Inherits IWeatherZone.
Public Member Functions | |
| CWeatherZone (uint coords_x, uint coords_y, uint type) | |
| CWeatherZone (string name) | |
| uint | GetID () |
| bool | Load () |
| bool | Save () |
| string | GetName () |
| void | SetName (string name) |
| uint | GetTimeEvent () |
| void | SetTimeEvent (uint id) |
| int | GetFlags () |
| bool | GetFlag (int flag) |
| void | SetFlag (int flag) |
| void | UnsetFlag (int flag) |
| uint | GetSpeedMove () |
| bool | SetSpeedMove (uint speed) |
| uint | GetSpeedLevel () |
| bool | SetSpeedLevel (uint speed) |
| uint | GetSpeedRadius () |
| bool | SetSpeedRadius (uint speed) |
| uint | GetSubZones () |
| bool | SetSubZones (uint subzones) |
| bool | SetType (uint type) |
| bool | Position (uint coords_x, uint coords_y) |
| bool | Move (uint coords_x, uint coords_y) |
| bool | Level (uint level) |
| bool | Radius (uint radius) |
| bool | LoadActions (string& filename) |
| void | Action (uint action, uint data1, uint data2) |
| void | RunAction (int action) |
| void | Update () |
| void | UpdateFast (Location@ loc) |
| void | Lock () |
| void | Unlock () |
| uint | GetUpdateTime () |
| uint | SetUpdateTime (uint time) |
| void | Delete () |
| void | Delete (bool fast) |
Public Attributes | |
| uint | ID |
| Serializator | save |
| string | Name |
| uint | TimeEvent |
| uint | Type |
| int | Flags |
| int | WorldX |
| int | WorldY |
| int | DestinationX |
| int | DestinationY |
| int | SpeedMove |
| int | CurrentLevel |
| int | WantedLevel |
| int | SpeedLevel |
| int | CurrentRadius |
| int | WantedRadius |
| int | SpeedRadius |
| int | SubZones |
| int | WantedSubZones |
| uint | UpdateTime |
| uint | NextAction |
| array< int > | Actions |
| bool | Locked |
| uint | locid |
| CWeatherZone | ( | uint | coords_x, | |
| uint | coords_y, | |||
| uint | type | |||
| ) |
| CWeatherZone | ( | string | name | ) |
| uint GetID | ( | ) |
Implements IWeatherZone.
| bool Load | ( | ) |
Implements IWeatherZone.
| bool Save | ( | ) |
Implements IWeatherZone.
| string GetName | ( | ) |
Implements IWeatherZone.
| void SetName | ( | string | name | ) |
Implements IWeatherZone.
| uint GetTimeEvent | ( | ) |
Implements IWeatherZone.
| void SetTimeEvent | ( | uint | id | ) |
Implements IWeatherZone.
| int GetFlags | ( | ) |
Implements IWeatherZone.
| bool GetFlag | ( | int | flag | ) |
Implements IWeatherZone.
| void SetFlag | ( | int | flag | ) |
Implements IWeatherZone.
| void UnsetFlag | ( | int | flag | ) |
Implements IWeatherZone.
| uint GetSpeedMove | ( | ) |
Implements IWeatherZone.
| bool SetSpeedMove | ( | uint | speed | ) |
Implements IWeatherZone.
| uint GetSpeedLevel | ( | ) |
Implements IWeatherZone.
| bool SetSpeedLevel | ( | uint | speed | ) |
Implements IWeatherZone.
| uint GetSpeedRadius | ( | ) |
Implements IWeatherZone.
| bool SetSpeedRadius | ( | uint | speed | ) |
Implements IWeatherZone.
| uint GetSubZones | ( | ) |
Implements IWeatherZone.
| bool SetSubZones | ( | uint | subzones | ) |
Implements IWeatherZone.
| bool SetType | ( | uint | type | ) |
Implements IWeatherZone.
| bool Position | ( | uint | coords_x, | |
| uint | coords_y | |||
| ) |
Implements IWeatherZone.
| bool Move | ( | uint | coords_x, | |
| uint | coords_y | |||
| ) |
Implements IWeatherZone.
| bool Level | ( | uint | level | ) |
Implements IWeatherZone.
| bool Radius | ( | uint | radius | ) |
Implements IWeatherZone.
| bool LoadActions | ( | string& | filename | ) |
Implements IWeatherZone.
| void Action | ( | uint | action, | |
| uint | data1, | |||
| uint | data2 | |||
| ) |
Implements IWeatherZone.
| void RunAction | ( | int | action | ) |
| void Update | ( | ) |
Implements IWeatherZone.
| void UpdateFast | ( | Location@ | loc | ) |
Implements IWeatherZone.
| void Lock | ( | ) |
Implements IWeatherZone.
| void Unlock | ( | ) |
Implements IWeatherZone.
| uint GetUpdateTime | ( | ) |
Implements IWeatherZone.
| uint SetUpdateTime | ( | uint | time | ) |
Implements IWeatherZone.
| void Delete | ( | ) |
Implements IWeatherZone.
| void Delete | ( | bool | fast | ) |
| uint ID |
| uint TimeEvent |
| uint Type |
| int Flags |
| int WorldX |
| int WorldY |
| int DestinationX |
| int DestinationY |
| int SpeedMove |
| int CurrentLevel |
| int WantedLevel |
| int SpeedLevel |
| int CurrentRadius |
| int WantedRadius |
| int SpeedRadius |
| int SubZones |
| int WantedSubZones |
| uint UpdateTime |
| uint NextAction |
| array<int> Actions |
| bool Locked |
| uint locid |
1.7.1