Bruiser
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− | {{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+ | + | {{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to [[Strength]], doubled base [[Unarmed|melee]] [[damage]]|Penalty=-2 to maximum [[action points]]. |
− | }}''A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total action points | + | }}''A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total number of [[action points]] is lowered, but your [[Strength]] increases, and your base [[Unarmed|melee]] [[damage]] doubles.'' |
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+ | '''Note:''' Your base [[Unarmed|melee]] [[damage]] increases only if your [[Strength]] is equal to or higher than 7. | ||
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[[Category:Traits]] | [[Category:Traits]] |
Latest revision as of 13:57, 29 May 2012
Trait Bruiser | |
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Benefit | +4 to Strength, doubled base melee damage |
Penalty | -2 to maximum action points. |
Note: Your base melee damage increases only if your Strength is equal to or higher than 7.