Inherits ISlaverunLoc.
Public Member Functions | |
| SlaverunLoc () | |
| ISlaverunLoc@ | SetLocPid (uint pid) |
| ISlaverunLoc@ | SetCoords (uint x1, uint y1, uint x2, uint y2) |
| ISlaverunLoc@ | SetReward (uint reward) |
| ISlaverunLoc@ | SetLevels (uint hlevel, uint nlevel, uint slevel) |
| ISlaverunLoc@ | SetNoItems () |
| uint | GetLocPid () |
| uint | GetReward () |
| ISlaverunLoc@ | AddHostile (uint pid) |
| ISlaverunLoc@ | AddNormal (uint pid) |
| ISlaverunLoc@ | Scripts (string& script1, string& script2) |
| ISlaverunLoc@ | AIPacks (uint pack1, uint pack2) |
| ISlaverunLoc@ | Dialogs (uint dialog1, uint dialog2, uint sdialog) |
| ISlaverunLoc@ | AddWeapon (uint pid, uint ammo, uint min, uint max) |
| ISlaverunLoc@ | AddItem (uint pid, uint chance, uint min, uint max) |
| ISlaverunLoc@ | AddContItem (uint pid, uint chance, uint min, uint max) |
| bool | SpawnHostile (Map@ map, uint16 hexX, uint16 hexY) |
| bool | SpawnNormal (Map@ map, uint16 hexX, uint16 hexY) |
| void | FillContainer (Map@ map, uint16 hexX, uint16 hexY) |
| bool | SpawnSlaver (Map@ map, uint16 hexX, uint16 hexY, uint teamId) |
| uint | Create (Critter@ player) |
Public Attributes | |
| uint | LocPid |
| uint | X1 |
| uint | Y1 |
| uint | X2 |
| uint | Y2 |
| array< uint > | Hostiles |
| array< uint > | Normals |
| string | Hscript |
| string | Nscript |
| uint | Hpack |
| uint | Npack |
| uint | Hdialog |
| uint | Ndialog |
| uint | Sdialog |
| uint | Hlevel |
| uint | Nlevel |
| uint | Slevel |
| uint | Reward |
| bool | NoItems |
| array< uint > | Weaps |
| array< uint > | Items |
| array< uint > | ContItems |
| SlaverunLoc | ( | ) |
| ISlaverunLoc@ SetLocPid | ( | uint | pid | ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ SetCoords | ( | uint | x1, | |
| uint | y1, | |||
| uint | x2, | |||
| uint | y2 | |||
| ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ SetReward | ( | uint | reward | ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ SetLevels | ( | uint | hlevel, | |
| uint | nlevel, | |||
| uint | slevel | |||
| ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ SetNoItems | ( | ) |
Implements ISlaverunLoc.
| uint GetLocPid | ( | ) |
Implements ISlaverunLoc.
| uint GetReward | ( | ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ AddHostile | ( | uint | pid | ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ AddNormal | ( | uint | pid | ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ Scripts | ( | string& | script1, | |
| string& | script2 | |||
| ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ AIPacks | ( | uint | pack1, | |
| uint | pack2 | |||
| ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ Dialogs | ( | uint | dialog1, | |
| uint | dialog2, | |||
| uint | sdialog | |||
| ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ AddWeapon | ( | uint | pid, | |
| uint | ammo, | |||
| uint | min, | |||
| uint | max | |||
| ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ AddItem | ( | uint | pid, | |
| uint | chance, | |||
| uint | min, | |||
| uint | max | |||
| ) |
Implements ISlaverunLoc.
| ISlaverunLoc@ AddContItem | ( | uint | pid, | |
| uint | chance, | |||
| uint | min, | |||
| uint | max | |||
| ) |
Implements ISlaverunLoc.
| bool SpawnHostile | ( | Map@ | map, | |
| uint16 | hexX, | |||
| uint16 | hexY | |||
| ) |
Implements ISlaverunLoc.
| bool SpawnNormal | ( | Map@ | map, | |
| uint16 | hexX, | |||
| uint16 | hexY | |||
| ) |
Implements ISlaverunLoc.
| void FillContainer | ( | Map@ | map, | |
| uint16 | hexX, | |||
| uint16 | hexY | |||
| ) |
Implements ISlaverunLoc.
| bool SpawnSlaver | ( | Map@ | map, | |
| uint16 | hexX, | |||
| uint16 | hexY, | |||
| uint | teamId | |||
| ) |
Implements ISlaverunLoc.
| uint Create | ( | Critter@ | player | ) |
Implements ISlaverunLoc.
| uint LocPid |
| uint X1 |
| uint Y1 |
| uint X2 |
| uint Y2 |
| array<uint> Hostiles |
| array<uint> Normals |
| uint Hpack |
| uint Npack |
| uint Hdialog |
| uint Ndialog |
| uint Sdialog |
| uint Hlevel |
| uint Nlevel |
| uint Slevel |
| uint Reward |
| bool NoItems |
| array<uint> Weaps |
| array<uint> Items |
| array<uint> ContItems |
1.7.1