Sets value to '''true''' or '''false'''. To set value to '''true''', use one of following:&lt;br /&gt;
&lt;br /&gt;
* true&lt;br /&gt;
* yes&lt;br /&gt;
* on&lt;br /&gt;
* 1&lt;br /&gt;
&lt;br /&gt;
Everything else sets value to '''false'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
CampOnWorldmap=0&lt;br /&gt;
NeverUseAlts=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== color ====&lt;br /&gt;
Accepts values in [http://en.wikipedia.org/wiki/RGB_color_model RGB format]. If specified, additional argument is used as alpha value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Green=0 255 0&lt;br /&gt;
Red=255 0 0&lt;br /&gt;
NotSoRed=255 0 0 50&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== number ====&lt;br /&gt;
Number can be '''signed''' (-1207, 0, 1337, etc.) or '''unsigned''' (0, 1337, etc; if negative value is given, it defaults to 0).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LuckyNumber=7&lt;br /&gt;
BluesuitsKilled=5000&lt;br /&gt;
MyBarterSkill=-5&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== range ====&lt;br /&gt;
Used for setting up to two values at once. If only one number is used, it's assumed that second one should have same value. If two values are used, second cannot be lower than first.&lt;br /&gt;
Number(s) can be '''signed''' or '''unsigned''' (see '''''[[Configuration#number|number]]''''').&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
AlwaysSameThing=22&lt;br /&gt;
JoggingTimeMinutes=15 120&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== string ====&lt;br /&gt;
Accepts any text You specify.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BadBoy=Metzger&lt;br /&gt;
GoodBoy=Harold and his tree&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== visibility ====&lt;br /&gt;
Allows to filter some of messages sent to client. Possible values:&lt;br /&gt;
* head&amp;lt;br/&amp;gt;Message will be visible over head of character only&lt;br /&gt;
* msgbox&amp;lt;br/&amp;gt;Message  will be visible in message box only&lt;br /&gt;
* both&amp;lt;br/&amp;gt;Message will be visible over head of character and message box.&lt;br /&gt;
&lt;br /&gt;
Everything else will make message ignored.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SomethingShort=both&lt;br /&gt;
VeryLongMessage=head&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Template:((</id>
		<title>Template:((</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Template:(("/>
				<updated>2012-12-07T00:26:42Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Wipe moved page (( to Template:(( without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Template:))</id>
		<title>Template:))</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Template:))"/>
				<updated>2012-12-07T00:26:10Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Wipe moved page )) to Template:)) without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Template:))</id>
		<title>Template:))</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Template:))"/>
				<updated>2012-12-07T00:24:51Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Protected &amp;quot;))&amp;quot; (â€Ž[edit=sysop] (indefinite) â€Ž[move=sysop] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Template:))</id>
		<title>Template:))</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Template:))"/>
				<updated>2012-12-07T00:24:44Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Created page with &amp;quot;}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Template:((</id>
		<title>Template:((</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Template:(("/>
				<updated>2012-12-07T00:24:20Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Protected &amp;quot;((&amp;quot; (â€Ž[edit=sysop] (indefinite) â€Ž[move=sysop] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Template:((</id>
		<title>Template:((</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Template:(("/>
				<updated>2012-12-07T00:24:01Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Created page with &amp;quot;{{&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Template:WIP</id>
		<title>Template:WIP</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Template:WIP"/>
				<updated>2012-12-06T10:03:55Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: + section info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;padding: 5px; border: 1px dashed;&amp;quot;&lt;br /&gt;
|[[Image:Broken Computer.png|40px]]&lt;br /&gt;
|&amp;lt;strong&amp;gt;Warning&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;Some of informations on this page or section may not be implemented in-game yet.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Work in progress]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Dogs_of_War</id>
		<title>Dogs of War</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Dogs_of_War"/>
				<updated>2012-12-02T10:33:20Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: missing category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Dogs of War wiki page! We are a very serious PvP, Anti-PK faction primarily from Nicaragua. We believe in freedom in the wasteland for all innocent peoples!&lt;br /&gt;
&lt;br /&gt;
DoW is the most robust and girthy faction in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DoW Leadership ==&lt;br /&gt;
DoW is the only democratic republic in the wasteland.&lt;br /&gt;
All promotions, policy issues and major decisions are decided by voting. &lt;br /&gt;
All members get a say in major issues, but matters concerning national security and foreign relations are decided by high ranking and trusted members only.&lt;br /&gt;
&lt;br /&gt;
The rank system:&lt;br /&gt;
There are 4 main ranks, Hobo, Hoon, Skag, Dog.&lt;br /&gt;
To get promoted, someone of a higher rank than you must nominate you, and then all higher ranks cast their votes.&lt;br /&gt;
People of the same rank as you cannot vote on your promotion or nominate you for promotion.&lt;br /&gt;
&lt;br /&gt;
== Coco Jumbo - Patron Saint of DoW ==&lt;br /&gt;
&lt;br /&gt;
[[Coco Jumbo]&lt;br /&gt;
http://www.youtube.com/watch?v=SaZlFRL0ZB4]]&lt;br /&gt;
&lt;br /&gt;
This holy work is a microcosm of the culture that marked the final stage of western civilizations descent into madness. &lt;br /&gt;
It is an essential historical landmark in the fOnline canon, but is still generally overlooked be even the most hardcore role-players due to ignorance.&lt;br /&gt;
&lt;br /&gt;
In the wasteland, most inhabitants view Coco Jumbo and &amp;quot;Mr. President&amp;quot; through a veil of myth and legend. &lt;br /&gt;
All that is known is that some time around the turn of the millennium there was a dark skinned man known as &amp;quot;Mr President&amp;quot; whose name is often reported as &amp;quot;Obama&amp;quot;.&lt;br /&gt;
