Inherits IMapperPlugin.
Public Member Functions | |
string | GetName () |
void | Render (uint layer) |
bool | Message (string& message) |
void | RenderMap () |
bool | MouseDown (int) |
bool | MouseUp (int) |
void | MouseMove (int, int) |
bool | KeyDown (uint8 key) |
bool | KeyUp (uint8) |
void | InputLost () |
void | Loop () |
Public Attributes | |
private bool | edgeGrid = true |
private uint | edgeGridMinZoom = 5 |
private uint | edgeGridMaxZoom = 1500 |
private uint | edgeGridColor = COLOR_RGB(200, 200, 200) |
private bool | tileGrid = true |
private uint | tileGridDiv = 10 |
private uint | tileGridMinZoom = 5 |
private uint | tileGridMaxZoom = 1500 |
private uint | tileGridColor = COLOR_RGBA(130, 130, 130, 160) |
private uint | tileGridColor2 = COLOR_RGBA(160, 160, 160, 240) |
private bool | hexGrid = false |
private uint | hexGridSize = 8 |
private uint | hexGridMinZoom = 5 |
private uint | hexGridMaxZoom = 1500 |
private uint | hexGridColor = COLOR_RGBA(190, 190, 100, 120) |
private bool | enabled = true |
private uint | color = COLOR_RGB(160, 160, 160) |
string GetName | ( | ) |
void Render | ( | uint | layer | ) |
Implements IMapperPlugin.
bool Message | ( | string& | message | ) |
Implements IMapperPlugin.
void RenderMap | ( | ) |
Implements IMapperPlugin.
bool MouseDown | ( | int | ) |
Implements IMapperPlugin.
bool MouseUp | ( | int | ) |
Implements IMapperPlugin.
void MouseMove | ( | int | , | |
int | ||||
) |
Implements IMapperPlugin.
bool KeyDown | ( | uint8 | key | ) |
Implements IMapperPlugin.
bool KeyUp | ( | uint8 | ) |
Implements IMapperPlugin.
void InputLost | ( | ) |
Implements IMapperPlugin.
void Loop | ( | ) |
Implements IMapperPlugin.
private bool edgeGrid = true |
private uint edgeGridMinZoom = 5 |
private uint edgeGridMaxZoom = 1500 |
private uint edgeGridColor = COLOR_RGB(200, 200, 200) |
private bool tileGrid = true |
private uint tileGridDiv = 10 |
private uint tileGridMinZoom = 5 |
private uint tileGridMaxZoom = 1500 |
private uint tileGridColor = COLOR_RGBA(130, 130, 130, 160) |
private uint tileGridColor2 = COLOR_RGBA(160, 160, 160, 240) |
private bool hexGrid = false |
private uint hexGridSize = 8 |
private uint hexGridMinZoom = 5 |
private uint hexGridMaxZoom = 1500 |
private uint hexGridColor = COLOR_RGBA(190, 190, 100, 120) |
private bool enabled = true |
private uint color = COLOR_RGB(160, 160, 160) |