Bruiser
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− | {{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to Strength, | + | {{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to Strength, doubled base [[Melee Damage]]|Penalty=-2 to maximum [[Action Points]]. |
− | }}''A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total action points are lowered, but your Strength is increased and you deal even more damage in melee.'' | + | }}''A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total action points are lowered, but your [[Strength]] is increased and you deal even more damage in melee.'' |
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+ | '''Note:''' Your base [[Melee Damage]] is doubled only if your [[Strength]] is equal to or higher than 7. | ||
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[[Category:Traits]] | [[Category:Traits]] |
Revision as of 14:05, 27 January 2012
Trait Bruiser | |
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Benefit | +4 to Strength, doubled base Melee Damage |
Penalty | -2 to maximum Action Points. |
Note: Your base Melee Damage is doubled only if your Strength is equal to or higher than 7.