Bootlegger

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m (Critter info update)
(Seen with)
 
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|seq=12
 
|seq=12
 
|hp=52
 
|hp=52
|hr=5
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|hr=1
 
|ac=5
 
|ac=5
|ap=2
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|ap=7
 
|crit=4
 
|crit=4
 
|un_dmg=1
 
|un_dmg=1
|mel_dmg=0
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|mel_dmg=1
 
|st=5
 
|st=5
 
|pe=6
 
|pe=6
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|dr_elec=0
 
|dr_elec=0
 
|dt_elec=0
 
|dt_elec=0
|dr_emp=0
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|dr_emp=500
 
|dt_emp=0
 
|dt_emp=0
 
|poison=25
 
|poison=25
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== Seen with ==
 +
59 [[HP]] and [[Hunting Rifle]] or [[Sledgehammer]], does not level up when enslaved.
  
 +
70 [[HP]] and [[Hunting Rifle]] or [[Sledgehammer]], does not level up when enslaved.
  
 +
80 [[HP]] and [[Hunting Rifle]] or [[Sledgehammer]], does not level up when enslaved.
  
  

Latest revision as of 09:49, 17 November 2011

Bootlegger
Nmbpeaaa sw.gif
n/a
Proto ID 234
SPECIAL ST:5, PE:6, EN:5, CH:4, IN:4, AG:5, LK:4
XP 100
Derived statistics
Carry Weight 13590
Sequence 12
Hit Points 52
Healing Rate 1
Armor Class 5
Action Points 7
Critical Chance 4
Unarmed Damage 1
Melee Damage 1
Defense Resistance Threshold
Normal 0% 0
Laser 0% 0
Fire 0% 0
Plasma 0% 0
Explosive 0% 0
Electrical 0% 0
EMP 500% 0
Poison 25%
Radiation 10%
Skills
Small Guns 25
Big Guns 10
Energy Weapons 10
Unarmed 86
Melee 100
Throwing 70
First Aid 20
Doctor 15
Sneak 20
Lockpick 21
Steal 15
Traps 21
Science 16
Repair 12
Speech 20
Barter 50
Gambling 20
Outdoorsman 18


[edit] Seen with

59 HP and Hunting Rifle or Sledgehammer, does not level up when enslaved.

70 HP and Hunting Rifle or Sledgehammer, does not level up when enslaved.

80 HP and Hunting Rifle or Sledgehammer, does not level up when enslaved.

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