He roamed the beaches shirtless, hypnotizing passers by with his dulcet tones and masterful cadence. Some say that he defeated the leader of Russia at that time in a pop 'N lock contest.&lt;br /&gt;
It is also recorded that he performed many miracles, such as opening a beer with his feet and smoking a cigar while whistling the American national anthem.&lt;br /&gt;
&lt;br /&gt;
He received a Nobel peace prize for his actions.&lt;br /&gt;
&lt;br /&gt;
This historical account is a contentious issue amounts wasteland historians and political figures, some of whom violently oppose the story of Obama and his shirtless rippling justice. &lt;br /&gt;
They seek to destroy all record of him and his miracles, to maintain their own power and authority over the weak and obscure the shining beacon of divine light from the eyes of the downtrodden proletariat.&lt;br /&gt;
&lt;br /&gt;
== Pictures of Our Family ==&lt;br /&gt;
&lt;br /&gt;
[http://img841.imageshack.us/img841/7973/screen06012011215708.jpg]&lt;br /&gt;
[http://i52.tinypic.com/2vis26x.jpg]&lt;br /&gt;
[http://img152.imageshack.us/img152/5102/jumbococo.jpg]&lt;br /&gt;
[http://i9.aijaa.com/b/00518/7277103.jpg]&lt;br /&gt;
[http://img828.imageshack.us/img828/3061/fisht.png]&lt;br /&gt;
[http://img707.imageshack.us/img707/5210/ohgodnesswhathasdoned.png]&lt;br /&gt;
[http://img534.imageshack.us/img534/8910/screen21012011150758.jpg]&lt;br /&gt;
&lt;br /&gt;
Coco sees you trollin! [http://img87.imageshack.us/img87/4545/cocoyesbo.png]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DoW Forums ==&lt;br /&gt;
http://www.lazy-nation.com/dogsofwar/&lt;br /&gt;
This is where DoW gathers to trade pokemon cards and post photos of our chia pets.&lt;br /&gt;
&lt;br /&gt;
Full memberlist here: http://www.lazy-nation.com/dogsofwar/memberlist.php?&lt;br /&gt;
&lt;br /&gt;
Forum rank hierarchy is: Hobo, Hoon, Skag, Dog.&lt;br /&gt;
&lt;br /&gt;
== DoW IRC ==&lt;br /&gt;
Channel: #dof&lt;br /&gt;
&lt;br /&gt;
Server: irc.forestnet.org&lt;br /&gt;
&lt;br /&gt;
== Servers we play on ==&lt;br /&gt;
&lt;br /&gt;
Maybe 2238 soon, TLAmk2 and Dayz ATM.&lt;br /&gt;
&lt;br /&gt;
== Special Custom Dogs of War GUI==&lt;br /&gt;
&lt;br /&gt;
[http://img441.imageshack.us/img441/4240/cocogui.png]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player-driven factions]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Player-driven_factions</id>
		<title>Player-driven factions</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Player-driven_factions"/>
				<updated>2012-12-02T10:32:46Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: redirect to category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[:Category:Player-driven factions]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Category:Player-driven_factions</id>
		<title>Category:Player-driven factions</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Category:Player-driven_factions"/>
				<updated>2012-12-02T10:31:46Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: should be done long ago...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player-driven factions, as opposed to [[NPC-driven factions]], are formal groups established and run entirely by players.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a player-driven faction. In order to do it, one needs to buy a '''[[base]]''', which can only be done together with at least 3 other people.&lt;br /&gt;
&lt;br /&gt;
It is not possible to be in a player-driven faction and an [[NPC-driven factions|NPC-driven faction]] at the same time.&lt;br /&gt;
&lt;br /&gt;
== The guidelines ==&lt;br /&gt;
&lt;br /&gt;
Please take your time to read them before adding an article on your faction.&lt;br /&gt;
&lt;br /&gt;
* Try to keep the article concise and relevant&lt;br /&gt;
* Remember that inappropriate content (obscenity, profanity, trolling, etc.) in the article will lead to the page's being removed and/or the author of the changes' being banned &lt;br /&gt;
* Keep in mind that our wiki is not an [http://en.wikipedia.org/wiki/Image_hosting_service imagehost]; please only use '''one''' image for your page&lt;br /&gt;
&lt;br /&gt;
== A list of player-driven factions ==&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The following articles have been written by the members of the respective factions. Please keep in mind that the wiki staff does not check articles on player factions for truthfulness, and neither do we update or alter them other than by deleting abusive content.&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:59:43Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: bleh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
page include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;br /&gt;
&lt;br /&gt;
category description include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Category:Drugs}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:54:19Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
page include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;br /&gt;
&lt;br /&gt;
category description include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Category:Drugs}}&lt;br /&gt;
&lt;br /&gt;
???&amp;lt;br /&amp;gt;&lt;br /&gt;
{{raw:Category:Consumables}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
page include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;br /&gt;
&lt;br /&gt;
category description include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{:Category:Drugs}}&lt;br /&gt;
&lt;br /&gt;
???&amp;lt;br /&amp;gt;&lt;br /&gt;
{{msg::Category:Consumables}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:52:08Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
page include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;br /&gt;
&lt;br /&gt;
category description include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{:Category:Drugs}}&lt;br /&gt;
&lt;br /&gt;
???&amp;lt;br /&amp;gt;&lt;br /&gt;
{{msg:Category:Consumables}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:51:33Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
page include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;br /&gt;
&lt;br /&gt;
category description include&amp;lt;br /&amp;gt;&lt;br /&gt;
{{:Category:Drugs}}&lt;br /&gt;
&lt;br /&gt;
???&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Category:Consumables}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:34:06Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
page include&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;br /&gt;
&lt;br /&gt;
category description include&lt;br /&gt;
{{:Category:Drugs}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:32:05Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;br /&gt;
&lt;br /&gt;
{{:Category:Drugs}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox2</id>
