Talk:3d graphics development tracker
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The flamer can't be used, because it was done for Fallout 3 and therefore has too many polygons. --[[User:Lexx|Lexx]] 08:16, 2 February 2010 (UTC) | The flamer can't be used, because it was done for Fallout 3 and therefore has too many polygons. --[[User:Lexx|Lexx]] 08:16, 2 February 2010 (UTC) | ||
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+ | Why not rename this page to [[3d_weapons_development_tracker]] ? It would make more sense, since there are only weapons listed. --[[User:Ronillon|Ronillon]] 21:35, 1 July 2011 (UTC) |
Revision as of 22:35, 1 July 2011
The flamer can't be used, because it was done for Fallout 3 and therefore has too many polygons. --Lexx 08:16, 2 February 2010 (UTC)
Why not rename this page to 3d_weapons_development_tracker ? It would make more sense, since there are only weapons listed. --Ronillon 21:35, 1 July 2011 (UTC)