From FOnline: 2238 Wiki
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− | '''Note:''' This info needs to be checked.
| + | #REDIRECT[[Critical Miss]] |
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− | The more a [[weapon]] is deteriorated, the more it has chance to score critical failure when shooting.
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− | There is 1% chance per 5% [[deterioration]] for a [[miss]] to be upgraded to a critical miss.
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− | == Critical miss can result in ==
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− | * Weapon explodes
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− | * Weapon falls on the ground
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− | * etc.
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− | 95% deterioration means 1 in 100 shots is critical failure (And 1 in 20 is a miss, 1 in 5 is critical miss).
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− | This table shows how weapon [[deterioration]] affects chance to score critical miss.
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− | {|border="1" cellpadding="6" cellspacing="1" align="center"
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− | ! Weapon [[Deterioration]]
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− | ! Critical miss chance
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− | |-
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− | | 0%
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− | | 0%
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− | |-
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− | | 5%
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− | | 1%
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− | |-
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− | | 10%
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− | | 2%
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− | |-
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− | | 15%
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− | | 3%
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− | |-
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− | | 20%
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− | | 4%
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− | |-
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− | | 25%
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− | | 5%
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− | |-
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− | | 30%
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− | | 6%
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− | |-
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− | | 35%
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− | | 7%
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− | |-
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− | | 40%
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− | | 8%
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− | |-
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− | | 45%
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− | | 9%
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− | |-
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− | | 50%
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− | | 10%
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− | |-
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− | | 55%
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− | | 11%
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− | |-
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− | | 60%
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− | | 12%
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− | |-
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− | | 65%
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− | | 13%
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− | |-
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− | | 70%
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− | | 14%
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− | |-
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− | | 75%
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− | | 15%
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− | |-
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− | | 80%
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− | | 16%
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− | |-
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− | | 85%
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− | | 17%
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− | |-
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− | | 90%
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− | | 18%
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− | |-
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− | | 95%
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− | | 19%
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− | |-
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− | | 100%
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− | | Weapon is broken.
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− | |-
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− | |}
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Latest revision as of 22:12, 3 August 2011
- REDIRECTCritical Miss