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		<id>https://fo2238.fodev.net/index.php?action=history&amp;feed=atom&amp;title=User%3AJovankaB</id>
		<title>User:JovankaB - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://fo2238.fodev.net/index.php?action=history&amp;feed=atom&amp;title=User%3AJovankaB"/>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;action=history"/>
		<updated>2026-06-03T04:18:48Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.19.2</generator>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=24984&amp;oldid=prev</id>
		<title>JovankaB at 08:20, 7 November 2012</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=24984&amp;oldid=prev"/>
				<updated>2012-11-07T08:20:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:20, 7 November 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''JovankaB''' is a [[FOnline: 2238]]'s [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Game Master&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. If you have problem with game, you can contact me on #2238help [http://chat.forestnet.org/?channels=2238help] IRC channel&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''JovankaB''' is a [[FOnline: 2238]]'s [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Developer&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Hub RPG ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you have a problem with the game, please go to [http://chat.forestnet.org/?channels&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2238help #2238help IRC channel] and ask a question / describe your problem. You can also try forums.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Please note&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this project was canceled&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you have a new bug to report, please go to [http://bugs.fonline2238.net/ FOnline&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2238 bug tracker] (use forum login and password) and submit a ticket&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=23953&amp;oldid=prev</id>
		<title>JovankaB at 04:50, 31 July 2012</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=23953&amp;oldid=prev"/>
				<updated>2012-07-31T04:50:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:50, 31 July 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Hub RPG ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Hub RPG ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Please note: this project was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suspended&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Please note: this project was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;canceled&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=23952&amp;oldid=prev</id>
		<title>JovankaB: Replaced content with &quot;'''JovankaB''' is a FOnline: 2238's Game Master. If you have problem with game, you can contact me on #2238help [http://chat.forestnet.org/?channels=2238help] IRC ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=23952&amp;oldid=prev"/>
				<updated>2012-07-31T04:21:56Z</updated>
		
		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;&amp;#039;&amp;#039;&amp;#039;JovankaB&amp;#039;&amp;#039;&amp;#039; is a &lt;a href=&quot;/wiki/FOnline:_2238&quot; title=&quot;FOnline: 2238&quot;&gt;FOnline: 2238&lt;/a&gt;&amp;#039;s &lt;a href=&quot;/wiki/Game_Master&quot; class=&quot;mw-redirect&quot; title=&quot;Game Master&quot;&gt;Game Master&lt;/a&gt;. If you have problem with game, you can contact me on #2238help [http://chat.forestnet.org/?channels=2238help] IRC ...&amp;quot;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:21, 31 July 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''JovankaB''' is a [[FOnline: 2238]]'s [[Game Master]]. If you have problem with game, you can contact me on #2238help [http://chat.forestnet.org/?channels=2238help] IRC channel.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''JovankaB''' is a [[FOnline: 2238]]'s [[Game Master]]. If you have problem with game, you can contact me on #2238help [http://chat.forestnet.org/?channels=2238help] IRC channel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hub RPG &lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Hub RPG ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;center&amp;gt;&amp;lt;span style&lt;/del&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;color:red&amp;quot;&amp;gt;WARNING: &lt;/del&gt;Hub RPG &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;project is a GM WORK IN PROGRESS. It will start when it will be ready. I don't know when it will be ready. The project will be developed by me as &amp;quot;Hub RPG manual&amp;quot; in the open, on this page (the parts that are not spoilers).&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Please &lt;/ins&gt;note: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/ins&gt;project was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suspended&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;center&amp;gt;&amp;lt;span style&lt;/del&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;color:red&amp;quot;&amp;gt;WARNING 2: Anything below is a working draft. If you have any comments, you can talk about it on #2238help IRC channel or send me PM on 2238 forum.&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Project Description ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The purpose of the project is to turn Hub into a full-fledged role-playing town with no compromises. One such town in whole wasteland! It is supposed to be another try and a significant improvement over [[Hub roleplay project]]. After the project start will be announced, standard 2238 rules will be replaced with Hub RPG rules inside Hub and other Hub locations created around the town (like Hub graveyard and Hub prison).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Project Rules ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Important &lt;/del&gt;note: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Hub RPG &lt;/del&gt;project &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rules are not the laws of Hub town. Many things that are allowed for you as a player might get your character into ''serious'' trouble if you will get caught by law enforcement or by some lawful citizens. However you are still allowed to break the town laws (and get away with it, if you can).'