Critter conditions
[Defines]

Critter conditions. More...


Detailed Description

Critter conditions.

Critter basic conditions

See also:
Critter::Cond


#define COND_LIFE   (1)
#define COND_KNOCKOUT   (2)
#define COND_DEAD   (3)
#define COND_NOT_IN_GAME   (4)

Critter extended conditions

See also:
Critter::CondExt
Critter::ToDead


#define COND_KNOCKOUT_FRONT   (1)
#define COND_KNOCKOUT_BACK   (2)
#define COND_DEAD_FRONT   (1)
#define COND_DEAD_BACK   (2)
#define COND_DEAD_BURST   (3)
#define COND_DEAD_BLOODY_SINGLE   (4)
#define COND_DEAD_BLOODY_BURST   (5)
#define COND_DEAD_PULSE   (6)
#define COND_DEAD_PULSE_DUST   (7)
#define COND_DEAD_LASER   (8)
#define COND_DEAD_EXPLODE   (9)
#define COND_DEAD_FUSED   (10)
#define COND_DEAD_BURN   (11)
#define COND_DEAD_BURN2   (12)
#define COND_DEAD_BURN_RUN   (13)

Define Documentation

#define COND_LIFE   (1)
#define COND_KNOCKOUT   (2)
#define COND_DEAD   (3)
#define COND_NOT_IN_GAME   (4)
#define COND_KNOCKOUT_FRONT   (1)
#define COND_KNOCKOUT_BACK   (2)
#define COND_DEAD_FRONT   (1)
#define COND_DEAD_BACK   (2)
#define COND_DEAD_BURST   (3)
#define COND_DEAD_BLOODY_SINGLE   (4)
#define COND_DEAD_BLOODY_BURST   (5)
#define COND_DEAD_PULSE   (6)
#define COND_DEAD_PULSE_DUST   (7)
#define COND_DEAD_LASER   (8)
#define COND_DEAD_EXPLODE   (9)
#define COND_DEAD_FUSED   (10)
#define COND_DEAD_BURN   (11)
#define COND_DEAD_BURN2   (12)
#define COND_DEAD_BURN_RUN   (13)