Dynamite
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|reqs=[[Profession: Demolition Expert]]: 2 <br>[[Blueprints]]<br> | |reqs=[[Profession: Demolition Expert]]: 2 <br>[[Blueprints]]<br> | ||
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1 x [[File:PartsOfADetonator.gif|Parts of a detonator]]<br> | 1 x [[File:PartsOfADetonator.gif|Parts of a detonator]]<br> | ||
|tools=[[File:adv_workbench.png|link=Advanced Workbench]] | |tools=[[File:adv_workbench.png|link=Advanced Workbench]] |
Revision as of 23:07, 15 September 2012
Dynamite | |
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A high explosive, consisting of nitroglycerin mixed with the absorbent substance kiselguhr. Includes a timer. | |
Damage | todo - todo |
Single | 3 |
n/a | |
n/a | |
Damage type | Explode |
Ammo | None |
Ammo capacity | 0 |
St. required | None |
Type | one-handed |
Weight | 2267 grams |
Base price | 1530 caps |
Crafting table | |
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x 1 | |
Requirements | Profession: Demolition Expert: 2 Blueprints |
Resources | 6 x and |
Tools | |
XP | 300 |
Dynamite is a very powerful explosive. The damage that dynamite can cause is dependent on your Traps skill; the higher the skill, the higher the damage. The Demolition Expert perk also raises its damage.
The blast radius of dynamite is 3 hexes (not including hex that the dynamite is on), and goes through walls and other obstacles.
If one successfully disarms a stick of dynamite, they will receive 50 xp. Though, most of the time, trying to disarm dynamite will only cause it to blow up.
If dynamite blows up inside a person's inventory, they will automatically die and have a respawn cooldown of 8 minutes.