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#'''GENERAL RULES'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##You can enter and leave Hub freely as long as you don't break the project rules. You can enter with any item and leave with any item (if you manage to).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##To stay in Hub your character must have at least level 5.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Game Masters in Hub have full creative freedom and they can do with your character, your inventory and environment around you anything, as long as your character is in Hub. However, GM actions must have RP purpose and be done by RP means if possible. If you think behavior of a GM is unfair or doesn't make sense RP-wise, you can use Hub RPG thread on forum or #2238help IRC channel to talk about the issue.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#'''ROLEPLAYING'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##You must always stay in character while you are in Hub. You don't have to interact with other players at all, but you are not allowed to say OOC things publicly, for example talk about game mechanics, builds, real life, announcing your online status etc.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Because OOC messages are forbidden, /o has a different meaning in Hub. You can use it for insignificant emots.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Name of your character should be spelled correctly, can't have decorative elements and it can't be OOC. Entering Hub with upsetting and obscene nicknames is not allowed. Cyrillic alphabet is not allowed.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##You should use English to communicate with other players in Hub. You can use a few non-English words for RP purposes (for example if you RP a traveler from Mexico). Your English does not have to be perfect, everything is fine as long as you are able to communicate a message and other people can understand it.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#'''CHARACTER INTERACTIONS'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Attacking other characters in Hub is allowed. It is treated as non-fatal assault in most cases. For details please read #### part of the manual.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Trying to steal from other player character inventory is allowed, however you are not allowed to harass any player repeatedly. If the character moved away, turned around or said something like &amp;quot;get out&amp;quot;, you must walk away. You can try again with the same person the next real day.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Using steal skill to place explosives in other peoples inventory is strictly forbidden. Only small items can be placed in inventory of other characters. For details please read #### part of the manual.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Anything else is allowed as long as it makes sense RP-wise. If there are any controversies, you can discuss about them on forum or IRC. Final decision belongs to GMs involved in the project.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#'''PUNISHMENT FOR BREAKING HUB RPG RULES'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;##Players who will break one of the rules will be warned. If they will keep breaking them, their character will die and will not spawn again. In extreme cases, bans can extend to the other characters of the player, even those not involved in Hub RPG. Obvious trolls will be banned right away. You are not allowed to enter Hub to complain about the rules, shout OOC obscenities etc. Feel free to criticize the project on forum or IRC.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== REAL ESTATE ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Every building in Hub has a private owner - a character controlled by a player or by a GM. All buildings in the town can be freely traded by their owners. Anything with functional roof and walls is considered a building, including tents.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Containers in a building are property of the building owner. NPCs staying inside buildings are considered to be employees of the owner. NPC employees can be fired only if the owner is controlled by a GM.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All buildings (or even rooms) can have a closed or free to enter status. If an entrance to a building or to a single room does not have a door, it means the place has a free to enter status - the owner allows people to enter it freely. However it doesn't make it a public space. If owner asks you to leave, you must leave or you will break the Hub law. Entering any building or a room that has a door installed in entrance without a clear consent from the owner is against the Hub law. It doesn't matter if door &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opened, closed or locked. If a character will be caught by someone entering/leaving a property and the owner will tell it's an intruder, the character might be in trouble.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Sometimes the agent may require something else. Besides this it's an RP character like any other and should be treated as such. The legal status of the character makes him a powerful figure. It's unwise to piss off the only real estate agent licensed by NCR&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22286&amp;oldid=prev</id>
		<title>JovankaB: /* REAL ESTATE */</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22286&amp;oldid=prev"/>
				<updated>2012-05-29T09:54:34Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;REAL ESTATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:54, 29 May 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Containers in a building are property of the building owner. NPCs staying inside buildings are considered to be employees of the owner. NPC employees can be fired only if the owner is controlled by a GM.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Containers in a building are property of the building owner. NPCs staying inside buildings are considered to be employees of the owner. NPC employees can be fired only if the owner is controlled by a GM.