		<title>Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox2"/>
				<updated>2012-12-01T12:24:30Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Content of Sandbox2 page (post-edit)&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:24:03Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{msgnw::Sandbox2}}&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox"/>
				<updated>2012-12-01T12:21:04Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a new season begins, we all realize some crafting recipes have changed. As we go through the game editing the wiki with updates, I suggest using an attractive image (like the green check mark) to note our progress right on the bottom of such pages. This will give readers an instant eye-friendly alert that says &amp;quot;yes, this recipe is right&amp;quot;. Example, S6C means Season 6 Compliant:&lt;br /&gt;
&lt;br /&gt;
[[File:Yes check.png|30px|thumb|S6C]]&lt;br /&gt;
&lt;br /&gt;
This could be used on other pages as well. As the following seasons roll out, don't delete the prior images. Instead, add a new revised image. This will allow readers to get a sense of history for such changes.&lt;br /&gt;
&lt;br /&gt;
==Feel free to test wiki stuff here.==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! The header || remains visible&lt;br /&gt;
|-&lt;br /&gt;
| This  content || is hidden&lt;br /&gt;
|-&lt;br /&gt;
| at first || load time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spoiler&lt;br /&gt;
|-&lt;br /&gt;
| Kirk dies! (Shatner can finally breath easy.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Content of Sandbox2 page&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Sandbox2</id>
		<title>Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Sandbox2"/>
				<updated>2012-12-01T12:18:57Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: -&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Content of Sandbox2 page&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Talk:Food</id>
		<title>Talk:Food</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Talk:Food"/>
				<updated>2012-11-28T23:15:06Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Smitfood.gif|thumb|Maybe the best food item.]]&lt;br /&gt;
&lt;br /&gt;
I suggest this page become a Category and all food items get a Food Category link. This would include all items that can either be fed to mercs currently, and items that could potentially be fed to mercs as food in the future, like tv dinners, cheezy poofs, smitty's meal (could be added to game), water, meat slices, noodles (box), meat jerky, cookies, booze, fruit...-[[User:Marko|Marko]] 28 November 2012&lt;br /&gt;
* Good idea, sooner or later there will be a bit of love for such items. PS: please put your signature on talk pages (simply add &amp;quot;'''&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;'''&amp;quot; at the end) -[[User:Wipe|Wipe]] ([[User talk:Wipe|talk]]) 21:31, 28 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Update: there is already a Category page called [[Consumables]] to which perhaps this Food page should be redirected. Then we can add a Category Consumables link to additional food items. -[[User:Marko|Marko]] 28 November 2012&lt;br /&gt;
* What about splitting Consumables into Drugs / Food / Blueprints? So anything added to any of these categories, will be automagically put into Consumables as well. I belive it can be done via category pages - and if not, templates can be abused a bit, after all they're born for that -[[User:Wipe|Wipe]] 00:15, 29 November 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline:_2238/Changelogs</id>
		<title>FOnline: 2238/Changelogs</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline:_2238/Changelogs"/>
				<updated>2012-11-28T22:44:00Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Wipe moved page FOnline: 2238 - Changelogs to FOnline: 2238/Changelogs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Are lists of changes in the game after an update, posted by developers. Can be found on http://fonline2238.net/forum/index.php?board=3.0&lt;br /&gt;
&lt;br /&gt;
See also (you must be logged on forum):&lt;br /&gt;
* http://fonline2238.net/changelog/&lt;br /&gt;
* http://fonline2238.net/last_changelog/&lt;br /&gt;
* http://fonline2238.net/last_wipe/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== November 2012 ==&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,26761.0 Changelog 24/11/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,26678.0 Changelog 17/11/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,26590.0 Changelog 10/11/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,26514.0 Changelog 03/11/2012]&lt;br /&gt;
&lt;br /&gt;
== October 2012 ==&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,26471.0 Changelog 30/10/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,26402.0 Changelog 25/10/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,26191.0 Changelog 10/10/2012]&lt;br /&gt;
&lt;br /&gt;
== August 2012 ==&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,25415.0 Changelog 20/08/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,25276.0 Changelog 10/08/2012]&lt;br /&gt;
&lt;br /&gt;
== July 2012 ==&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,24957.0 Changelog 19/07/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,24655.0 Changelog 03/07/2012]&lt;br /&gt;
&lt;br /&gt;
== June 2012 ==&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,24525.0 Changelog 28/06/2012]&lt;br /&gt;
&lt;br /&gt;
== February 2012 ==&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=21641.0 Changelog 08/02/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,21583.0 Changelog 06/02/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=21432.0 Changelog 04/02/2012]&lt;br /&gt;
&lt;br /&gt;
== January 2012 ==&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=21037.0 Changelog 23/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20899.0 Changelog 21/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20817.0 Changelog 20/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20660.0 Changelog 16/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20496.0 Changelog 13/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20262.0 Changelog 10/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20133.0 Changelog 08/01/2012 #2]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20119.0 Changelog 08/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php/topic,20053.0 Changelog 07/01/2012 #2]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20021.0 Changelog 07/01/2012]&lt;br /&gt;
&lt;br /&gt;
[http://fonline2238.net/forum/index.php?topic=20006.0 Changelog 06/01/2012 with Server Wipe.]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fonline:_2238_-_Game_Client</id>
