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		<id>https://fo2238.fodev.net/index.php?action=history&amp;feed=atom&amp;title=Hotel_rooms</id>
		<title>Hotel rooms - Revision history</title>
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		<updated>2026-04-13T16:40:52Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=16696&amp;oldid=prev</id>
		<title>Ronillon: *The price is the same in every hotel - '''100 caps''' for '''60 days''' in game time (3 days in real time).</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=16696&amp;oldid=prev"/>
				<updated>2011-01-21T14:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;*The price is the same in every hotel - &amp;#039;&amp;#039;&amp;#039;100 caps&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;60 days&amp;#039;&amp;#039;&amp;#039; in game time (3 days in real time).&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:27, 21 January 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The price is the same in every hotel - '''100 caps''' for '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one week&lt;/del&gt;''' in real time &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[note: this info needs to be checked]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The price is the same in every hotel - '''100 caps''' for '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;60 days&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in game time (3 days &lt;/ins&gt;in real time&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ronillon</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=12918&amp;oldid=prev</id>
		<title>JovankaB at 16:45, 1 July 2010</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=12918&amp;oldid=prev"/>
				<updated>2010-07-01T16:45:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:45, 1 July 2010&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The price is the same in every hotel - '''100 caps''' for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''60 in-game days''' (About &lt;/del&gt;'''one week''' in real time&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The price is the same in every hotel - '''100 caps''' for '''one week''' in real time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[note: this info needs to be checked]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=12914&amp;oldid=prev</id>
		<title>Izual at 08:50, 1 July 2010</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=12914&amp;oldid=prev"/>
				<updated>2010-07-01T08:50:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:50, 1 July 2010&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The price is the same in every hotel - '''100 caps''' for '''60 in-game days''' (About '''one week''' in real time).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;The price is the same in every hotel - '''100 caps''' for '''60 in-game days''' (About '''one week''' in real time).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Izual</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=12913&amp;oldid=prev</id>
		<title>Izual at 08:50, 1 July 2010</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=12913&amp;oldid=prev"/>
				<updated>2010-07-01T08:50:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:50, 1 July 2010&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- nobody can lockpick the door and it resists explosions&lt;/ins&gt;. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The price is the same in every hotel - '''100 caps''' for '''60 in-game days''' ('''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One &lt;/del&gt;week''' in real time).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The price is the same in every hotel - '''100 caps''' for '''60 in-game days''' (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;About &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/ins&gt;week''' in real time).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Izual</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9849&amp;oldid=prev</id>
		<title>Yukihyou at 08:49, 3 April 2010</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9849&amp;oldid=prev"/>
				<updated>2010-04-03T08:49:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:49, 3 April 2010&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hotel &lt;/del&gt;roomkeeper. Once you have a hotel room, you will respawn in it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, avoiding the &lt;/del&gt;random respawn point. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nobody can enter your &lt;/del&gt;room &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;close &lt;/del&gt;the door. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;there are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/del&gt;free &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rooms&lt;/del&gt;, the roomkeeper will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tell you this&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rented in towns by talking to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hotel &lt;/ins&gt;roomkeeper. Once you have a hotel room, you will respawn in it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instead of a &lt;/ins&gt;random respawn point. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Your &lt;/ins&gt;room &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is secure, as long as &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;keep &lt;/ins&gt;the door &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;closed&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The amount of rooms is limited and if &lt;/ins&gt;there are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no &lt;/ins&gt;free &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ones&lt;/ins&gt;, the roomkeeper will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say so&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Price : &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The price is the same in every hotel - &lt;/ins&gt;'''100 caps''' for '''60 in-game days''' ('''One week''' in real time).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''100 caps''' for '''60 in-game days''' ('''One week''' in real time) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in every hotel&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hotels &lt;/del&gt;list ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hotel &lt;/ins&gt;list ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Maltese Falcon''', in [[the Hub]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Maltese Falcon''', in [[the Hub]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Rose's Inn''', in [[Modoc]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Rose's Inn''', in [[Modoc]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Yin's hotel''', in [[San Francisco]] docks, on the left.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Yin's hotel''', in [[San Francisco]] docks, on the left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Broken Hills hotel''', in [[Broken Hills]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, in Residential &lt;/del&gt;area.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Broken Hills hotel''', in [[Broken Hills]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;residential &lt;/ins&gt;area.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yukihyou</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9669&amp;oldid=prev</id>
		<title>Gunduz at 07:44, 30 March 2010</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9669&amp;oldid=prev"/>
				<updated>2010-03-30T07:44:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:44, 30 March 2010&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rent &lt;/del&gt;in towns&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enter your room if you close the door. If there are not free rooms, the roomkeeper will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just &lt;/del&gt;tell &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it to &lt;/del&gt;you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rented &lt;/ins&gt;in towns by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enter your room if you close the door. If there are not free rooms, the roomkeeper will tell you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Price : &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Price : &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gunduz</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9398&amp;oldid=prev</id>
		<title>Izual at 18:17, 26 March 2010</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9398&amp;oldid=prev"/>
				<updated>2010-03-26T18:17:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:17, 26 March 2010&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rent in towns, by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enter your room if you close the door&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, unless the burglar uses [[lockpick]] or smash the hotel door with an explosion&lt;/del&gt;. If there are not free rooms, the roomkeeper will just tell it to you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Hotel rooms''' can be rent in towns, by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enter your room if you close the door. If there are not free rooms, the roomkeeper will just tell it to you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Price : &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Price : &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Izual</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9397&amp;oldid=prev</id>
		<title>Izual: Created page with ''''Hotel rooms''' can be rent in towns, by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enteâ€¦'</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=Hotel_rooms&amp;diff=9397&amp;oldid=prev"/>
				<updated>2010-03-26T18:15:42Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Hotel rooms&amp;#039;&amp;#039;&amp;#039; can be rent in towns, by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enteâ€¦&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Hotel rooms''' can be rent in towns, by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enter your room if you close the door, unless the burglar uses [[lockpick]] or smash the hotel door with an explosion. If there are not free rooms, the roomkeeper will just tell it to you.&lt;br /&gt;
&lt;br /&gt;
* Price : &lt;br /&gt;
'''100 caps''' for '''60 in-game days''' ('''One week''' in real time) in every hotel.&lt;br /&gt;
&lt;br /&gt;
== Hotels list ==&lt;br /&gt;
&lt;br /&gt;
* '''Maltese Falcon''', in [[the Hub]].&lt;br /&gt;
* '''Golden Gecko bar''', in [[Klamath]].&lt;br /&gt;
* '''Rose's Inn''', in [[Modoc]].&lt;br /&gt;
* '''Yin's hotel''', in [[San Francisco]] docks, on the left.&lt;br /&gt;
* '''Broken Hills hotel''', in [[Broken Hills]], in Residential area.&lt;/div&gt;</summary>
		<author><name>Izual</name></author>	</entry>

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