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All buildings (or even rooms) can have a closed or free &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nature&lt;/del&gt;. If an entrance to a building or to a single room does not have a door, it means the place has a free &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nature &lt;/del&gt;- the owner allows people to enter it freely. However it doesn't make it a public space. If owner asks you to leave, you must leave or you will break the Hub law. Entering any building or a room that has a door installed in entrance without a clear consent from the owner is against the Hub law. It doesn't matter if door was opened, closed or locked. If a character will be caught by someone entering/leaving a property and the owner will tell it's an intruder, the character might be in trouble.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All buildings (or even rooms) can have a closed or free &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to enter status&lt;/ins&gt;. If an entrance to a building or to a single room does not have a door, it means the place has a free &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to enter status &lt;/ins&gt;- the owner allows people to enter it freely. However it doesn't make it a public space. If owner asks you to leave, you must leave or you will break the Hub law. Entering any building or a room that has a door installed in entrance without a clear consent from the owner is against the Hub law. It doesn't matter if door was opened, closed or locked. If a character will be caught by someone entering/leaving a property and the owner will tell it's an intruder, the character might be in trouble.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Sometimes the agent may require something else. Besides this it's an RP character like any other and should be treated as such. The legal status of the character makes him a powerful figure. It's unwise to piss off the only real estate agent licensed by NCR.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Sometimes the agent may require something else. Besides this it's an RP character like any other and should be treated as such. The legal status of the character makes him a powerful figure. It's unwise to piss off the only real estate agent licensed by NCR.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22285&amp;oldid=prev</id>
		<title>JovankaB: /* REAL ESTATE */</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22285&amp;oldid=prev"/>
				<updated>2012-05-29T09:13:42Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;REAL ESTATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:13, 29 May 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Sometimes the agent may require something else. Besides this it's an RP character like any other and should be treated as such. The legal status of the character makes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;a powerful figure. It's unwise to piss off the only real estate agent &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in town &lt;/del&gt;licensed by NCR.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Sometimes the agent may require something else. Besides this it's an RP character like any other and should be treated as such. The legal status of the character makes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;him &lt;/ins&gt;a powerful figure. It's unwise to piss off the only real estate agent licensed by NCR.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22284&amp;oldid=prev</id>
		<title>JovankaB: /* REAL ESTATE */</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22284&amp;oldid=prev"/>
				<updated>2012-05-29T07:53:42Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;REAL ESTATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:53, 29 May 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Every building in Hub has a private owner - a character controlled by a player or by a GM. All buildings in the town can be freely traded by their owners. Anything with functional roof and walls is considered a building, including tents.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Every building in Hub has a private owner - a character controlled by a player or by a GM. All buildings in the town can be freely traded by their owners. Anything with functional roof and walls is considered a building, including tents.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Containers in a building are property of the building owner. NPCs staying inside buildings are considered to be employees of the owner. NPC employees can&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'t &lt;/del&gt;be fired &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by owners &lt;/del&gt;controlled by a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Containers in a building are property of the building owner. NPCs staying inside buildings are considered to be employees of the owner. NPC employees can be fired &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only if the owner is &lt;/ins&gt;controlled by a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;GM&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All buildings (or even rooms) can have a closed or free nature. If an entrance to a building or to a single room does not have a door, it means the place has a free nature - the owner allows people to enter it freely. However it doesn't make it a public space. If owner asks you to leave, you must leave or you will break the Hub law. Entering any building or a room that has a door installed in entrance without a clear consent from the owner is against the Hub law. It doesn't matter if door was opened, closed or locked. If a character will be caught by someone entering/leaving a property and the owner will tell it's an intruder, the character might be in trouble.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All buildings (or even rooms) can have a closed or free nature. If an entrance to a building or to a single room does not have a door, it means the place has a free nature - the owner allows people to enter it freely. However it doesn't make it a public space. If owner asks you to leave, you must leave or you will break the Hub law. Entering any building or a room that has a door installed in entrance without a clear consent from the owner is against the Hub law. It doesn't matter if door was opened, closed or locked. If a character will be caught by someone entering/leaving a property and the owner will tell it's an intruder, the character might be in trouble.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22283&amp;oldid=prev</id>
		<title>JovankaB: /* REAL ESTATE */</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22283&amp;oldid=prev"/>
