Represents item prototype. More...
Represents item prototype.
Public Member Functions | |
| uint8 | GetType () | 
| uint16 | GetProtoId () | 
| bool | IsGrouped () | 
| bool | IsWeared () | 
Container  | |
| bool | Container_IsGroundLevel () | 
Public Attributes | |
General fields  | |
| const uint | Flags | 
| uint | HolodiskNum | 
| uint16 | RadioChannel | 
| uint16 | RadioFlags | 
| uint8 | RadioBroadcastSend | 
| uint8 | RadioBroadcastRecv | 
| const uint8 | DistanceLight | 
| (?)   | |
| const uint | IntensityLight | 
| (?)   | |
| const uint | Weight | 
| (?)   | |
| uint8 | IndicatorStart | 
| uint8 | IndicatorMax | 
| const uint | PicMap | 
| const uint | PicInv | 
| const uint8 | Sound | 
| (?)   | |
| const uint | Cost | 
| (?)   | |
| const uint8 | Material | 
| (?)   | |
| uint8 | Slot | 
Armor  | |
| const uint8 | Armor_CrTypeMale | 
| (?)   | |
| const uint8 | Armor_CrTypeFemale | 
| (?)   | |
Ammunition  | |
| const uint | Ammo_StartCount | 
| const uint | Ammo_Caliber | 
| const int | Ammo_AcMod | 
| const int | Ammo_DrMod | 
| const uint | Ammo_DmgMult | 
| const uint | Ammo_DmgDiv | 
Misc2  | |
| const uint | Misc2_StartVal1 | 
| const uint | Misc2_StartVal2 | 
| const uint | Misc2_StartVal3 | 
Weapons | |
| 
 | |
| const bool | Weapon_IsUnarmed | 
| const uint8 | Weapon_UnarmedCriticalBonus | 
| const bool | Weapon_UnarmedArmorPiercing | 
| const uint8 | Weapon_MinStrength | 
| const uint8 | Weapon_Perk | 
| const uint8 | Weapon_Anim1 | 
| const uint16 | Weapon_VolumeHolder | 
| const uint | Weapon_Caliber | 
| const uint8 | Weapon_CriticalFailture | 
| const uint16 | Weapon_DefAmmo | 
| const uint8 | Weapon_Skill_F | 
| const uint8 | Weapon_Skill_S | 
| const uint8 | Weapon_Skill_T | 
| const uint8 | Weapon_DmgType_F | 
| const uint8 | Weapon_DmgType_S | 
| const uint8 | Weapon_DmgType_T | 
| const uint8 | Weapon_Anim2_F | 
| const uint8 | Weapon_Anim2_S | 
| const uint8 | Weapon_Anim2_T | 
| const uint16 | Weapon_DmgMin_F | 
| const uint16 | Weapon_DmgMin_S | 
| const uint16 | Weapon_DmgMin_T | 
| const uint16 | Weapon_DmgMax_F | 
| const uint16 | Weapon_DmgMax_S | 
| const uint16 | Weapon_DmgMax_T | 
| const uint16 | Weapon_MaxDist_F | 
| const uint16 | Weapon_MaxDist_S | 
| const uint16 | Weapon_MaxDist_T | 
| const uint16 | Weapon_Effect_F | 
| const uint16 | Weapon_Effect_S | 
| const uint16 | Weapon_Effect_T | 
| const uint16 | Weapon_Round_F | 
| const uint16 | Weapon_Round_S | 
| const uint16 | Weapon_Round_T | 
| const uint8 | Weapon_ApCost_F | 
| const uint8 | Weapon_ApCost_S | 
| const uint8 | Weapon_ApCost_T | 
| const uint8 | Weapon_SoundId_F | 
| const uint8 | Weapon_SoundId_S | 
| const uint8 | Weapon_SoundId_T | 
| const bool | Weapon_Remove_F | 
| const bool | Weapon_Remove_S | 
| const bool | Weapon_Remove_T | 
| const bool | Weapon_Aim_F | 
| const bool | Weapon_Aim_S | 
| const bool | Weapon_Aim_T | 
| uint8 Weapon_CurrentUse void | Weapon_SetUse (uint8 use) | 
| bool Container_IsGroundLevel | ( | ) | 
| uint8 Weapon_CurrentUse void Weapon_SetUse | ( | uint8 | use | ) | 
| uint8 GetType | ( | ) | 
| uint16 GetProtoId | ( | ) | 
| bool IsGrouped | ( | ) | 
| bool IsWeared | ( | ) | 
| const uint Flags | 
| uint HolodiskNum | 
| uint16 RadioChannel | 
| uint16 RadioFlags | 
| uint8 RadioBroadcastSend | 
| uint8 RadioBroadcastRecv | 
| const uint8 DistanceLight | 
(?)
