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Please remember to remove from this page the parts of the changelogs that no longer need to be used. | Please remember to remove from this page the parts of the changelogs that no longer need to be used. | ||
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+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | ! [[Changelog 10/08/2012]] | ||
+ | |- | ||
+ | | | ||
+ | FIXES: | ||
+ | * Base visibility issues hopefully fixed. | ||
+ | * Seemingly random disappearance of companions in Random Encounters shouldn't occur anymore. | ||
+ | * Team colors in Hinkley don't disappear when characters leave field of view. | ||
+ | * All waterpipes should work again (after a function patching them is run). | ||
+ | * Uranium ore regenerates. | ||
+ | * Private mines don't disappear anymore until all resources in them are mined. Foremen will be unblocked by Game Masters. | ||
+ | * Private mines bought in Klamath don't spawn on the ocean anymore. | ||
+ | * Removed extra foremen clones from Klamath mine. | ||
+ | * Containers in Maltese Falcon can be accessed by room owners. | ||
+ | * All jobs which used to modify Town Control influence should work now (fixed before update). | ||
+ | * Tribal dummy removed from the trapper tents base (from existing bases after a function patching them is run). | ||
+ | * Enabled armor bypass message on lethal critical hits. | ||
+ | * Fixed offset of buttons in town list on global map. | ||
+ | * Reduced Blueprints spawning in Ares and Glow. | ||
+ | * Added improved flamer blueprint. | ||
+ | * Fixed crafting recipes: Minigun, Power Servos, Mega Power Fist. | ||
+ | * Players no longer say NPC taunts when near an NPC looter who found an armed explosive. | ||
+ | * The origin location of the companions doesn't change each time you talk to them. | ||
+ | * Encounter Guards now pickup their own weapons even when thrown out of hand of a looter. | ||
+ | * Updated some wrong/misleading descriptions of statistics in character screen. | ||
+ | * Fixed various small map bugs. | ||
+ | * Fixed various tiny text bugs. | ||
+ | |||
+ | FEATURES: | ||
+ | * Combat Helmet MkII and Enclave Combat Helmet MkII now have a radio function. | ||
+ | * Added selling cheap slaves in Khans hideout. | ||
+ | |||
+ | CHANGES (WIP): | ||
+ | * Guards in towns remove items they loot if the items weight something (the guards shouldn't become overweight anymore). | ||
+ | * Increased total value of raw materials in private mines from 10k to 20k caps. | ||
+ | * Various changes related to shoveling brahmin poop. Explore! | ||
+ | |||
+ | EXTRA NOTES: | ||
+ | * Run the updater to obtain the new files. | ||
+ | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" |
Revision as of 13:03, 15 August 2012
There are three things that we ask you to do whenever you can: improve and update existing pages, help with current projects and correct language mistakes whenever you spot them.
Everyone's help is welcome. If you feel like contributing a lot, it is great but remember: quality is much more important than quantity; for example, it is much better to write one good article than a hundred bad ones.
For information on how to write new articles or edit existing ones, please follow this link.
Contents |
What needs to be done
- Outdated pages whose updating has been requested by the forum users need to be taken care of
- Orphaned pages should be linked to from other articles
- Articles on critters need to be expanded
- Some templates may need to be revised/created, e.g. Template:Resource
- FOnline 2238 Changelogs need to be analyzed constantly and relevant articles updated accordingly
The following extracts from some of the latest official changelogs list modifications to the game that are not yet represented in the relevant wiki articles. You can help by updating these articles using the information the extracts contain.
Please remember to remove from this page the parts of the changelogs that no longer need to be used.
Changelog 10/08/2012 |
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FIXES:
FEATURES:
CHANGES (WIP):
EXTRA NOTES:
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Changelog 19/07/2012 |
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FIXES:
FEATURES:
CHANGES (WIP):
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Changelog 03/07/2012 |
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FIXES:
FEATURES:
CHANGES (WIP):
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Changelog 28/06/2012 |
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FEATURES:
CHANGES (WIP):
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The projects you are invited to help with
- Wiki Project: Weapons Improvements
- Game Development Project: 3d_graphics_development_tracker
- Game Development Project: 3d_armors_development_tracker
- Game Development Project: 3d_miscellaneous_items_development_tracker
Outdated pages
- Armors (missing helmets, an overall update is needed)
- All articles on resources (the "Items that need this resource..." lists need to be updated. In particular, a large number of weapons need to be removed from the lists)
- Pip-Boy
- Fix-Boy
- Luck - what it actually affects? Just some skills like first Aid and critical chance? How about incomming criticals check in critical table? It should affect Thief perk (Luck/50 chance of no cooldown if a stealing attempt has failed )
- Skills need to be checked.
Pages waiting for content verification
If you are not sure about the changes you have introduced to any of our articles, please place relevant links below and another editor will verify them as soon as possible.
- Outdoorsman
- Public Mines
- Sniper Rifle (exp. reward needs verification)
Pages to be checked for language accuracy
Not sure whether your English is sufficient to contribute to our wiki? Place links to your articles below and one of our native speakers will check them for you as soon as s/he can.