Bonehead

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(Created page with "{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=bonus to critical hit resistance|Penalty=-1 to Intelligence}} ''A thicker than average cranium means you c...")
 
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{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=bonus to [[critical hit]] resistance|Penalty=-1 to [[Intelligence]]}}
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{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=better [[critical hit]] resistance|Penalty=-1 to [[Intelligence]]}}
 
''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.''
 
''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.''
  
  
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Bonehead imposes a -10 penalty on the attacker's [[critical hit]] roll whenever the head or eyes of a player who has the [[trait]] are targeted.
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The effect is that the [[critical hit]]s reaching one's head/eyes are less powerful if the person has the Bonehead [[trait]] than they would have been otherwise.
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'''Note:''' The [[trait]] does not affect the attacker's [[critical hit chance]].
 
[[Category:Traits]]
 
[[Category:Traits]]

Latest revision as of 13:48, 29 May 2012

Trait
Bonehead
Bonehead Trait.PNG
Benefit better critical hit resistance
Penalty -1 to Intelligence

A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.


Bonehead imposes a -10 penalty on the attacker's critical hit roll whenever the head or eyes of a player who has the trait are targeted.

The effect is that the critical hits reaching one's head/eyes are less powerful if the person has the Bonehead trait than they would have been otherwise.


Note: The trait does not affect the attacker's critical hit chance.

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