				<updated>2012-05-29T07:43:06Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;REAL ESTATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:43, 29 May 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Sometimes the agent may require something else. Besides this it's an RP character like any other and should be treated as such. The legal status of the character makes it a powerful figure &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in town&lt;/del&gt;. It's unwise to piss off the only real estate agent in town licensed by NCR.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Sometimes the agent may require something else. Besides this it's an RP character like any other and should be treated as such. The legal status of the character makes it a powerful figure. It's unwise to piss off the only real estate agent in town licensed by NCR.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22282&amp;oldid=prev</id>
		<title>JovankaB: /* REAL ESTATE */</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22282&amp;oldid=prev"/>
				<updated>2012-05-29T07:41:48Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;REAL ESTATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:41, 29 May 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Besides this it's an RP character like any other and should be treated as such. It's unwise to piss off the only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;licensed &lt;/del&gt;real estate agent in town.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character the owner must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Sometimes the agent may require something else&lt;/ins&gt;. Besides this it's an RP character like any other and should be treated as such&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The legal status of the character makes it a powerful figure in town&lt;/ins&gt;. It's unwise to piss off the only real estate agent in town &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;licensed by NCR&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22281&amp;oldid=prev</id>
		<title>JovankaB: /* REAL ESTATE */</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22281&amp;oldid=prev"/>
				<updated>2012-05-29T07:34:38Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;REAL ESTATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:34, 29 May 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Containers in a building are property of the building owner. NPCs staying inside buildings are considered to be employees of the owner. NPC employees can't be fired by owners controlled by a player.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Containers in a building are property of the building owner. NPCs staying inside buildings are considered to be employees of the owner. NPC employees can't be fired by owners controlled by a player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All buildings (or even rooms) can have a closed or free nature. If an entrance to a building or to a single room does not have a door, it means the place has a free nature - the owner allows people to enter it freely. However it doesn't make it a public space. If owner asks you to leave, you must leave or you will break the Hub law. Entering any building or a room that has a door installed in entrance without a clear consent from the owner is against the Hub law. It doesn't matter if door was opened, closed or locked.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All buildings (or even rooms) can have a closed or free nature. If an entrance to a building or to a single room does not have a door, it means the place has a free nature - the owner allows people to enter it freely. However it doesn't make it a public space. If owner asks you to leave, you must leave or you will break the Hub law. Entering any building or a room that has a door installed in entrance without a clear consent from the owner is against the Hub law. It doesn't matter if door was opened, closed or locked&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. If a character will be caught by someone entering/leaving a property and the owner will tell it's an intruder, the character might be in trouble&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Besides this it's an RP character like any other and should be treated as such. It's unwise to piss off the only licensed real estate agent in town.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The real estate feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the owner &lt;/ins&gt;must contact the agent. The agent may be unavailable sometimes. The agent usually will require a fee in caps for any work. Besides this it's an RP character like any other and should be treated as such. It's unwise to piss off the only licensed real estate agent in town.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

	<entry>
		<id>https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22280&amp;oldid=prev</id>
		<title>JovankaB at 07:25, 29 May 2012</title>
		<link rel="alternate" type="text/html" href="https://fo2238.fodev.net/wiki/index.php?title=User:JovankaB&amp;diff=22280&amp;oldid=prev"/>
				<updated>2012-05-29T07:25:32Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:25, 29 May 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The only truly public space that doesn't have any owner and you can't be kicked out of (as long as you won't break the Hub law) in Hub is the street.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;private property &lt;/del&gt;feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/del&gt;must contact the agent. The agent usually will require a fee in caps for any work. Besides this it's an RP character like any other and should be treated as such. It's unwise to piss off the only licensed real estate agent in town.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;real estate &lt;/ins&gt;feature is maintained by a special character controlled by GMs - real estate agent licensed by NCR. The agent updates the ownership status of every building in town and installs/removes doors on request of building owners. To sell a building to another character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/ins&gt;must contact the agent&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The agent may be unavailable sometimes&lt;/ins&gt;. The agent usually will require a fee in caps for any work. Besides this it's an RP character like any other and should be treated as such. It's unwise to piss off the only licensed real estate agent in town.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovankaB</name></author>	</entry>

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