Big Guns
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|modifies=Chance to hit using big guns. | |modifies=Chance to hit using big guns. | ||
|initial=2% x [[Agility]] | |initial=2% x [[Agility]] | ||
− | |perks=[[Bonus Ranged Damage]], [[Bonus Rate of Fire]] | + | |perks=[[Bonus Ranged Damage]], [[Bonus Rate of Fire]], [[Pyromaniac]] |
− | |traits=[[Fast Shot]] | + | |traits=[[Fast Shot]], [[One Hander]], [[Small Frame]] |
}} | }} | ||
{|width="80%" align="center" | {|width="80%" align="center" | ||
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'''Big Guns''' is a category of firearms, and the [[skill]] related to them. They are harder to find than [[Small Guns]], and they are mostly available for experienced players. They offer more tactics than Small Guns, thanks to explosions ([[Rocket Launcher]]) or the close and personal ([[Flamer]]). Big gangs will often use these weapons because they are a good source of firepower. | '''Big Guns''' is a category of firearms, and the [[skill]] related to them. They are harder to find than [[Small Guns]], and they are mostly available for experienced players. They offer more tactics than Small Guns, thanks to explosions ([[Rocket Launcher]]) or the close and personal ([[Flamer]]). Big gangs will often use these weapons because they are a good source of firepower. | ||
− | Beginners will rarely use | + | Beginners will rarely use Big Guns, due to the fact they are hard to craft, find, and even purchase. Their ammo is more rare than the [[Small Guns]], and depletes much faster since the Big Guns mainly have only burst fire options. Big Guns users need to have a high [[Strength]], and they also need a lot of [[hit points]] to be able to take a lot of damage, and to deal a lot too. |
− | + | Big Guns often use burst 'mode', like the ([[Minigun]]). The [[Bonus Rate of Fire]] perk is an excellent choice, or even [[Strong Back]] to carry a few more cans of [[Flamethrower Fuel]] or a few more [[Explosive Rocket|Rockets]]. Big Guns deal [[Normal]], [[Fire]] and [[Explode]] damage, depending on the weapon. | |
+ | |||
+ | To craft higher-tier Big Guns, the [[Profession: Gunsmith (Big Guns)|Gunsmith: (Big Guns)]] profession must be learned. | ||
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!NAME | !NAME | ||
!DMG TYPE | !DMG TYPE | ||
+ | !DMG | ||
!RANGE | !RANGE | ||
!AMMO | !AMMO | ||
+ | !AMMO CAP | ||
!TYPE | !TYPE | ||
+ | |[[ST]] | ||
+ | !AP | ||
|- | |- | ||
|[[Minigun]] | |[[Minigun]] | ||
|Normal | |Normal | ||
− | | | + | |30 |
+ | |11-14 | ||
|[[5mm JHP]]<br />[[5mm AP]] | |[[5mm JHP]]<br />[[5mm AP]] | ||
+ | |120 | ||
|Gatling Gun | |Gatling Gun | ||
+ | | 7 | ||
+ | |7 | ||
|- | |- | ||
|[[Avenger Minigun]] | |[[Avenger Minigun]] | ||
|Normal | |Normal | ||
− | | | + | |35 |
+ | |13-16 | ||
|[[5mm JHP]]<br />[[5mm AP]] | |[[5mm JHP]]<br />[[5mm AP]] | ||
+ | |120 | ||
|Gatling Gun | |Gatling Gun | ||
+ | | 7 | ||
+ | |7 | ||
|- | |- | ||
|[[Flamer]] | |[[Flamer]] | ||
|Fire | |Fire | ||
|5 | |5 | ||
− | |[[Flamethrower Fuel]] | + | |50-85 |
+ | |[[Flamethrower Fuel]]<br />[[Flamethrower Fuel MKII]] | ||
+ | |5 | ||
|Flamer | |Flamer | ||
+ | | 7 | ||
+ | |7 | ||
|- | |- | ||
|[[Improved Flamer]] | |[[Improved Flamer]] | ||
|Fire | |Fire | ||
|5 | |5 | ||
− | |[[Flamethrower Fuel MKII]] | + | |70-125 |
+ | |[[Flamethrower Fuel]]<br />[[Flamethrower Fuel MKII]] | ||
+ | |5 | ||
|Flamer | |Flamer | ||
+ | | 7 | ||
+ | |7 | ||
|- | |- | ||
|[[Rocket Launcher]] | |[[Rocket Launcher]] | ||