		<title>Fonline: 2238 - Game Client</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fonline:_2238_-_Game_Client"/>
				<updated>2012-11-28T22:42:19Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Wipe moved page Fonline: 2238 - Game Client to FOnline: 2238/Game Client&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FOnline: 2238/Game Client]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline:_2238/Game_Client</id>
		<title>FOnline: 2238/Game Client</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline:_2238/Game_Client"/>
				<updated>2012-11-28T22:42:19Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Wipe moved page Fonline: 2238 - Game Client to FOnline: 2238/Game Client&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is a computer program, that allows [[Player]] to control his [[Character]] by using [[GUI]] and keyborad+mouse input. Simply put, it allows you to play [[FOnline: 2238]] game.&lt;br /&gt;
&lt;br /&gt;
==Obtain the game files==&lt;br /&gt;
*You can download the whole game from [http://fonline2238.net/files/ http://fonline2238.net/files/] specifically [http://fonline2238.net/files/FOnline2238_Client.zip http://fonline2238.net/files/FOnline2238_Client.zip].&lt;br /&gt;
&lt;br /&gt;
*In case you need individual files, or you are having a problem with the Updater.exe, you can go to [http://fonline2238.net/update/ http://fonline2238.net/update/]. These files should be in sync with the updater ones.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You also need the MASTER.DAT and CRITTER.DAT files from the [[Fallout 2]] CD.&lt;br /&gt;
&lt;br /&gt;
==Installation instructions==&lt;br /&gt;
*Download and unzip the file '''FOnline2238_Client.zip'''&lt;br /&gt;
*Copy MASTER.DAT and CRITTER.DAT into data folder OR run [[FO2238Config.exe]] and in DataFiles tab specify paths to MASTER.DAT and CRITTER.DAT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detailed info about the game files==&lt;br /&gt;
This is a list of files required to run the game. FOnline2238_0420-EB_Beta&lt;br /&gt;
&lt;br /&gt;
'''Note:''' This list has been updated to game version brought by [[Changelog 03/07/2012]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;1&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
! FileName &lt;br /&gt;
! Size&lt;br /&gt;
! Origin&lt;br /&gt;
|-&lt;br /&gt;
|Assimp32.dll&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 2765312 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|CRITTER.DAT&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 166951131 B&lt;br /&gt;
|[[Fallout 2|Fallout 2 CD]]&lt;br /&gt;
|-&lt;br /&gt;
|[[DataFiles.cfg]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 113 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|[[DataFiles2238.cfg]]&lt;br /&gt;
|Varies&lt;br /&gt;
|FO2238Config.exe&lt;br /&gt;
|-&lt;br /&gt;
|[[FO2238Config.exe]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 47616 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|[[FOConfig.exe]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 1454592 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|[[FOnline.cfg]]&lt;br /&gt;
|Varies&lt;br /&gt;
|FOConfig.exe&lt;br /&gt;
|-&lt;br /&gt;
|FOnline.exe&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 4028416 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|FOnline.pdb&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 6065152 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|[[FOnline2238.cfg]]&lt;br /&gt;
|Varies (Default: 533 B)&lt;br /&gt;
|FO2238Config.exe&lt;br /&gt;
|-&lt;br /&gt;
|FOnlineGL.exe&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 3887616 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|FOnlineGL.pdb&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 5704704 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|MASTER.DAT&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 333098563 B&lt;br /&gt;
|[[Fallout 2|Fallout 2 CD]]&lt;br /&gt;
|-&lt;br /&gt;
|Updater.exe&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 684032 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|data\faction.zip&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 80721859 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|data\faction001.zip&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 140385 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|data\faction002.zip&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 1469891 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|data\factioncritters.zip&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 92224260 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|-&lt;br /&gt;
|data\cache\default.cache&lt;br /&gt;
|align=&amp;quot;right&amp;quot; | 3986060 B&lt;br /&gt;
|Fonline2238 Updater.exe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Command line switches==&lt;br /&gt;
To find available switches: Open the [[FOnline.exe]] executable in your favorite text viewer and search for '''-LoggingThread''' close to it you will find a lot of other -xyz command line switches.&lt;br /&gt;
&lt;br /&gt;
Automated login command line switch &amp;quot;-Start&amp;quot; ?&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! '''Command line switches list'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*-LoggingThread&lt;br /&gt;
*-LoggingTime&lt;br /&gt;
*-LoggingDebugOutput&lt;br /&gt;
*-Logging&lt;br /&gt;
*-KeyboardRemap&lt;br /&gt;
*-UserName&lt;br /&gt;
*-ProxyPass&lt;br /&gt;
*-ProxyUser&lt;br /&gt;
*-ProxyHost&lt;br /&gt;
*-RemoteHost&lt;br /&gt;
*-FonlineDataPath&lt;br /&gt;
*-DebugSprites&lt;br /&gt;
*-DebugNet&lt;br /&gt;
*-DebugInfo&lt;br /&gt;
*-HelpInfo&lt;br /&gt;
*-Animation3dSmoothTime&lt;br /&gt;
*-Animation3dFPS&lt;br /&gt;
*-CombatMessagesType&lt;br /&gt;
*-DoubleClickTime&lt;br /&gt;
*-IndicatorType&lt;br /&gt;
*-DefaultCombatMode&lt;br /&gt;
*-AlwaysRun&lt;br /&gt;
*-ProxyPort&lt;br /&gt;
*-ProxyType&lt;br /&gt;
*-RemotePort&lt;br /&gt;
*-SoundNotify&lt;br /&gt;
*-WinNotify&lt;br /&gt;
*-LangChange&lt;br /&gt;
*-InvertMessBox&lt;br /&gt;
*-FixedFPS&lt;br /&gt;
*-BaseTexture&lt;br /&gt;
*-FlushValue&lt;br /&gt;
*-AlwaysOnTop&lt;br /&gt;
*-MultiSampling&lt;br /&gt;
*-ScreenHeight&lt;br /&gt;
*-ScreenWidth&lt;br /&gt;
*-OptDamageHitDelay&lt;br /&gt;
*-TextDelay&lt;br /&gt;
*-ScrollStep&lt;br /&gt;
*-ScrollDelay&lt;br /&gt;
*-Light&lt;br /&gt;
*-VSync&lt;br /&gt;
*-FullScreen&lt;br /&gt;
*-AssimpLogging&lt;br /&gt;
*-OpenGLDebug&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Client Debug mode ===&lt;br /&gt;
Start the game with -DebugInfo like this:&lt;br /&gt;
&lt;br /&gt;
'''FOnline.exe -DebugInfo'''&lt;br /&gt;
&lt;br /&gt;
*F1 shows a lot of statistics and additional info like exact map coordinates.  Do not have F1 activated on the world map the game may crash to the desktop... &lt;br /&gt;
