Death
From FOnline: 2238 Wiki
(Difference between revisions)
(Creating page with basic info.) |
(I MIGHT BE WRONG, but I think it is 8 minutes for dynamite, not 10. Also: Clarified poision, changed "PC" to "player" since it sounds better as not being an acronym . Also, got rid of some internal links since we don't need to link every instance) |
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− | *[[Animals]] die at 0 [[HP]]. | + | *[[Animals]] and [[Robots]] die at 0 [[HP]]. |
− | *[[Humanoids]] die at -20 | + | *[[Humanoids]] die at -20 HP. |
− | *[[PC]] with [[Dead Man Walking]] die at -40 | + | *[[PC|Players]] with [[Dead Man Walking]] die at -40 HP |
− | *[[Humanoids]] and [[ | + | *[[Humanoids]] and players alike die when they are damaged by [[poison]] while at 1 HP or below. |
− | When | + | When a player dies, they get a 60 second [[timeout]] called [[Replication]]. After the timeout, the character respawns at the nearest [[respawn point]] to them. |
− | If you die with [[dynamite]] in your [[inventory]] your replication [[cooldown]] will be | + | If you die with [[dynamite]] in your [[inventory]], your replication [[cooldown]] will be 8 minutes. |
Revision as of 22:48, 28 February 2012
- Animals and Robots die at 0 HP.
- Humanoids die at -20 HP.
- Players with Dead Man Walking die at -40 HP
- Humanoids and players alike die when they are damaged by poison while at 1 HP or below.
When a player dies, they get a 60 second timeout called Replication. After the timeout, the character respawns at the nearest respawn point to them.
If you die with dynamite in your inventory, your replication cooldown will be 8 minutes.