Heavy Handed
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− | {{Trait|name=Heavy Handed|image=HeavyHanded2.gif|Benefit=+4 points in [[Melee Damage]].|Penalty=-30% modifier to the critical hit tables. | + | {{Trait|name=Heavy Handed|image=HeavyHanded2.gif|Benefit=+4 points in [[Melee]] [[Damage]].|Penalty=-30% modifier to the critical hit tables. |
}} | }} | ||
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.'' | ''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.'' | ||
[[Category:Traits]] | [[Category:Traits]] |
Revision as of 10:04, 3 September 2011
Trait Heavy Handed | |
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Benefit | +4 points in Melee Damage. |
Penalty | -30% modifier to the critical hit tables. |
You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.