Inherits IAttack.
Public Member Functions | |
DynamiteThrow (MelchiorBoss@ boss, uint timer) | |
void | AttackPrepareStart () |
void | AttackCommence () |
Item@ | MakeDynamite (Critter@ cr, uint timer) |
void | AttackRecuperationEnd () |
Public Attributes | |
MelchiorBoss@ | boss |
array< uint > | dynamites |
uint | dynamiteI |
uint | timer |
DynamiteThrow | ( | MelchiorBoss@ | boss, | |
uint | timer | |||
) |
void AttackPrepareStart | ( | ) |
Implements IAttack.
void AttackCommence | ( | ) |
Implements IAttack.
void AttackRecuperationEnd | ( | ) |
Implements IAttack.
array<uint> dynamites |
uint dynamiteI |
uint timer |