Explode

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(Created page with 'The '''Explode damage resistance''' is a combat statistic. Each armor has a special Damage Resistance and a special Damage Threshold for each damage type ; the '''Explode…')
 
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The '''Explode damage resistance''' is a combat statistic. Each armor has a special [[Damage Resistance]] and a special [[Damage Threshold]] for each damage type ; the '''Explode''' one applies for all the damage done by explosions - which means damages done by [[explosives]] like [[Plastic Explosives]], [[Dynacord Stick]], [[Dynamite]], etc.
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[[Damage type Explode]] is done by [[explosives]] like [[Plastic Explosives]], [[Dynacord Stick]], [[Dynamite]], etc.
  
Other damages type :
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The '''Explode damage resistance''' is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode [[Damage Resistance]]) and by a set amount (explode [[Damage Threshold]]).
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Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
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Other damage types:
 
* [[Normal]].
 
* [[Normal]].
 
* [[Laser]].
 
* [[Laser]].
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* [[Plasma]].
 
* [[Plasma]].
 
* [[Electrical]].
 
* [[Electrical]].
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* [[EMP]].
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[[Category:Damage type]]

Latest revision as of 00:55, 3 October 2012

Damage type Explode is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc.

The Explode damage resistance is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode Damage Resistance) and by a set amount (explode Damage Threshold).

Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.

Other damage types:

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