*F7 shows the NPC names. &lt;br /&gt;
*CTRL+F7 shows the IDs. &lt;br /&gt;
*F9 shows some kind of useless pathfinding stuff... &lt;br /&gt;
*F10 shows the grid. &lt;br /&gt;
*F11 saves all graphics loaded into the game engine's buffers to your HDD, &lt;br /&gt;
&lt;br /&gt;
These are useful for debugging, but gives no any kind of advantages to the player. Note that if you encounter 3D objects like desert stalkers for example the 3D layers might get also visible ruining the game's visual look.&lt;br /&gt;
&lt;br /&gt;
Also note that if you press F1 in debug mode on the world map the game may crash to the desktop... &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[http://fonline2238.net/forum/index.php/topic,4.0.html INFO: About the '''Fonline:2238 Game Client''' on forum]&lt;br /&gt;
*[http://fonline2238.net/forum/index.php/topic,22146.0.html INFO: The latest version of '''Fonline:2238 Game Client''' by a developer [[User:JovankaB]] on forum]&lt;br /&gt;
*[[FOnline: 2238]]&lt;br /&gt;
*[[Fonline: 2238 - Game Server]]&lt;br /&gt;
*[[Configuration]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Fonline:_2238_-_Game_Server</id>
		<title>Fonline: 2238 - Game Server</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Fonline:_2238_-_Game_Server"/>
				<updated>2012-11-28T22:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Wipe moved page Fonline: 2238 - Game Server to FOnline: 2238/Game Server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FOnline: 2238/Game Server]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline:_2238/Game_Server</id>
		<title>FOnline: 2238/Game Server</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline:_2238/Game_Server"/>
				<updated>2012-11-28T22:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: Wipe moved page Fonline: 2238 - Game Server to FOnline: 2238/Game Server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the machine, you connect to for [[Getting Started | playing]] the game [[FOnline: 2238]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Server Real Life Location ==&lt;br /&gt;
As of '''Saturday, March 3, 2012''' the [http://fonline2238.blogspot.com/2012/03/everything-has-its-end-so-does-great.html Game Server has been safely moved to Berlin].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Server Status ==&lt;br /&gt;
Shows Online/Offline, number of players.&lt;br /&gt;
&lt;br /&gt;
*[http://fonline2238.net/status Current Game Server status]&lt;br /&gt;
&lt;br /&gt;
*[http://www.rookie.name/fonline Longterm Game Server statistics]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2238 Game Server IP Address ==&lt;br /&gt;
'''IP:''' 176.9.105.171&lt;br /&gt;
&lt;br /&gt;
'''Port:''' 2238&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; width: 330px;&amp;quot;&lt;br /&gt;
| Additional Information&lt;br /&gt;
|-&lt;br /&gt;
| Hetzer Dedicated Root Server EX 4&lt;br /&gt;
|-&lt;br /&gt;
| IntelÂ® Coreâ„¢ Quad-Core i7-2600 processor&lt;br /&gt;
|-&lt;br /&gt;
| 16 GB DDR 3 RAM&lt;br /&gt;
|-&lt;br /&gt;
| 2 x 3 TB SATA 6 Gb/s hard disk drives @ 7200 rpm&lt;br /&gt;
|-&lt;br /&gt;
| Software-RAID 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 GB OnBoard NIC connected at 100 Mbit&lt;br /&gt;
|-&lt;br /&gt;
| 100GB Backup Space&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Incoming Traffic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 2238 Updater Server IP Address ==&lt;br /&gt;
'''IP:''' 176.9.105.171&lt;br /&gt;
&lt;br /&gt;
'''Port:''' 4040&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[FOnline: 2238]]&lt;br /&gt;
*[[Fonline: 2238 - Game Client]]&lt;br /&gt;
*[[Configuration]]&lt;br /&gt;
* [http://fonline2238.net/forum/index.php/topic,9.0.html INFO: About the Server on forum]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline2238.cfg</id>
		<title>FOnline2238.cfg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline2238.cfg"/>
				<updated>2012-11-28T21:04:13Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: /* Timeouts */ follow the naming scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;FOnline2238.cfg&amp;quot; is a configuration file for various FOnline 2238 specific features that don't exist in vanilla [[FOnline]] client, such as [[#Fog|fog of war]], on-screen [[#Section:_Timeouts|timeouts]] and more. This file is not created by the installer or [[FOConfig.exe]] and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.&lt;br /&gt;
&lt;br /&gt;
Remember, FOnline2238.cfg is &amp;lt;u&amp;gt;'''NOT'''&amp;lt;/u&amp;gt; a replacement of &amp;quot;[[FOnline.cfg]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can easily edit this file with text editor, or use provided tool [[FO2238Config.exe]] instead.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
&lt;br /&gt;
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.&lt;br /&gt;
&lt;br /&gt;
Basic configuration example&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[2238]&lt;br /&gt;
DisplayNames=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Lines starting with hash (&amp;quot;'''#'''&amp;quot;), semicolon (&amp;quot;''';'''&amp;quot;) are ignored (may be used as comments)&lt;br /&gt;
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Section: 2238 ==&lt;br /&gt;
&lt;br /&gt;
Main section of FOnline2238.cfg, which holds most of configurable options.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Autosave ===&lt;br /&gt;
&lt;br /&gt;
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* with autosave enabled, all comments/empty lines will be removed&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== Awareness ===&lt;br /&gt;
&lt;br /&gt;
See: [[Commands|awareness]] command&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== CombatMode ===&lt;br /&gt;
&lt;br /&gt;
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, &amp;lt;u&amp;gt;value from FOnline.cfg is ignored&amp;lt;/u&amp;gt;.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[Commands|combatmode]] command.&lt;br /&gt;
&lt;br /&gt;
0: Both&lt;br /&gt;
&lt;br /&gt;
1: Real-Time&lt;br /&gt;
&lt;br /&gt;
2: Turn-Based&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== CustomIni ===&lt;br /&gt;
&lt;br /&gt;
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.&lt;br /&gt;
&lt;br /&gt;
New ini files are loaded parsed after loading all [[DataFiles|data files]], for making &amp;quot;one file - one interface&amp;quot; possible.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* if you want to load more than one file, separate it with pipe symbol (|)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayNames ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off the display of character names above head. (Hotkey: '''F6''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTC ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off display of [[Town Control]] messages. (Hotkey: '''F11''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTCZones ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off displaying the [[Town Control]] capture zone. (Hotkey: '''F10''')&lt;br /&gt;
