3d armors development tracker
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When you post in-game screen-shot of a new armor, please provide screen-shots in 6 sides without of weapons in hands (at ~400% zoom) for comparison with original models (if there is any) | When you post in-game screen-shot of a new armor, please provide screen-shots in 6 sides without of weapons in hands (at ~400% zoom) for comparison with original models (if there is any) | ||
− | Also, please use widely used file formats that could be opened by the most of 3D editors, like .3DS, or .OBJ. while posting your models. | + | Also, please use widely used file formats that could be opened by the most of 3D editors, like .3DS, or .OBJ. while posting your models. Try to avoid file formats that could be opened only in one software, like .max, .blender, .wings. |
== Male Human Armors == | == Male Human Armors == |
Revision as of 19:17, 21 February 2011
General Info
The Purpose of this this page is to keep track on progress of remaking Fallout 2 armors to 3d models and also keep track on new armors.
While developing a new armor, try to keep a polycount lower, but don't make it too low, because it may cause difficulties in animation in some cases. Try to keep polycount in the following range:
Polycount is given by number of triangle polygons (tris).
When you post in-game screen-shot of a new armor, please provide screen-shots in 6 sides without of weapons in hands (at ~400% zoom) for comparison with original models (if there is any)
Also, please use widely used file formats that could be opened by the most of 3D editors, like .3DS, or .OBJ. while posting your models. Try to avoid file formats that could be opened only in one software, like .max, .blender, .wings.
Male Human Armors
Armor name | Inventory icon | Sprite at ~400% zoom
NE | E | SE | SW | S | NW | |
3D model at ~400% zoom
NE | E | SE | SW | S | NW | |
Polycount | Credits | Status of completion | File |
---|---|---|---|---|---|---|---|
Vault Suit | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Robe | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Leather Jacket | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Combat Leather Jacket | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Leather Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Leather Armor MKII | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Metal Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Metal Armor MKII | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Tesla Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Combat Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
NCR Ranger Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Power Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Power Armor MKII/Hardened Power Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Advanced Power Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Advanced Power Armor MKII | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Environmental Armor | ![]() |
MISSING | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Female Human Armors
Armor name | Inventory icon | Sprite at ~400% zoom
NE | E | SE | SW | S | NW | |
3D model at ~400% zoom
NE | E | SE | SW | S | NW | |
Polycount | Credits | Status of completion | File |
---|---|---|---|---|---|---|---|
Vault Suit | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Robe | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Leather Jacket | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Combat Leather Jacket | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Leather Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Leather Armor MKII | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Metal Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Metal Armor MKII | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Tesla Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Combat Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
NCR Ranger Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Power Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Power Armor MKII/Hardened Power Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Advanced Power Armor | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Advanced Power Armor MKII | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |
Environmental Armor | ![]() |
MISSING | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |