Doctor
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* Doctor only heals [[injuries]], it doesn't restore your [[hit points]]. | * Doctor only heals [[injuries]], it doesn't restore your [[hit points]]. | ||
| − | * Doctor also removes | + | * Doctor also removes [[Weakness]] [[cooldown]] state. During which [[First Aid]] cannot be used on character . |
* Doctor is a requirement for [[Profession: Doctor]]. | * Doctor is a requirement for [[Profession: Doctor]]. | ||
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Revision as of 01:11, 4 April 2012
| Skill Doctor | |
|---|---|
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| Modifies | Chance to heal crippled limbs and weakening. |
| Initial level | 15% + ((Perception + Intelligence)/2) |
| Related perks | Medic, Healer, Living Anatomy |
| Related traits | Good Natured |
"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee (about 1000 caps).
- Doctor only heals injuries, it doesn't restore your hit points.
- Doctor is a requirement for Profession: Doctor.
Cooldown
The amount of time between each use of Doctor is governed by your skill.
The cooldown time, in seconds, equals 18000 / skill level.
| Skill | Cooldown |
|---|---|
| 25% | 12 minutes |
| 50% | 6 minutes |
| 75% | 4 minutes |
| 100% | 3 minutes |
| 125% | 145 seconds |
| 150% | 120 seconds |
| 175% | 103 seconds |
| 200% | 90 seconds |
| 225% | 80 seconds |
| 250% | 72 seconds |
| 275% | 65 seconds |
| 300% | 60 seconds |
