Fire

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The '''Fire damage resistance''' is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire [[Damage Resistance]]) and by a set amount (fire [[Damage Threshold]]). '''Fire''' damage is mostly done by the [[Flamer]] and the [[Improved Flamer]].
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[[Damage type Fire]] is mostly done by the [[Flamer]] and the [[Improved Flamer]], and [[Fire Gecko]]s.
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The '''Fire damage resistance''' is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire [[Damage Resistance]]) and by a set amount (fire [[Damage Threshold]]).
  
 
Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
 
Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
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* [[Explode]].
 
* [[Explode]].
 
* [[Electrical]].
 
* [[Electrical]].
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* [[EMP]].
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[[Category:Damage type]]

Latest revision as of 20:35, 1 December 2012

Damage type Fire is mostly done by the Flamer and the Improved Flamer, and Fire Geckos.

The Fire damage resistance is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire Damage Resistance) and by a set amount (fire Damage Threshold).

Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.

Other damage types:

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