&lt;br /&gt;
0: don't display any info&lt;br /&gt;
&lt;br /&gt;
1: display information text (&amp;quot;inside/outside capture zone&amp;quot;) and zone borders&lt;br /&gt;
&lt;br /&gt;
2: display information text (&amp;quot;inside/outside capture zone&amp;quot;), more visible zone borders&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== Fog ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off ''fog of war'' displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== FogColor ===&lt;br /&gt;
&lt;br /&gt;
Changes ''fog of war'' color.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|info=with alpha}}&lt;br /&gt;
&lt;br /&gt;
=== IgnoreLangChange ===&lt;br /&gt;
&lt;br /&gt;
Pressing ''left alt and left shift'' or ''left control and left shift'' won't change input language.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== LogfileName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of logfile (created after pressing '''F2''' key). If name leads to subdirectories, they will be created automatically.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== LogfileName example ====&lt;br /&gt;
&lt;br /&gt;
''LogfileName=logs\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.txt''&lt;br /&gt;
&lt;br /&gt;
=== MouseScroll ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off scrolling of map using mouse. (Hotkey: '''F8''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== ScreenshotName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of screenshot file (created after pressing '''F3''' key). If name leads to subdirectories, they will be created automatically. File extension should end with &amp;quot;.jpg&amp;quot;, &amp;quot;.tga&amp;quot;, &amp;quot;.png&amp;quot; to create file in one of these formats. Every other extensions sets format to BMP.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== ScreenshotName example ====&lt;br /&gt;
&lt;br /&gt;
''ScreenshotName=screenshots\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.png''&lt;br /&gt;
&lt;br /&gt;
=== VerboseActionHead ===&lt;br /&gt;
&lt;br /&gt;
Displays message above character, when (s)he uses specifing items/skills on self or other critters.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== VerboseActionBox ===&lt;br /&gt;
&lt;br /&gt;
Displays information in messagebox, when given character uses specifing items/skills on self or other critters.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
== Section: DataFiles ==&lt;br /&gt;
&lt;br /&gt;
Allows to load custom data files (in .[http://www.falloutwiki.com/DAT_files dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] formats) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).&lt;br /&gt;
&lt;br /&gt;
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== DataFiles example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[DataFiles]&lt;br /&gt;
Modification_Name=mymod.dat&lt;br /&gt;
Something_Better=awesome.zip&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' See also [[Game Files]]&lt;br /&gt;
&lt;br /&gt;
== Section: Timeouts ==&lt;br /&gt;
&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Timeouts example ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Timeouts]&lt;br /&gt;
Direction=1&lt;br /&gt;
Font=7&lt;br /&gt;
PositionX=-218&lt;br /&gt;
PositionY=-119&lt;br /&gt;
SpacingX=120&lt;br /&gt;
SpacingY=20&lt;br /&gt;
NameColor=0 200 0&lt;br /&gt;
ValueColor=0 160 0&lt;br /&gt;
Transparency=55&lt;br /&gt;
Worldmap=1&lt;br /&gt;
WorldmapX=-240&lt;br /&gt;
WorldmapY=-75&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Timeouts_example.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Enabled ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off timeouts displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== Direction ===&lt;br /&gt;
&lt;br /&gt;
Where new positions should be added.&lt;br /&gt;
&lt;br /&gt;
0: down&lt;br /&gt;
&lt;br /&gt;
1: up&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 1|default=1}}&lt;br /&gt;
&lt;br /&gt;
=== Font ===&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=4 to 8|default=5}}&lt;br /&gt;
&lt;br /&gt;
=== NameColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts names  (&amp;quot;''First Aid''&amp;quot;, &amp;quot;''Gathering''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== PositionX ===&lt;br /&gt;
&lt;br /&gt;
Set the start X position for displaying timeouts. &lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionX=-200 &amp;amp;rArr; PositionX=(ScreenWidth-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== PositionY ===&lt;br /&gt;
&lt;br /&gt;
Set the start Y position for displaying timeouts.&lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionY=-200 &amp;amp;rArr; PositionY=(ScreenHeight-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingX ===&lt;br /&gt;
&lt;br /&gt;
Set horizontal distance between start position of timeout name (set by [[#PositionX|PositionX]]) and its value.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=72}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingY ===&lt;br /&gt;
&lt;br /&gt;
Set vertical distance between each timeout.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=10}}&lt;br /&gt;
&lt;br /&gt;
=== Transparency ===&lt;br /&gt;
&lt;br /&gt;
Set transparency level for cumulative timeouts while below threshold (affects only ''Crafting'' and ''Gathering'')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 100|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== ValueColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts values (&amp;quot;''7 seconds''&amp;quot;, &amp;quot;''42 hours''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== Worldmap ===&lt;br /&gt;
&lt;br /&gt;
Display timeouts while on world map.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapX ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionX|PositionX]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapY ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionY|PositionY]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Configuration]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/2238</id>
		<title>2238</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/2238"/>
				<updated>2012-11-28T21:02:52Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: redirect, FOnline2238.cfg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[FOnline2238.cfg#Section:_2238]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/Timeouts</id>
