Bruiser

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{{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to Strength, more Melee Damage|Penalty=-2 maximum Action Points.
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{{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to Strength, doubled base [[Melee Damage]]|Penalty=-2 to maximum [[Action Points]].
}}''A little slower, but a little bigger.  You may not hit as often, but they will feel it when you do!  Your total action points are lowered, but your Strength is increased and you deal even more damage in melee.''
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}}''A little slower, but a little bigger.  You may not hit as often, but they will feel it when you do!  Your total action points are lowered, but your [[Strength]] is increased and you deal even more damage in melee.''
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'''Note:''' Your base [[Melee Damage]] is doubled only if your [[Strength]] is equal to or higher than 7.
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This trait adds 4 points of Strength but lowers your Action Points by 2. Additionaly it increases your base Melee Damage by doubling bonus from Strength (if you have ST >= 7 ).
 
 
[[Category:Traits]]
 
[[Category:Traits]]

Revision as of 14:05, 27 January 2012

Trait
Bruiser
Bruiser.gif
Benefit +4 to Strength, doubled base Melee Damage
Penalty -2 to maximum Action Points.
A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total action points are lowered, but your Strength is increased and you deal even more damage in melee.


Note: Your base Melee Damage is doubled only if your Strength is equal to or higher than 7.

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