Adrenaline Rush

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m (''Note:'' Adrenaline Rush increases DR and DT against Normal, Laser, Fire, Plasma, Explode, Electrical type of damage.)
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The increase is not permanent and lasts only as long as the player's current [[hit points]] remain at a value equal to or lower than that which grants the bonus.
 
The increase is not permanent and lasts only as long as the player's current [[hit points]] remain at a value equal to or lower than that which grants the bonus.
  
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''Note:'' Adrenaline Rush increases DR and DT against [[Normal]], [[Laser]], [[Fire]], [[Plasma]], [[Explode]], [[Electrical]] type of damage.
  
  

Revision as of 21:47, 15 February 2013

Perk
Adrenaline Rush
Adrenaline Rush.gif
Requirements Level 3, Strength ≥ 5
Ranks 1


Adrenaline Rush increases one's damage threshold and damage resistance depending on what percentage of his/her total hit points the player has temporarily lost.

The increase is not permanent and lasts only as long as the player's current hit points remain at a value equal to or lower than that which grants the bonus.


Note: Adrenaline Rush increases DR and DT against Normal, Laser, Fire, Plasma, Explode, Electrical type of damage.


HP loss - DT/DR bonus relation

Total HP loss Total DT bonus Total DR bonus
≥ 25% 1 5
≥ 50% 2 10
≥ 75% 3 15


Example: If your character has a total of 100 hit points and gets hit for 63 hps, your DT will increase by 2, and your DR will increase by 10.

See Also

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