		<title>Timeouts</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/Timeouts"/>
				<updated>2012-11-28T21:02:05Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: configuration info moved to FOnline2238.cfg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Timeouts ==&lt;br /&gt;
Timeouts is an in-game command that allows you to track different timers attached to your character, without opening the Pip-Boy every time. Useful not only for crafters, but also for not-so-lucky PvP players, when they run to exit grid.&lt;br /&gt;
&lt;br /&gt;
Remember that:&lt;br /&gt;
* Nothing is displayed if all your timeouts are equal to 0&lt;br /&gt;
* &amp;quot;Battle&amp;quot; timer is never displayed during turn-based fight&lt;br /&gt;
* &amp;quot;Exit game&amp;quot; timer is never displayed&lt;br /&gt;
* If you do something wrong, you can always remove configuration - default values will be used&lt;br /&gt;
* Settings are currently '''not''' [[FOnline2238.cfg#Autosave|autosaved]] (will be enabled soon)&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
&lt;br /&gt;
=== Always allowed ===&lt;br /&gt;
* '''~timeouts''' - turns on/off timeouts display&lt;br /&gt;
&lt;br /&gt;
=== Allowed only when timeouts are displayed ===&lt;br /&gt;
* '''~timeouts color [R] [G] [B]''' - set color for timeouts [[FOnline2238.cfg#NameColor|names]] and [[FOnline2238.cfg#ValueColor|values]]&lt;br /&gt;
* '''~timeouts color1 [R] [G] [B]''' - set color for [[FOnline2238.cfg#NameColor|timeout names]]&lt;br /&gt;
* '''~timeouts color2 [R] [G] [B]''' - set color for [[FOnline2238.cfg#ValueColor|timeout values]]&lt;br /&gt;
* '''~timeouts direction [up/down]''' - set where new positions should be added&lt;br /&gt;
* '''~timeouts font [id]''' - set which font should be used (4-8)&lt;br /&gt;
* '''~timeouts spacingx [px]''' - set horizontal distance between start position of timeout name and its value&lt;br /&gt;
* '''~timeouts spacingy [px]''' - set vertical distance between each timeout&lt;br /&gt;
* '''~timeouts [worldmap/wm]''' - set timeouts displaying on world map&lt;br /&gt;
* '''~timeouts xy [x] [y]''' - set start position.&lt;br /&gt;
* '''~timeouts worldmapxy [x] [y]''' - set start position (for worldmap only)&lt;br /&gt;
&lt;br /&gt;
=== Disabled ===&lt;br /&gt;
These commands are currently disabled (they will be available &amp;quot;[[Soon]]&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* '''~timeouts load''' - ''re''load default configuration&lt;br /&gt;
* '''~timeouts load [name]''' - ''re''load custom configuration&lt;br /&gt;
* '''~timeouts save''' - save settings as default&lt;br /&gt;
* '''~timeouts save [name]''' - save settings with given name&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
Configuration is located in FOnline2238.cfg file, under the section '[[FOnline2238.cfg#Section:_Timeouts|Timeouts]]'.&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/DataFiles</id>
		<title>DataFiles</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/DataFiles"/>
				<updated>2012-11-28T21:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: redirect, FOnline2238.cfg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[FOnline2238.cfg#Section:_DataFiles]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/FOnline2238.cfg</id>
		<title>FOnline2238.cfg</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/FOnline2238.cfg"/>
				<updated>2012-11-28T21:00:34Z</updated>
		
		<summary type="html">&lt;p&gt;Wipe: merge of other pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;FOnline2238.cfg&amp;quot; is a configuration file for various FOnline 2238 specific features that don't exist in vanilla [[FOnline]] client, such as [[#Fog|fog of war]], on-screen [[#Section:_Timeouts|timeouts]] and more. This file is not created by the installer or [[FOConfig.exe]] and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.&lt;br /&gt;
&lt;br /&gt;
Remember, FOnline2238.cfg is &amp;lt;u&amp;gt;'''NOT'''&amp;lt;/u&amp;gt; a replacement of &amp;quot;[[FOnline.cfg]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can easily edit this file with text editor, or use provided tool [[FO2238Config.exe]] instead.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
&lt;br /&gt;
FOnline2238.cfg uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various settings and features.&lt;br /&gt;
&lt;br /&gt;
Basic configuration example&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[2238]&lt;br /&gt;
DisplayNames=true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Lines starting with hash (&amp;quot;'''#'''&amp;quot;), semicolon (&amp;quot;''';'''&amp;quot;) are ignored (may be used as comments)&lt;br /&gt;
* If file starts with [http://en.wikipedia.org/wiki/UTF-8#Byte_order_mark UTF-8 BOM], it's simply stripped from first line&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Section: 2238 ==&lt;br /&gt;
&lt;br /&gt;
Main section of FOnline2238.cfg, which holds most of configurable options.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Autosave ===&lt;br /&gt;
&lt;br /&gt;
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* with autosave enabled, all comments/empty lines will be removed&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== Awareness ===&lt;br /&gt;
&lt;br /&gt;
See: [[Commands|awareness]] command&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== CombatMode ===&lt;br /&gt;
&lt;br /&gt;
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, &amp;lt;u&amp;gt;value from FOnline.cfg is ignored&amp;lt;/u&amp;gt;.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[Commands|combatmode]] command.&lt;br /&gt;
&lt;br /&gt;
0: Both&lt;br /&gt;
&lt;br /&gt;
1: Real-Time&lt;br /&gt;
&lt;br /&gt;
2: Turn-Based&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== CustomIni ===&lt;br /&gt;
&lt;br /&gt;
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.&lt;br /&gt;
&lt;br /&gt;
New ini files are loaded parsed after loading all [[DataFiles|data files]], for making &amp;quot;one file - one interface&amp;quot; possible.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* if you want to load more than one file, separate it with pipe symbol (|)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayNames ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off the display of character names above head. (Hotkey: '''F6''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTC ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off display of [[Town Control]] messages. (Hotkey: '''F11''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== DisplayTCZones ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off displaying the [[Town Control]] capture zone. (Hotkey: '''F10''')&lt;br /&gt;
&lt;br /&gt;
0: don't display any info&lt;br /&gt;
&lt;br /&gt;