|Explode | |Explode | ||
|40 | |40 | ||
+ | |49-100 | ||
|[[Explosive Rocket]]<br />[[Rocket AP]] | |[[Explosive Rocket]]<br />[[Rocket AP]] | ||
+ | |1 | ||
|Rocket Launcher | |Rocket Launcher | ||
+ | | 7 | ||
+ | |7 | ||
|- | |- | ||
|[[M60]] | |[[M60]] | ||
|Normal | |Normal | ||
|35 | |35 | ||
+ | |30-40 | ||
|[[7.62mm]] | |[[7.62mm]] | ||
+ | |100 | ||
|Machine Gun | |Machine Gun | ||
+ | | 7 | ||
+ | |7 | ||
|- | |- | ||
|[[Light Support Weapon]] | |[[Light Support Weapon]] | ||
|Normal | |Normal | ||
− | | | + | |35 |
+ | |22-37 | ||
|[[.223 FMJ]] | |[[.223 FMJ]] | ||
+ | |30 | ||
|Machine Gun | |Machine Gun | ||
+ | | 6 | ||
+ | |7 | ||
|- | |- | ||
|[[Bozar]] | |[[Bozar]] | ||
|Normal | |Normal | ||
|50 | |50 | ||
+ | |35-50 | ||
|[[.223 FMJ]] | |[[.223 FMJ]] | ||
− | | | + | |20 |
+ | |Sniper Rifle | ||
+ | | 6 | ||
+ | |7 | ||
|- | |- | ||
|[[Vindicator Minigun]] | |[[Vindicator Minigun]] | ||
|Normal | |Normal | ||
|30 | |30 | ||
+ | |14-19 | ||
|[[4.7mm Caseless]] | |[[4.7mm Caseless]] | ||
+ | |100 | ||
|Gatling Gun | |Gatling Gun | ||
+ | | 7 | ||
+ | |7 | ||
|} | |} | ||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 04:45, 26 February 2013
Skill Big Guns | |
---|---|
| |
Modifies | Chance to hit using big guns. |
Initial level | 2% x Agility |
Related perks | Bonus Ranged Damage, Bonus Rate of Fire, Pyromaniac |
Related traits | Fast Shot, One Hander, Small Frame |
« The best way to win an argument is to be the loudest. »
- The Vault. |
Big Guns is a category of firearms, and the skill related to them. They are harder to find than Small Guns, and they are mostly available for experienced players. They offer more tactics than Small Guns, thanks to explosions (Rocket Launcher) or the close and personal (Flamer). Big gangs will often use these weapons because they are a good source of firepower.
Beginners will rarely use Big Guns, due to the fact they are hard to craft, find, and even purchase. Their ammo is more rare than the Small Guns, and depletes much faster since the Big Guns mainly have only burst fire options. Big Guns users need to have a high Strength, and they also need a lot of hit points to be able to take a lot of damage, and to deal a lot too.
Big Guns often use burst 'mode', like the (Minigun). The Bonus Rate of Fire perk is an excellent choice, or even Strong Back to carry a few more cans of Flamethrower Fuel or a few more Rockets. Big Guns deal Normal, Fire and Explode damage, depending on the weapon.
To craft higher-tier Big Guns, the Gunsmith: (Big Guns) profession must be learned.
[edit] List of Big Guns
This is the list of all the weapons in the Big Guns Category.
NAME | DMG TYPE | DMG | RANGE | AMMO | AMMO CAP | TYPE | ST | AP |
---|---|---|---|---|---|---|---|---|
Minigun | Normal | 30 | 11-14 | 5mm JHP 5mm AP |
120 | Gatling Gun | 7 | 7 |
Avenger Minigun | Normal | 35 | 13-16 | 5mm JHP 5mm AP |
120 | Gatling Gun | 7 | 7 |
Flamer | Fire | 5 | 50-85 | Flamethrower Fuel Flamethrower Fuel MKII |
5 | Flamer | 7 | 7 |
Improved Flamer | Fire | 5 | 70-125 | Flamethrower Fuel Flamethrower Fuel MKII |
5 | Flamer | 7 | 7 |
Rocket Launcher | Explode | 40 | 49-100 | Explosive Rocket Rocket AP |
1 | Rocket Launcher | 7 | 7 |
M60 | Normal | 35 | 30-40 | 7.62mm | 100 | Machine Gun | 7 | 7 |
Light Support Weapon | Normal | 35 | 22-37 | .223 FMJ | 30 | Machine Gun | 6 | 7 |
Bozar | Normal | 50 | 35-50 | .223 FMJ | 20 | Sniper Rifle | 6 | 7 |
Vindicator Minigun | Normal | 30 | 14-19 | 4.7mm Caseless | 100 | Gatling Gun | 7 | 7 |