Doctor
From FOnline: 2238 Wiki
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|initial=15% + (([[Perception]] + [[Intelligence]])/2) | |initial=15% + (([[Perception]] + [[Intelligence]])/2) | ||
|perks=[[Medic]], [[Healer]], [[Living Anatomy]] | |perks=[[Medic]], [[Healer]], [[Living Anatomy]] | ||
| − | |traits = | + | |traits = |
}} | }} | ||
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== See also == | == See also == | ||
| − | * [[Profession: Doctor]] | + | * [[Profession: Doctor]] |
| − | * [[Wasteland doctor]] | + | * [[Wasteland doctor]] |
| − | * [[Paramedics Bag]] | + | * [[Paramedics Bag]] |
| + | * [[Doctor's Coat]] | ||
[[Category: Skills]] | [[Category: Skills]] | ||
Latest revision as of 09:11, 10 March 2013
| Skill Doctor | |
|---|---|
![]() | |
| Modifies | Chance to heal crippled limbs and weakening. |
| Initial level | 15% + ((Perception + Intelligence)/2) |
| Related perks | Medic, Healer, Living Anatomy |
| Related traits | |
"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee in caps.
- Doctor only heals injuries, it doesn't restore your hit points.
- Doctor is a requirement for Profession: Doctor.
- This skill is not affected by Luck.
Note: You can't use First Aid during a Turn-Based combat.
Note: Using This skill on others makes the healer unsneaked.
[edit] Cooldown
The amount of time between each use of Doctor is governed by your skill.
The cooldown time, in seconds, equals 18000 / skill level.
| Skill | Cooldown |
|---|---|
| 25% | 12 minutes |
| 50% | 6 minutes |
| 75% | 4 minutes |
| 100% | 3 minutes |
| 125% | 145 seconds |
| 150% | 120 seconds |
| 175% | 103 seconds |
| 200% | 90 seconds |
| 225% | 80 seconds |
| 250% | 72 seconds |
| 275% | 65 seconds |
| 300% | 60 seconds |