1: display information text (&amp;quot;inside/outside capture zone&amp;quot;) and zone borders&lt;br /&gt;
&lt;br /&gt;
2: display information text (&amp;quot;inside/outside capture zone&amp;quot;), more visible zone borders&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 2|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== Fog ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off ''fog of war'' displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== FogColor ===&lt;br /&gt;
&lt;br /&gt;
Changes ''fog of war'' color.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|info=with alpha}}&lt;br /&gt;
&lt;br /&gt;
=== IgnoreLangChange ===&lt;br /&gt;
&lt;br /&gt;
Pressing ''left alt and left shift'' or ''left control and left shift'' won't change input language.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== LogfileName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of logfile (created after pressing '''F2''' key). If name leads to subdirectories, they will be created automatically.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== LogfileName example ====&lt;br /&gt;
&lt;br /&gt;
''LogfileName=logs\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.txt''&lt;br /&gt;
&lt;br /&gt;
=== MouseScroll ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off scrolling of map using mouse. (Hotkey: '''F8''')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== ScreenshotName ===&lt;br /&gt;
&lt;br /&gt;
Allows to change name of screenshot file (created after pressing '''F3''' key). If name leads to subdirectories, they will be created automatically. File extension should end with &amp;quot;.jpg&amp;quot;, &amp;quot;.tga&amp;quot;, &amp;quot;.png&amp;quot; to create file in one of these formats. Every other extensions sets format to BMP.&lt;br /&gt;
&lt;br /&gt;
Special strings that can be used in filename:&lt;br /&gt;
%DAY%&lt;br /&gt;
%MONTH%&lt;br /&gt;
%YEAR%&lt;br /&gt;
%HOUR%&lt;br /&gt;
%MINUTE%&lt;br /&gt;
%SECOND%&lt;br /&gt;
%EXTENSION%&lt;br /&gt;
%CHARNAME%&lt;br /&gt;
%CHARLEVEL%&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=string|default=none}}&lt;br /&gt;
&lt;br /&gt;
==== ScreenshotName example ====&lt;br /&gt;
&lt;br /&gt;
''ScreenshotName=screenshots\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.png''&lt;br /&gt;
&lt;br /&gt;
=== VerboseActionHead ===&lt;br /&gt;
&lt;br /&gt;
Displays message above character, when (s)he uses specifing items/skills on self or other critters.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== VerboseActionBox ===&lt;br /&gt;
&lt;br /&gt;
Displays information in messagebox, when given character uses specifing items/skills on self or other critters.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
== Section: DataFiles ==&lt;br /&gt;
&lt;br /&gt;
Allows to load custom data files (in .[http://www.falloutwiki.com/DAT_files dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] formats) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).&lt;br /&gt;
&lt;br /&gt;
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== DataFiles example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[DataFiles]&lt;br /&gt;
Modification_Name=mymod.dat&lt;br /&gt;
Something_Better=awesome.zip&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' See also [[Game Files]]&lt;br /&gt;
&lt;br /&gt;
== Timeouts ==&lt;br /&gt;
&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Timeouts example ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Timeouts]&lt;br /&gt;
Direction=1&lt;br /&gt;
Font=7&lt;br /&gt;
PositionX=-218&lt;br /&gt;
PositionY=-119&lt;br /&gt;
SpacingX=120&lt;br /&gt;
SpacingY=20&lt;br /&gt;
NameColor=0 200 0&lt;br /&gt;
ValueColor=0 160 0&lt;br /&gt;
Transparency=55&lt;br /&gt;
Worldmap=1&lt;br /&gt;
WorldmapX=-240&lt;br /&gt;
WorldmapY=-75&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Timeouts_example.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Enabled ===&lt;br /&gt;
&lt;br /&gt;
Turns on/off timeouts displaying.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=on}}&lt;br /&gt;
&lt;br /&gt;
=== Direction ===&lt;br /&gt;
&lt;br /&gt;
Where new positions should be added.&lt;br /&gt;
&lt;br /&gt;
0: down&lt;br /&gt;
&lt;br /&gt;
1: up&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 1|default=1}}&lt;br /&gt;
&lt;br /&gt;
=== Font ===&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=4 to 8|default=5}}&lt;br /&gt;
&lt;br /&gt;
=== NameColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts names  (&amp;quot;''First Aid''&amp;quot;, &amp;quot;''Gathering''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== PositionX ===&lt;br /&gt;
&lt;br /&gt;
Set the start X position for displaying timeouts. &lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionX=-200 &amp;amp;rArr; PositionX=(ScreenWidth-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== PositionY ===&lt;br /&gt;
&lt;br /&gt;
Set the start Y position for displaying timeouts.&lt;br /&gt;
&lt;br /&gt;
Example for negative values: PositionY=-200 &amp;amp;rArr; PositionY=(ScreenHeight-200)&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingX ===&lt;br /&gt;
&lt;br /&gt;
Set horizontal distance between start position of timeout name (set by [[#PositionX|PositionX]]) and its value.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=72}}&lt;br /&gt;
&lt;br /&gt;
=== SpacingY ===&lt;br /&gt;
&lt;br /&gt;
Set vertical distance between each timeout.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|default=10}}&lt;br /&gt;
&lt;br /&gt;
=== Transparency ===&lt;br /&gt;
&lt;br /&gt;
Set transparency level for cumulative timeouts while below threshold (affects only ''Crafting'' and ''Gathering'')&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=unsigned|range=0 to 100|default=0}}&lt;br /&gt;
&lt;br /&gt;
=== ValueColor ===&lt;br /&gt;
&lt;br /&gt;
Change color of timeouts values (&amp;quot;''7 seconds''&amp;quot;, &amp;quot;''42 hours''&amp;quot;, etc.) using [http://en.wikipedia.org/wiki/RGB_color_model RGB format].&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=color|default=0 255 0}}&lt;br /&gt;
&lt;br /&gt;
=== Worldmap ===&lt;br /&gt;
&lt;br /&gt;
Display timeouts while on world map.&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=boolean|default=off}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapX ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionX|PositionX]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-145}}&lt;br /&gt;
&lt;br /&gt;
=== WorldmapY ===&lt;br /&gt;
&lt;br /&gt;
Timeouts position when on worldmap, see: [[#PositionY|PositionY]]&lt;br /&gt;
&lt;br /&gt;
{{ConfigurationVar|type=number|info=signed|default=-110}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Configuration]]&lt;/div&gt;</summary>
		<author><name>Wipe</name></author>	</entry>

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