| const uint IntensityLight | 
(?)
| const uint Weight | 
(?)
| uint8 IndicatorStart | 
| uint8 IndicatorMax | 
| const uint PicMap | 
| const uint PicInv | 
| const uint8 Sound | 
(?)
| const uint Cost | 
(?)
| const uint8 Material | 
(?)
| uint8 Slot | 
| const uint8 Armor_CrTypeMale | 
(?)
| const uint8 Armor_CrTypeFemale | 
(?)
| const bool Weapon_IsUnarmed | 
| const uint8 Weapon_UnarmedCriticalBonus | 
| const bool Weapon_UnarmedArmorPiercing | 
| const uint8 Weapon_MinStrength | 
| const uint8 Weapon_Perk | 
| const uint8 Weapon_Anim1 | 
| const uint16 Weapon_VolumeHolder | 
| const uint Weapon_Caliber | 
| const uint8 Weapon_CriticalFailture | 
| const uint16 Weapon_DefAmmo | 
| const uint8 Weapon_Skill_F | 
| const uint8 Weapon_Skill_S | 
| const uint8 Weapon_Skill_T | 
| const uint8 Weapon_DmgType_F | 
| const uint8 Weapon_DmgType_S | 
| const uint8 Weapon_DmgType_T | 
| const uint8 Weapon_Anim2_F | 
| const uint8 Weapon_Anim2_S | 
| const uint8 Weapon_Anim2_T | 
| const uint16 Weapon_DmgMin_F | 
| const uint16 Weapon_DmgMin_S | 
| const uint16 Weapon_DmgMin_T | 
| const uint16 Weapon_DmgMax_F | 
| const uint16 Weapon_DmgMax_S | 
| const uint16 Weapon_DmgMax_T | 
| const uint16 Weapon_MaxDist_F | 
| const uint16 Weapon_MaxDist_S | 
| const uint16 Weapon_MaxDist_T | 
| const uint16 Weapon_Effect_F | 
| const uint16 Weapon_Effect_S | 
| const uint16 Weapon_Effect_T | 
| const uint16 Weapon_Round_F | 
| const uint16 Weapon_Round_S | 
| const uint16 Weapon_Round_T | 
| const uint8 Weapon_ApCost_F | 
| const uint8 Weapon_ApCost_S | 
| const uint8 Weapon_ApCost_T | 
| const uint8 Weapon_SoundId_F | 
| const uint8 Weapon_SoundId_S | 
| const uint8 Weapon_SoundId_T | 
| const bool Weapon_Remove_F | 
| const bool Weapon_Remove_S | 
| const bool Weapon_Remove_T | 
| const bool Weapon_Aim_F | 
| const bool Weapon_Aim_S | 
| const bool Weapon_Aim_T | 
| const uint Ammo_StartCount | 
| const uint Ammo_Caliber | 
| const int Ammo_AcMod | 
| const int Ammo_DrMod | 
| const uint Ammo_DmgMult | 
| const uint Ammo_DmgDiv | 
| const uint Misc2_StartVal1 | 
| const uint Misc2_StartVal2 | 
| const uint Misc2_StartVal3 | 
 1.7.1